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# Created by: Jimmy Olgeni <olgeni@uli.it>
# $FreeBSD$
PORTNAME= blender
PORTVERSION= 2.74
CATEGORIES= graphics games
MASTER_SITES= http://download.blender.org/source/ \
http://mirror.cs.umn.edu/blender.org/source/ \
http://public.planetmirror.com/pub/blender/source/
MAINTAINER= mva@FreeBSD.org
COMMENT= 3D modeling/rendering/animation/gaming package
LICENSE= GPLv2
LIB_DEPENDS= libpng.so:${PORTSDIR}/graphics/png \
libfreetype.so:${PORTSDIR}/print/freetype2
USE_XORG= x11 xext xmu
USE_GL= glew
USES= cmake:outsource compiler:features jpeg python:3.4 shebangfix
INSTALLS_ICONS= yes
CMAKE_ARGS= -DWITH_PYTHON_INSTALL:BOOL=OFF \
-DWITH_PYTHON_INSTALL_NUMPY:BOOL=OFF \
-DWITH_INSTALL_PORTABLE:BOOL=FALSE
python_CMD= ${PYTHON_CMD}
SHEBANG_FILES= release/bin/blender-thumbnailer.py \
release/scripts/modules/bl_i18n_utils/merge_po.py \
release/scripts/modules/bl_i18n_utils/utils_rtl.py \
release/scripts/modules/blend_render_info.py
BL_VERSION= 2.74
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
OUTDIR= ${INSTALL_WRKSRC}/bin/${BL_VERSION}
PLIST_SUB+= VER=${BL_VERSION}
OPTIONS_SUB= yes
.include "${.CURDIR}/Makefile.options"
MOD_BOOLEAN_CMAKE_ON= -DWITH_MOD_BOOLEAN:BOOL=ON
MOD_BOOLEAN_CMAKE_OFF= -DWITH_MOD_BOOLEAN:BOOL=OFF
MOD_BOOLEAN_LIB_DEPENDS= libboost_thread.so:${PORTSDIR}/devel/boost-libs
MOD_FLUID_CMAKE_ON= -DWITH_MOD_FLUID:BOOL=ON
MOD_FLUID_CMAKE_OFF= -DWITH_MOD_FLUID:BOOL=OFF
MOD_REMESH_CMAKE_ON= -DWITH_MOD_REMESH:BOOL=ON
MOD_REMESH_CMAKE_OFF= -DWITH_MOD_REMESH:BOOL=OFF
MOD_SMOKE_CMAKE_ON= -DWITH_MOD_SMOKE:BOOL=ON
MOD_SMOKE_CMAKE_OFF= -DWITH_MOD_SMOKE:BOOL=OFF
AVI_CMAKE_ON= -DWITH_CODEC_AVI:BOOL=ON
AVI_CMAKE_OFF= -DWITH_CODEC_AVI:BOOL=OFF
BULLET_CMAKE_ON= -DWITH_BULLET:BOOL=ON
BULLET_CMAKE_OFF= -DWITH_BULLET:BOOL=OFF
CINEON_CMAKE_ON= -DWITH_IMAGE_CINEON:BOOL=ON
CINEON_CMAKE_OFF= -DWITH_IMAGE_CINEON:BOOL=OFF
CYCLES_CMAKE_ON= -DWITH_CYCLES:BOOL=ON
CYCLES_CMAKE_OFF= -DWITH_CYCLES:BOOL=OFF
CAMERATRACK_CMAKE_ON= -DWITH_LIBMV:BOOL=ON
CAMERATRACK_CMAKE_OFF= -DWITH_LIBMV:BOOL=OFF
CAMERATRACK_LIB_DEPENDS= libunwind.so:${PORTSDIR}/devel/libunwind
COLLADA_CMAKE_ON= -DWITH_OPENCOLLADA:BOOL=ON
COLLADA_CMAKE_OFF= -DWITH_OPENCOLLADA:BOOL=OFF
COLLADA_LIB_DEPENDS= libOpenCOLLADABaseUtils.so:${PORTSDIR}/graphics/opencollada
COMPOSITOR_CMAKE_ON= -DWITH_COMPOSITOR:BOOL=ON
COMPOSITOR_CMAKE_OFF= -DWITH_COMPOSITOR:BOOL=OFF
DDS_CMAKE_ON= -DWITH_IMAGE_DDS:BOOL=ON
DDS_CMAKE_OFF= -DWITH_IMAGE_DDS:BOOL=OFF
FFMPEG_CMAKE_ON= -DWITH_CODEC_FFMPEG:BOOL=ON
FFMPEG_CMAKE_OFF= -DWITH_CODEC_FFMPEG:BOOL=OFF
FFMPEG_LIB_DEPENDS= libavutil.so:${PORTSDIR}/multimedia/ffmpeg
FFTW3_CMAKE_ON= -DWITH_FFTW3:BOOL=ON
FFTW3_CMAKE_OFF= -DWITH_FFTW3:BOOL=OFF
FFTW3_LIB_DEPENDS= libfftw3.so:${PORTSDIR}/math/fftw3
FRAMESERVER_CMAKE_ON= -DWITH_IMAGE_FRAMESERVER:BOOL=ON
FRAMESERVER_CMAKE_OFF= -DWITH_IMAGE_FRAMESERVER:BOOL=OFF
FREESTYLE_CMAKE_ON= -DWITH_FREESTYLE:BOOL=ON
FREESTYLE_CMAKE_OFF= -DWITH_FREESTYLE:BOOL=OFF
GAMEENGINE_CMAKE_ON= -DWITH_GAMEENGINE:BOOL=ON
GAMEENGINE_CMAKE_OFF= -DWITH_GAMEENGINE:BOOL=OFF
HEADLESS_CMAKE_ON= -DWITH_HEADLESS:BOOL=ON
HEADLESS_CMAKE_OFF= -DWITH_HEADLESS:BOOL=OFF
HDR_CMAKE_ON= -DWITH_IMAGE_HDR:BOOL=ON
HDR_CMAKE_OFF= -DWITH_IMAGE_HDR:BOOL=OFF
INPUT_NDOF_CMAKE_ON= -DWITH_INPUT_NDOF:BOOL=ON
INPUT_NDOF_CMAKE_OFF= -DWITH_INPUT_NDOF:BOOL=OFF
JACK_CMAKE_ON= -DWITH_JACK:BOOL=ON
JACK_CMAKE_OFF= -DWITH_JACK:BOOL=OFF
JACK_LIB_DEPENDS= libjack.so:${PORTSDIR}/audio/jack
LZO_CMAKE_ON= -DWITH_LZO:BOOL=ON
LZO_CMAKE_OFF= -DWITH_LZO:BOOL=OFF
LZMA_CMAKE_ON= -DWITH_LZMA:BOOL=ON
LZMA_CMAKE_OFF= -DWITH_LZMA:BOOL=OFF
LIBMV_CMAKE_ON= -DWITH_LIBMV:BOOL=ON
LIBMV_CMAKE_OFF= -DWITH_LIBMV:BOOL=OFF
MENU_USES= desktop-file-utils
MOD_OCEANSIM_CMAKE_ON= -DWITH_MOD_OCEANSIM:BOOL=ON
MOD_OCEANSIM_CMAKE_OFF= -DWITH_MOD_OCEANSIM:BOOL=OFF
NLS_CMAKE_ON= -DWITH_INTERNATIONAL:BOOL=ON
NLS_CMAKE_OFF= -DWITH_INTERNATIONAL:BOOL=OFF
# Use iconv:wchar_t to force the usage of iconv from ports.
# libboost_locale.so uses libiconv_open, while we only provide
# iconv_open in 10.x+
NLS_USES= gettext iconv:lib,wchar_t
OPENAL_CMAKE_ON= -DWITH_OPENAL:BOOL=ON
OPENAL_CMAKE_OFF= -DWITH_OPENAL:BOOL=OFF
OPENAL_USES= openal:al,alut
OPENCOLORIO_CMAKE_ON= -DWITH_OPENCOLORIO:BOOL=ON
OPENCOLORIO_CMAKE_OFF= -DWITH_OPENCOLORIO:BOOL=OFF
OPENCOLORIO_LIB_DEPENDS= libOpenColorIO.so:${PORTSDIR}/graphics/opencolorio
OPENEXR_CMAKE_ON= -DWITH_IMAGE_OPENEXR:BOOL=ON
OPENEXR_CMAKE_OFF= -DWITH_IMAGE_OPENEXR:BOOL=OFF
OPENEXR_LIB_DEPENDS= libIlmImf.so:${PORTSDIR}/graphics/OpenEXR
OPENIMAGEIO_CMAKE_ON= -DWITH_OPENIMAGEIO:BOOL=ON
OPENIMAGEIO_CMAKE_OFF= -DWITH_OPENIMAGEIO:BOOL=OFF
OPENIMAGEIO_LIB_DEPENDS= libOpenImageIO.so:${PORTSDIR}/graphics/openimageio
OPENJPEG_CMAKE_ON= -DWITH_SYSTEM_OPENJPEG:BOOL=ON \
-DWITH_IMAGE_OPENJPEG:BOOL=ON
OPENJPEG_CMAKE_OFF= -DWITH_IMAGE_OPENJPEG:BOOL=OFF
OPENJPEG_LIB_DEPENDS= libopenjpeg.so:${PORTSDIR}/graphics/openjpeg15
# Only works, if everything else is compiled with the same compiler
# OPENMP_CMAKE_ON= -DWITH_OPENMP:BOOL=ON
# OPENMP_CMAKE_OFF= -DWITH_OPENMP:BOOL=OFF
# OPENMP_USES= compiler:openmp
# OPENMP_USES_OFF= compiler:features
PLAYER_CMAKE_ON= -DWITH_PLAYER:BOOL=ON
PLAYER_CMAKE_OFF= -DWITH_PLAYER:BOOL=OFF
RAYOPTIMIZATION_CMAKE_ON= -DWITH_RAYOPTIMIZATION:BOOL=ON
RAYOPTIMIZATION_CMAKE_OFF= -DWITH_RAYOPTIMIZATION:BOOL=OFF
REDCODE_CMAKE_ON= -DWITH_IMAGE_REDCODE:BOOL=ON
REDCODE_CMAKE_OFF= -DWITH_IMAGE_REDCODE:BOOL=OFF
SDL_CMAKE_ON= -DWITH_SDL:BOOL=ON
SDL_CMAKE_OFF= -DWITH_SDL:BOOL=OFF
SDL_USE= SDL=sdl
SNDFILE_CMAKE_ON= -DWITH_CODEC_SNDFILE:BOOL=ON
SNDFILE_CMAKE_OFF= -DWITH_CODEC_SNDFILE:BOOL=OFF
SNDFILE_LIB_DEPENDS= libsndfile.so:${PORTSDIR}/audio/libsndfile
TIFF_CMAKE_ON= -DWITH_IMAGE_TIFF:BOOL=ON
TIFF_CMAKE_OFF= -DWITH_IMAGE_TIFF:BOOL=OFF
TIFF_LIB_DEPENDS= libtiff.so:${PORTSDIR}/graphics/tiff
XINPUT_CMAKE_ON= -DWITH_X11_XINPUT:BOOL=ON
XINPUT_CMAKE_OFF= -DWITH_X11_XINPUT:BOOL=OFF
XINPUT_USE= XORG=xi
XF86VMODE_CMAKE_ON= -DWITH_X11_XF86VMODE:BOOL=ON
XF86VMODE_CMAKE_OFF= -DWITH_X11_XF86VMODE:BOOL=OFF
XF86VMODE_USE= XORG=xi,xxf86vm
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MDEBUG}
CMAKE_BUILD_TYPE= Debug
CMAKE_ARGS+= -DWITH_GHOST_DEBUG:BOOL=ON
.endif
.if ${PORT_OPTIONS:MMOD_OCEANSIM} && !${PORT_OPTIONS:MFFTW3}
BROKEN= MOD_OCEANSIM requires FFTW3
.endif
.if ${PORT_OPTIONS:MCYCLES} && !${PORT_OPTIONS:MOPENIMAGEIO}
BROKEN= CYCLES requires OPENIMAGEIO
.endif
.if ${PORT_OPTIONS:MCYCLESOSL}
.if !${PORT_OPTIONS:MCYCLES}
IGNORE= support for the OpenShadingLanguage in cycles obviously requires CYCLES
.endif
CMAKE_ARGS+= -DWITH_CYCLES_OSL:BOOL=ON \
-DLLVM_STATIC:BOOL=OFF \
-DWITH_LLVM:BOOL=ON \
-DLLVM_VERSION:STRING="3.4" \
-DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config34"
LIB_DEPENDS+= liboslexec.so:${PORTSDIR}/graphics/openshadinglanguage
BUILD_DEPENDS+= llvm-config34:${PORTSDIR}/devel/llvm34
.else
CMAKE_ARGS+= -DWITH_CYCLES_OSL:BOOL=OFF
.endif
.if ${PORT_OPTIONS:MHEADLESS}
.if ${PORT_OPTIONS:MXINPUT} || ${PORT_OPTIONS:MXF86VMODE}
BROKEN= HEADLESS does not require any X11 dependency
.endif
.endif
.if ${PORT_OPTIONS:MOPENIMAGEIO}
.if !${PORT_OPTIONS:MOPENEXR} || !${PORT_OPTIONS:MTIFF}
BROKEN= OPENIMAGEIO requires OPENEXR and TIFF
.endif
.endif
.if ${PORT_OPTIONS:MPLAYER} && !${PORT_OPTIONS:MGAMEENGINE}
BROKEN= PLAYER requires GAMEENGINE
.endif
.if ${PORT_OPTIONS:MREDCODE}
.if !${PORT_OPTIONS:MOPENJPEG} || !${PORT_OPTIONS:MFFMPEG}
BROKEN= REDCODE requires OPENJPEG and FFMPEG
.endif
.endif
.include <bsd.port.pre.mk>
.if ${COMPILER_TYPE} == gcc
# gcc 4.2 does not support -msse4.1, which is needed for blender 2.70+
USE_GCC= yes
.endif
post-patch:
.if ${PORT_OPTIONS:MOPENCOLORIO}
@${REINPLACE_CMD} -e 's|yaml-cpp|&03|' \
${PATCH_WRKSRC}/build_files/cmake/Modules/FindOpenColorIO.cmake
.endif
post-build:
@(cd ${WRKSRC}/doc/manpage && \
${PYTHON_CMD} blender.1.py \
${INSTALL_WRKSRC}/bin/blender \
${INSTALL_WRKSRC}/bin/${PORTNAME}.1)
post-install:
.if ${PORT_OPTIONS:MMENU}
@-update-desktop-database -q
.endif
${INSTALL_MAN} ${INSTALL_WRKSRC}/bin/${PORTNAME}.1 \
${STAGEDIR}${MAN1PREFIX}/man/man1
.include <bsd.port.post.mk>
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