From d0d1c998fede13eb1d286c48643122a12bde5a7d Mon Sep 17 00:00:00 2001 From: Martin Wilke Date: Mon, 31 Mar 2008 10:01:45 +0000 Subject: - Update to 2.1.3 PR: 122265 Submitted by: Dmitry Marakasov (maintainer) --- games/stormbaancoureur/files/patch-src-common-soundenginealsa.cxx | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'games/stormbaancoureur/files') diff --git a/games/stormbaancoureur/files/patch-src-common-soundenginealsa.cxx b/games/stormbaancoureur/files/patch-src-common-soundenginealsa.cxx index 18b7a21df7ea..291de32a38bd 100644 --- a/games/stormbaancoureur/files/patch-src-common-soundenginealsa.cxx +++ b/games/stormbaancoureur/files/patch-src-common-soundenginealsa.cxx @@ -1,5 +1,5 @@ ---- src-common/soundenginealsa.cxx.orig 2008-01-06 23:27:11.000000000 +0300 -+++ src-common/soundenginealsa.cxx 2008-02-09 00:54:41.000000000 +0300 +--- src-common/soundenginealsa.cxx.orig 2008-03-22 21:45:22.000000000 +0300 ++++ src-common/soundenginealsa.cxx 2008-03-30 17:58:09.000000000 +0400 @@ -38,219 +38,46 @@ complexfeed(0), enginefeed(0), @@ -186,9 +186,9 @@ - - float fractiondone = activefeed->FractionDone(delay); - -- if (delay < framelag) +- if (delay < (int) buffersz) - { -- int todo = framelag - delay; +- int todo = buffersz - delay; -#if 0 - int cnt = (todo + periodsz-1) / periodsz; // Use this with pulse audio (fedora) -#else -- cgit v1.2.3