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authorEdwin Groothuis <edwin@FreeBSD.org>2005-10-09 06:58:02 +0000
committerEdwin Groothuis <edwin@FreeBSD.org>2005-10-09 06:58:02 +0000
commit11a1e370a242d1118e17da1d32d840ae3aaf5911 (patch)
tree2ddc92dcb300a74fd61bdd9c381cd76f41c02fd0 /games/liquidwar
parentee51401d340307a2f7de090f3de1407a124aefd2 (diff)
downloadports-11a1e370a242d1118e17da1d32d840ae3aaf5911.tar.gz
ports-11a1e370a242d1118e17da1d32d840ae3aaf5911.zip
New port: games/liquidwar
Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support. When playing Liquid War, one has to eat one's opponent. There can be from 2 to 6 players. There are no weapons, the only thing you have to do is to move a cursor in a 2-D battlefield. This cursor is followed by your army, which is composed by a great many little fighters. Fighters are represented by small colored squares. All the fighters who have the same color belong to the same team. One very often controls several thousands fighters at the same time. And when fighters from different teams meet, they eat each other, it is as simple as that. WWW: http://www.ufoot.org/liquidwar/ ^^^ specially for adamw@ :-)
Notes
Notes: svn path=/head/; revision=144654
Diffstat (limited to 'games/liquidwar')
-rw-r--r--games/liquidwar/Makefile29
-rw-r--r--games/liquidwar/distinfo2
-rw-r--r--games/liquidwar/files/patch-Makefile.in19
-rw-r--r--games/liquidwar/pkg-descr17
-rw-r--r--games/liquidwar/pkg-plist66
5 files changed, 133 insertions, 0 deletions
diff --git a/games/liquidwar/Makefile b/games/liquidwar/Makefile
new file mode 100644
index 000000000000..3441304fb949
--- /dev/null
+++ b/games/liquidwar/Makefile
@@ -0,0 +1,29 @@
+# New ports collection makefile for: liquidwar
+# Date created: 9 October 2005
+# Whom: Edwin Groothuis <edwin@mavetju.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= liquidwar
+PORTVERSION= 5.6.2
+CATEGORIES= games
+MASTER_SITES= http://liquidwar.sunsite.dk/archive/ \
+ ${MASTER_SITE_SAVANNAH} \
+ http://ufoot.hd.free.fr/pub/archive/
+MASTER_SITE_SUBDIR= liquidwar
+
+MAINTAINER= edwin@mavetju.org
+COMMENT= You control an army of liquid and have to try and eat your opponents
+
+GNU_CONFIGURE= yes
+USE_GMAKE= yes
+
+INFO= liquidwar
+
+MANCOMPRESSED= yes
+MAN6= liquidwar.6 \
+ liquidwar-server.6 \
+ liquidwar-mapgen.6
+
+.include <bsd.port.mk>
diff --git a/games/liquidwar/distinfo b/games/liquidwar/distinfo
new file mode 100644
index 000000000000..614a5010df9e
--- /dev/null
+++ b/games/liquidwar/distinfo
@@ -0,0 +1,2 @@
+MD5 (liquidwar-5.6.2.tar.gz) = 981c5f00ddf2364c7b9d31fea82852be
+SIZE (liquidwar-5.6.2.tar.gz) = 2973938
diff --git a/games/liquidwar/files/patch-Makefile.in b/games/liquidwar/files/patch-Makefile.in
new file mode 100644
index 000000000000..a1b17d791e31
--- /dev/null
+++ b/games/liquidwar/files/patch-Makefile.in
@@ -0,0 +1,19 @@
+--- Makefile.in.orig Thu Feb 12 07:43:58 2004
++++ Makefile.in Sun Oct 9 16:32:39 2005
+@@ -16,13 +16,12 @@
+ # directory since the FHS (File Hierarchy Standard recommends
+ # to place man pages in $(datadir)/man (ie /usr/share/man).
+ # MANDIR = $(mandir)/man6
+-MANDIR = $(datadir)/man/man6
++MANDIR = $(prefix)/man/man6
+ # We don't use the autoconf default infodir=$(prefix)/info info
+ # directory since the FHS (File Hierarchy Standard recommends
+ # to place info pages in $(datadir)/info (ie /usr/share/info).
+-# INFODDIR = $(infodir)
+-INFODIR = $(datadir)/info
+-INFODIRDIR = $(infodir)
++# YES WE DO!
++INFODIR = $(prefix)/info
+
+ ifeq (@TARGET_OPT@,yes)
+ TARGET = @target@
diff --git a/games/liquidwar/pkg-descr b/games/liquidwar/pkg-descr
new file mode 100644
index 000000000000..c8aba97e64d1
--- /dev/null
+++ b/games/liquidwar/pkg-descr
@@ -0,0 +1,17 @@
+Liquid War is a unique multiplayer wargame. Its rules are truely
+original and have been invented by Thomas Colcombet. You control
+an army of liquid and have to try and eat your opponents. A single
+player mode is available, but the game is definitely designed to
+be multiplayer, and has network support.
+
+When playing Liquid War, one has to eat one's opponent. There can
+be from 2 to 6 players. There are no weapons, the only thing you
+have to do is to move a cursor in a 2-D battlefield. This cursor
+is followed by your army, which is composed by a great many little
+fighters. Fighters are represented by small colored squares. All
+the fighters who have the same color belong to the same team. One
+very often controls several thousands fighters at the same time.
+And when fighters from different teams meet, they eat each other,
+it is as simple as that.
+
+WWW: http://www.ufoot.org/liquidwar/
diff --git a/games/liquidwar/pkg-plist b/games/liquidwar/pkg-plist
new file mode 100644
index 000000000000..df63fafb171e
--- /dev/null
+++ b/games/liquidwar/pkg-plist
@@ -0,0 +1,66 @@
+bin/liquidwar
+bin/liquidwar-server
+bin/liquidwar-mapgen
+
+%%DOCSDIR%%/txt/algorithm.txt
+%%DOCSDIR%%/txt/authors.txt
+%%DOCSDIR%%/txt/bugs.txt
+%%DOCSDIR%%/txt/copying.txt
+%%DOCSDIR%%/txt/mailinglists.txt
+%%DOCSDIR%%/txt/network.txt
+%%DOCSDIR%%/txt/options.txt
+%%DOCSDIR%%/txt/parameters.txt
+%%DOCSDIR%%/txt/platforms.txt
+%%DOCSDIR%%/txt/rules.txt
+%%DOCSDIR%%/txt/source.txt
+%%DOCSDIR%%/txt/todo.txt
+%%DOCSDIR%%/txt/userlevels.txt
+%%DOCSDIR%%/html/algorithm.html
+%%DOCSDIR%%/html/authors.html
+%%DOCSDIR%%/html/bugs.html
+%%DOCSDIR%%/html/copying.html
+%%DOCSDIR%%/html/index.html
+%%DOCSDIR%%/html/mailinglists.html
+%%DOCSDIR%%/html/network.html
+%%DOCSDIR%%/html/options.html
+%%DOCSDIR%%/html/parameters.html
+%%DOCSDIR%%/html/platforms.html
+%%DOCSDIR%%/html/rules.html
+%%DOCSDIR%%/html/source.html
+%%DOCSDIR%%/html/todo.html
+%%DOCSDIR%%/html/userlevels.html
+%%DOCSDIR%%/ps/liquidwar.ps
+%%DOCSDIR%%/pdf/liquidwar.pdf
+%%DOCSDIR%%/COPYING
+%%DOCSDIR%%/README
+%%DOCSDIR%%/README.fr
+%%DOCSDIR%%/README.de
+%%DOCSDIR%%/README.dk
+
+share/pixmaps/liquidwar.xpm
+share/applications/liquidwar.desktop
+share/games/liquidwar/liquidwar.dat
+share/games/liquidwar/map/meditate.bmp
+share/games/liquidwar/map/pacman.bmp
+share/games/liquidwar/map/paille.bmp
+share/games/liquidwar/map/t4.bmp
+share/games/liquidwar/music/colossus.mid
+share/games/liquidwar/texture/bluesq.bmp
+share/games/liquidwar/texture/clovers.bmp
+share/games/liquidwar/texture/meditate.bmp
+share/games/liquidwar/texture/rust.bmp
+share/games/liquidwar/texture/warning.bmp
+games/liquidwar-server
+games/liquidwar-mapgen
+games/liquidwar
+
+@dirrm share/games/liquidwar/texture
+@dirrm share/games/liquidwar/music
+@dirrm share/games/liquidwar/map
+@dirrm share/games/liquidwar
+@dirrm games
+@dirrm %%DOCSDIR%%/txt
+@dirrm %%DOCSDIR%%/html
+@dirrm %%DOCSDIR%%/pdf
+@dirrm %%DOCSDIR%%/ps
+@dirrm %%DOCSDIR%%