aboutsummaryrefslogtreecommitdiff
path: root/lib/AST/VTTBuilder.cpp
blob: 53d0ef09f14c578b13debd2de7988875d7502dda (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
//===- VTTBuilder.cpp - C++ VTT layout builder ----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This contains code dealing with generation of the layout of virtual table
// tables (VTT).
//
//===----------------------------------------------------------------------===//

#include "clang/AST/VTTBuilder.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/BaseSubobject.h"
#include "clang/AST/CharUnits.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/RecordLayout.h"
#include "clang/AST/Type.h"
#include "clang/Basic/LLVM.h"
#include "llvm/Support/Casting.h"
#include <cassert>
#include <cstdint>

using namespace clang;

#define DUMP_OVERRIDERS 0

VTTBuilder::VTTBuilder(ASTContext &Ctx,
                       const CXXRecordDecl *MostDerivedClass,
                       bool GenerateDefinition)
    : Ctx(Ctx), MostDerivedClass(MostDerivedClass),
      MostDerivedClassLayout(Ctx.getASTRecordLayout(MostDerivedClass)),
      GenerateDefinition(GenerateDefinition) {
  // Lay out this VTT.
  LayoutVTT(BaseSubobject(MostDerivedClass, CharUnits::Zero()),
            /*BaseIsVirtual=*/false);
}

void VTTBuilder::AddVTablePointer(BaseSubobject Base, uint64_t VTableIndex,
                                  const CXXRecordDecl *VTableClass) {
  // Store the vtable pointer index if we're generating the primary VTT.
  if (VTableClass == MostDerivedClass) {
    assert(!SecondaryVirtualPointerIndices.count(Base) &&
           "A virtual pointer index already exists for this base subobject!");
    SecondaryVirtualPointerIndices[Base] = VTTComponents.size();
  }

  if (!GenerateDefinition) {
    VTTComponents.push_back(VTTComponent());
    return;
  }

  VTTComponents.push_back(VTTComponent(VTableIndex, Base));
}

void VTTBuilder::LayoutSecondaryVTTs(BaseSubobject Base) {
  const CXXRecordDecl *RD = Base.getBase();

  for (const auto &I : RD->bases()) {
    // Don't layout virtual bases.
    if (I.isVirtual())
        continue;

    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());

    const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
    CharUnits BaseOffset = Base.getBaseOffset() +
      Layout.getBaseClassOffset(BaseDecl);

    // Layout the VTT for this base.
    LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/false);
  }
}

void
VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base,
                                           bool BaseIsMorallyVirtual,
                                           uint64_t VTableIndex,
                                           const CXXRecordDecl *VTableClass,
                                           VisitedVirtualBasesSetTy &VBases) {
  const CXXRecordDecl *RD = Base.getBase();

  // We're not interested in bases that don't have virtual bases, and not
  // morally virtual bases.
  if (!RD->getNumVBases() && !BaseIsMorallyVirtual)
    return;

  for (const auto &I : RD->bases()) {
    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());

    // Itanium C++ ABI 2.6.2:
    //   Secondary virtual pointers are present for all bases with either
    //   virtual bases or virtual function declarations overridden along a
    //   virtual path.
    //
    // If the base class is not dynamic, we don't want to add it, nor any
    // of its base classes.
    if (!BaseDecl->isDynamicClass())
      continue;

    bool BaseDeclIsMorallyVirtual = BaseIsMorallyVirtual;
    bool BaseDeclIsNonVirtualPrimaryBase = false;
    CharUnits BaseOffset;
    if (I.isVirtual()) {
      // Ignore virtual bases that we've already visited.
      if (!VBases.insert(BaseDecl).second)
        continue;

      BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
      BaseDeclIsMorallyVirtual = true;
    } else {
      const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);

      BaseOffset = Base.getBaseOffset() +
        Layout.getBaseClassOffset(BaseDecl);

      if (!Layout.isPrimaryBaseVirtual() &&
          Layout.getPrimaryBase() == BaseDecl)
        BaseDeclIsNonVirtualPrimaryBase = true;
    }

    // Itanium C++ ABI 2.6.2:
    //   Secondary virtual pointers: for each base class X which (a) has virtual
    //   bases or is reachable along a virtual path from D, and (b) is not a
    //   non-virtual primary base, the address of the virtual table for X-in-D
    //   or an appropriate construction virtual table.
    if (!BaseDeclIsNonVirtualPrimaryBase &&
        (BaseDecl->getNumVBases() || BaseDeclIsMorallyVirtual)) {
      // Add the vtable pointer.
      AddVTablePointer(BaseSubobject(BaseDecl, BaseOffset), VTableIndex,
                       VTableClass);
    }

    // And lay out the secondary virtual pointers for the base class.
    LayoutSecondaryVirtualPointers(BaseSubobject(BaseDecl, BaseOffset),
                                   BaseDeclIsMorallyVirtual, VTableIndex,
                                   VTableClass, VBases);
  }
}

void
VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base,
                                           uint64_t VTableIndex) {
  VisitedVirtualBasesSetTy VBases;
  LayoutSecondaryVirtualPointers(Base, /*BaseIsMorallyVirtual=*/false,
                                 VTableIndex, Base.getBase(), VBases);
}

void VTTBuilder::LayoutVirtualVTTs(const CXXRecordDecl *RD,
                                   VisitedVirtualBasesSetTy &VBases) {
  for (const auto &I : RD->bases()) {
    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());

    // Check if this is a virtual base.
    if (I.isVirtual()) {
      // Check if we've seen this base before.
      if (!VBases.insert(BaseDecl).second)
        continue;

      CharUnits BaseOffset =
        MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);

      LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/true);
    }

    // We only need to layout virtual VTTs for this base if it actually has
    // virtual bases.
    if (BaseDecl->getNumVBases())
      LayoutVirtualVTTs(BaseDecl, VBases);
  }
}

void VTTBuilder::LayoutVTT(BaseSubobject Base, bool BaseIsVirtual) {
  const CXXRecordDecl *RD = Base.getBase();

  // Itanium C++ ABI 2.6.2:
  //   An array of virtual table addresses, called the VTT, is declared for
  //   each class type that has indirect or direct virtual base classes.
  if (RD->getNumVBases() == 0)
    return;

  bool IsPrimaryVTT = Base.getBase() == MostDerivedClass;

  if (!IsPrimaryVTT) {
    // Remember the sub-VTT index.
    SubVTTIndicies[Base] = VTTComponents.size();
  }

  uint64_t VTableIndex = VTTVTables.size();
  VTTVTables.push_back(VTTVTable(Base, BaseIsVirtual));

  // Add the primary vtable pointer.
  AddVTablePointer(Base, VTableIndex, RD);

  // Add the secondary VTTs.
  LayoutSecondaryVTTs(Base);

  // Add the secondary virtual pointers.
  LayoutSecondaryVirtualPointers(Base, VTableIndex);

  // If this is the primary VTT, we want to lay out virtual VTTs as well.
  if (IsPrimaryVTT) {
    VisitedVirtualBasesSetTy VBases;
    LayoutVirtualVTTs(Base.getBase(), VBases);
  }
}