diff options
author | Randall Stewart <rrs@FreeBSD.org> | 2020-02-12 12:40:06 +0000 |
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committer | Randall Stewart <rrs@FreeBSD.org> | 2020-02-12 12:40:06 +0000 |
commit | 3fba40d9f2b3551ec627891640dd63829dc13fba (patch) | |
tree | 057ed6d4ab3fdc5722636577f4a3d223a2ed402c /sys/netinet/tcp_stacks/sack_filter.c | |
parent | d2517ab04bec438b901e41bc4b275052be3eccad (diff) | |
download | src-3fba40d9f2b3551ec627891640dd63829dc13fba.tar.gz src-3fba40d9f2b3551ec627891640dd63829dc13fba.zip |
Remove all trailing white space from the BBR/Rack fold. Bits
left around by emacs (thanks emacs).
Notes
Notes:
svn path=/head/; revision=357815
Diffstat (limited to 'sys/netinet/tcp_stacks/sack_filter.c')
-rw-r--r-- | sys/netinet/tcp_stacks/sack_filter.c | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/sys/netinet/tcp_stacks/sack_filter.c b/sys/netinet/tcp_stacks/sack_filter.c index 978f6670c50a..96728f360463 100644 --- a/sys/netinet/tcp_stacks/sack_filter.c +++ b/sys/netinet/tcp_stacks/sack_filter.c @@ -61,7 +61,7 @@ __FBSDID("$FreeBSD$"); * cum-ack A * sack D - E * sack B - C - * + * * The previous sack information (B-C) is repeated * in SACK 2. If the receiver gets SACK 1 and then * SACK 2 then any work associated with B-C as already @@ -69,8 +69,8 @@ __FBSDID("$FreeBSD$"); * (as in bbr or rack) cases where we walk a linked list. * * Now the utility trys to keep everything in a single - * cache line. This means that its not perfect and - * it could be that so big of sack's come that a + * cache line. This means that its not perfect and + * it could be that so big of sack's come that a * "remembered" processed sack falls off the list and * so gets re-processed. Thats ok, it just means we * did some extra work. We could of course take more @@ -135,7 +135,7 @@ sack_filter_prune(struct sack_filter *sf, tcp_seq th_ack) sf->sf_ack = th_ack; } -/* +/* * Return true if you find that * the sackblock b is on the score * board. Update it along the way @@ -179,7 +179,7 @@ is_sack_on_board(struct sack_filter *sf, struct sackblk *b) if(SEQ_LT(sf->sf_blks[i].end, b->start)) { /** * Not near each other: - * + * * board |---| * sack |---| */ @@ -189,21 +189,21 @@ is_sack_on_board(struct sack_filter *sf, struct sackblk *b) if (SEQ_GT(sf->sf_blks[i].start, b->end)) { /** * Not near each other: - * + * * board |---| * sack |---| */ goto nxt_blk; } if (SEQ_LEQ(sf->sf_blks[i].start, b->start)) { - /** + /** * The board block partial meets: * * board |--------| - * sack |----------| + * sack |----------| * <or> * board |--------| - * sack |--------------| + * sack |--------------| * * up with this one (we have part of it). * 1) Update the board block to the new end @@ -215,14 +215,14 @@ is_sack_on_board(struct sack_filter *sf, struct sackblk *b) goto nxt_blk; } if (SEQ_GEQ(sf->sf_blks[i].end, b->end)) { - /** + /** * The board block partial meets: * * board |--------| - * sack |----------| + * sack |----------| * <or> * board |----| - * sack |----------| + * sack |----------| * 1) Update the board block to the new start * and * 2) Update the start of this block to my end. @@ -231,7 +231,7 @@ is_sack_on_board(struct sack_filter *sf, struct sackblk *b) sf->sf_blks[i].start = b->start; goto nxt_blk; } - } + } nxt_blk: i++; i %= SACK_FILTER_BLOCKS; @@ -248,7 +248,7 @@ sack_filter_old(struct sack_filter *sf, struct sackblk *in, int numblks) { int32_t num, i; struct sackblk blkboard[TCP_MAX_SACK]; - /* + /* * An old sack has arrived. It may contain data * we do not have. We might not have it since * we could have had a lost ack <or> we might have the @@ -263,8 +263,8 @@ sack_filter_old(struct sack_filter *sf, struct sackblk *in, int numblks) #endif continue; } - /* Did not find it (or found only - * a piece of it). Copy it to + /* Did not find it (or found only + * a piece of it). Copy it to * our outgoing board. */ memcpy(&blkboard[num], &in[i], sizeof(struct sackblk)); @@ -279,8 +279,8 @@ sack_filter_old(struct sack_filter *sf, struct sackblk *in, int numblks) return (num); } -/* - * Given idx its used but there is space available +/* + * Given idx its used but there is space available * move the entry to the next free slot */ static void @@ -291,7 +291,7 @@ sack_move_to_empty(struct sack_filter *sf, uint32_t idx) i = (idx + 1) % SACK_FILTER_BLOCKS; for (cnt=0; cnt <(SACK_FILTER_BLOCKS-1); cnt++) { if (sack_blk_used(sf, i) == 0) { - memcpy(&sf->sf_blks[i], &sf->sf_blks[idx], sizeof(struct sackblk)); + memcpy(&sf->sf_blks[i], &sf->sf_blks[idx], sizeof(struct sackblk)); sf->sf_bits = sack_blk_clr(sf, idx); sf->sf_bits = sack_blk_set(sf, i); return; @@ -306,9 +306,9 @@ sack_filter_new(struct sack_filter *sf, struct sackblk *in, int numblks, tcp_seq { struct sackblk blkboard[TCP_MAX_SACK]; int32_t num, i; - /* - * First lets trim the old and possibly - * throw any away we have. + /* + * First lets trim the old and possibly + * throw any away we have. */ for(i=0, num=0; i<numblks; i++) { if (is_sack_on_board(sf, &in[i])) @@ -319,7 +319,7 @@ sack_filter_new(struct sack_filter *sf, struct sackblk *in, int numblks, tcp_seq if (num == 0) return(num); - /* Now what we are left with is either + /* Now what we are left with is either * completely merged on to the board * from the above steps, or is new * and need to be added to the board @@ -328,7 +328,7 @@ sack_filter_new(struct sack_filter *sf, struct sackblk *in, int numblks, tcp_seq * First copy it out, we want to return that * to our caller for processing. */ - memcpy(in, blkboard, (num * sizeof(struct sackblk))); + memcpy(in, blkboard, (num * sizeof(struct sackblk))); numblks = num; /* Now go through and add to our board as needed */ for(i=(num-1); i>=0; i--) { @@ -370,7 +370,7 @@ static int32_t sack_blocks_overlap_or_meet(struct sack_filter *sf, struct sackblk *sb, uint32_t skip) { int32_t i; - + for(i=0; i<SACK_FILTER_BLOCKS; i++) { if (sack_blk_used(sf, i) == 0) continue; @@ -379,14 +379,14 @@ sack_blocks_overlap_or_meet(struct sack_filter *sf, struct sackblk *sb, uint32_t if (SEQ_GEQ(sf->sf_blks[i].end, sb->start) && SEQ_LEQ(sf->sf_blks[i].end, sb->end) && SEQ_LEQ(sf->sf_blks[i].start, sb->start)) { - /** + /** * The two board blocks meet: * * board1 |--------| - * board2 |----------| + * board2 |----------| * <or> * board1 |--------| - * board2 |--------------| + * board2 |--------------| * <or> * board1 |--------| * board2 |--------| @@ -396,14 +396,14 @@ sack_blocks_overlap_or_meet(struct sack_filter *sf, struct sackblk *sb, uint32_t if (SEQ_LEQ(sf->sf_blks[i].start, sb->end) && SEQ_GEQ(sf->sf_blks[i].start, sb->start) && SEQ_GEQ(sf->sf_blks[i].end, sb->end)) { - /** + /** * The board block partial meets: * * board |--------| - * sack |----------| + * sack |----------| * <or> * board |----| - * sack |----------| + * sack |----------| * 1) Update the board block to the new start * and * 2) Update the start of this block to my end. @@ -442,7 +442,7 @@ sack_board_collapse(struct sack_filter *sf) if (sack_blk_used(sf, i) == 0) continue; /* - * Look at all other blocks but this guy + * Look at all other blocks but this guy * to see if they overlap. If so we collapse * the two blocks together. */ @@ -451,7 +451,7 @@ sack_board_collapse(struct sack_filter *sf) /* No overlap */ continue; } - /* + /* * Ok j and i overlap with each other, collapse the * one out furthest away from the current position. */ @@ -500,11 +500,11 @@ sack_filter_blks(struct sack_filter *sf, struct sackblk *in, int numblks, tcp_seq th_ack) { int32_t i, ret; - + if (numblks > TCP_MAX_SACK) { #ifdef _KERNEL panic("sf:%p sb:%p Impossible number of sack blocks %d > 4\n", - sf, in, + sf, in, numblks); #endif return(numblks); @@ -513,13 +513,13 @@ sack_filter_blks(struct sack_filter *sf, struct sackblk *in, int numblks, if ((sf->sf_used > 1) && (no_collapse == 0)) sack_board_collapse(sf); -#else - if (sf->sf_used > 1) +#else + if (sf->sf_used > 1) sack_board_collapse(sf); #endif if ((sf->sf_used == 0) && numblks) { - /* - * We are brand new add the blocks in + /* + * We are brand new add the blocks in * reverse order. Note we can see more * than one in new, since ack's could be lost. */ @@ -560,15 +560,15 @@ sack_filter_blks(struct sack_filter *sf, struct sackblk *in, int numblks, void sack_filter_reject(struct sack_filter *sf, struct sackblk *in) { - /* + /* * Given a specified block (that had made * it past the sack filter). Reject that * block triming it off any sack-filter block * that has it. Usually because the block was * too small and did not cover a whole send. * - * This function will only "undo" sack-blocks - * that are fresh and touch the edges of + * This function will only "undo" sack-blocks + * that are fresh and touch the edges of * blocks in our filter. */ int i; @@ -576,9 +576,9 @@ sack_filter_reject(struct sack_filter *sf, struct sackblk *in) for(i=0; i<SACK_FILTER_BLOCKS; i++) { if (sack_blk_used(sf, i) == 0) continue; - /* + /* * Now given the sack-filter block does it touch - * with one of the ends + * with one of the ends */ if (sf->sf_blks[i].end == in->end) { /* The end moves back to start */ |