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//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "lldb/lldb-private.h"
#include "lldb/Target/SystemRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/Core/PluginManager.h"

using namespace lldb;
using namespace lldb_private;

SystemRuntime*
SystemRuntime::FindPlugin (Process *process)
{
    SystemRuntimeCreateInstance create_callback = NULL;
    for (uint32_t idx = 0; (create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex(idx)) != NULL; ++idx)
    {
        std::unique_ptr<SystemRuntime> instance_ap(create_callback(process));
        if (instance_ap.get())
            return instance_ap.release();
    }
    return NULL;
}


//----------------------------------------------------------------------
// SystemRuntime constructor
//----------------------------------------------------------------------
SystemRuntime::SystemRuntime(Process *process) :
    m_process (process),
    m_types ()
{
}

//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
SystemRuntime::~SystemRuntime()
{
}

void
SystemRuntime::DidAttach ()
{
}

void
SystemRuntime::DidLaunch()
{
}

void
SystemRuntime::Detach()
{
}

void
SystemRuntime::ModulesDidLoad (ModuleList &module_list)
{
}

const std::vector<ConstString> &
SystemRuntime::GetExtendedBacktraceTypes ()
{
    return m_types;
}

ThreadSP
SystemRuntime::GetExtendedBacktraceThread (ThreadSP thread, ConstString type)
{
    return ThreadSP();
}