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path: root/lib/Target/Hexagon/HexagonBlockRanges.h
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//===--- HexagonBlockRanges.h ---------------------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef HEXAGON_BLOCK_RANGES_H
#define HEXAGON_BLOCK_RANGES_H

#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/MC/MCRegisterInfo.h"  // For MCPhysReg.
#include <map>
#include <set>
#include <vector>

namespace llvm {
  class Function;
  class HexagonSubtarget;
  class MachineBasicBlock;
  class MachineFunction;
  class MachineInstr;
  class MCInstrDesc;
  class raw_ostream;
  class TargetInstrInfo;
  class TargetRegisterClass;
  class TargetRegisterInfo;
  class Type;

struct HexagonBlockRanges {
  HexagonBlockRanges(MachineFunction &MF);

  struct RegisterRef {
    unsigned Reg, Sub;
    bool operator<(RegisterRef R) const {
      return Reg < R.Reg || (Reg == R.Reg && Sub < R.Sub);
    }
  };
  typedef std::set<RegisterRef> RegisterSet;

  // This is to represent an "index", which is an abstraction of a position
  // of an instruction within a basic block.
  class IndexType {
  public:
    enum : unsigned {
      None  = 0,
      Entry = 1,
      Exit  = 2,
      First = 11  // 10th + 1st
    };
    static bool isInstr(IndexType X) { return X.Index >= First; }

    IndexType() : Index(None) {}
    IndexType(unsigned Idx) : Index(Idx) {}
    operator unsigned() const;
    bool operator== (unsigned x) const;
    bool operator== (IndexType Idx) const;
    bool operator!= (unsigned x) const;
    bool operator!= (IndexType Idx) const;
    IndexType operator++ ();
    bool operator< (unsigned Idx) const;
    bool operator< (IndexType Idx) const;
    bool operator<= (IndexType Idx) const;

  private:
    bool operator>  (IndexType Idx) const;
    bool operator>= (IndexType Idx) const;

    unsigned Index;
  };

  // A range of indices, essentially a representation of a live range.
  // This is also used to represent "dead ranges", i.e. ranges where a
  // register is dead.
  class IndexRange : public std::pair<IndexType,IndexType> {
  public:
    IndexRange() : Fixed(false), TiedEnd(false) {}
    IndexRange(IndexType Start, IndexType End, bool F = false, bool T = false)
      : std::pair<IndexType,IndexType>(Start, End), Fixed(F), TiedEnd(T) {}
    IndexType start() const { return first; }
    IndexType end() const   { return second; }

    bool operator< (const IndexRange &A) const {
      return start() < A.start();
    }
    bool overlaps(const IndexRange &A) const;
    bool contains(const IndexRange &A) const;
    void merge(const IndexRange &A);

    bool Fixed;      // Can be renamed?  "Fixed" means "no".
    bool TiedEnd;    // The end is not a use, but a dead def tied to a use.

  private:
    void setStart(const IndexType &S) { first = S; }
    void setEnd(const IndexType &E)   { second = E; }
  };

  // A list of index ranges. This represents liveness of a register
  // in a basic block.
  class RangeList : public std::vector<IndexRange> {
  public:
    void add(IndexType Start, IndexType End, bool Fixed, bool TiedEnd) {
      push_back(IndexRange(Start, End, Fixed, TiedEnd));
    }
    void add(const IndexRange &Range) {
      push_back(Range);
    }
    void include(const RangeList &RL);
    void unionize(bool MergeAdjacent = false);
    void subtract(const IndexRange &Range);

  private:
    void addsub(const IndexRange &A, const IndexRange &B);
  };

  class InstrIndexMap {
  public:
    InstrIndexMap(MachineBasicBlock &B);
    MachineInstr *getInstr(IndexType Idx) const;
    IndexType getIndex(MachineInstr *MI) const;
    MachineBasicBlock &getBlock() const { return Block; }
    IndexType getPrevIndex(IndexType Idx) const;
    IndexType getNextIndex(IndexType Idx) const;
    void replaceInstr(MachineInstr *OldMI, MachineInstr *NewMI);

    friend raw_ostream &operator<< (raw_ostream &OS, const InstrIndexMap &Map);
    IndexType First, Last;

  private:
    MachineBasicBlock &Block;
    std::map<IndexType,MachineInstr*> Map;
  };

  typedef std::map<RegisterRef,RangeList> RegToRangeMap;
  RegToRangeMap computeLiveMap(InstrIndexMap &IndexMap);
  RegToRangeMap computeDeadMap(InstrIndexMap &IndexMap, RegToRangeMap &LiveMap);
  static RegisterSet expandToSubRegs(RegisterRef R,
      const MachineRegisterInfo &MRI, const TargetRegisterInfo &TRI);

  struct PrintRangeMap {
    PrintRangeMap(const RegToRangeMap &M, const TargetRegisterInfo &I)
        : Map(M), TRI(I) {}

    friend raw_ostream &operator<< (raw_ostream &OS, const PrintRangeMap &P);
  private:
    const RegToRangeMap &Map;
    const TargetRegisterInfo &TRI;
  };

private:
  RegisterSet getLiveIns(const MachineBasicBlock &B);

  void computeInitialLiveRanges(InstrIndexMap &IndexMap,
      RegToRangeMap &LiveMap);

  MachineFunction &MF;
  const HexagonSubtarget &HST;
  const TargetInstrInfo &TII;
  const TargetRegisterInfo &TRI;
  BitVector Reserved;
};


inline HexagonBlockRanges::IndexType::operator unsigned() const {
  assert(Index >= First);
  return Index;
}

inline bool HexagonBlockRanges::IndexType::operator== (unsigned x) const {
  return Index == x;
}

inline bool HexagonBlockRanges::IndexType::operator== (IndexType Idx) const {
  return Index == Idx.Index;
}

inline bool HexagonBlockRanges::IndexType::operator!= (unsigned x) const {
  return Index != x;
}

inline bool HexagonBlockRanges::IndexType::operator!= (IndexType Idx) const {
  return Index != Idx.Index;
}

inline
HexagonBlockRanges::IndexType HexagonBlockRanges::IndexType::operator++ () {
  assert(Index != None);
  assert(Index != Exit);
  if (Index == Entry)
    Index = First;
  else
    ++Index;
  return *this;
}

inline bool HexagonBlockRanges::IndexType::operator< (unsigned Idx) const {
  return operator< (IndexType(Idx));
}

inline bool HexagonBlockRanges::IndexType::operator< (IndexType Idx) const {
  // !(x < x).
  if (Index == Idx.Index)
    return false;
  // !(None < x) for all x.
  // !(x < None) for all x.
  if (Index == None || Idx.Index == None)
    return false;
  // !(Exit < x) for all x.
  // !(x < Entry) for all x.
  if (Index == Exit || Idx.Index == Entry)
    return false;
  // Entry < x for all x != Entry.
  // x < Exit for all x != Exit.
  if (Index == Entry || Idx.Index == Exit)
    return true;

  return Index < Idx.Index;
}

inline bool HexagonBlockRanges::IndexType::operator<= (IndexType Idx) const {
  return operator==(Idx) || operator<(Idx);
}


raw_ostream &operator<< (raw_ostream &OS, HexagonBlockRanges::IndexType Idx);
raw_ostream &operator<< (raw_ostream &OS,
      const HexagonBlockRanges::IndexRange &IR);
raw_ostream &operator<< (raw_ostream &OS,
      const HexagonBlockRanges::RangeList &RL);
raw_ostream &operator<< (raw_ostream &OS,
      const HexagonBlockRanges::InstrIndexMap &M);
raw_ostream &operator<< (raw_ostream &OS,
      const HexagonBlockRanges::PrintRangeMap &P);

} // namespace llvm

#endif