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authorWarner Losh <imp@FreeBSD.org>2002-02-18 05:15:19 +0000
committerWarner Losh <imp@FreeBSD.org>2002-02-18 05:15:19 +0000
commitad64363769ccc68607fb1a7cf4559c3cc6edf59e (patch)
tree275284ba202a3acb4c5d5041be389eba1a666e3b /games/battlestar
parentab3d6ee0980a4fdd7264657107a076f92afb0e56 (diff)
downloadsrc-ad64363769ccc68607fb1a7cf4559c3cc6edf59e.tar.gz
src-ad64363769ccc68607fb1a7cf4559c3cc6edf59e.zip
Remove __P
Remove __STDC__ (which means we now use stdarg rather than vararg) Remove register Remove main prototype
Notes
Notes: svn path=/head/; revision=90828
Diffstat (limited to 'games/battlestar')
-rw-r--r--games/battlestar/com1.c2
-rw-r--r--games/battlestar/com6.c2
-rw-r--r--games/battlestar/externs.h102
-rw-r--r--games/battlestar/fly.c14
-rw-r--r--games/battlestar/init.c6
-rw-r--r--games/battlestar/parse.c6
6 files changed, 66 insertions, 66 deletions
diff --git a/games/battlestar/com1.c b/games/battlestar/com1.c
index 09fddc34ecaf..4e054f261316 100644
--- a/games/battlestar/com1.c
+++ b/games/battlestar/com1.c
@@ -41,7 +41,7 @@ static const char rcsid[] =
#include "externs.h"
-void convert __P((int));
+void convert(int);
int
battlestar_move(thataway, token)
diff --git a/games/battlestar/com6.c b/games/battlestar/com6.c
index 33fd82c52d9c..d01644317ebf 100644
--- a/games/battlestar/com6.c
+++ b/games/battlestar/com6.c
@@ -43,7 +43,7 @@ static const char rcsid[] =
#include "externs.h"
#include "pathnames.h"
-static void post __P((unsigned int ch));
+static void post(unsigned int ch);
int
launch()
diff --git a/games/battlestar/externs.h b/games/battlestar/externs.h
index 6dcc0a1381ed..0755e803069b 100644
--- a/games/battlestar/externs.h
+++ b/games/battlestar/externs.h
@@ -254,58 +254,58 @@ int wordtype[NWORD];
int wordcount, wordnumber;
-int battlestar_move __P((int, int));
-void bury __P((void));
-int card __P((const char *, int));
-void chime __P((void));
-void crash __P((void));
-int cypher __P((void));
-void die __P((int));
-void dig __P((void));
-int draw __P((void));
-void drink __P((void));
-int drive __P((void));
-int drop __P((const char *name));
-int eat __P((void));
-int fight __P((int, int));
-int follow __P((void));
-char *getcom __P((char *, int, const char *, const char *));
-char *getword __P((char *, char *, int));
-int give __P((void));
-void initialize __P((int));
-int jump __P((void));
-void kiss __P((void));
-int land __P((void));
-int launch __P((void));
-void light __P((void));
-void live __P((void));
-void love __P((void));
-void murder __P((void));
-void news __P((void));
-void newway __P((int));
-void open_score_file __P((void));
-void parse __P((void));
-void printobjs __P((void));
-int put __P((void));
-int puton __P((void));
-void ravage __P((void));
-const char *rate __P((void));
-void restore __P((void));
-int ride __P((void));
-void save __P((void));
-int shoot __P((void));
-int take __P((unsigned int from[]));
+int battlestar_move(int, int);
+void bury(void);
+int card(const char *, int);
+void chime(void);
+void crash(void);
+int cypher(void);
+void die(int);
+void dig(void);
+int draw(void);
+void drink(void);
+int drive(void);
+int drop(const char *name);
+int eat(void);
+int fight(int, int);
+int follow(void);
+char *getcom(char *, int, const char *, const char *);
+char *getword(char *, char *, int);
+int give(void);
+void initialize(int);
+int jump(void);
+void kiss(void);
+int land(void);
+int launch(void);
+void light(void);
+void live(void);
+void love(void);
+void murder(void);
+void news(void);
+void newway (int);
+void open_score_file(void);
+void parse(void);
+void printobjs(void);
+int put(void);
+int puton(void);
+void ravage(void);
+const char *rate(void);
+void restore(void);
+int ride(void);
+void save(void);
+int shoot(void);
+int take(unsigned int from[]);
int takeoff(void);
-int throw __P((const char *name));
-const char *truedirec __P((int, unsigned int));
-int ucard __P((const unsigned int *));
-int use __P((void));
-int visual __P((void));
-int wearit __P((void));
-void whichway __P((struct room));
-void wordinit __P((void));
-void writedes __P((void));
-int zzz __P((void));
+int throw(const char *name);
+const char *truedirec(int, unsigned int);
+int ucard(const unsigned int *);
+int use(void);
+int visual(void);
+int wearit(void);
+void whichway(struct room);
+void wordinit(void);
+void writedes(void);
+int zzz(void);
/* state of the game */
extern int gclock;
diff --git a/games/battlestar/fly.c b/games/battlestar/fly.c
index 5018f73d908c..e2048073da3f 100644
--- a/games/battlestar/fly.c
+++ b/games/battlestar/fly.c
@@ -55,13 +55,13 @@ int gclock = 120; /* gtime for all the flights in the game */
char cross = 0;
sig_t oldsig;
-static void blast __P((void));
-static void endfly __P((void));
-static void moveenemy __P((int));
-static void notarget __P((void));
-static void succumb __P((int));
-static void screen __P((void));
-static void target __P((void));
+static void blast(void);
+static void endfly(void);
+static void moveenemy(int);
+static void notarget(void);
+static void succumb(int);
+static void screen(void);
+static void target(void);
void
succumb(sig)
diff --git a/games/battlestar/init.c b/games/battlestar/init.c
index ea7fe3d344df..85ee6f200177 100644
--- a/games/battlestar/init.c
+++ b/games/battlestar/init.c
@@ -44,9 +44,9 @@ static const char rcsid[] =
#include <string.h>
#include "externs.h"
-static int checkout __P((const char *));
-static void getutmp __P((char *));
-static int wizard __P((const char *));
+static int checkout(const char *);
+static void getutmp(char *);
+static int wizard(const char *);
void
initialize(startup)
diff --git a/games/battlestar/parse.c b/games/battlestar/parse.c
index a5846adb137e..e705b637bd74 100644
--- a/games/battlestar/parse.c
+++ b/games/battlestar/parse.c
@@ -41,9 +41,9 @@ static const char rcsid[] =
#include "externs.h"
-static int hash __P((const char *));
-static void install __P((struct wlist *));
-struct wlist *lookup __P((const char *));
+static int hash (const char *);
+static void install(struct wlist *);
+struct wlist *lookup(const char *);
void
wordinit()