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* Deorbit RESTRICTED && NO_CDROM, part one.Mathieu Arnold2021-05-065-11/+17
| | | | | | | | For ports that already use the licenses framwork, merge the content of RESTRICTED/NO_CDROM/LEGAL* entries into LICENSEs. Approved by: rene Differential Revision: https://reviews.freebsd.org/D30010
* emulators/yuzu: update to s20210505Jan Beich2021-05-062-8/+8
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/df51eb9bd...260b841dc
* emulators/rpcs3: update to 0.0.16.12218Jan Beich2021-05-062-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/35ee55017...e24ada37b
* emulators/yuzu: update to s20210503Jan Beich2021-05-043-8/+8
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/fa3ffff8d...df51eb9bd
* emulators/rpcs3: update to 0.0.16.12213Jan Beich2021-05-042-8/+8
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/b8477a470...35ee55017
* emulators/winetricks: update 20191224 -> 20210206, submitter becomes maintainerAlexander Vereeken2021-05-022-5/+5
| | | | | PR: 245645 Approved by: lifanov (maintainer timeout)
* emulators/virtualbox-ose: Update to 6.1.22Guido Falsi2021-05-016-14/+14
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* emulators/citra: update to s20210429Jan Beich2021-05-012-5/+5
| | | | Changes: https://github.com/citra-emu/citra/compare/9ff97270c...edbd6dfe8
* emulators/yuzu: update to s20210430Jan Beich2021-05-012-5/+5
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/b096ec68c...fa3ffff8d
* emulators/rpcs3: update to 0.0.16.12199Jan Beich2021-05-012-14/+14
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/64a109d28...b8477a470
* emulators/virtualbox-ose-legacy: limit portscout reportingGuido Falsi2021-04-303-0/+6
| | | | | The VirtualBox legacy ports track version 5.x, limit portscout reporting accordingly.
* emulators/yuzu: update to s20210427Jan Beich2021-04-292-5/+5
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/cd80471c9...b096ec68c
* emulators/rpcs3: update to 0.0.15.12167Jan Beich2021-04-292-9/+9
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/9609767c5...64a109d28
* emulators/cannonball: Updates to 0.34Santhosh Raju2021-04-273-4/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changes since 0.32: v0.34 Car Handling Options, Colours & More! * Car Setup Options (selectable in Settings -> Engine -> Car Setup) * [Car Handling] Top Speed of 352kph option. * [Car Handling] Grippy Tyres option. * [Car Handling] Drive offroad without losing speed option. * [Car Handling] Strong Bumper option. Hit other cars without sliding/losing as much speed. * [Car Colours] Eventually these will be hooked up to something interesting, but for now you simply toggle them in the menu. * [Controls] Possible to invert analog pedal axis in config.xml * [Bug] Fixed issue present on original hardware, where 1 horizontal line of road bleeds onto music selection and map screen fixed, when fix_bugs enabled in config.xml * [Bug] Fixed issue present in the original game, where the passengers palettes would be incorrect on passing the finish line for 3/5 destinations. * [Bug] Fixed a visual glitch that persisted for 1/60th of a second when passing the finish line in 60fps mode * [High Score Entry] Possible to delete last initial (not present in original game, but enabled by default in config.xml) * [High Score Entry] Possible to change default timeout value in config.xml * [Music Selection] Possible to change default timeout value in config.xml * [Shadows] Darkness increased to match hardware, as opposed to MAME. Can be toggled in config.xml * [Menus] Reorganised menu structure. Added Freeplay and Timing Fixes to menu. * [Roms] Support for both versions of fixed sample rom * New Icon on Windows build v0.33 Switch & 3DS Audio Support Overview Good news: This release focuses on enabling the new music from the Nintendo 3DS and Nintendo Switch version to be used. This audio is in native format, rather than streamed. Yey. Bad news: It is incredibly complex to extract the audio. And I cannot provide it for legal reasons. Boo. I have provided a wiki page which provides a rough overview of what's involved. I'll add instructions for the 3DS release at a later date. Please replace your old config.xml file when upgrading to this release. What's New * [Audio] Nintendo Switch and Nintendo 3DS Audio File Support. * [Audio] Sample Rate can now be set in config.xml. Default frequency increased to 48Khz, which makes a difference for FM generated audio. * [Audio] Music Test menu now supports additional audio files * [Audio] Extra music tracks no longer replace existing audio. * [Audio] Music selection screen auto-adjusts when new audio added with new scrolling format. * [Bug] Fixed long-standing bug where there was a 50% chance of a blank screen when switching from 60fps to 30fps mode. * [Techy] MML format better documented in osound.cpp source code. Additional command added to support Step On Beat.
* emulators/yuzu: update to s20210426Jan Beich2021-04-273-39/+39
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/2e268abe4...cd80471c9
* emulators/citra: update to s20210423Jan Beich2021-04-272-11/+11
| | | | Changes: https://github.com/citra-emu/citra/compare/b3cab3c45...9ff97270c
* emulators/rpcs3: update to 0.0.15.12161Jan Beich2021-04-272-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/4c2a11b6d...9609767c5
* emulators/quasi88: fix buildDmitry Marakasov2021-04-261-0/+11
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* emulators/wine-devel: Update to Wine 6.7Gerald Pfeifer2021-04-263-30/+24
| | | | | | | | | | | | | | This includes the following changes: - NetApi32, WLDAP32, and Kerberos libraries converted to PE. - More Media Foundation work. - ES6 JavaScript mode. - Improved WOW64 file system redirection. - More Plug & Play driver support. - Keyboard raw input device. - Various bug fixes. And another good number of code moves from the Staging tree into the main tree (as reflected in pkg-plist).
* emulators/yuzu: unbreak after 85a65c9557caJan Beich2021-04-242-1/+23
| | | | | | | | | | | | | -- SDL2 2.0.14 or newer not found, falling back to externals. CMake Error at externals/CMakeLists.txt:54 (add_subdirectory): The source directory /wrkdirs/usr/ports/emulators/yuzu/work/yuzu-2e268abe4/externals/SDL does not contain a CMakeLists.txt file. Reported by: pkg-fallout
* emulators/yuzu: update to s20210423Jan Beich2021-04-243-11/+11
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/607ff3489...2e268abe4
* emulators/rpcs3: update to 0.0.15.12150Jan Beich2021-04-242-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/61450335a...4c2a11b6d
* emulators/virtualbox-ose: Update to 6.1.20Guido Falsi2021-04-2311-59/+45
| | | | | | | | | | - Also update related kmod and additions ports - In additions, use INSTALL_LIB to install X11 modules, so binaries get stripped - Trim some `#if __FreeBSD_version` checks for unsupported FreeBSD versions from patches PR: 255301
* The Wine Staging patchset for Wine 6.6 is now available.Gerald Pfeifer2021-04-221-1/+3
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* emulators/virtualbox-ose-additions: Fix vboxvfs panicGuido Falsi2021-04-222-1/+5
| | | | | | | | Fix panic on mount when trying to use vbox VFS after base r355790 (or git commit hash 6fa079fc3f5e). PR: 255208 MFH: 2021Q2
* emulators/yuzu: update to s20210421Jan Beich2021-04-223-19/+21
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/0da84c4de...607ff3489
* emulators/rpcs3: update to 0.0.15.12141Jan Beich2021-04-222-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/3e33f064b...61450335a
* emulators/qemu: Fix build on 13Muhammad Moinur Rahman2021-04-202-4/+15
| | | | | | | | | | - Use ports dtc instead of packaged dtc [1] - bin/elf2dmp apparently depends on CURL [2] - Reduce build to only X86 architectures if X86_TARGETS is set [2] - rx is not an X86 architecture [2] PR: 245997 [1] 254385 [2] Reported by: swills [1] pstef [2]
* *: Garbage collect new $FreeBSD ids.Mathieu Arnold2021-04-202-4/+0
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* emulators/yuzu: update to s20210419Jan Beich2021-04-203-20/+21
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/ce921e0f2...0da84c4de
* emulators/rpcs3: update to 0.0.15.12130Jan Beich2021-04-203-20/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/fb26da1cb...3e33f064b
* emulator/tnylpo: update to version 1.1.3Stefan Eßer2021-04-192-4/+4
| | | | | This is a bug-fix release that corrects the emulation of some seldom used instructions.
* emulators/sameboy: Update to v0.14.3Tobias Kortkamp2021-04-192-4/+4
| | | | Changes: https://github.com/LIJI32/SameBoy/releases/tag/v0.14.3
* emulators/yaze-ag: switch to USES=compiler:c11 to fix build onMark Linimon2021-04-181-1/+1
| | | | | | GCC-based systems: cc1: error: unrecognized command line option "-std=c11"
* emulators/yuzu: update to s20210417Jan Beich2021-04-174-56/+65
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/eedbe8351...ce921e0f2
* emulators/rpcs3: update to 0.0.15.12113Jan Beich2021-04-172-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/ba1699a83...fb26da1cb
* Hook emulators/yaze-ag to the buildAntoine Brodin2021-04-161-0/+1
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* emulators/yaze-ag: remove erroneously committed fileStefan Eßer2021-04-161-155/+0
| | | | | | | | | There were issues with the port (git had recorded some other author after I had to reset the state to fix issues with a failed commit). The file was the result of final consistency checks and a final commit --amend which lead to the temp file being added to the commit. Reported by: danfe
* emulators/yaze-ag: new port for the advanced YAZE CPM emulatorStefan Eßer2021-04-167-0/+509
| | | | | | YAZE-AG is an excellent Z80 emulator, written in ANSI C, that works on many Unix architectures. It is fast, emulates undocumented opcodes, and passes instruction regression tests against real Z80 hardware.
* emulators/yuzu: update to s20210414Jan Beich2021-04-153-307/+8
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/96d07b494...eedbe8351
* emulators/rpcs3: update to 0.0.15.12090Jan Beich2021-04-152-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/17f5fec53...ba1699a83
* emulators/mupen64plus-video-rice: clarify USE_GLDmitry Marakasov2021-04-131-1/+1
| | | | Approved by: portmgr blanket
* emulators/sameboy: Try to unreak build with multiple make jobsTobias Kortkamp2021-04-121-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | gmake -C ../ build/bin/BootROMs/agb_boot.bin gmake[3]: Entering directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2' gmake -C ../ build/bin/BootROMs/cgb_boot.bin gmake[3]: Entering directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2' rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm rgblink -o build/bin/BootROMs/agb_boot.bin.tmp2 build/bin/BootROMs/agb_boot.bin.tmp dd if=build/bin/BootROMs/agb_boot.bin.tmp2 of=build/bin/BootROMs/agb_boot.bin count=1 bs=2304 2> /dev/null gmake[3]: Leaving directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2' rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2 build/bin/BootROMs/cgb_boot.bin.tmp dd if=build/bin/BootROMs/cgb_boot.bin.tmp2 of=build/bin/BootROMs/cgb_boot.bin count=1 bs=2304 2> /dev/null rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2 build/bin/BootROMs/cgb_boot.bin.tmp error: Could not open file build/bin/BootROMs/cgb_boot.bin.tmp: No such file or directory rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm http://package18.nyi.freebsd.org/data/122amd64-default-foo/2021-04-10_08h07m32s/logs/errors/sameboy-0.14.2.log I believe this is because at the moment the sdl program and libretro module are built in one go but both depend on the bootroms and should actually be built in separate steps. Try that before adding MAKE_JOBS_UNSAFE.
* emulators/wine-devel: Update to Wine 6.6Gerald Pfeifer2021-04-123-25/+33
| | | | | | | | | | | | This includes the following changes: - DWrite and DnsApi libraries converted to PE. - Plug & play driver support improvements. - Various bug fixes. Also a decent number of files installed no longer are contingent on the Staging patchset, having moved into Wine proper. On the way simplify the dependency on wine-mono-devel.
* Hook emulators/z80pack to the buildAntoine Brodin2021-04-111-0/+1
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* New port: emulators/z80pack Z80 emulator with CP/M-80Stefan Eßer2021-04-116-0/+124
| | | | | | | | | | | | | This port builds only the generic Z80 emulator and installs various CP/M-80 disk images. The images can be copied into user directories and updated from within the emulation of with the cpmtools programs. The emulation covers CP-NET and MP/M-80 and addition to CP/M-1.4, CP/M-2.2, and CP/M-3.0. The port could be extended to install the full hardware emulation of some classic S-100 bus computers from ALTAIR, IMSAI, and Cromemco (including working emulation of the front panels).
* emulators/virtualbox-ose: Fix build with ports provided SSL library on 11.xGuido Falsi2021-04-111-0/+13
| | | | | | | | | | | | | | | | Due to a compiler/linker command line ordering issue, VirtualBox 6 fails to compile on 11.x when a ports provided SSL library is used. Fix the order of -L options passed to the linker where the ssl library is used. Thanks to Chad Jacob Milios <milios@ccsys.com> for suggesting the correct fix. PR: 254295 Submitted by: russo@bogodyn.org MFH: 2021Q2
* emulators/yuzu: update to s20210409Jan Beich2021-04-102-5/+5
| | | | Changes: https://github.com/yuzu-emu/yuzu/compare/7feb490f8...96d07b494
* emulators/rpcs3: update to 0.0.15.12064Jan Beich2021-04-102-5/+5
| | | | Changes: https://github.com/RPCS3/rpcs3/compare/f64a7bb82...17f5fec53
* emulators/wine-devel: Update to Wine 6.5Gerald Pfeifer2021-04-093-6/+8
| | | | | | | | | This includes the following changes: - OpenCL support updated to version 1.2. - More support for IE compatibility modes in MSHTML. - More windowless RichEdit work. - A few more WinRT library stubs. - Various bug fixes.