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+//===-- llvm/BasicBlock.h - Represent a basic block in the VM ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the declaration of the BasicBlock class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_IR_BASICBLOCK_H
+#define LLVM_IR_BASICBLOCK_H
+
+#include "llvm/ADT/Twine.h"
+#include "llvm/ADT/ilist.h"
+#include "llvm/IR/Instruction.h"
+#include "llvm/IR/SymbolTableListTraits.h"
+#include "llvm/Support/CBindingWrapping.h"
+#include "llvm/Support/DataTypes.h"
+
+namespace llvm {
+
+class LandingPadInst;
+class TerminatorInst;
+class LLVMContext;
+class BlockAddress;
+
+template<> struct ilist_traits<Instruction>
+ : public SymbolTableListTraits<Instruction, BasicBlock> {
+
+ /// \brief Return a node that marks the end of a list.
+ ///
+ /// The sentinel is relative to this instance, so we use a non-static
+ /// method.
+ Instruction *createSentinel() const {
+ // Since i(p)lists always publicly derive from their corresponding traits,
+ // placing a data member in this class will augment the i(p)list. But since
+ // the NodeTy is expected to be publicly derive from ilist_node<NodeTy>,
+ // there is a legal viable downcast from it to NodeTy. We use this trick to
+ // superimpose an i(p)list with a "ghostly" NodeTy, which becomes the
+ // sentinel. Dereferencing the sentinel is forbidden (save the
+ // ilist_node<NodeTy>), so no one will ever notice the superposition.
+ return static_cast<Instruction*>(&Sentinel);
+ }
+ static void destroySentinel(Instruction*) {}
+
+ Instruction *provideInitialHead() const { return createSentinel(); }
+ Instruction *ensureHead(Instruction*) const { return createSentinel(); }
+ static void noteHead(Instruction*, Instruction*) {}
+private:
+ mutable ilist_half_node<Instruction> Sentinel;
+};
+
+/// \brief LLVM Basic Block Representation
+///
+/// This represents a single basic block in LLVM. A basic block is simply a
+/// container of instructions that execute sequentially. Basic blocks are Values
+/// because they are referenced by instructions such as branches and switch
+/// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
+/// represents a label to which a branch can jump.
+///
+/// A well formed basic block is formed of a list of non-terminating
+/// instructions followed by a single TerminatorInst instruction.
+/// TerminatorInst's may not occur in the middle of basic blocks, and must
+/// terminate the blocks. The BasicBlock class allows malformed basic blocks to
+/// occur because it may be useful in the intermediate stage of constructing or
+/// modifying a program. However, the verifier will ensure that basic blocks
+/// are "well formed".
+class BasicBlock : public Value, // Basic blocks are data objects also
+ public ilist_node<BasicBlock> {
+ friend class BlockAddress;
+public:
+ typedef iplist<Instruction> InstListType;
+private:
+ InstListType InstList;
+ Function *Parent;
+
+ void setParent(Function *parent);
+ friend class SymbolTableListTraits<BasicBlock, Function>;
+
+ BasicBlock(const BasicBlock &) LLVM_DELETED_FUNCTION;
+ void operator=(const BasicBlock &) LLVM_DELETED_FUNCTION;
+
+ /// \brief Constructor.
+ ///
+ /// If the function parameter is specified, the basic block is automatically
+ /// inserted at either the end of the function (if InsertBefore is null), or
+ /// before the specified basic block.
+ explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
+ Function *Parent = 0, BasicBlock *InsertBefore = 0);
+public:
+ /// \brief Get the context in which this basic block lives.
+ LLVMContext &getContext() const;
+
+ /// Instruction iterators...
+ typedef InstListType::iterator iterator;
+ typedef InstListType::const_iterator const_iterator;
+ typedef InstListType::reverse_iterator reverse_iterator;
+ typedef InstListType::const_reverse_iterator const_reverse_iterator;
+
+ /// \brief Creates a new BasicBlock.
+ ///
+ /// If the Parent parameter is specified, the basic block is automatically
+ /// inserted at either the end of the function (if InsertBefore is 0), or
+ /// before the specified basic block.
+ static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
+ Function *Parent = 0,BasicBlock *InsertBefore = 0) {
+ return new BasicBlock(Context, Name, Parent, InsertBefore);
+ }
+ ~BasicBlock();
+
+ /// \brief Return the enclosing method, or null if none.
+ const Function *getParent() const { return Parent; }
+ Function *getParent() { return Parent; }
+
+ /// \brief Returns the terminator instruction if the block is well formed or
+ /// null if the block is not well formed.
+ TerminatorInst *getTerminator();
+ const TerminatorInst *getTerminator() const;
+
+ /// \brief Returns a pointer to the first instruction in this block that is
+ /// not a PHINode instruction.
+ ///
+ /// When adding instructions to the beginning of the basic block, they should
+ /// be added before the returned value, not before the first instruction,
+ /// which might be PHI. Returns 0 is there's no non-PHI instruction.
+ Instruction* getFirstNonPHI();
+ const Instruction* getFirstNonPHI() const {
+ return const_cast<BasicBlock*>(this)->getFirstNonPHI();
+ }
+
+ /// \brief Returns a pointer to the first instruction in this block that is not
+ /// a PHINode or a debug intrinsic.
+ Instruction* getFirstNonPHIOrDbg();
+ const Instruction* getFirstNonPHIOrDbg() const {
+ return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbg();
+ }
+
+ /// \brief Returns a pointer to the first instruction in this block that is not
+ /// a PHINode, a debug intrinsic, or a lifetime intrinsic.
+ Instruction* getFirstNonPHIOrDbgOrLifetime();
+ const Instruction* getFirstNonPHIOrDbgOrLifetime() const {
+ return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbgOrLifetime();
+ }
+
+ /// \brief Returns an iterator to the first instruction in this block that is
+ /// suitable for inserting a non-PHI instruction.
+ ///
+ /// In particular, it skips all PHIs and LandingPad instructions.
+ iterator getFirstInsertionPt();
+ const_iterator getFirstInsertionPt() const {
+ return const_cast<BasicBlock*>(this)->getFirstInsertionPt();
+ }
+
+ /// \brief Unlink 'this' from the containing function, but do not delete it.
+ void removeFromParent();
+
+ /// \brief Unlink 'this' from the containing function and delete it.
+ void eraseFromParent();
+
+ /// \brief Unlink this basic block from its current function and insert it
+ /// into the function that \p MovePos lives in, right before \p MovePos.
+ void moveBefore(BasicBlock *MovePos);
+
+ /// \brief Unlink this basic block from its current function and insert it
+ /// right after \p MovePos in the function \p MovePos lives in.
+ void moveAfter(BasicBlock *MovePos);
+
+
+ /// \brief Return this block if it has a single predecessor block. Otherwise
+ /// return a null pointer.
+ BasicBlock *getSinglePredecessor();
+ const BasicBlock *getSinglePredecessor() const {
+ return const_cast<BasicBlock*>(this)->getSinglePredecessor();
+ }
+
+ /// \brief Return this block if it has a unique predecessor block. Otherwise return a null pointer.
+ ///
+ /// Note that unique predecessor doesn't mean single edge, there can be
+ /// multiple edges from the unique predecessor to this block (for example a
+ /// switch statement with multiple cases having the same destination).
+ BasicBlock *getUniquePredecessor();
+ const BasicBlock *getUniquePredecessor() const {
+ return const_cast<BasicBlock*>(this)->getUniquePredecessor();
+ }
+
+ //===--------------------------------------------------------------------===//
+ /// Instruction iterator methods
+ ///
+ inline iterator begin() { return InstList.begin(); }
+ inline const_iterator begin() const { return InstList.begin(); }
+ inline iterator end () { return InstList.end(); }
+ inline const_iterator end () const { return InstList.end(); }
+
+ inline reverse_iterator rbegin() { return InstList.rbegin(); }
+ inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
+ inline reverse_iterator rend () { return InstList.rend(); }
+ inline const_reverse_iterator rend () const { return InstList.rend(); }
+
+ inline size_t size() const { return InstList.size(); }
+ inline bool empty() const { return InstList.empty(); }
+ inline const Instruction &front() const { return InstList.front(); }
+ inline Instruction &front() { return InstList.front(); }
+ inline const Instruction &back() const { return InstList.back(); }
+ inline Instruction &back() { return InstList.back(); }
+
+ /// \brief Return the underlying instruction list container.
+ ///
+ /// Currently you need to access the underlying instruction list container
+ /// directly if you want to modify it.
+ const InstListType &getInstList() const { return InstList; }
+ InstListType &getInstList() { return InstList; }
+
+ /// \brief Returns a pointer to a member of the instruction list.
+ static iplist<Instruction> BasicBlock::*getSublistAccess(Instruction*) {
+ return &BasicBlock::InstList;
+ }
+
+ /// \brief Returns a pointer to the symbol table if one exists.
+ ValueSymbolTable *getValueSymbolTable();
+
+ /// \brief Methods for support type inquiry through isa, cast, and dyn_cast.
+ static inline bool classof(const Value *V) {
+ return V->getValueID() == Value::BasicBlockVal;
+ }
+
+ /// \brief Cause all subinstructions to "let go" of all the references that
+ /// said subinstructions are maintaining.
+ ///
+ /// This allows one to 'delete' a whole class at a time, even though there may
+ /// be circular references... first all references are dropped, and all use
+ /// counts go to zero. Then everything is delete'd for real. Note that no
+ /// operations are valid on an object that has "dropped all references",
+ /// except operator delete.
+ void dropAllReferences();
+
+ /// \brief Notify the BasicBlock that the predecessor \p Pred is no longer
+ /// able to reach it.
+ ///
+ /// This is actually not used to update the Predecessor list, but is actually
+ /// used to update the PHI nodes that reside in the block. Note that this
+ /// should be called while the predecessor still refers to this block.
+ void removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs = false);
+
+ /// \brief Split the basic block into two basic blocks at the specified
+ /// instruction.
+ ///
+ /// Note that all instructions BEFORE the specified iterator stay as part of
+ /// the original basic block, an unconditional branch is added to the original
+ /// BB, and the rest of the instructions in the BB are moved to the new BB,
+ /// including the old terminator. The newly formed BasicBlock is returned.
+ /// This function invalidates the specified iterator.
+ ///
+ /// Note that this only works on well formed basic blocks (must have a
+ /// terminator), and 'I' must not be the end of instruction list (which would
+ /// cause a degenerate basic block to be formed, having a terminator inside of
+ /// the basic block).
+ ///
+ /// Also note that this doesn't preserve any passes. To split blocks while
+ /// keeping loop information consistent, use the SplitBlock utility function.
+ BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
+
+ /// \brief Returns true if there are any uses of this basic block other than
+ /// direct branches, switches, etc. to it.
+ bool hasAddressTaken() const { return getSubclassDataFromValue() != 0; }
+
+ /// \brief Update all phi nodes in this basic block's successors to refer to
+ /// basic block \p New instead of to it.
+ void replaceSuccessorsPhiUsesWith(BasicBlock *New);
+
+ /// \brief Return true if this basic block is a landing pad.
+ ///
+ /// Being a ``landing pad'' means that the basic block is the destination of
+ /// the 'unwind' edge of an invoke instruction.
+ bool isLandingPad() const;
+
+ /// \brief Return the landingpad instruction associated with the landing pad.
+ LandingPadInst *getLandingPadInst();
+ const LandingPadInst *getLandingPadInst() const;
+
+private:
+ /// \brief Increment the internal refcount of the number of BlockAddresses
+ /// referencing this BasicBlock by \p Amt.
+ ///
+ /// This is almost always 0, sometimes one possibly, but almost never 2, and
+ /// inconceivably 3 or more.
+ void AdjustBlockAddressRefCount(int Amt) {
+ setValueSubclassData(getSubclassDataFromValue()+Amt);
+ assert((int)(signed char)getSubclassDataFromValue() >= 0 &&
+ "Refcount wrap-around");
+ }
+ /// \brief Shadow Value::setValueSubclassData with a private forwarding method
+ /// so that any future subclasses cannot accidentally use it.
+ void setValueSubclassData(unsigned short D) {
+ Value::setValueSubclassData(D);
+ }
+};
+
+// Create wrappers for C Binding types (see CBindingWrapping.h).
+DEFINE_SIMPLE_CONVERSION_FUNCTIONS(BasicBlock, LLVMBasicBlockRef)
+
+} // End llvm namespace
+
+#endif