@comment === EXECUTABLES === %%SERVER%%bin/q2ded %%CLIENT%%bin/quake2 %%SDLCLIENT%%bin/quake2-sdl @comment === RENDERERS === %%GAME%%%%LIBDIR%%/baseq2/game.so %%CTF%%%%LIBDIR%%/ctf/game.so %%GLX%%%%LIBDIR%%/ref_glx.so %%SDLGL%%%%LIBDIR%%/ref_sdlgl.so %%SVGA%%%%LIBDIR%%/ref_soft.so %%AA%%%%LIBDIR%%/ref_softaa.so %%SOFTSDL%%%%LIBDIR%%/ref_softsdl.so %%X11%%%%LIBDIR%%/ref_softx.so @comment === DOCS === %%PORTDOCS%%%%DOCSDIR%%/3.15_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/3.16_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/3.17_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/3.19_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/3.20_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/3.21_Changes.txt %%PORTDOCS%%%%DOCSDIR%%/README %%PORTDOCS%%%%DOCSDIR%%/README.320 %%PORTDOCS%%%%DOCSDIR%%/changes.txt %%PORTDOCS%%%%DOCSDIR%%/joystick.txt %%PORTDOCS%%%%DOCSDIR%%/readme.txt @comment === DATA === %%QMAX%%%%LIBDIR%%/baseq2/maxpak.pak @comment === CLEANUP === @dir %%LIBDIR%%/baseq2