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authorNate Lawson <njl@FreeBSD.org>2003-08-07 16:38:31 +0000
committerNate Lawson <njl@FreeBSD.org>2003-08-07 16:38:31 +0000
commit53289f6a611fdc6a66bd5138b1203ab1e2bfd4fc (patch)
tree1b0a84865842ff64834295bdedd4ccf04b6fe302 /sys/contrib/dev/acpica/compiler/asltree.c
parent4bad3a10256ba9ffa6c8ca5ae3cb56e888d11d50 (diff)
downloadsrc-53289f6a611fdc6a66bd5138b1203ab1e2bfd4fc.tar.gz
src-53289f6a611fdc6a66bd5138b1203ab1e2bfd4fc.zip
Import compiler/ files from acpica 0619
Notes
Notes: svn path=/vendor-sys/acpica/dist/; revision=118611
Diffstat (limited to 'sys/contrib/dev/acpica/compiler/asltree.c')
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diff --git a/sys/contrib/dev/acpica/compiler/asltree.c b/sys/contrib/dev/acpica/compiler/asltree.c
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@@ -0,0 +1,1182 @@
+
+/******************************************************************************
+ *
+ * Module Name: asltree - parse tree management
+ * $Revision: 53 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#include "aslcompiler.h"
+#include "aslcompiler.y.h"
+
+#define _COMPONENT ACPI_COMPILER
+ ACPI_MODULE_NAME ("asltree")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrGetNextNode
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: New parse node. Aborts on allocation failure
+ *
+ * DESCRIPTION: Allocate a new parse node for the parse tree. Bypass the local
+ * dynamic memory manager for performance reasons (This has a
+ * major impact on the speed of the compiler.)
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrGetNextNode (void)
+{
+
+ if (Gbl_NodeCacheNext >= Gbl_NodeCacheLast)
+ {
+ Gbl_NodeCacheNext = UtLocalCalloc (sizeof (ACPI_PARSE_OBJECT) * ASL_NODE_CACHE_SIZE);
+ Gbl_NodeCacheLast = Gbl_NodeCacheNext + ASL_NODE_CACHE_SIZE;
+ }
+
+ return (Gbl_NodeCacheNext++);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrAllocateNode
+ *
+ * PARAMETERS: ParseOpcode - Opcode to be assigned to the node
+ *
+ * RETURN: New parse node. Aborts on allocation failure
+ *
+ * DESCRIPTION: Allocate and initialize a new parse node for the parse tree
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrAllocateNode (
+ UINT32 ParseOpcode)
+{
+ ACPI_PARSE_OBJECT *Op;
+
+
+ Op = TrGetNextNode ();
+
+ Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
+ Op->Asl.Filename = Gbl_Files[ASL_FILE_INPUT].Filename;
+ Op->Asl.LineNumber = Gbl_CurrentLineNumber;
+ Op->Asl.LogicalLineNumber = Gbl_LogicalLineNumber;
+ Op->Asl.LogicalByteOffset = Gbl_CurrentLineOffset;
+ Op->Asl.Column = Gbl_CurrentColumn;
+
+ UtSetParseOpName (Op);
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrReleaseNode
+ *
+ * PARAMETERS: Op - Op to be released
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: "release" a node. In truth, nothing is done since the node
+ * is part of a larger buffer
+ *
+ ******************************************************************************/
+
+void
+TrReleaseNode (
+ ACPI_PARSE_OBJECT *Op)
+{
+
+ return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrUpdateNode
+ *
+ * PARAMETERS: ParseOpcode - New opcode to be assigned to the node
+ * Op - An existing parse node
+ *
+ * RETURN: The updated node
+ *
+ * DESCRIPTION: Change the parse opcode assigned to a node. Usually used to
+ * change an opcode to DEFAULT_ARG so that the node is ignored
+ * during the code generation. Also used to set generic integers
+ * to a specific size (8, 16, 32, or 64 bits)
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrUpdateNode (
+ UINT32 ParseOpcode,
+ ACPI_PARSE_OBJECT *Op)
+{
+
+ if (!Op)
+ {
+ return NULL;
+ }
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nUpdateNode: Old - %s, New - %s\n\n",
+ UtGetOpName (Op->Asl.ParseOpcode),
+ UtGetOpName (ParseOpcode));
+
+ /* Assign new opcode and name */
+
+ if (Op->Asl.ParseOpcode == PARSEOP_ONES)
+ {
+ switch (ParseOpcode)
+ {
+ case PARSEOP_BYTECONST:
+ Op->Asl.Value.Integer = 0xFF;
+ break;
+
+ case PARSEOP_WORDCONST:
+ Op->Asl.Value.Integer = 0xFFFF;
+ break;
+
+ case PARSEOP_DWORDCONST:
+ Op->Asl.Value.Integer = 0xFFFFFFFF;
+ break;
+
+ default:
+ /* Don't care about others, don't need to check QWORD */
+ break;
+ }
+ }
+
+ Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
+ UtSetParseOpName (Op);
+
+ /*
+ * For the BYTE, WORD, and DWORD constants, make sure that the integer
+ * that was passed in will actually fit into the data type
+ */
+ switch (ParseOpcode)
+ {
+ case PARSEOP_BYTECONST:
+ Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT8_MAX);
+ break;
+
+ case PARSEOP_WORDCONST:
+ Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT16_MAX);
+ break;
+
+ case PARSEOP_DWORDCONST:
+ Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT32_MAX);
+ break;
+
+ default:
+ /* Don't care about others, don't need to check QWORD */
+ break;
+ }
+
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrGetNodeFlagName
+ *
+ * PARAMETERS: Flags - Flags word to be decoded
+ *
+ * RETURN: Name string
+ *
+ * DESCRIPTION: Decode a flags word
+ *
+ ******************************************************************************/
+
+char *
+TrGetNodeFlagName (
+ UINT32 Flags)
+{
+
+ switch (Flags)
+ {
+ case NODE_VISITED:
+ return ("NODE_VISITED");
+
+ case NODE_AML_PACKAGE:
+ return ("NODE_AML_PACKAGE");
+
+ case NODE_IS_TARGET:
+ return ("NODE_IS_TARGET");
+
+ case NODE_IS_RESOURCE_DESC:
+ return ("NODE_IS_RESOURCE_DESC");
+
+ case NODE_IS_RESOURCE_FIELD:
+ return ("NODE_IS_RESOURCE_FIELD");
+
+ case NODE_HAS_NO_EXIT:
+ return ("NODE_HAS_NO_EXIT");
+
+ case NODE_IF_HAS_NO_EXIT:
+ return ("NODE_IF_HAS_NO_EXIT");
+
+ case NODE_NAME_INTERNALIZED:
+ return ("NODE_NAME_INTERNALIZED");
+
+ case NODE_METHOD_NO_RETVAL:
+ return ("NODE_METHOD_NO_RETVAL");
+
+ case NODE_METHOD_SOME_NO_RETVAL:
+ return ("NODE_METHOD_SOME_NO_RETVAL");
+
+ case NODE_RESULT_NOT_USED:
+ return ("NODE_RESULT_NOT_USED");
+
+ case NODE_METHOD_TYPED:
+ return ("NODE_METHOD_TYPED");
+
+ case NODE_IS_BIT_OFFSET:
+ return ("NODE_IS_BIT_OFFSET");
+
+ case NODE_COMPILE_TIME_CONST:
+ return ("NODE_COMPILE_TIME_CONST");
+
+ case NODE_IS_TERM_ARG:
+ return ("NODE_IS_TERM_ARG");
+
+ case NODE_WAS_ONES_OP:
+ return ("NODE_WAS_ONES_OP");
+
+ case NODE_IS_NAME_DECLARATION:
+ return ("NODE_IS_NAME_DECLARATION");
+
+ default:
+ return ("Multiple Flags (or unknown flag) set");
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrSetNodeFlags
+ *
+ * PARAMETERS: Op - An existing parse node
+ * Flags - New flags word
+ *
+ * RETURN: The updated node
+ *
+ * DESCRIPTION: Set bits in the node flags word. Will not clear bits, only set
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrSetNodeFlags (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Flags)
+{
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nSetNodeFlags: Op %p, %8.8X %s\n\n", Op, Flags, TrGetNodeFlagName (Flags));
+
+ if (!Op)
+ {
+ return NULL;
+ }
+
+ Op->Asl.CompileFlags |= Flags;
+
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrSetEndLineNumber
+ *
+ * PARAMETERS: Op - An existing parse node
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Set the ending line numbers (file line and logical line) of a
+ * parse node to the current line numbers.
+ *
+ ******************************************************************************/
+
+void
+TrSetEndLineNumber (
+ ACPI_PARSE_OBJECT *Op)
+{
+
+ /* If the end line # is already set, just return */
+
+ if (Op->Asl.EndLine)
+ {
+ return;
+ }
+
+ Op->Asl.EndLine = Gbl_CurrentLineNumber;
+ Op->Asl.EndLogicalLine = Gbl_LogicalLineNumber;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrCreateLeafNode
+ *
+ * PARAMETERS: ParseOpcode - New opcode to be assigned to the node
+ *
+ * RETURN: Pointer to the new node. Aborts on allocation failure
+ *
+ * DESCRIPTION: Create a simple leaf node (no children or peers, and no value
+ * assigned to the node)
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrCreateLeafNode (
+ UINT32 ParseOpcode)
+{
+ ACPI_PARSE_OBJECT *Op;
+
+
+ Op = TrAllocateNode (ParseOpcode);
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nCreateLeafNode Line %d NewNode %p Op %s\n\n",
+ Op->Asl.LineNumber, Op, UtGetOpName(ParseOpcode));
+
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrCreateValuedLeafNode
+ *
+ * PARAMETERS: ParseOpcode - New opcode to be assigned to the node
+ * Value - Value to be assigned to the node
+ *
+ * RETURN: Pointer to the new node. Aborts on allocation failure
+ *
+ * DESCRIPTION: Create a leaf node (no children or peers) with a value
+ * assigned to it
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrCreateValuedLeafNode (
+ UINT32 ParseOpcode,
+ ACPI_INTEGER Value)
+{
+ ACPI_PARSE_OBJECT *Op;
+
+
+ Op = TrAllocateNode (ParseOpcode);
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nCreateValuedLeafNode Line %d NewNode %p Op %s Value %8.8X%8.8X ",
+ Op->Asl.LineNumber, Op, UtGetOpName(ParseOpcode),
+ ACPI_HIDWORD (Value), ACPI_LODWORD (Value));
+ Op->Asl.Value.Integer = Value;
+
+ switch (ParseOpcode)
+ {
+ case PARSEOP_STRING_LITERAL:
+ DbgPrint (ASL_PARSE_OUTPUT, "STRING->%s", Value);
+ break;
+
+ case PARSEOP_NAMESEG:
+ DbgPrint (ASL_PARSE_OUTPUT, "NAMESEG->%s", Value);
+ break;
+
+ case PARSEOP_NAMESTRING:
+ DbgPrint (ASL_PARSE_OUTPUT, "NAMESTRING->%s", Value);
+ break;
+
+ case PARSEOP_EISAID:
+ DbgPrint (ASL_PARSE_OUTPUT, "EISAID->%s", Value);
+ break;
+
+ case PARSEOP_METHOD:
+ DbgPrint (ASL_PARSE_OUTPUT, "METHOD");
+ break;
+
+ case PARSEOP_INTEGER:
+ DbgPrint (ASL_PARSE_OUTPUT, "INTEGER");
+ break;
+
+ default:
+ break;
+ }
+
+ DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrCreateNode
+ *
+ * PARAMETERS: ParseOpcode - Opcode to be assigned to the node
+ * NumChildren - Number of children to follow
+ * ... - A list of child nodes to link to the new
+ * node. NumChildren long.
+ *
+ * RETURN: Pointer to the new node. Aborts on allocation failure
+ *
+ * DESCRIPTION: Create a new parse node and link together a list of child
+ * nodes underneath the new node.
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrCreateNode (
+ UINT32 ParseOpcode,
+ UINT32 NumChildren,
+ ...)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_PARSE_OBJECT *Child;
+ ACPI_PARSE_OBJECT *PrevChild;
+ va_list ap;
+ UINT32 i;
+ BOOLEAN FirstChild;
+
+
+ va_start (ap, NumChildren);
+
+ /* Allocate one new node */
+
+ Op = TrAllocateNode (ParseOpcode);
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nCreateNode Line %d NewParent %p Child %d Op %s ",
+ Op->Asl.LineNumber, Op, NumChildren, UtGetOpName(ParseOpcode));
+
+ /* Some extra debug output based on the parse opcode */
+
+ switch (ParseOpcode)
+ {
+ case PARSEOP_DEFINITIONBLOCK:
+ RootNode = Op;
+ DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
+ break;
+
+ case PARSEOP_OPERATIONREGION:
+ DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
+ break;
+
+ case PARSEOP_OR:
+ DbgPrint (ASL_PARSE_OUTPUT, "OR->");
+ break;
+
+ default:
+ /* Nothing to do for other opcodes */
+ break;
+ }
+
+ /* Link the new node to its children */
+
+ PrevChild = NULL;
+ FirstChild = TRUE;
+ for (i = 0; i < NumChildren; i++)
+ {
+ /* Get the next child */
+
+ Child = va_arg (ap, ACPI_PARSE_OBJECT *);
+ DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
+
+ /*
+ * If child is NULL, this means that an optional argument
+ * was omitted. We must create a placeholder with a special
+ * opcode (DEFAULT_ARG) so that the code generator will know
+ * that it must emit the correct default for this argument
+ */
+ if (!Child)
+ {
+ Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
+ }
+
+ /* Link first child to parent */
+
+ if (FirstChild)
+ {
+ FirstChild = FALSE;
+ Op->Asl.Child = Child;
+ }
+
+ /* Point all children to parent */
+
+ Child->Asl.Parent = Op;
+
+ /* Link children in a peer list */
+
+ if (PrevChild)
+ {
+ PrevChild->Asl.Next = Child;
+ };
+
+ /*
+ * This child might be a list, point all nodes in the list
+ * to the same parent
+ */
+ while (Child->Asl.Next)
+ {
+ Child = Child->Asl.Next;
+ Child->Asl.Parent = Op;
+ }
+
+ PrevChild = Child;
+ }
+ va_end(ap);
+
+ DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrLinkChildren
+ *
+ * PARAMETERS: Op - An existing parse node
+ * NumChildren - Number of children to follow
+ * ... - A list of child nodes to link to the new
+ * node. NumChildren long.
+ *
+ * RETURN: The updated (linked) node
+ *
+ * DESCRIPTION: Link a group of nodes to an existing parse node
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrLinkChildren (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 NumChildren,
+ ...)
+{
+ ACPI_PARSE_OBJECT *Child;
+ ACPI_PARSE_OBJECT *PrevChild;
+ va_list ap;
+ UINT32 i;
+ BOOLEAN FirstChild;
+
+
+ va_start (ap, NumChildren);
+
+
+ TrSetEndLineNumber (Op);
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nLinkChildren Line [%d to %d] NewParent %p Child %d Op %s ",
+ Op->Asl.LineNumber, Op->Asl.EndLine,
+ Op, NumChildren, UtGetOpName(Op->Asl.ParseOpcode));
+
+ switch (Op->Asl.ParseOpcode)
+ {
+ case PARSEOP_DEFINITIONBLOCK:
+ RootNode = Op;
+ DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
+ break;
+
+ case PARSEOP_OPERATIONREGION:
+ DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
+ break;
+
+ case PARSEOP_OR:
+ DbgPrint (ASL_PARSE_OUTPUT, "OR->");
+ break;
+
+ default:
+ /* Nothing to do for other opcodes */
+ break;
+ }
+
+ /* Link the new node to it's children */
+
+ PrevChild = NULL;
+ FirstChild = TRUE;
+ for (i = 0; i < NumChildren; i++)
+ {
+ Child = va_arg (ap, ACPI_PARSE_OBJECT *);
+
+ if ((Child == PrevChild) && (Child != NULL))
+ {
+ AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Child, "Child node list invalid");
+ return Op;
+ }
+
+ DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
+
+ /*
+ * If child is NULL, this means that an optional argument
+ * was omitted. We must create a placeholder with a special
+ * opcode (DEFAULT_ARG) so that the code generator will know
+ * that it must emit the correct default for this argument
+ */
+ if (!Child)
+ {
+ Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
+ }
+
+ /* Link first child to parent */
+
+ if (FirstChild)
+ {
+ FirstChild = FALSE;
+ Op->Asl.Child = Child;
+ }
+
+ /* Point all children to parent */
+
+ Child->Asl.Parent = Op;
+
+ /* Link children in a peer list */
+
+ if (PrevChild)
+ {
+ PrevChild->Asl.Next = Child;
+ };
+
+ /*
+ * This child might be a list, point all nodes in the list
+ * to the same parent
+ */
+ while (Child->Asl.Next)
+ {
+ Child = Child->Asl.Next;
+ Child->Asl.Parent = Op;
+ }
+ PrevChild = Child;
+ }
+ va_end(ap);
+
+ DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
+ return Op;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrLinkPeerNode
+ *
+ * PARAMETERS: Op1 - First peer
+ * Op2 - Second peer
+ *
+ * RETURN: Op1 or the non-null node.
+ *
+ * DESCRIPTION: Link two nodes as peers. Handles cases where one peer is null.
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrLinkPeerNode (
+ ACPI_PARSE_OBJECT *Op1,
+ ACPI_PARSE_OBJECT *Op2)
+{
+ ACPI_PARSE_OBJECT *Next;
+
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nLinkPeerNode: 1=%p (%s), 2=%p (%s)\n\n",
+ Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode) : NULL,
+ Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode) : NULL);
+
+
+ if ((!Op1) && (!Op2))
+ {
+ DbgPrint (ASL_PARSE_OUTPUT, "\nTwo Null nodes!\n");
+ return Op1;
+ }
+
+ /* If one of the nodes is null, just return the non-null node */
+
+ if (!Op2)
+ {
+ return Op1;
+ }
+
+ if (!Op1)
+ {
+ return Op2;
+ }
+
+ if (Op1 == Op2)
+ {
+ DbgPrint (ASL_DEBUG_OUTPUT,
+ "\n\n************* Internal error, linking node to itself %p\n\n\n", Op1);
+ AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op1, "Linking node to itself");
+ return Op1;
+ }
+
+ Op1->Asl.Parent = Op2->Asl.Parent;
+
+ /*
+ * Op 1 may already have a peer list (such as an IF/ELSE pair),
+ * so we must walk to the end of the list and attach the new
+ * peer at the end
+ */
+ Next = Op1;
+ while (Next->Asl.Next)
+ {
+ Next = Next->Asl.Next;
+ }
+
+ Next->Asl.Next = Op2;
+ return Op1;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrLinkPeerNodes
+ *
+ * PARAMETERS: NumPeers - The number of nodes in the list to follow
+ * ... - A list of nodes to link together as peers
+ *
+ * RETURN: The first node in the list (head of the peer list)
+ *
+ * DESCRIPTION: Link together an arbitrary number of peer nodes.
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrLinkPeerNodes (
+ UINT32 NumPeers,
+ ...)
+{
+ ACPI_PARSE_OBJECT *This;
+ ACPI_PARSE_OBJECT *Next;
+ va_list ap;
+ UINT32 i;
+ ACPI_PARSE_OBJECT *Start;
+
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nLinkPeerNodes: (%d) ", NumPeers);
+
+ va_start (ap, NumPeers);
+ This = va_arg (ap, ACPI_PARSE_OBJECT *);
+ Start = This;
+
+ /*
+ * Link all peers
+ */
+ for (i = 0; i < (NumPeers -1); i++)
+ {
+ DbgPrint (ASL_PARSE_OUTPUT, "%d=%p ", (i+1), This);
+
+ while (This->Asl.Next)
+ {
+ This = This->Asl.Next;
+ }
+
+ /* Get another peer node */
+
+ Next = va_arg (ap, ACPI_PARSE_OBJECT *);
+ if (!Next)
+ {
+ Next = TrAllocateNode (PARSEOP_DEFAULT_ARG);
+ }
+
+ /* link new node to the current node */
+
+ This->Asl.Next = Next;
+ This = Next;
+ }
+
+ DbgPrint (ASL_PARSE_OUTPUT,"\n\n");
+ return (Start);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrLinkChildNode
+ *
+ * PARAMETERS: Op1 - Parent node
+ * Op2 - Op to become a child
+ *
+ * RETURN: The parent node
+ *
+ * DESCRIPTION: Link two nodes together as a parent and child
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+TrLinkChildNode (
+ ACPI_PARSE_OBJECT *Op1,
+ ACPI_PARSE_OBJECT *Op2)
+{
+ ACPI_PARSE_OBJECT *Next;
+
+
+ DbgPrint (ASL_PARSE_OUTPUT,
+ "\nLinkChildNode: Parent=%p (%s), Child=%p (%s)\n\n",
+ Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode): NULL,
+ Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode): NULL);
+
+ if (!Op1 || !Op2)
+ {
+ return Op1;
+ }
+
+ Op1->Asl.Child = Op2;
+
+ /* Set the child and all peers of the child to point to the parent */
+
+ Next = Op2;
+ while (Next)
+ {
+ Next->Asl.Parent = Op1;
+ Next = Next->Asl.Next;
+ }
+
+ return Op1;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: TrWalkParseTree
+ *
+ * PARAMETERS: Visitation - Type of walk
+ * DescendingCallback - Called during tree descent
+ * AscendingCallback - Called during tree ascent
+ * Context - To be passed to the callbacks
+ *
+ * RETURN: Status from callback(s)
+ *
+ * DESCRIPTION: Walk the entire parse tree.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+TrWalkParseTree (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Visitation,
+ ASL_WALK_CALLBACK DescendingCallback,
+ ASL_WALK_CALLBACK AscendingCallback,
+ void *Context)
+{
+ UINT32 Level;
+ BOOLEAN NodePreviouslyVisited;
+ ACPI_PARSE_OBJECT *StartOp = Op;
+ ACPI_STATUS Status;
+
+
+ if (!RootNode)
+ {
+ return (AE_OK);
+ }
+
+ Level = 0;
+ NodePreviouslyVisited = FALSE;
+
+ switch (Visitation)
+ {
+ case ASL_WALK_VISIT_DOWNWARD:
+
+ while (Op)
+ {
+ if (!NodePreviouslyVisited)
+ {
+ /*
+ * Let the callback process the node.
+ */
+ Status = DescendingCallback (Op, Level, Context);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Visit children first, once */
+
+ if (Op->Asl.Child)
+ {
+ Level++;
+ Op = Op->Asl.Child;
+ continue;
+ }
+ }
+ else if (Status != AE_CTRL_DEPTH)
+ {
+ /* Exit immediately on any error */
+
+ return (Status);
+ }
+ }
+
+ /* Terminate walk at start op */
+
+ if (Op == StartOp)
+ {
+ break;
+ }
+
+ /* No more children, visit peers */
+
+ if (Op->Asl.Next)
+ {
+ Op = Op->Asl.Next;
+ NodePreviouslyVisited = FALSE;
+ }
+ else
+ {
+ /* No children or peers, re-visit parent */
+
+ if (Level != 0 )
+ {
+ Level--;
+ }
+ Op = Op->Asl.Parent;
+ NodePreviouslyVisited = TRUE;
+ }
+ }
+ break;
+
+
+ case ASL_WALK_VISIT_UPWARD:
+
+ while (Op)
+ {
+ /* Visit leaf node (no children) or parent node on return trip */
+
+ if ((!Op->Asl.Child) ||
+ (NodePreviouslyVisited))
+ {
+ /*
+ * Let the callback process the node.
+ *
+ */
+ Status = AscendingCallback (Op, Level, Context);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ else
+ {
+ /* Visit children first, once */
+
+ Level++;
+ Op = Op->Asl.Child;
+ continue;
+ }
+
+ /* Terminate walk at start op */
+
+ if (Op == StartOp)
+ {
+ break;
+ }
+
+ /* No more children, visit peers */
+
+ if (Op->Asl.Next)
+ {
+ Op = Op->Asl.Next;
+ NodePreviouslyVisited = FALSE;
+ }
+ else
+ {
+ /* No children or peers, re-visit parent */
+
+ if (Level != 0 )
+ {
+ Level--;
+ }
+ Op = Op->Asl.Parent;
+ NodePreviouslyVisited = TRUE;
+ }
+ }
+ break;
+
+
+ case ASL_WALK_VISIT_TWICE:
+
+ while (Op)
+ {
+ if (NodePreviouslyVisited)
+ {
+ Status = AscendingCallback (Op, Level, Context);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ else
+ {
+ /*
+ * Let the callback process the node.
+ */
+ Status = DescendingCallback (Op, Level, Context);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Visit children first, once */
+
+ if (Op->Asl.Child)
+ {
+ Level++;
+ Op = Op->Asl.Child;
+ continue;
+ }
+ }
+ else if (Status != AE_CTRL_DEPTH)
+ {
+ /* Exit immediately on any error */
+
+ return (Status);
+ }
+ }
+
+ /* Terminate walk at start op */
+
+ if (Op == StartOp)
+ {
+ break;
+ }
+
+ /* No more children, visit peers */
+
+ if (Op->Asl.Next)
+ {
+ Op = Op->Asl.Next;
+ NodePreviouslyVisited = FALSE;
+ }
+ else
+ {
+ /* No children or peers, re-visit parent */
+
+ if (Level != 0 )
+ {
+ Level--;
+ }
+ Op = Op->Asl.Parent;
+ NodePreviouslyVisited = TRUE;
+ }
+ }
+ break;
+
+ default:
+ /* No other types supported */
+ break;
+ }
+
+ /* If we get here, the walk completed with no errors */
+
+ return (AE_OK);
+}
+
+