PORTNAME= love PORTVERSION= 11.3 CATEGORIES= devel games MASTER_SITES= https://bitbucket.org/rude/love/downloads/ \ http://mirror.amdmi3.ru/distfiles/ DISTNAME= ${PORTNAME}-${PORTVERSION}-linux-src MAINTAINER= amdmi3@FreeBSD.org COMMENT= Open-source 2D game engine LICENSE= ZLIB LICENSE_FILE= ${WRKSRC}/license.txt NOT_FOR_ARCHS= mips mips64 powerpc powerpc64 powerpcspe sparc64 NOT_FOR_ARCHS_REASON= Hashing not yet implemented for big endian LIB_DEPENDS= libmodplug.so:audio/libmodplug \ libmpg123.so:audio/mpg123 \ libvorbisfile.so:audio/libvorbis \ libfreetype.so:print/freetype2 \ libtheora.so:multimedia/libtheora \ libogg.so:audio/libogg USES= autoreconf compiler:c++11-lib desktop-file-utils gl gmake \ libtool localbase openal pkgconfig sdl shared-mime-info USE_SDL= sdl2 USE_GL= gl glu GNU_CONFIGURE= yes WRKSRC= ${WRKDIR}/love-${PORTVERSION} INSTALL_TARGET= install-strip PORTDOCS= * OPTIONS_DEFINE= DOCS LUAJIT GME OPTIONS_DEFAULT_i386= LUAJIT OPTIONS_DEFAULT_amd64= LUAJIT LUAJIT_DESC= Use luajit LUAJIT_LIB_DEPENDS= libluajit-5.1.so:lang/luajit LUAJIT_CONFIGURE_ON= --with-lua=luajit # does not build with newer lua versions: # love.cpp:217:9: error: no matching function for call to 'lua_resume' LUAJIT_USES_OFF= lua:51 LUAJIT_CONFIGURE_OFF= --with-lua=lua \ --with-luaversion="-${LUA_VER}" LUAJIT_CONFIGURE_ENV_OFF=LUA_EXECUTABLE="${LUA_CMD}" GME_DESC= Enable GME support, for more chiptuney goodness GME_CONFIGURE_ENABLE= gme GME_LIB_DEPENDS= libgme.so:audio/libgme post-patch: @${REINPLACE_CMD} -e 's|/usr/include|${LOCALBASE}/include|g' \ ${WRKSRC}/platform/unix/deps.m4 post-install-DOCS-on: @${MKDIR} ${STAGEDIR}${DOCSDIR} .for f in changes.txt readme.md ${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR} .endfor .include