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authorJan Beich <jbeich@FreeBSD.org>2022-02-13 10:38:41 +0000
committerJan Beich <jbeich@FreeBSD.org>2022-02-13 11:05:01 +0000
commit0641ffa812df839d8f23f01cebd404c66d28fde8 (patch)
tree11d3fa648fba9feac2d440c6b8f3bf34ec68ca19
parentfcb5d1e3ba3b5b44590083c0cf217e47f15fd78e (diff)
downloadports-0641ffa812df839d8f23f01cebd404c66d28fde8.tar.gz
ports-0641ffa812df839d8f23f01cebd404c66d28fde8.zip
x11-wm/gamescope: update to 3.11.13
-rw-r--r--x11-wm/gamescope/Makefile2
-rw-r--r--x11-wm/gamescope/distinfo6
-rw-r--r--x11-wm/gamescope/files/patch-src_vblankmanager.cpp13
3 files changed, 4 insertions, 17 deletions
diff --git a/x11-wm/gamescope/Makefile b/x11-wm/gamescope/Makefile
index 1da23f968ff9..51119897aa28 100644
--- a/x11-wm/gamescope/Makefile
+++ b/x11-wm/gamescope/Makefile
@@ -1,5 +1,5 @@
PORTNAME= gamescope
-DISTVERSION= 3.11.11
+DISTVERSION= 3.11.13
CATEGORIES= x11-wm
PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
diff --git a/x11-wm/gamescope/distinfo b/x11-wm/gamescope/distinfo
index 0705d9f33530..95b802e974a1 100644
--- a/x11-wm/gamescope/distinfo
+++ b/x11-wm/gamescope/distinfo
@@ -1,6 +1,6 @@
-TIMESTAMP = 1644690252
-SHA256 (Plagman-gamescope-3.11.11_GH0.tar.gz) = 89787d1e1101bcad0009ad7b6ed3f14b9c688c1c1134b59ee62accc54adc93ad
-SIZE (Plagman-gamescope-3.11.11_GH0.tar.gz) = 154436
+TIMESTAMP = 1644748721
+SHA256 (Plagman-gamescope-3.11.13_GH0.tar.gz) = 6839314aa7aa25fc6d650cf8c72663abaf741fb4cef39fbac7e73fad8210a253
+SIZE (Plagman-gamescope-3.11.13_GH0.tar.gz) = 154518
SHA256 (nothings-stb-af1a5bc_GH0.tar.gz) = 3facf6e6f8c3e1715e1a088f22bad9c9202973f9369fb3f088f46cced3f64058
SIZE (nothings-stb-af1a5bc_GH0.tar.gz) = 1387334
SHA256 (2a84a44f6897.patch) = fd892d4477885926b0ef5793d5222764afa2ba334fd25c4cc671c89812e100b5
diff --git a/x11-wm/gamescope/files/patch-src_vblankmanager.cpp b/x11-wm/gamescope/files/patch-src_vblankmanager.cpp
deleted file mode 100644
index a7c3e67902df..000000000000
--- a/x11-wm/gamescope/files/patch-src_vblankmanager.cpp
+++ /dev/null
@@ -1,13 +0,0 @@
-https://github.com/Plagman/gamescope/issues/410
-
---- src/vblankmanager.cpp.orig 2022-02-12 18:24:12 UTC
-+++ src/vblankmanager.cpp
-@@ -282,7 +282,7 @@ void fpslimitThreadRun( void )
- // Don't roll back before current vblank
- // based on varying draw time otherwise we can become divergent
- // if these value change how we do not expect and get stuck in a feedback loop.
-- sleepyTime = std::max( sleepyTime, 0l );
-+ sleepyTime = std::max<decltype(sleepyTime)>( sleepyTime, 0 );
- sleepyTime -= g_uFPSLimiterRedZoneNS;
- sleepyTime -= g_uVblankDrawBufferRedZoneNS;
-