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authorDimitry Andric <dim@FreeBSD.org>2018-08-02 17:32:43 +0000
committerDimitry Andric <dim@FreeBSD.org>2018-08-02 17:32:43 +0000
commitb7eb8e35e481a74962664b63dfb09483b200209a (patch)
tree1937fb4a348458ce2d02ade03ac3bb0aa18d2fcd /include/llvm/Support/GenericDomTree.h
parenteb11fae6d08f479c0799db45860a98af528fa6e7 (diff)
downloadsrc-b7eb8e35e481a74962664b63dfb09483b200209a.tar.gz
src-b7eb8e35e481a74962664b63dfb09483b200209a.zip
Vendor import of llvm trunk r338536:vendor/llvm/llvm-trunk-r338536
Notes
Notes: svn path=/vendor/llvm/dist/; revision=337137 svn path=/vendor/llvm/llvm-trunk-r338536/; revision=337138; tag=vendor/llvm/llvm-trunk-r338536
Diffstat (limited to 'include/llvm/Support/GenericDomTree.h')
-rw-r--r--include/llvm/Support/GenericDomTree.h18
1 files changed, 11 insertions, 7 deletions
diff --git a/include/llvm/Support/GenericDomTree.h b/include/llvm/Support/GenericDomTree.h
index 115abc23e2c6..c716e4a4d300 100644
--- a/include/llvm/Support/GenericDomTree.h
+++ b/include/llvm/Support/GenericDomTree.h
@@ -530,11 +530,10 @@ protected:
/// CFG about its children and inverse children. This implies that deletions
/// of CFG edges must not delete the CFG nodes before calling this function.
///
- /// Batch updates should be generally faster when performing longer sequences
- /// of updates than calling insertEdge/deleteEdge manually multiple times, as
- /// it can reorder the updates and remove redundant ones internally.
- /// The batch updater is also able to detect sequences of zero and exactly one
- /// update -- it's optimized to do less work in these cases.
+ /// The applyUpdates function can reorder the updates and remove redundant
+ /// ones internally. The batch updater is also able to detect sequences of
+ /// zero and exactly one update -- it's optimized to do less work in these
+ /// cases.
///
/// Note that for postdominators it automatically takes care of applying
/// updates on reverse edges internally (so there's no need to swap the
@@ -854,10 +853,15 @@ protected:
assert(isReachableFromEntry(B));
assert(isReachableFromEntry(A));
+ const unsigned ALevel = A->getLevel();
const DomTreeNodeBase<NodeT> *IDom;
- while ((IDom = B->getIDom()) != nullptr && IDom != A && IDom != B)
+
+ // Don't walk nodes above A's subtree. When we reach A's level, we must
+ // either find A or be in some other subtree not dominated by A.
+ while ((IDom = B->getIDom()) != nullptr && IDom->getLevel() >= ALevel)
B = IDom; // Walk up the tree
- return IDom != nullptr;
+
+ return B == A;
}
/// Wipe this tree's state without releasing any resources.