--- components/viz/service/display/skia_renderer.cc.orig 2022-07-22 17:30:31 UTC +++ components/viz/service/display/skia_renderer.cc @@ -1021,7 +1021,7 @@ void SkiaRenderer::ClearFramebuffer() { if (current_frame()->current_render_pass->has_transparent_background) { ClearCanvas(SkColorSetARGB(0, 0, 0, 0)); } else { -#if DCHECK_IS_ON() && !BUILDFLAG(IS_LINUX) +#if DCHECK_IS_ON() && !BUILDFLAG(IS_LINUX) && !BUILDFLAG(IS_BSD) // On DEBUG builds, opaque render passes are cleared to blue // to easily see regions that were not drawn on the screen. // ClearCavas() call causes slight pixel difference, so linux-ref and