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authorKyle Evans <kevans@FreeBSD.org>2021-09-20 05:46:21 +0000
committerDavid E. O'Brien <obrien@FreeBSD.org>2022-02-18 04:09:47 +0000
commitdd9548db7a72644b5ddd822a40162c3b5a1476d1 (patch)
tree1884939d3a93a8e1be75959fc73336373d2b3878
parentd3cbb4745a13d5155597e66281efa05cb6a7c72a (diff)
downloadsrc-dd9548db7a72644b5ddd822a40162c3b5a1476d1.tar.gz
src-dd9548db7a72644b5ddd822a40162c3b5a1476d1.zip
kern: random: collect ~16x less from fast-entropy sources
Previously, we were collecting at a base rate of: 64 bits x 32 pools x 10 Hz = 2.5 kB/s This change drops it to closer to 64-ish bits per pool per second, to work a little better with entropy providers in virtualized environments without compromising the security goals of Fortuna. (cherry picked from commit 5e79bba562bc303eed669dbd0d391b6c6a9c289b) (cherry picked from commit 06248c82158019f30a18494e7ce91ac5f9524452)
-rw-r--r--sys/dev/random/random_harvestq.c27
1 files changed, 24 insertions, 3 deletions
diff --git a/sys/dev/random/random_harvestq.c b/sys/dev/random/random_harvestq.c
index 035b5c028fb6..d98730d0054f 100644
--- a/sys/dev/random/random_harvestq.c
+++ b/sys/dev/random/random_harvestq.c
@@ -64,6 +64,13 @@ __FBSDID("$FreeBSD$");
#include <dev/random/randomdev.h>
#include <dev/random/random_harvestq.h>
+/*
+ * Note that random_sources_feed() will also use this to try and split up
+ * entropy into a subset of pools per iteration with the goal of feeding
+ * HARVESTSIZE into every pool at least once per second.
+ */
+#define RANDOM_KTHREAD_HZ 10
+
static void random_kthread(void);
static void random_sources_feed(void);
@@ -192,7 +199,8 @@ random_kthread(void)
}
}
/* XXX: FIX!! This is a *great* place to pass hardware/live entropy to random(9) */
- tsleep_sbt(&harvest_context.hc_kthread_proc, 0, "-", SBT_1S/10, 0, C_PREL(1));
+ tsleep_sbt(&harvest_context.hc_kthread_proc, 0, "-",
+ SBT_1S/RANDOM_KTHREAD_HZ, 0, C_PREL(1));
}
random_kthread_control = -1;
wakeup(&harvest_context.hc_kthread_proc);
@@ -213,7 +221,7 @@ random_sources_feed(void)
{
uint32_t entropy[HARVESTSIZE];
struct random_sources *rrs;
- u_int i, n, local_read_rate;
+ u_int i, n, local_read_rate, npools;
/*
* Step over all of live entropy sources, and feed their output
@@ -229,8 +237,21 @@ random_sources_feed(void)
local_read_rate = MAX(local_read_rate, 1);
/* But not exceeding RANDOM_KEYSIZE_WORDS */
local_read_rate = MIN(local_read_rate, RANDOM_KEYSIZE_WORDS);
+
+ /*
+ * Evenly-ish distribute pool population across the second based on how
+ * frequently random_kthread iterates.
+ *
+ * For Fortuna, the math currently works out as such:
+ * 64 bits * 4 pools = 256 bits per iteration
+ * 256 bits * 10 Hz = 2560 bits per second, 320 B/s
+ *
+ */
+ npools = howmany(p_random_alg_context->ra_poolcount * local_read_rate,
+ RANDOM_KTHREAD_HZ);
+
LIST_FOREACH(rrs, &source_list, rrs_entries) {
- for (i = 0; i < p_random_alg_context->ra_poolcount*local_read_rate; i++) {
+ for (i = 0; i < npools; i++) {
n = rrs->rrs_source->rs_read(entropy, sizeof(entropy));
KASSERT((n <= sizeof(entropy)), ("%s: rs_read returned too much data (%u > %zu)", __func__, n, sizeof(entropy)));
/* It would appear that in some circumstances (e.g. virtualisation),