PORTNAME= openmw PORTREVISION= 1 DISTVERSIONPREFIX= openmw- DISTVERSION= 0.47.0 CATEGORIES= games MAINTAINER= fluffy@FreeBSD.org COMMENT= Unofficial open source engine reimplementation of the game Morrowind LICENSE= GPLv3 LICENSE_FILE= ${WRKSRC}/LICENSE LIB_DEPENDS= libavcodec.so:multimedia/ffmpeg \ libboost_thread.so:devel/boost-libs \ libMyGUIEngine.so:x11-toolkits/mygui \ libBulletCollision.so:devel/bullet@double \ libosg.so:graphics/osg \ libRecast.so:graphics/recastnavigation \ libunshield.so:archivers/unshield \ liblz4.so:archivers/liblz4 USES= cmake compiler:c++17-lang gl openal pkgconfig qt:5 sdl xorg USE_GITHUB= yes GH_ACCOUNT= OpenMW USE_GL= gl USE_QT= core gui network opengl printsupport widgets buildtools_build \ qmake_build USE_SDL= sdl2 CMAKE_ARGS= -DDESIRED_QT_VERSION=5 \ -DOPENMW_USE_SYSTEM_BULLET=ON \ -DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON \ -DGLOBAL_DATA_PATH="${PREFIX}/share" \ -DMORROWIND_DATA_FILES="${DATADIR}/data" \ -DOPENMW_RESOURCE_FILES="${DATADIR}/resources" OPTIONS_DEFINE= DOCS DOCS_CMAKE_BOOL= BUILD_DOCS DOCS_BUILD_DEPENDS= doxygen>0:devel/doxygen \ sphinx-build:textproc/py-sphinx@${PY_FLAVOR} DOCS_USES= python:build PORTDOCS= * post-install: @${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/* .include