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authorDimitry Andric <dim@FreeBSD.org>2015-03-24 21:31:36 +0000
committerDimitry Andric <dim@FreeBSD.org>2015-03-24 21:31:36 +0000
commitfb911942f1434f3d1750f83f25f5e42c80e60638 (patch)
tree1678c4a4f0182e4029a86d135aa4a1b7d09e3c41 /docs/windows_support.rst
downloadsrc-fb911942f1434f3d1750f83f25f5e42c80e60638.tar.gz
src-fb911942f1434f3d1750f83f25f5e42c80e60638.zip
Vendor import of lld trunk r233088:vendor/lld/lld-trunk-r233088
Notes
Notes: svn path=/vendor/lld/dist/; revision=280461 svn path=/vendor/lld/lld-trunk-r233088/; revision=280462; tag=vendor/lld/lld-trunk-r233088
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+.. raw:: html
+
+ <style type="text/css">
+ .none { background-color: #FFCCCC }
+ .partial { background-color: #FFFF99 }
+ .good { background-color: #CCFF99 }
+ </style>
+
+.. role:: none
+.. role:: partial
+.. role:: good
+
+===============
+Windows support
+===============
+
+LLD has some experimental Windows support. When invoked as ``link.exe`` or with
+``-flavor link``, the driver for Windows operating system is used to parse
+command line options, and it drives further linking processes. LLD accepts
+almost all command line options that the linker shipped with Microsoft Visual
+C++ (link.exe) supports.
+
+The current status is that LLD can link itself on Windows x86 using Visual C++
+2012 or 2013 as the compiler.
+
+Development status
+==================
+
+Driver
+ :good:`Mostly done`. Some exotic command line options that are not usually
+ used for application develompent, such as ``/DRIVER``, are not supported.
+ Options for Windows 8 app store are not recognized too
+ (e.g. ``/APPCONTAINER``).
+
+Linking against DLL
+ :good:`Done`. LLD can read import libraries needed to link against DLL. Both
+ export-by-name and export-by-ordinal are supported.
+
+Linking against static library
+ :good:`Done`. The format of static library (.lib) on Windows is actually the
+ same as on Unix (.a). LLD can read it.
+
+Creating DLL
+ :good:`Done`. LLD creates a DLL if ``/DLL`` option is given. Exported
+ functions can be specified either via command line (``/EXPORT``) or via
+ module-definition file (.def). Both export-by-name and export-by-ordinal are
+ supported. LLD uses Microsoft ``lib.exe`` tool to create an import library
+ file.
+
+Windows resource files support
+ :good:`Done`. If an ``.rc`` file is given, LLD converts the file to a COFF
+ file using some external commands and link it. Specifically, ``rc.exe`` is
+ used to compile a resource file (.rc) to a compiled resource (.res)
+ file. ``rescvt.exe`` is then used to convert a compiled resource file to a
+ COFF object file section. Both tools are shipped with MSVC.
+
+Safe Structured Exception Handler (SEH)
+ :good:`Done` for x86. :partial:`Work in progress` for x64.
+
+Module-definition file
+ :partial:`Partially done`. LLD currently recognizes these directives:
+ ``EXPORTS``, ``HEAPSIZE``, ``STACKSIZE``, ``NAME``, and ``VERSION``.
+
+x64 (x86-64)
+ :partial:`Work in progress`. LLD can create PE32+ executable but the generated
+ file does not work unless source object files are very simple because of the
+ lack of SEH handler table.
+
+Debug info
+ :none:`No progress has been made`. Microsoft linker can interpret the CodeGen
+ debug info (old-style debug info) and PDB to emit an .pdb file. LLD doesn't
+ support neither.
+
+
+Building LLD
+============
+
+Using Visual Studio IDE/MSBuild
+-------------------------------
+
+1. Check out LLVM and LLD from the LLVM SVN repository (or Git mirror),
+#. run ``cmake -G "Visual Studio 12" <llvm-source-dir>`` from VS command prompt,
+#. open LLVM.sln with Visual Studio, and
+#. build ``lld`` target in ``lld executables`` folder
+
+Alternatively, you can use msbuild if you don't like to work in an IDE::
+
+ msbuild LLVM.sln /m /target:"lld executables\lld"
+
+MSBuild.exe had been shipped as a component of the .NET framework, but since
+2013 it's part of Visual Studio. You can find it at "C:\\Program Files
+(x86)\\msbuild".
+
+You can build LLD as a 64 bit application. To do that, open VS2013 x64 command
+prompt and run cmake for "Visual Studio 12 Win64" target.
+
+Using Ninja
+-----------
+
+1. Check out LLVM and LLD from the LLVM SVN repository (or Git mirror),
+#. run ``cmake -G ninja <llvm-source-dir>`` from VS command prompt,
+#. run ``ninja lld``
+
+Known issues
+============
+
+Note that LLD is still in early stage in development, so there are still many
+bugs. Here is a list of notable bugs.
+
+* Symbol name resolution from library files sometimes fails. On Windows, the
+ order of library files in command line does not matter, but LLD sometimes
+ fails to simulate the semantics. A workaround for it is to explicitly add
+ library files to command line with ``/DEFAULTLIB``.
+
+* Subsystem inference is not very reliable. Linker is supposed to set
+ ``subsystem`` field in the PE/COFF header according to entry function name,
+ but LLD sometimes ended up with ``unknown`` subsystem type. You need to give
+ ``/SUBSYSTEM`` option if it fails to infer it.