aboutsummaryrefslogblamecommitdiff
path: root/contrib/ncurses/c++/cursesw.h
blob: 8091194cbc5e81c13c2e169faf3d75f92fe03ea0 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935



                                            
                                                      

































































































































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                                
                                        























                                                                            
                                                                       

                                      
                                                                       













































































































































































































































































                                                                               














                                                                             















                                                                            
                                                 

   













































































                                                                               
















                                                                       
                                         



                                                       
                                         





                                                                 
// * This makes emacs happy -*-Mode: C++;-*-
#ifndef _CURSESW_H
#define _CURSESW_H

// $Id: cursesw.h,v 1.18 1999/10/23 15:16:53 tom Exp $

#include <etip.h>
#include <stdio.h>
#include <stdarg.h>
#ifdef __MWERKS__
/* This is a bogus check, stringstream is actually ANSI C++ standard,
 * but old compilers like GCC don't have it, and new compilers like Metrowerks
 * don't have strstream
 */
#include <sstream>
#else
#include <strstream.h>
#endif

extern "C" {
#  include   <curses.h>
}

/* SCO 3.2v4 curses.h includes term.h, which defines lines as a macro.
   Undefine it here, because NCursesWindow uses lines as a method.  */
#undef lines

/* "Convert" macros to inlines. We'll define it as another symbol to avoid
 * conflict with library symbols.
 */
#undef UNDEF
#define UNDEF(name) CUR_ ##name

#ifdef addch
inline int UNDEF(addch)(chtype ch)  { return addch(ch); }
#undef addch
#define addch UNDEF(addch)
#endif

#ifdef echochar
inline int UNDEF(echochar)(chtype ch)  { return echochar(ch); }
#undef echochar
#define echochar UNDEF(echochar)
#endif

#ifdef insdelln
inline int UNDEF(insdelln)(int n)  { return insdelln(n); }
#undef insdelln
#define insdelln UNDEF(insdelln)
#endif

#ifdef addstr
/* The (char*) cast is to hack around missing const's */
inline int UNDEF(addstr)(const char * str)  { return addstr((char*)str); }
#undef addstr
#define addstr UNDEF(addstr)
#endif

#ifdef attron
inline int UNDEF(attron)(chtype at) { return attron(at); }
#undef attron
#define attron UNDEF(attron)
#endif

#ifdef attroff
inline int UNDEF(attroff)(chtype at) { return attroff(at); }
#undef attroff
#define attroff UNDEF(attroff)
#endif

#ifdef attrset
inline chtype UNDEF(attrset)(chtype at) { return attrset(at); }
#undef attrset
#define attrset UNDEF(attrset)
#endif

#ifdef color_set
inline chtype UNDEF(color_set)(short p,void* opts) { return color_set(p,opts); }
#undef color_set
#define color_set UNDEF(color_set)
#endif

#ifdef border
inline int UNDEF(border)(chtype ls, chtype rs, chtype ts, chtype bs, chtype tl, chtype tr, chtype bl, chtype br)
{ return border(ls,rs,ts,bs,tl,tr,bl,br); }
#undef border
#define border UNDEF(border)
#endif

#ifdef box
inline int UNDEF(box)(WINDOW *win, int v, int h) { return box(win, v, h); }
#undef box
#define box UNDEF(box)
#endif

#ifdef mvwhline
inline int UNDEF(mvwhline)(WINDOW *win,int y,int x,chtype c,int n) {
  return mvwhline(win,y,x,c,n); }
#undef mvwhline
#define mvwhline UNDEF(mvwhline)
#endif

#ifdef mvwvline
inline int UNDEF(mvwvline)(WINDOW *win,int y,int x,chtype c,int n) {
  return mvwvline(win,y,x,c,n); }
#undef mvwvline
#define mvwvline UNDEF(mvwvline)
#endif

#ifdef clear
inline int UNDEF(clear)()  { return clear(); }
#undef clear
#define clear UNDEF(clear)
#endif

#ifdef clearok
inline int UNDEF(clearok)(WINDOW* win, bool bf)  { return clearok(win, bf); }
#undef clearok
#define clearok UNDEF(clearok)
#else
extern "C" int clearok(WINDOW*, bool);
#endif

#ifdef clrtobot
inline int UNDEF(clrtobot)()  { return clrtobot(); }
#undef clrtobot
#define clrtobot UNDEF(clrtobot)
#endif

#ifdef clrtoeol
inline int UNDEF(clrtoeol)()  { return clrtoeol(); }
#undef clrtoeol
#define clrtoeol UNDEF(clrtoeol)
#endif

#ifdef delch
inline int UNDEF(delch)()  { return delch(); }
#undef delch
#define delch UNDEF(delch)
#endif

#ifdef deleteln
inline int UNDEF(deleteln)()  { return deleteln(); }
#undef deleteln
#define deleteln UNDEF(deleteln)
#endif

#ifdef erase
inline int UNDEF(erase)()  { return erase(); }
#undef erase
#define erase UNDEF(erase)
#endif

#ifdef flushok
inline int UNDEF(flushok)(WINDOW* _win, bool _bf)  { 
  return flushok(_win, _bf); }
#undef flushok
#define flushok UNDEF(flushok)
#else
#define _no_flushok
#endif

#ifdef getch
inline int UNDEF(getch)()  { return getch(); }
#undef getch
#define getch UNDEF(getch)
#endif

#ifdef getstr
inline int UNDEF(getstr)(char *_str)  { return getstr(_str); }
#undef getstr
#define getstr UNDEF(getstr)
#endif

#ifdef instr
inline int UNDEF(instr)(char *_str)  { return instr(_str); }
#undef instr
#define instr UNDEF(instr)
#endif

#ifdef innstr
inline int UNDEF(innstr)(char *_str, int n)  { return innstr(_str,n); }
#undef innstr
#define innstr UNDEF(innstr)
#endif

#ifdef mvwinnstr
inline int UNDEF(mvwinnstr)(WINDOW *win, int y, int x, char *_str, int n) { 
  return mvwinnstr(win,y,x,_str,n); }
#undef mvwinnstr
#define mvwinnstr UNDEF(mvwinnstr)
#endif

#ifdef mvinnstr
inline int UNDEF(mvinnstr)(int y, int x, char *_str, int n) { 
  return mvinnstr(y,x,_str,n); }
#undef mvinnstr
#define mvinnstr UNDEF(mvinnstr)
#endif

#ifdef winsstr
inline int UNDEF(winsstr)(WINDOW *w, const char *_str)  { 
  return winsstr(w,_str); }
#undef winsstr
#define winsstr UNDEF(winsstr)
#endif

#ifdef mvwinsstr
inline int UNDEF(mvwinsstr)(WINDOW *w, int y, int x,  const char *_str)  { 
  return mvwinsstr(w,y,x,_str); }
#undef mvwinsstr
#define mvwinsstr UNDEF(mvwinsstr)
#endif

#ifdef insstr
inline int UNDEF(insstr)(const char *_str)  { 
  return insstr(_str); }
#undef insstr
#define insstr UNDEF(insstr)
#endif

#ifdef mvinsstr
inline int UNDEF(mvinsstr)(int y, int x,const char *_str)  { 
  return mvinsstr(y,x,_str); }
#undef mvinsstr
#define mvinsstr UNDEF(mvinsstr)
#endif

#ifdef insnstr
inline int UNDEF(insnstr)(const char *_str, int n)  { 
  return insnstr(_str,n); }
#undef insnstr
#define insnstr UNDEF(insnstr)
#endif

#ifdef mvwinsnstr
inline int UNDEF(mvwinsnstr)(WINDOW *w, int y, int x,const char *_str, int n) {
  return mvwinsnstr(w,y,x,_str,n); }
#undef mvwinsnstr
#define mvwinsnstr UNDEF(mvwinsnstr)
#endif

#ifdef mvinsnstr
inline int UNDEF(mvinsnstr)(int y, int x,const char *_str, int n) {
  return mvinsnstr(y,x,_str,n); }
#undef mvinsnstr
#define mvinsnstr UNDEF(mvinsnstr)
#endif

#ifdef getnstr
inline int UNDEF(getnstr)(char *_str, int n)  { return getnstr(_str,n); }
#undef getnstr
#define getnstr UNDEF(getnstr)
#endif

#ifdef getyx
inline void UNDEF(getyx)(const WINDOW* win, int& y, int& x) { 
  getyx(win, y, x); }
#undef getyx
#define getyx UNDEF(getyx)
#endif

#ifdef getbegyx
inline void UNDEF(getbegyx)(WINDOW* win, int& y, int& x) { getbegyx(win, y, x); }
#undef getbegyx
#define getbegyx UNDEF(getbegyx)
#endif

#ifdef getmaxyx
inline void UNDEF(getmaxyx)(WINDOW* win, int& y, int& x) { getmaxyx(win, y, x); }
#undef getmaxyx
#define getmaxyx UNDEF(getmaxyx)
#endif

#ifdef hline
inline int UNDEF(hline)(chtype ch, int n) { return hline(ch, n); }
#undef hline
#define hline UNDEF(hline)
#endif

#ifdef inch
inline chtype UNDEF(inch)()  { return inch(); }
#undef inch
#define inch UNDEF(inch)
#endif

#ifdef insch
inline int UNDEF(insch)(char c)  { return insch(c); }
#undef insch
#define insch UNDEF(insch)
#endif

#ifdef insertln
inline int UNDEF(insertln)()  { return insertln(); }
#undef insertln
#define insertln UNDEF(insertln)
#endif

#ifdef leaveok
inline int UNDEF(leaveok)(WINDOW* win, bool bf)  { return leaveok(win, bf); }
#undef leaveok
#define leaveok UNDEF(leaveok)
#else
extern "C" int leaveok(WINDOW* win, bool bf);
#endif

#ifdef move
inline int UNDEF(move)(int x, int y)  { return move(x, y); }
#undef move
#define move UNDEF(move)
#endif

#ifdef refresh
inline int UNDEF(refresh)()  { return refresh(); }
#undef refresh
#define refresh UNDEF(refresh)
#endif

#ifdef redrawwin
inline int UNDEF(redrawwin)(WINDOW *win)  { return redrawwin(win); }
#undef redrawwin
#define redrawwin UNDEF(redrawwin)
#endif

#ifdef scrl
inline int UNDEF(scrl)(int l) { return scrl(l); }
#undef scrl
#define scrl UNDEF(scrl)
#endif

#ifdef scroll
inline int UNDEF(scroll)(WINDOW *win) { return scroll(win); }
#undef scroll
#define scroll UNDEF(scroll)
#endif

#ifdef scrollok
inline int UNDEF(scrollok)(WINDOW* win, bool bf)  { return scrollok(win, bf); }
#undef scrollok
#define scrollok UNDEF(scrollok)
#else
#if	defined(__NCURSES_H)
extern "C" int scrollok(WINDOW*, bool);
#else
extern "C" int scrollok(WINDOW*, char);
#endif
#endif

#ifdef setscrreg
inline int UNDEF(setscrreg)(int t, int b) { return setscrreg(t, b); }
#undef setscrreg
#define setscrreg UNDEF(setscrreg)
#endif

#ifdef standend
inline int UNDEF(standend)()  { return standend(); }
#undef standend
#define standend UNDEF(standend)
#endif

#ifdef standout
inline int UNDEF(standout)()  { return standout(); }
#undef standout
#define standout UNDEF(standout)
#endif

#ifdef subpad
inline WINDOW *UNDEF(subpad)(WINDOW *p, int l, int c, int y, int x) 
{ return derwin(p,l,c,y,x); }
#undef subpad
#define subpad UNDEF(subpad)
#endif

#ifdef timeout
inline void UNDEF(timeout)(int delay) { timeout(delay); }
#undef timeout
#define timeout UNDEF(timeout)
#endif

#ifdef touchline
inline int UNDEF(touchline)(WINDOW *win, int s, int c)
{ return touchline(win,s,c); }
#undef touchline
#define touchline UNDEF(touchline)
#endif

#ifdef touchwin
inline int UNDEF(touchwin)(WINDOW *win) { return touchwin(win); }
#undef touchwin
#define touchwin UNDEF(touchwin)
#endif

#ifdef untouchwin
inline int UNDEF(untouchwin)(WINDOW *win) { return untouchwin(win); }
#undef untouchwin
#define untouchwin UNDEF(untouchwin)
#endif

#ifdef vline
inline int UNDEF(vline)(chtype ch, int n) { return vline(ch, n); }
#undef vline
#define vline UNDEF(vline)
#endif

#ifdef waddstr
inline int UNDEF(waddstr)(WINDOW *win, char *str) { return waddstr(win, str); }
#undef waddstr
#define waddstr UNDEF(waddstr)
#endif

#ifdef waddchstr
inline int UNDEF(waddchstr)(WINDOW *win, chtype *at) { return waddchstr(win, at); }
#undef waddchstr
#define waddchstr UNDEF(waddchstr)
#endif

#ifdef wstandend
inline int UNDEF(wstandend)(WINDOW *win)  { return wstandend(win); }
#undef wstandend
#define wstandend UNDEF(wstandend)
#endif

#ifdef wstandout
inline int UNDEF(wstandout)(WINDOW *win)  { return wstandout(win); }
#undef wstandout
#define wstandout UNDEF(wstandout)
#endif


#ifdef wattroff
inline int UNDEF(wattroff)(WINDOW *win, int att) { return wattroff(win, att); }
#undef wattroff
#define wattroff UNDEF(wattroff)
#endif

#ifdef chgat
inline int UNDEF(chgat)(int n,attr_t attr, short color, const void *opts) { 
  return chgat(n,attr,color,opts); }
#undef chgat
#define chgat UNDEF(chgat)
#endif

#ifdef mvchgat
inline int UNDEF(mvchgat)(int y, int x, int n,
			  attr_t attr, short color, const void *opts) { 
  return mvchgat(y,x,n,attr,color,opts); }
#undef mvchgat
#define mvchgat UNDEF(mvchgat)
#endif

#ifdef mvwchgat
inline int UNDEF(mvwchgat)(WINDOW *win, int y, int x, int n,
			   attr_t attr, short color, const void *opts) { 
  return mvwchgat(win,y,x,n,attr,color,opts); }
#undef mvwchgat
#define mvwchgat UNDEF(mvwchgat)
#endif

#ifdef wattrset
inline int UNDEF(wattrset)(WINDOW *win, int att) { return wattrset(win, att); }
#undef wattrset
#define wattrset UNDEF(wattrset)
#endif

#ifdef winch
inline chtype UNDEF(winch)(const WINDOW* win) { return winch(win); }
#undef winch
#define winch UNDEF(winch)
#endif

#ifdef mvwaddch
inline int UNDEF(mvwaddch)(WINDOW *win, int y, int x, const chtype ch)
{ return mvwaddch(win, y, x, ch); }
#undef mvwaddch
#define mvwaddch UNDEF(mvwaddch)
#endif

#ifdef mvwaddchnstr
inline int UNDEF(mvwaddchnstr)(WINDOW *win, int y, int x, chtype *str, int n)
{ return mvwaddchnstr(win, y, x, str, n); }
#undef mvwaddchnstr
#define mvwaddchnstr UNDEF(mvwaddchnstr)
#endif

#ifdef mvwaddchstr
inline int UNDEF(mvwaddchstr)(WINDOW *win, int y, int x, chtype *str)
{ return mvwaddchstr(win, y, x, str); }
#undef mvwaddchstr
#define mvwaddchstr UNDEF(mvwaddchstr)
#endif

#ifdef addnstr
inline int UNDEF(addnstr)(const char *str, int n)
{ return addnstr((char*)str, n); }
#undef addnstr
#define addnstr UNDEF(addnstr)
#endif

#ifdef mvwaddnstr
inline int UNDEF(mvwaddnstr)(WINDOW *win, int y, int x, const char *str, int n)
{ return mvwaddnstr(win, y, x, (char*)str, n); }
#undef mvwaddnstr
#define mvwaddnstr UNDEF(mvwaddnstr)
#endif

#ifdef mvwaddstr
inline int UNDEF(mvwaddstr)(WINDOW *win, int y, int x, const char * str)
{ return mvwaddstr(win, y, x, (char*)str); }
#undef mvwaddstr
#define mvwaddstr UNDEF(mvwaddstr)
#endif

#ifdef mvwdelch
inline int UNDEF(mvwdelch)(WINDOW *win, int y, int x)
{ return mvwdelch(win, y, x); }
#undef mvwdelch
#define mvwdelch UNDEF(mvwdelch)
#endif

#ifdef mvwgetch
inline int UNDEF(mvwgetch)(WINDOW *win, int y, int x) { return mvwgetch(win, y, x);}
#undef mvwgetch
#define mvwgetch UNDEF(mvwgetch)
#endif

#ifdef mvwgetstr
inline int UNDEF(mvwgetstr)(WINDOW *win, int y, int x, char *str)
{return mvwgetstr(win,y,x, str);}
#undef mvwgetstr
#define mvwgetstr UNDEF(mvwgetstr)
#endif

#ifdef mvwgetnstr
inline int UNDEF(mvwgetnstr)(WINDOW *win, int y, int x, char *str, int n)
{return mvwgetnstr(win,y,x, str,n);}
#undef mvwgetnstr
#define mvwgetnstr UNDEF(mvwgetnstr)
#endif

#ifdef mvwinch
inline chtype UNDEF(mvwinch)(WINDOW *win, int y, int x) { 
  return mvwinch(win, y, x);}
#undef mvwinch
#define mvwinch UNDEF(mvwinch)
#endif

#ifdef mvwinsch
inline int UNDEF(mvwinsch)(WINDOW *win, int y, int x, char c)
{ return mvwinsch(win, y, x, c); }
#undef mvwinsch
#define mvwinsch UNDEF(mvwinsch)
#endif

#ifdef mvaddch
inline int UNDEF(mvaddch)(int y, int x, chtype ch)
{ return mvaddch(y, x, ch); }
#undef mvaddch
#define mvaddch UNDEF(mvaddch)
#endif

#ifdef mvaddnstr
inline int UNDEF(mvaddnstr)(int y, int x, const char *str, int n)
{ return mvaddnstr(y, x, (char*)str, n); }
#undef mvaddnstr
#define mvaddnstr UNDEF(mvaddnstr)
#endif

#ifdef mvaddstr
inline int UNDEF(mvaddstr)(int y, int x, const char * str)
{ return mvaddstr(y, x, (char*)str); }
#undef mvaddstr
#define mvaddstr UNDEF(mvaddstr)
#endif

#ifdef mvdelch
inline int UNDEF(mvdelch)(int y, int x) { return mvdelch(y, x);}
#undef mvdelch
#define mvdelch UNDEF(mvdelch)
#endif

#ifdef mvgetch
inline int UNDEF(mvgetch)(int y, int x) { return mvgetch(y, x);}
#undef mvgetch
#define mvgetch UNDEF(mvgetch)
#endif

#ifdef mvgetstr
inline int UNDEF(mvgetstr)(int y, int x, char *str) {return mvgetstr(y, x, str);}
#undef mvgetstr
#define mvgetstr UNDEF(mvgetstr)
#endif

#ifdef mvgetnstr
inline int UNDEF(mvgetnstr)(int y, int x, char *str, int n) {
  return mvgetnstr(y, x, str,n);}
#undef mvgetnstr
#define mvgetnstr UNDEF(mvgetnstr)
#endif

#ifdef mvinch
inline chtype UNDEF(mvinch)(int y, int x) { return mvinch(y, x);}
#undef mvinch
#define mvinch UNDEF(mvinch)
#endif

#ifdef mvinsch
inline int UNDEF(mvinsch)(int y, int x, char c)
{ return mvinsch(y, x, c); }
#undef mvinsch
#define mvinsch UNDEF(mvinsch)
#endif

#ifdef napms
inline void UNDEF(napms)(unsigned long x) { napms(x); }
#undef napms
#define napms UNDEF(napms)
#endif

#ifdef fixterm
inline int UNDEF(fixterm)(void) { return fixterm(); }
#undef fixterm
#define fixterm UNDEF(fixterm)
#endif

#ifdef resetterm
inline int UNDEF(resetterm)(void) { return resetterm(); }
#undef resetterm
#define resetterm UNDEF(resetterm)
#endif

#ifdef saveterm
inline int UNDEF(saveterm)(void) { return saveterm(); }
#undef saveterm
#define saveterm UNDEF(saveterm)
#endif

#ifdef crmode
inline int UNDEF(crmode)(void) { return crmode(); }
#undef crmode
#define crmode UNDEF(crmode)
#endif

#ifdef nocrmode
inline int UNDEF(nocrmode)(void) { return nocrmode(); }
#undef nocrmode
#define nocrmode UNDEF(nocrmode)
#endif

#ifdef getbkgd
inline chtype UNDEF(getbkgd)(const WINDOW *win) { return getbkgd(win); }
#undef getbkgd
#define getbkgd UNDEF(getbkgd)
#endif

#ifdef bkgd
inline int UNDEF(bkgd)(chtype ch) { return bkgd(ch); }
#undef bkgd
#define bkgd UNDEF(bkgd)
#endif

#ifdef bkgdset
inline void UNDEF(bkgdset)(chtype ch) { bkgdset(ch); }
#undef bkgdset
#define bkgdset UNDEF(bkgdset)
#endif

/*
 *
 * C++ class for windows.
 *
 *
 */

class NCursesWindow
{
  friend class NCursesMenu;
  friend class NCursesForm;
  
private:
  static bool    b_initialized;
  static void    initialize();
  static int     ripoff_init(WINDOW *,int);

  void           init(); 
  
  short          getcolor(int getback) const;

  static int     setpalette(short fore, short back, short pair);
  static int     colorInitialized;

  // This private constructor is only used during the initialization
  // of windows generated by ripoffline() calls.
  NCursesWindow(WINDOW* win, int cols);

protected:
  void           err_handler(const char *) const THROWS(NCursesException);
  // Signal an error with the given message text.

  static long count;        // count of all active windows:
  //   We rely on the c++ promise that
  //   all otherwise uninitialized
  //   static class vars are set to 0
  
  WINDOW*        w;                // the curses WINDOW
  
  bool           alloced;          // TRUE if we own the WINDOW
  
  NCursesWindow* par;              // parent, if subwindow
  NCursesWindow* subwins;          // head of subwindows list
  NCursesWindow* sib;              // next subwindow of parent
  
  void           kill_subwindows(); // disable all subwindows
  // Destroy all subwindows.

  /* Only for use by derived classes. They are then in charge to
     fill the member variables correctly. */
  NCursesWindow();

public:
  NCursesWindow(WINDOW* &window);  // useful only for stdscr
  
  NCursesWindow(int lines,         // number of lines
		int cols,          // number of columns
		int begin_y,       // line origin
		int begin_x);      // col origin
  
  NCursesWindow(NCursesWindow& par,// parent window
		int lines,         // number of lines
		int cols,          // number of columns
		int begin_y,       // absolute or relative
		int begin_x,       //   origins:
		char absrel = 'a');// if `a', by & bx are
  // absolute screen pos, else if `r', they are relative to par origin

  NCursesWindow(NCursesWindow& par,// parent window
		bool do_box = TRUE);
  // this is the very common case that we want to create the subwindow that
  // is two lines and two columns smaller and begins at (1,1).
  // We may automatically request the box around it.

  virtual ~NCursesWindow();

  NCursesWindow Clone();
  // Make an exact copy of the window.

  // Initialization.
  static void    useColors(void);
  // Call this routine very early if you want to have colors.

  static int ripoffline(int ripoff_lines,
			int (*init)(NCursesWindow& win));
  // This function is used to generate a window of ripped-of lines.
  // If the argument is positive, lines are removed from the top, if it
  // is negative lines are removed from the bottom. This enhances the 
  // lowlevel ripoffline() function because it uses the internal 
  // implementation that allows to remove more than just a single line. 
  // This function must be called before any other ncurses function. The
  // creation of the window is defered until ncurses gets initialized.
  // The initialization function is then called.

  // -------------------------------------------------------------------------
  // terminal status
  // -------------------------------------------------------------------------
  int            lines() const { return LINES; }
  // Number of lines on terminal, *not* window

  int            cols() const { return COLS; }
  // Number of cols  on terminal, *not* window

  int            tabsize() const { return TABSIZE; }
  // Size of a tab on terminal, *not* window

  static int     NumberOfColors();
  // Number of available colors

  int     colors() const { return NumberOfColors(); }
  // Number of available colors
  
  // -------------------------------------------------------------------------
  // window status
  // -------------------------------------------------------------------------
  int            height() const { return maxy() + 1; }
  // Number of lines in this window

  int            width() const { return maxx() + 1; }
  // Number of columns in this window

  int            begx() const { return w->_begx; }
  // Column of top left corner relative to stdscr

  int            begy() const { return w->_begy; }
  // Line of top left corner relative to stdscr

  int            maxx() const { return w->_maxx; }
  // Largest x coord in window

  int            maxy() const { return w->_maxy; }
  // Largest y coord in window

  short  getcolor() const;
  // Actual color pair

  short  foreground() const { return getcolor(0); }
  // Actual foreground color

  short  background() const { return getcolor(1); }
  // Actual background color

  int    setpalette(short fore, short back);
  // Set color palette entry

  int    setcolor(short pair);
  // Set actually used palette entry
  
  // -------------------------------------------------------------------------
  // window positioning
  // -------------------------------------------------------------------------
  virtual int  mvwin(int begin_y, int begin_x) {
    return ::mvwin(w,begin_y,begin_x); }
  // Move window to new position with the new position as top left corner.
  // This is virtual because it is redefined in NCursesPanel.

  // -------------------------------------------------------------------------
  // coordinate positioning
  // -------------------------------------------------------------------------
  int            move(int y, int x) { return ::wmove(w, y, x); }
  // Move cursor the this position

  void           getyx(int& y, int& x) const { ::getyx(w, y, x); }
  // Get current position of the cursor 

  int            mvcur(int oldrow, int oldcol, int newrow, int newcol) const { 
    return ::mvcur(oldrow, oldcol, newrow, newcol); }
  // Perform lowlevel cursor motion that takes effect immediately.
  
  // -------------------------------------------------------------------------
  // input
  // -------------------------------------------------------------------------
  int            getch() { return ::wgetch(w); }
  // Get a keystroke from the window.

  int            getch(int y, int x) { return ::mvwgetch(w,y,x); }
  // Move cursor to position and get a keystroke from the window

  int            getstr(char* str, int n=-1) { 
    return ::wgetnstr(w, str,n); }
  // Read a series of characters into str until a newline or carriage return
  // is received. Read at most n characters. If n is negative, the limit is
  // ignored.

  int            getstr(int y, int x, char* str, int n=-1) { 
    return ::mvwgetnstr(w,y,x,str,n); }
  // Move the cursor to the requested position and then perform the getstr()
  // as described above.

  int            instr(char *s, int n=-1) { return ::winnstr(w,s,n); }
  // Get a string of characters from the window into the buffer s. Retrieve
  // at most n characters, if n is negative retrieve all characters up to the
  // end of the current line. Attributes are stripped from the characters.

  int            instr(int y, int x, char *s, int n=-1) {
    return ::mvwinnstr(w,y,x,s,n); }
  // Move the cursor to the requested position and then perform the instr()
  // as described above.

  int            scanw(const char* fmt, ...)
    // Perform a scanw function from the window. This only works if you're
    // using the GNU C++ compiler.
#if __GNUG__ >= 2
    __attribute__ ((format (scanf, 2, 3)));
#else
  ;
#endif

  int            scanw(int y, int x, const char* fmt, ...)
    // Move the cursor to the requested position and then perform a scanw
    // from the window. This nly works if you're using the GNU C++ compiler.
#if __GNUG__ >= 2
    __attribute__ ((format (scanf, 4, 5)));
#else
  ;
#endif
  
  // -------------------------------------------------------------------------
  // output
  // -------------------------------------------------------------------------
  int            addch(const chtype ch) { return ::waddch(w, ch); }
  // Put attributed character to the window. 

  int            addch(int y, int x, const chtype ch) {
    return ::mvwaddch(w,y,x,ch); }
  // Move cursor to the requested position and then put attributed character
  // to the window.

  int            echochar(const chtype ch) { return ::wechochar(w,ch); }
  // Put attributed character to the window and refresh it immediately.

  int            addstr(const char* str, int n=-1) { 
    return ::waddnstr(w, (char*)str,n); }
  // Write the string str to the window, stop writing if the terminating
  // NUL or the limit n is reached. If n is negative, it is ignored. 

  int            addstr(int y, int x, const char * str, int n=-1) {
    return ::mvwaddnstr(w,y,x,(char*)str,n); }
  // Move the cursor to the requested position and then perform the addstr
  // as described above.

  int            printw(const char* fmt, ...)
    // Do a formatted print to the window.
#if __GNUG__ >= 2
    __attribute__ ((format (printf, 2, 3)));
#else
  ;
#endif

  int            printw(int y, int x, const char * fmt, ...)
    // Move the cursor and then do a formatted print to the window.
#if __GNUG__ >= 2
    __attribute__ ((format (printf, 4, 5)));
#else
  ;
#endif

  chtype         inch() const { return ::winch(w); }
  // Retrieve attributed character under the current cursor position.

  chtype         inch(int y, int x) { return ::mvwinch(w,y,x); }
  // Move cursor to requested position and then retrieve attributed character
  // at this position.

  int            insch(chtype ch) { return ::winsch(w, ch); }
  // Insert attributed character into the window before current cursor
  // position.

  int            insch(int y, int x, chtype ch) {
    return ::mvwinsch(w,y,x,(char)ch); }
  // Move cursor to requested position and then insert the attributed
  // character before that position.

  int            insertln() { return ::winsdelln(w,1); }
  // Insert an empty line above the current line.
  
  int            insdelln(int n=1) { return ::winsdelln(w,n); }
  // If n>0 insert that many lines above the current line. If n<0 delete
  // that many lines beginning with the current line.

  int            insstr(const char *s, int n=-1) {
    return ::winsnstr(w,s,n); }
  // Insert the string into the window before the current cursor position.
  // Insert stops at end of string or when the limit n is reached. If n is
  // negative, it is ignored.
  
  int            insstr(int y, int x, const char *s, int n=-1) {
    return ::mvwinsnstr(w,y,x,s,n); }
  // Move the cursor to the requested position and then perform the insstr()
  // as described above.

  int            attron (chtype at) { return ::wattron (w, at); }
  // Switch on the window attributes;
  
  int            attroff(chtype at) { return ::wattroff(w, (int) at); }
  // Switch off the window attributes;

  int            attrset(chtype at) { return ::wattrset(w, (int) at); }
  // Set the window attributes;

  int            color_set(short color_pair_number, void* opts=NULL) {
    return ::wcolor_set(w, color_pair_number, opts); }
  // Set the window color attribute;

  int            chgat(int n,attr_t attr, short color, const void *opts=NULL) {
    return ::wchgat(w,n,attr,color,opts); }
  // Change the attributes of the next n characters in the current line. If
  // n is negative or greater than the number of remaining characters in the
  // line, the attributes will be changed up to the end of the line.

  int            chgat(int y, int x,
		       int n,attr_t attr, short color, const void *opts=NULL) {
    return ::mvwchgat(w,y,x,n,attr,color,opts); }
  // Move the cursor to the requested position and then perform chgat() as
  // described above.

  // -------------------------------------------------------------------------
  // background
  // -------------------------------------------------------------------------
  chtype         getbkgd() const { return ::getbkgd(w); }
  // Get current background setting.

  int            bkgd(const chtype ch) { return ::wbkgd(w,ch); }
  // Set the background property and apply it to the window.

  void           bkgdset(chtype ch) { ::wbkgdset(w,ch); }
  // Set the background property.

  // -------------------------------------------------------------------------
  // borders
  // -------------------------------------------------------------------------
  int            box(chtype vert=0, chtype  hor=0) { 
    return ::wborder(w, vert, vert, hor, hor, 0, 0 ,0, 0); }
  // Draw a box around the window with the given vertical and horizontal
  // drawing characters. If you specifiy a zero as character, curses will try
  // to find a "nice" character.

  int            border(chtype left=0, chtype right=0,
			chtype top =0, chtype bottom=0,
			chtype top_left =0, chtype top_right=0,
			chtype bottom_left =0, chtype bottom_right=0) {
    return ::wborder(w,left,right,top,bottom,top_left,top_right,
		     bottom_left,bottom_right); }
  // Draw a border around the window with the given characters for the
  // various parts of the border. If you pass zero for a character, curses
  // will try to find "nice" characters.

  // -------------------------------------------------------------------------
  // lines and boxes
  // -------------------------------------------------------------------------
  int            hline(int len, chtype ch=0) { return ::whline(w, ch, len); }
  // Draw a horizontal line of len characters with the given character. If
  // you pass zero for the character, curses will try to find a "nice" one. 

  int            hline(int y, int x, int len, chtype ch=0) {
    return ::mvwhline(w,y,x,ch,len); }
  // Move the cursor to the requested position and then draw a horizontal line.

  int            vline(int len, chtype ch=0) { return ::wvline(w, ch, len); }
  // Draw a vertical line of len characters with the given character. If
  // you pass zero for the character, curses will try to find a "nice" one.

  int            vline(int y, int x, int len, chtype ch=0) {
    return ::mvwvline(w,y,x,ch,len); }
  // Move the cursor to the requested position and then draw a vertical line.
  
  // -------------------------------------------------------------------------
  // erasure
  // -------------------------------------------------------------------------
  int            erase() { return ::werase(w); }
  // Erase the window.

  int            clear() { return ::wclear(w); }
  // Clear the window.

  int            clearok(bool bf) { return ::clearok(w, bf); }
  // Set/Reset the clear flag. If set, the next refresh() will clear the
  // screen.

  int            clrtobot() { return ::wclrtobot(w); }
  // Clear to the end of the window.

  int            clrtoeol() { return ::wclrtoeol(w); }
  // Clear to the end of the line.

  int            delch() { return ::wdelch(w); }
  // Delete character under the cursor. 

  int            delch(int y, int x) { return ::mvwdelch(w,y,x); }
  // Move cursor to requested position and delete the character under the
  // cursor.

  int            deleteln() { return ::winsdelln(w,-1); }
  // Delete the current line.

  // -------------------------------------------------------------------------
  // screen control
  // -------------------------------------------------------------------------
  int            scroll(int amount=1) { return ::wscrl(w,amount); }
  // Scroll amount lines. If amount is positive, scroll up, otherwise
  // scroll down.

  int            scrollok(bool bf) { return ::scrollok(w, bf); }
  // If bf is TRUE, window scrolls if cursor is moved off the bottom
  // edge of the window or a scrolling region, otherwise the cursor is left
  // at the bottom line.

  int            setscrreg(int from, int to) {
    return ::wsetscrreg(w,from,to); }
  // Define a soft scrolling region.

  int            idlok(bool bf) { return ::idlok(w, bf); }
  // If bf is TRUE, use insert/delete line hardware support if possible.
  // Otherwise do it in software.


  void           idcok(bool bf) { ::idcok(w, bf); }
  // If bf is TRUE, use insert/delete character hardware support if possible.
  // Otherwise do it in software.

  int            touchwin()   { return ::wtouchln(w,0,height(),1); }
  // Mark the whole window as modified.

  int            untouchwin() { return ::wtouchln(w,0,height(),0); }
  // Mark the whole window as unmodified.

  int            touchln(int s, int cnt, bool changed=TRUE) { 
    return ::wtouchln(w,s,cnt,(int)(changed?1:0)); }
  // Mark cnt lines beginning from line s as changed or unchanged, depending
  // on the value of the changed flag.

  bool           is_linetouched(int line) const { 
    return (::is_linetouched(w,line) ? TRUE:FALSE); }
  // Return TRUE if line is marked as changed, FALSE otherwise 

  bool           is_wintouched() const { 
    return (::is_wintouched(w) ? TRUE:FALSE); }
  // Return TRUE if window is marked as changed, FALSE otherwise 

  int            leaveok(bool bf) { return ::leaveok(w, bf); }
  // If bf is TRUE, curses will leave the cursor after an update whereever
  // it is after the update.

  int            redrawln(int from, int n) { return ::wredrawln(w,from,n); }
  // Redraw n lines starting from the requested line

  int            redrawwin() { return ::wredrawln(w,0,height()); }
  // Redraw the whole window

  int            doupdate()  { return ::doupdate(); }
  // Do all outputs to make the physical screen looking like the virtual one

  void           syncdown()  { ::wsyncdown(w); }
  // Propagate the changes down to all descendant windows

  void           syncup()    { ::wsyncup(w); }
  // Propagate the changes up in the hierarchy

  void           cursyncup() { ::wcursyncup(w); }
  // Position the cursor in all ancestor windows corresponding to our setting

  int            syncok(bool bf) { return ::syncok(w,bf); }
  // If called with bf=TRUE, syncup() is called whenever the window is changed

#ifndef _no_flushok
  int            flushok(bool bf) { return ::flushok(w, bf); }
#endif

  void           immedok(bool bf) { ::immedok(w,bf); }
  // If called with bf=TRUE, any change in the window will cause an
  // automatic immediate refresh()

  int            keypad(bool bf) { return ::keypad(w, bf); }
  // If called with bf=TRUE, the application will interpret function keys.

  int            meta(bool bf) { return ::meta(w,bf); }
  // If called with bf=TRUE, keys may generate 8-Bit characters. Otherwise
  // 7-Bit characters are generated. 

  int            standout() { return ::wstandout(w); }
  // Enable "standout" attributes

  int            standend() { return ::wstandend(w); }
  // Disable "standout" attributes

  // -------------------------------------------------------------------------
  // The next two are virtual, because we redefine them in the
  // NCursesPanel class.
  // -------------------------------------------------------------------------
  virtual int    refresh() { return ::wrefresh(w); }
  // Propagate the changes in this window to the virtual screen and call
  // doupdate(). This is redefined in NCursesPanel.

  virtual int    noutrefresh() { return ::wnoutrefresh(w); }
  // Propagate the changes in this window to the virtual screen. This is 
  // redefined in NCursesPanel.
  
  // -------------------------------------------------------------------------
  // multiple window control
  // -------------------------------------------------------------------------
  int            overlay(NCursesWindow& win) {
    return ::overlay(w, win.w); }
  // Overlay this window over win.

  int            overwrite(NCursesWindow& win) {
    return ::overwrite(w, win.w); }
  // Overwrite win with this window.

  int            copywin(NCursesWindow& win,
			 int sminrow, int smincol,
			 int dminrow, int dmincol,
			 int dmaxrow, int dmaxcol, bool overlay=TRUE) {
    return ::copywin(w,win.w,sminrow,smincol,dminrow,dmincol,
		     dmaxrow,dmaxcol,(int)(overlay?1:0)); }
  // Overlay or overwrite the rectangle in win given by dminrow,dmincol,
  // dmaxrow,dmaxcol with the rectangle in this window beginning at
  // sminrow,smincol.

  // -------------------------------------------------------------------------
  // Mouse related
  // -------------------------------------------------------------------------
  bool has_mouse() const;
  // Return TRUE if terminal supports a mouse, FALSE otherwise

  // -------------------------------------------------------------------------
  // traversal support
  // -------------------------------------------------------------------------
  NCursesWindow*  child() { return subwins; }
  // Get the first child window.

  NCursesWindow*  sibling() { return sib; }
  // Get the next child of my parent.

  NCursesWindow*  parent() { return par; }
  // Get my parent.

  bool isDescendant(NCursesWindow& win);
  // Return TRUE if win is a descendant of this.
};

// -------------------------------------------------------------------------
// We leave this here for compatibility reasons.
// -------------------------------------------------------------------------
class NCursesColorWindow : public NCursesWindow {
public:
  NCursesColorWindow(WINDOW* &window)   // useful only for stdscr
    : NCursesWindow(window) {
      useColors(); }

  NCursesColorWindow(int lines,         // number of lines
		     int cols,          // number of columns
		     int begin_y,       // line origin
		     int begin_x)       // col origin
    : NCursesWindow(lines,cols,begin_y,begin_x) {
      useColors(); }

  NCursesColorWindow(NCursesWindow& par,// parent window
		     int lines,         // number of lines
		     int cols,          // number of columns
		     int begin_y,       // absolute or relative
		     int begin_x,       //   origins:
		     char absrel = 'a') // if `a', by & bx are
    : NCursesWindow(par,lines,cols,     // absolute screen pos,
		    begin_y,begin_x,    // else if `r', they are
		    absrel ) {          // relative to par origin  
      useColors(); }                      
};

// These enum definitions really belong inside the NCursesPad class, but only
// recent compilers support that feature.

  typedef enum {
    REQ_PAD_REFRESH = KEY_MAX + 1,
    REQ_PAD_UP,
    REQ_PAD_DOWN,
    REQ_PAD_LEFT,
    REQ_PAD_RIGHT,
    REQ_PAD_EXIT
  } Pad_Request;

  const Pad_Request PAD_LOW  = REQ_PAD_REFRESH;   // lowest  op-code
  const Pad_Request PAD_HIGH = REQ_PAD_EXIT;      // highest op-code

// -------------------------------------------------------------------------
// Pad Support. We allow an association of a pad with a "real" window
// through which the pad may be viewed.
// -------------------------------------------------------------------------
class NCursesPad : public NCursesWindow {
private:
  NCursesWindow* viewWin;       // the "viewport" window
  NCursesWindow* viewSub;       // the "viewport" subwindow

  int h_gridsize, v_gridsize;

protected:
  int min_row, min_col;         // top left row/col of the pads display area

  NCursesWindow* Win(void) const {
    // Get the window into which the pad should be copied (if any)
    return (viewSub?viewSub:(viewWin?viewWin:0));
  }

  NCursesWindow* getWindow(void) const {
    return viewWin;
  }

  NCursesWindow* getSubWindow(void) const {
    return viewSub;
  }

  virtual int driver (int key);      // Virtualize keystroke key
  // The driver translates the keystroke c into an Pad_Request

  virtual void OnUnknownOperation(int pad_req) {
    ::beep();
  }
  // This is called if the driver returns an unknown op-code

  virtual void OnNavigationError(int pad_req) {
    ::beep();
  }
  // This is called if a navigation request couldn't be satisfied

  virtual void OnOperation(int pad_req) {
  };
  // OnOperation is called if a Pad_Operation was executed and just before
  // the refresh() operation is done.

public:
  NCursesPad(int lines, int cols);
  // create a pad with the given size

  virtual ~NCursesPad() {}

  int echochar(const chtype ch) { return ::pechochar(w,ch); }
  // Put the attributed character onto the pad and immediately do a
  // prefresh().
  
  int refresh();
  // If a viewport is defined the pad is displayed in this window, otherwise
  // this is a noop.

  int refresh(int pminrow, int pmincol,
	      int sminrow, int smincol,
	      int smaxrow, int smaxcol) {
    return ::prefresh(w,pminrow,pmincol,
		      sminrow,smincol,smaxrow,smaxcol);
  }
  // The coordinates sminrow,smincol,smaxrow,smaxcol describe a rectangle
  // on the screen. <b>refresh</b> copies a rectangle of this size beginning
  // with top left corner pminrow,pmincol onto the screen and calls doupdate().

  int noutrefresh();
  // If a viewport is defined the pad is displayed in this window, otherwise
  // this is a noop.

  int noutrefresh(int pminrow, int pmincol,
		  int sminrow, int smincol,
		  int smaxrow, int smaxcol) {
    return ::pnoutrefresh(w,pminrow,pmincol,
			  sminrow,smincol,smaxrow,smaxcol);
  }
  // Does the same like refresh() but without calling doupdate().

  virtual void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1);
  // Add the window "view" as viewing window to the pad.

  virtual void setSubWindow(NCursesWindow& sub);
  // Use the subwindow "sub" of the viewport window for the actual viewing.
  // The full viewport window is usually used to provide some decorations
  // like frames, titles etc.

  virtual void operator() (void);
  // Perform Pad's operation
};

// A FramedPad is constructed always with a viewport window. This viewport
// will be framed (by a box() command) and the interior of the box is the
// viewport subwindow. On the frame we display scrollbar sliders.
class NCursesFramedPad : public NCursesPad {
protected:
  virtual void OnOperation(int pad_req);

public:
  NCursesFramedPad(NCursesWindow& win, int lines, int cols,
		   int v_grid = 1, int h_grid = 1)
    : NCursesPad(lines,cols) {
    NCursesPad::setWindow(win,v_grid,h_grid);
    NCursesPad::setSubWindow(*(new NCursesWindow(win)));
  }
  // Construct the FramedPad with the given Window win as viewport.

  virtual ~NCursesFramedPad() {
    delete getSubWindow();
  }

  void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1) {
    err_handler("Operation not allowed");
  }
  // Disable this call; the viewport is already defined

  void setSubWindow(NCursesWindow& sub) {
    err_handler("Operation not allowed");
  }
  // Disable this call; the viewport subwindow is already defined

};

#endif // _CURSESW_H