| Commit message (Collapse) | Author | Age | Files | Lines |
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For ports that already use the licenses framwork, merge the content of
RESTRICTED/NO_CDROM/LEGAL* entries into LICENSEs.
Approved by: rene
Differential Revision: https://reviews.freebsd.org/D30010
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Changes: https://github.com/yuzu-emu/yuzu/compare/df51eb9bd...260b841dc
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Changes: https://github.com/RPCS3/rpcs3/compare/35ee55017...e24ada37b
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Changes: https://github.com/yuzu-emu/yuzu/compare/fa3ffff8d...df51eb9bd
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Changes: https://github.com/RPCS3/rpcs3/compare/b8477a470...35ee55017
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PR: 245645
Approved by: lifanov (maintainer timeout)
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Changes: https://github.com/citra-emu/citra/compare/9ff97270c...edbd6dfe8
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Changes: https://github.com/yuzu-emu/yuzu/compare/b096ec68c...fa3ffff8d
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Changes: https://github.com/RPCS3/rpcs3/compare/64a109d28...b8477a470
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The VirtualBox legacy ports track version 5.x, limit portscout
reporting accordingly.
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Changes: https://github.com/yuzu-emu/yuzu/compare/cd80471c9...b096ec68c
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Changes: https://github.com/RPCS3/rpcs3/compare/9609767c5...64a109d28
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Changes since 0.32:
v0.34
Car Handling Options, Colours & More!
* Car Setup Options (selectable in Settings -> Engine -> Car Setup)
* [Car Handling] Top Speed of 352kph option.
* [Car Handling] Grippy Tyres option.
* [Car Handling] Drive offroad without losing speed option.
* [Car Handling] Strong Bumper option. Hit other cars without
sliding/losing as much speed.
* [Car Colours] Eventually these will be hooked up to something
interesting, but for now you simply toggle them in the menu.
* [Controls] Possible to invert analog pedal axis in config.xml
* [Bug] Fixed issue present on original hardware, where 1 horizontal
line of road bleeds onto music selection and map screen fixed, when
fix_bugs enabled in config.xml
* [Bug] Fixed issue present in the original game, where the passengers
palettes would be incorrect on passing the finish line for 3/5
destinations.
* [Bug] Fixed a visual glitch that persisted for 1/60th of a second when
passing the finish line in 60fps mode
* [High Score Entry] Possible to delete last initial (not present in
original game, but enabled by default in config.xml)
* [High Score Entry] Possible to change default timeout value in config.xml
* [Music Selection] Possible to change default timeout value in config.xml
* [Shadows] Darkness increased to match hardware, as opposed to MAME.
Can be toggled in config.xml
* [Menus] Reorganised menu structure. Added Freeplay and Timing Fixes
to menu.
* [Roms] Support for both versions of fixed sample rom
* New Icon on Windows build
v0.33
Switch & 3DS Audio Support
Overview
Good news: This release focuses on enabling the new music from the Nintendo
3DS and Nintendo Switch version to be used. This audio is in native format,
rather than streamed. Yey.
Bad news: It is incredibly complex to extract the audio. And I cannot provide
it for legal reasons. Boo.
I have provided a wiki page which provides a rough overview of what's
involved. I'll add instructions for the 3DS release at a later date.
Please replace your old config.xml file when upgrading to this release.
What's New
* [Audio] Nintendo Switch and Nintendo 3DS Audio File Support.
* [Audio] Sample Rate can now be set in config.xml. Default frequency
increased to 48Khz, which makes a difference for FM generated audio.
* [Audio] Music Test menu now supports additional audio files
* [Audio] Extra music tracks no longer replace existing audio.
* [Audio] Music selection screen auto-adjusts when new audio added with
new scrolling format.
* [Bug] Fixed long-standing bug where there was a 50% chance of a blank
screen when switching from 60fps to 30fps mode.
* [Techy] MML format better documented in osound.cpp source code.
Additional command added to support Step On Beat.
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Changes: https://github.com/yuzu-emu/yuzu/compare/2e268abe4...cd80471c9
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Changes: https://github.com/citra-emu/citra/compare/b3cab3c45...9ff97270c
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Changes: https://github.com/RPCS3/rpcs3/compare/4c2a11b6d...9609767c5
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This includes the following changes:
- NetApi32, WLDAP32, and Kerberos libraries converted to PE.
- More Media Foundation work.
- ES6 JavaScript mode.
- Improved WOW64 file system redirection.
- More Plug & Play driver support.
- Keyboard raw input device.
- Various bug fixes.
And another good number of code moves from the Staging tree into the
main tree (as reflected in pkg-plist).
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-- SDL2 2.0.14 or newer not found, falling back to externals.
CMake Error at externals/CMakeLists.txt:54 (add_subdirectory):
The source directory
/wrkdirs/usr/ports/emulators/yuzu/work/yuzu-2e268abe4/externals/SDL
does not contain a CMakeLists.txt file.
Reported by: pkg-fallout
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Changes: https://github.com/yuzu-emu/yuzu/compare/607ff3489...2e268abe4
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Changes: https://github.com/RPCS3/rpcs3/compare/61450335a...4c2a11b6d
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- Also update related kmod and additions ports
- In additions, use INSTALL_LIB to install X11 modules, so binaries
get stripped
- Trim some `#if __FreeBSD_version` checks for unsupported FreeBSD
versions from patches
PR: 255301
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Fix panic on mount when trying to use vbox VFS after
base r355790 (or git commit hash 6fa079fc3f5e).
PR: 255208
MFH: 2021Q2
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Changes: https://github.com/yuzu-emu/yuzu/compare/0da84c4de...607ff3489
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Changes: https://github.com/RPCS3/rpcs3/compare/3e33f064b...61450335a
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- Use ports dtc instead of packaged dtc [1]
- bin/elf2dmp apparently depends on CURL [2]
- Reduce build to only X86 architectures if X86_TARGETS is set [2]
- rx is not an X86 architecture [2]
PR: 245997 [1] 254385 [2]
Reported by: swills [1] pstef [2]
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Changes: https://github.com/yuzu-emu/yuzu/compare/ce921e0f2...0da84c4de
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Changes: https://github.com/RPCS3/rpcs3/compare/fb26da1cb...3e33f064b
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This is a bug-fix release that corrects the emulation of some
seldom used instructions.
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Changes: https://github.com/LIJI32/SameBoy/releases/tag/v0.14.3
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GCC-based systems:
cc1: error: unrecognized command line option "-std=c11"
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Changes: https://github.com/yuzu-emu/yuzu/compare/eedbe8351...ce921e0f2
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Changes: https://github.com/RPCS3/rpcs3/compare/ba1699a83...fb26da1cb
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There were issues with the port (git had recorded some other author
after I had to reset the state to fix issues with a failed commit).
The file was the result of final consistency checks and a final
commit --amend which lead to the temp file being added to the commit.
Reported by: danfe
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YAZE-AG is an excellent Z80 emulator, written in ANSI C, that works
on many Unix architectures. It is fast, emulates undocumented opcodes,
and passes instruction regression tests against real Z80 hardware.
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Changes: https://github.com/yuzu-emu/yuzu/compare/96d07b494...eedbe8351
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Changes: https://github.com/RPCS3/rpcs3/compare/17f5fec53...ba1699a83
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Approved by: portmgr blanket
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gmake -C ../ build/bin/BootROMs/agb_boot.bin
gmake[3]: Entering directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
gmake -C ../ build/bin/BootROMs/cgb_boot.bin
gmake[3]: Entering directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm
rgblink -o build/bin/BootROMs/agb_boot.bin.tmp2 build/bin/BootROMs/agb_boot.bin.tmp
dd if=build/bin/BootROMs/agb_boot.bin.tmp2 of=build/bin/BootROMs/agb_boot.bin count=1 bs=2304 2> /dev/null
gmake[3]: Leaving directory '/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm
rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2 build/bin/BootROMs/cgb_boot.bin.tmp
dd if=build/bin/BootROMs/cgb_boot.bin.tmp2 of=build/bin/BootROMs/cgb_boot.bin count=1 bs=2304 2> /dev/null
rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2 build/bin/BootROMs/cgb_boot.bin.tmp
error: Could not open file build/bin/BootROMs/cgb_boot.bin.tmp: No such file or directory
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm
http://package18.nyi.freebsd.org/data/122amd64-default-foo/2021-04-10_08h07m32s/logs/errors/sameboy-0.14.2.log
I believe this is because at the moment the sdl program and libretro
module are built in one go but both depend on the bootroms and
should actually be built in separate steps. Try that before adding
MAKE_JOBS_UNSAFE.
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This includes the following changes:
- DWrite and DnsApi libraries converted to PE.
- Plug & play driver support improvements.
- Various bug fixes.
Also a decent number of files installed no longer are contingent on
the Staging patchset, having moved into Wine proper.
On the way simplify the dependency on wine-mono-devel.
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This port builds only the generic Z80 emulator and installs various
CP/M-80 disk images. The images can be copied into user directories
and updated from within the emulation of with the cpmtools programs.
The emulation covers CP-NET and MP/M-80 and addition to CP/M-1.4,
CP/M-2.2, and CP/M-3.0.
The port could be extended to install the full hardware emulation of
some classic S-100 bus computers from ALTAIR, IMSAI, and Cromemco
(including working emulation of the front panels).
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Due to a compiler/linker command line ordering issue, VirtualBox 6
fails to compile on 11.x when a ports provided SSL library is
used.
Fix the order of -L options passed to the linker where the ssl
library is used.
Thanks to Chad Jacob Milios <milios@ccsys.com> for suggesting the
correct fix.
PR: 254295
Submitted by: russo@bogodyn.org
MFH: 2021Q2
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Changes: https://github.com/yuzu-emu/yuzu/compare/7feb490f8...96d07b494
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Changes: https://github.com/RPCS3/rpcs3/compare/f64a7bb82...17f5fec53
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This includes the following changes:
- OpenCL support updated to version 1.2.
- More support for IE compatibility modes in MSHTML.
- More windowless RichEdit work.
- A few more WinRT library stubs.
- Various bug fixes.
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