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authorMaxim Sobolev <sobomax@FreeBSD.org>2001-05-31 10:10:36 +0000
committerMaxim Sobolev <sobomax@FreeBSD.org>2001-05-31 10:10:36 +0000
commit3a4d8afb6b8fccd3bbd6f1d0fcc0be8af931889a (patch)
treef3cf86aa0cecf34edcd1431dec16b3de58b1d5ba /graphics/osg/pkg-descr
parent12b723faf5fdf09452b82416f8ef8c8e236def36 (diff)
downloadports-3a4d8afb6b8fccd3bbd6f1d0fcc0be8af931889a.tar.gz
ports-3a4d8afb6b8fccd3bbd6f1d0fcc0be8af931889a.zip
Add osg 0.8.38, a C++/OpenGL scene graph library for real-time
rendering. PR: 26926 Submitted by: Randall Hopper <aa8vb@nc.rr.com>
Notes
Notes: svn path=/head/; revision=43343
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+The Open Scene Graph is a cross-platform C++/OpenGL library for the
+real-time, photo-realistic rendering of large 3D models. Uses range from
+visual simulation, to scientific modelling, to games, to whatever you can
+think of!
+
+WWW: http://www.openscenegraph.org/