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authorEd Schouten <ed@FreeBSD.org>2011-04-30 10:55:14 +0000
committerEd Schouten <ed@FreeBSD.org>2011-04-30 10:55:14 +0000
commit0294a182a1629b1d854b84906e73487d6cb75fba (patch)
treee563e21bcc0164ba11452983316bda26eebb1d3c /test/blue.c
parent22b11c4db16996bf8d4878fab98762c348676df3 (diff)
downloadsrc-0294a182a1629b1d854b84906e73487d6cb75fba.tar.gz
src-0294a182a1629b1d854b84906e73487d6cb75fba.zip
Import a stock copy of ncurses 5.8 into the vendor space.vendor/ncurses/5.8-20110226
It seems both local changes we made to 5.7 have already been fixed upstream properly, so there is no need to preserve the changes. Also, with SVN we import full source trees. Unlike CVS, where we removed unneeded cruft.
Notes
Notes: svn path=/vendor/ncurses/dist/; revision=221243 svn path=/vendor/ncurses/5.8-20110226/; revision=221244; tag=vendor/ncurses/5.8-20110226
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+/****************************************************************************
+ * Copyright (c) 1998-2008,2009 Free Software Foundation, Inc. *
+ * *
+ * Permission is hereby granted, free of charge, to any person obtaining a *
+ * copy of this software and associated documentation files (the *
+ * "Software"), to deal in the Software without restriction, including *
+ * without limitation the rights to use, copy, modify, merge, publish, *
+ * distribute, distribute with modifications, sublicense, and/or sell *
+ * copies of the Software, and to permit persons to whom the Software is *
+ * furnished to do so, subject to the following conditions: *
+ * *
+ * The above copyright notice and this permission notice shall be included *
+ * in all copies or substantial portions of the Software. *
+ * *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
+ * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
+ * THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
+ * *
+ * Except as contained in this notice, the name(s) of the above copyright *
+ * holders shall not be used in advertising or otherwise to promote the *
+ * sale, use or other dealings in this Software without prior written *
+ * authorization. *
+ ****************************************************************************/
+/*****************************************************************************
+ * *
+ * B l u e M o o n *
+ * ================= *
+ * V2.2 *
+ * A patience game by T.A.Lister *
+ * Integral screen support by Eric S. Raymond *
+ * *
+ *****************************************************************************/
+
+/*
+ * Compile this with the command `cc -O blue.c -lcurses -o blue'. For best
+ * results, use the ncurses(3) library. On non-Intel machines, SVr4 curses is
+ * just as good.
+ *
+ * $Id: blue.c,v 1.33 2009/10/24 21:03:35 tom Exp $
+ */
+
+#include <test.priv.h>
+
+#include <time.h>
+
+#define NOCARD (-1)
+
+#define ACE 0
+#define KING 12
+#define SUIT_LENGTH 13
+
+#define HEARTS 0
+#define SPADES 1
+#define DIAMONDS 2
+#define CLUBS 3
+#define NSUITS 4
+
+#define GRID_WIDTH 14 /* 13+1 */
+#define GRID_LENGTH 56 /* 4*(13+1) */
+#define PACK_SIZE 52
+
+#define BASEROW 1
+#define PROMPTROW 11
+
+#define RED_ON_WHITE 1
+#define BLACK_ON_WHITE 2
+#define BLUE_ON_WHITE 3
+
+static RETSIGTYPE die(int onsig) GCC_NORETURN;
+
+static int deck_size = PACK_SIZE; /* initial deck */
+static int deck[PACK_SIZE];
+
+static int grid[GRID_LENGTH]; /* card layout grid */
+static int freeptr[4]; /* free card space pointers */
+
+static int deal_number = 0;
+
+static chtype ranks[SUIT_LENGTH][2] =
+{
+ {' ', 'A'},
+ {' ', '2'},
+ {' ', '3'},
+ {' ', '4'},
+ {' ', '5'},
+ {' ', '6'},
+ {' ', '7'},
+ {' ', '8'},
+ {' ', '9'},
+ {'1', '0'},
+ {' ', 'J'},
+ {' ', 'Q'},
+ {' ', 'K'}
+};
+
+/* Please note, that this is a bad example.
+ Color values should not be or'ed in. This
+ only works, because the characters used here
+ are plain and have no color attribute themselves. */
+#ifdef COLOR_PAIR
+#define OR_COLORS(value,pair) ((value) | COLOR_PAIR(pair))
+#else
+#define OR_COLORS(value,pair) (value)
+#endif
+
+#define PC_COLORS(value,pair) (OR_COLORS(value,pair) | A_ALTCHARSET)
+
+static chtype letters[4] =
+{
+ OR_COLORS('h', RED_ON_WHITE), /* hearts */
+ OR_COLORS('s', BLACK_ON_WHITE), /* spades */
+ OR_COLORS('d', RED_ON_WHITE), /* diamonds */
+ OR_COLORS('c', BLACK_ON_WHITE), /* clubs */
+};
+
+#if defined(__i386__) && defined(A_ALTCHARSET) && HAVE_TIGETSTR
+static chtype glyphs[] =
+{
+ PC_COLORS('\003', RED_ON_WHITE), /* hearts */
+ PC_COLORS('\006', BLACK_ON_WHITE), /* spades */
+ PC_COLORS('\004', RED_ON_WHITE), /* diamonds */
+ PC_COLORS('\005', BLACK_ON_WHITE), /* clubs */
+};
+#define USE_CP437 1
+#else
+#define USE_CP437 0
+#endif /* __i386__ */
+
+static chtype *suits = letters; /* this may change to glyphs below */
+
+static RETSIGTYPE
+die(int onsig)
+{
+ (void) signal(onsig, SIG_IGN);
+ endwin();
+ ExitProgram(EXIT_SUCCESS);
+}
+
+static void
+init_vars(void)
+{
+ int i;
+
+ deck_size = PACK_SIZE;
+ for (i = 0; i < PACK_SIZE; i++)
+ deck[i] = i;
+ for (i = 0; i < 4; i++)
+ freeptr[i] = i * GRID_WIDTH;
+}
+
+static void
+shuffle(int size)
+{
+ int i, j, numswaps, swapnum, temp;
+
+ numswaps = size * 10; /* an arbitrary figure */
+
+ for (swapnum = 0; swapnum < numswaps; swapnum++) {
+ i = rand() % size;
+ j = rand() % size;
+ temp = deck[i];
+ deck[i] = deck[j];
+ deck[j] = temp;
+ }
+}
+
+static void
+deal_cards(void)
+{
+ int ptr, card = 0, value, csuit, crank, suit, aces[4];
+
+ memset(aces, 0, sizeof(aces));
+ for (suit = HEARTS; suit <= CLUBS; suit++) {
+ ptr = freeptr[suit];
+ grid[ptr++] = NOCARD; /* 1st card space is blank */
+ while ((ptr % GRID_WIDTH) != 0) {
+ value = deck[card++];
+ crank = value % SUIT_LENGTH;
+ csuit = value / SUIT_LENGTH;
+ if (crank == ACE)
+ aces[csuit] = ptr;
+ grid[ptr++] = value;
+ }
+ }
+
+ if (deal_number == 1) /* shift the aces down to the 1st column */
+ for (suit = HEARTS; suit <= CLUBS; suit++) {
+ grid[suit * GRID_WIDTH] = suit * SUIT_LENGTH;
+ grid[aces[suit]] = NOCARD;
+ freeptr[suit] = aces[suit];
+ }
+}
+
+static void
+printcard(int value)
+{
+ (void) addch(' ');
+ if (value == NOCARD)
+ (void) addstr(" ");
+ else {
+ addch(ranks[value % SUIT_LENGTH][0] | COLOR_PAIR(BLUE_ON_WHITE));
+ addch(ranks[value % SUIT_LENGTH][1] | COLOR_PAIR(BLUE_ON_WHITE));
+ addch(suits[value / SUIT_LENGTH]);
+ }
+ (void) addch(' ');
+}
+
+static void
+display_cards(int deal)
+{
+ int row, card;
+
+ clear();
+ (void) printw(
+ "Blue Moon 2.1 - by Tim Lister & Eric Raymond - Deal %d.\n",
+ deal);
+ for (row = HEARTS; row <= CLUBS; row++) {
+ move(BASEROW + row + row + 2, 1);
+ for (card = 0; card < GRID_WIDTH; card++)
+ printcard(grid[row * GRID_WIDTH + card]);
+ }
+
+ move(PROMPTROW + 2, 0);
+ refresh();
+#define P(x) (void)printw("%s\n", x)
+ P(" This 52-card solitaire starts with the entire deck shuffled and dealt");
+ P("out in four rows. The aces are then moved to the left end of the layout,");
+ P("making 4 initial free spaces. You may move to a space only the card that");
+ P("matches the left neighbor in suit, and is one greater in rank. Kings are");
+ P("high, so no cards may be placed to their right (they create dead spaces).");
+ P(" When no moves can be made, cards still out of sequence are reshuffled");
+ P("and dealt face up after the ends of the partial sequences, leaving a card");
+ P("space after each sequence, so that each row looks like a partial sequence");
+ P("followed by a space, followed by enough cards to make a row of 14. ");
+ P(" A moment's reflection will show that this game cannot take more than 13");
+ P("deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor. ");
+#undef P
+ refresh();
+}
+
+static int
+find(int card)
+{
+ int i;
+
+ if ((card < 0) || (card >= PACK_SIZE))
+ return (NOCARD);
+ for (i = 0; i < GRID_LENGTH; i++)
+ if (grid[i] == card)
+ return i;
+ return (NOCARD);
+}
+
+static void
+movecard(int src, int dst)
+{
+ grid[dst] = grid[src];
+ grid[src] = NOCARD;
+
+ move(BASEROW + (dst / GRID_WIDTH) * 2 + 2, (dst % GRID_WIDTH) * 5 + 1);
+ printcard(grid[dst]);
+
+ move(BASEROW + (src / GRID_WIDTH) * 2 + 2, (src % GRID_WIDTH) * 5 + 1);
+ printcard(grid[src]);
+
+ refresh();
+}
+
+static void
+play_game(void)
+{
+ int dead = 0, i, j;
+ char c;
+ int selection[4], card;
+
+ while (dead < 4) {
+ dead = 0;
+ for (i = 0; i < 4; i++) {
+ card = grid[freeptr[i] - 1];
+
+ if (((card % SUIT_LENGTH) == KING)
+ ||
+ (card == NOCARD))
+ selection[i] = NOCARD;
+ else
+ selection[i] = find(card + 1);
+
+ if (selection[i] == NOCARD)
+ dead++;
+ };
+
+ if (dead < 4) {
+ char live[NSUITS + 1], *lp = live;
+
+ for (i = 0; i < 4; i++) {
+ if (selection[i] != NOCARD) {
+ move(BASEROW + (selection[i] / GRID_WIDTH) * 2 + 3,
+ (selection[i] % GRID_WIDTH) * 5);
+ (void) printw(" %c ", (*lp++ = (char) ('a' + i)));
+ }
+ };
+ *lp = '\0';
+
+ if (strlen(live) == 1) {
+ move(PROMPTROW, 0);
+ (void) printw(
+ "Making forced moves... ");
+ refresh();
+ (void) sleep(1);
+ c = live[0];
+ } else {
+ char buf[BUFSIZ];
+
+ (void) sprintf(buf,
+ "Type [%s] to move, r to redraw, q or INTR to quit: ",
+ live);
+
+ do {
+ move(PROMPTROW, 0);
+ (void) addstr(buf);
+ move(PROMPTROW, (int) strlen(buf));
+ clrtoeol();
+ (void) addch(' ');
+ } while
+ (((c = (char) getch()) < 'a' || c > 'd')
+ && (c != 'r')
+ && (c != 'q'));
+ }
+
+ for (j = 0; j < 4; j++)
+ if (selection[j] != NOCARD) {
+ move(BASEROW + (selection[j] / GRID_WIDTH) * 2 + 3,
+ (selection[j] % GRID_WIDTH) * 5);
+ (void) printw(" ");
+ }
+
+ if (c == 'r')
+ display_cards(deal_number);
+ else if (c == 'q')
+ die(SIGINT);
+ else {
+ i = c - 'a';
+ if (selection[i] == NOCARD)
+ beep();
+ else {
+ movecard(selection[i], freeptr[i]);
+ freeptr[i] = selection[i];
+ }
+ }
+ }
+ }
+
+ move(PROMPTROW, 0);
+ (void) standout();
+ (void) printw("Finished deal %d - type any character to continue...", deal_number);
+ (void) standend();
+ (void) getch();
+}
+
+static int
+collect_discards(void)
+{
+ int row, col, cardno = 0, finish, gridno;
+
+ for (row = HEARTS; row <= CLUBS; row++) {
+ finish = 0;
+ for (col = 1; col < GRID_WIDTH; col++) {
+ gridno = row * GRID_WIDTH + col;
+
+ if ((grid[gridno] != (grid[gridno - 1] + 1)) && (finish == 0)) {
+ finish = 1;
+ freeptr[row] = gridno;
+ };
+
+ if ((finish != 0) && (grid[gridno] != NOCARD))
+ deck[cardno++] = grid[gridno];
+ }
+ }
+ return cardno;
+}
+
+static void
+game_finished(int deal)
+{
+ clear();
+ (void) printw("You finished the game in %d deals. This is ", deal);
+ (void) standout();
+ if (deal < 2)
+ (void) addstr("excellent");
+ else if (deal < 4)
+ (void) addstr("good");
+ else if (deal < 8)
+ (void) addstr("average");
+ else
+ (void) addstr("poor");
+ (void) standend();
+ (void) addstr(". ");
+ refresh();
+}
+
+int
+main(int argc, char *argv[])
+{
+ CATCHALL(die);
+
+ setlocale(LC_ALL, "");
+
+ initscr();
+
+ /*
+ * We use COLOR_GREEN because COLOR_BLACK is wired to the wrong thing.
+ */
+ start_color();
+ init_pair(RED_ON_WHITE, COLOR_RED, COLOR_WHITE);
+ init_pair(BLUE_ON_WHITE, COLOR_BLUE, COLOR_WHITE);
+ init_pair(BLACK_ON_WHITE, COLOR_BLACK, COLOR_WHITE);
+
+#ifndef COLOR_PAIR
+ letters[0] = OR_COLORS('h', RED_ON_WHITE); /* hearts */
+ letters[1] = OR_COLORS('s', BLACK_ON_WHITE); /* spades */
+ letters[2] = OR_COLORS('d', RED_ON_WHITE); /* diamonds */
+ letters[3] = OR_COLORS('c', BLACK_ON_WHITE); /* clubs */
+#if USE_CP437
+ glyphs[0] = PC_COLORS('\003', RED_ON_WHITE); /* hearts */
+ glyphs[1] = PC_COLORS('\006', BLACK_ON_WHITE); /* spades */
+ glyphs[2] = PC_COLORS('\004', RED_ON_WHITE); /* diamonds */
+ glyphs[3] = PC_COLORS('\005', BLACK_ON_WHITE); /* clubs */
+#endif
+#endif
+
+#if USE_CP437
+ if (tigetstr("smpch"))
+ suits = glyphs;
+#endif /* USE_CP437 */
+
+ cbreak();
+
+ if (argc == 2)
+ srand((unsigned) atoi(argv[1]));
+ else
+ srand((unsigned) time((time_t *) 0));
+
+ init_vars();
+
+ do {
+ deal_number++;
+ shuffle(deck_size);
+ deal_cards();
+ display_cards(deal_number);
+ play_game();
+ }
+ while
+ ((deck_size = collect_discards()) != 0);
+
+ game_finished(deal_number);
+
+ die(SIGINT);
+ /*NOTREACHED */
+}
+
+/* blue.c ends here */