--- src/3rdparty/chromium/third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.cc.orig 2022-09-26 10:05:50 UTC +++ src/3rdparty/chromium/third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.cc @@ -6070,7 +6070,7 @@ void WebGLRenderingContextBase::TexImageHelperMediaVid constexpr bool kAllowZeroCopyImages = true; #endif -#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) +#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_BSD) // TODO(crbug.com/1175907): Only TexImage2D seems to work with the GPU path on // Android M -- appears to work fine on R, but to avoid regressions in