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diff --git a/contrib/ncurses/ncurses/base/lib_addch.c b/contrib/ncurses/ncurses/base/lib_addch.c
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+/****************************************************************************
+ * Copyright (c) 1998 Free Software Foundation, Inc. *
+ * *
+ * Permission is hereby granted, free of charge, to any person obtaining a *
+ * copy of this software and associated documentation files (the *
+ * "Software"), to deal in the Software without restriction, including *
+ * without limitation the rights to use, copy, modify, merge, publish, *
+ * distribute, distribute with modifications, sublicense, and/or sell *
+ * copies of the Software, and to permit persons to whom the Software is *
+ * furnished to do so, subject to the following conditions: *
+ * *
+ * The above copyright notice and this permission notice shall be included *
+ * in all copies or substantial portions of the Software. *
+ * *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
+ * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
+ * THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
+ * *
+ * Except as contained in this notice, the name(s) of the above copyright *
+ * holders shall not be used in advertising or otherwise to promote the *
+ * sale, use or other dealings in this Software without prior written *
+ * authorization. *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Author: Zeyd M. Ben-Halim <zmbenhal@netcom.com> 1992,1995 *
+ * and: Eric S. Raymond <esr@snark.thyrsus.com> *
+ ****************************************************************************/
+
+/*
+** lib_addch.c
+**
+** The routine waddch().
+**
+*/
+
+#include <curses.priv.h>
+#include <ctype.h>
+
+MODULE_ID("$Id: lib_addch.c,v 1.42 1999/07/24 20:01:05 tom Exp $")
+
+/*
+ * Ugly microtweaking alert. Everything from here to end of module is
+ * likely to be speed-critical -- profiling data sure says it is!
+ * Most of the important screen-painting functions are shells around
+ * waddch(). So we make every effort to reduce function-call overhead
+ * by inlining stuff, even at the cost of making wrapped copies for
+ * export. Also we supply some internal versions that don't call the
+ * window sync hook, for use by string-put functions.
+ */
+
+/* Return bit mask for clearing color pair number if given ch has color */
+#define COLOR_MASK(ch) (~(chtype)((ch)&A_COLOR?A_COLOR:0))
+
+static inline chtype render_char(WINDOW *win, chtype ch)
+/* compute a rendition of the given char correct for the current context */
+{
+ chtype a = win->_attrs;
+
+ if (ch == ' ')
+ {
+ /* color in attrs has precedence over bkgd */
+ ch = a | (win->_bkgd & COLOR_MASK(a));
+ }
+ else
+ {
+ /* color in attrs has precedence over bkgd */
+ a |= (win->_bkgd & A_ATTRIBUTES) & COLOR_MASK(a);
+ /* color in ch has precedence */
+ ch |= (a & COLOR_MASK(ch));
+ }
+
+ TR(TRACE_VIRTPUT, ("bkg = %lx, attrs = %lx -> ch = %lx", win->_bkgd,
+ win->_attrs, ch));
+
+ return(ch);
+}
+
+chtype _nc_background(WINDOW *win)
+/* make render_char() visible while still allowing us to inline it below */
+{
+ return (win->_bkgd);
+}
+
+chtype _nc_render(WINDOW *win, chtype ch)
+/* make render_char() visible while still allowing us to inline it below */
+{
+ return render_char(win, ch);
+}
+
+/* check if position is legal; if not, return error */
+#ifndef NDEBUG /* treat this like an assertion */
+#define CHECK_POSITION(win, x, y) \
+ if (y > win->_maxy \
+ || x > win->_maxx \
+ || y < 0 \
+ || x < 0) { \
+ TR(TRACE_VIRTPUT, ("Alert! Win=%p _curx = %d, _cury = %d " \
+ "(_maxx = %d, _maxy = %d)", win, x, y, \
+ win->_maxx, win->_maxy)); \
+ return(ERR); \
+ }
+#else
+#define CHECK_POSITION(win, x, y) /* nothing */
+#endif
+
+static inline
+int waddch_literal(WINDOW *win, chtype ch)
+{
+ int x;
+ struct ldat *line;
+
+ x = win->_curx;
+
+ CHECK_POSITION(win, x, win->_cury);
+
+ /*
+ * If we're trying to add a character at the lower-right corner more
+ * than once, fail. (Moving the cursor will clear the flag).
+ */
+ if (win->_flags & _WRAPPED) {
+ if (x >= win->_maxx)
+ return (ERR);
+ win->_flags &= ~_WRAPPED;
+ }
+
+ ch = render_char(win, ch);
+ TR(TRACE_VIRTPUT, ("win attr = %s", _traceattr(win->_attrs)));
+
+ line = win->_line+win->_cury;
+
+ CHANGED_CELL(line,x);
+
+ line->text[x++] = ch;
+
+ TR(TRACE_VIRTPUT, ("(%d, %d) = %s", win->_cury, x, _tracechtype(ch)));
+ if (x > win->_maxx) {
+ /*
+ * The _WRAPPED flag is useful only for telling an application
+ * that we've just wrapped the cursor. We don't do anything
+ * with this flag except set it when wrapping, and clear it
+ * whenever we move the cursor. If we try to wrap at the
+ * lower-right corner of a window, we cannot move the cursor
+ * (since that wouldn't be legal). So we return an error
+ * (which is what SVr4 does). Unlike SVr4, we can successfully
+ * add a character to the lower-right corner.
+ */
+ win->_flags |= _WRAPPED;
+ if (++win->_cury > win->_regbottom) {
+ win->_cury = win->_regbottom;
+ win->_curx = win->_maxx;
+ if (!win->_scroll)
+ return (ERR);
+ scroll(win);
+ }
+ win->_curx = 0;
+ return (OK);
+ }
+ win->_curx = x;
+ return OK;
+}
+
+static inline
+int waddch_nosync(WINDOW *win, const chtype ch)
+/* the workhorse function -- add a character to the given window */
+{
+ int x, y;
+ int t = 0;
+ const char *s = 0;
+
+ if ((ch & A_ALTCHARSET)
+ || ((t = TextOf(ch)) > 127)
+ || ((s = unctrl(t))[1] == 0))
+ return waddch_literal(win, ch);
+
+ x = win->_curx;
+ y = win->_cury;
+
+ switch (t) {
+ case '\t':
+ x += (TABSIZE-(x%TABSIZE));
+
+ /*
+ * Space-fill the tab on the bottom line so that we'll get the
+ * "correct" cursor position.
+ */
+ if ((! win->_scroll && (y == win->_regbottom))
+ || (x <= win->_maxx)) {
+ chtype blank = (' ' | AttrOf(ch));
+ while (win->_curx < x) {
+ if (waddch_literal(win, blank) == ERR)
+ return(ERR);
+ }
+ break;
+ } else {
+ wclrtoeol(win);
+ win->_flags |= _WRAPPED;
+ if (++y > win->_regbottom) {
+ x = win->_maxx;
+ y--;
+ if (win->_scroll) {
+ scroll(win);
+ x = 0;
+ }
+ } else {
+ x = 0;
+ }
+ }
+ break;
+ case '\n':
+ wclrtoeol(win);
+ if (++y > win->_regbottom) {
+ y--;
+ if (win->_scroll)
+ scroll(win);
+ else
+ return (ERR);
+ }
+ /* FALLTHRU */
+ case '\r':
+ x = 0;
+ win->_flags &= ~_WRAPPED;
+ break;
+ case '\b':
+ if (x == 0)
+ return (OK);
+ x--;
+ win->_flags &= ~_WRAPPED;
+ break;
+ default:
+ while (*s)
+ if (waddch_literal(win, (*s++)|AttrOf(ch)) == ERR)
+ return ERR;
+ return(OK);
+ }
+
+ win->_curx = x;
+ win->_cury = y;
+
+ return(OK);
+}
+
+int _nc_waddch_nosync(WINDOW *win, const chtype c)
+/* export copy of waddch_nosync() so the string-put functions can use it */
+{
+ return(waddch_nosync(win, c));
+}
+
+/*
+ * The versions below call _nc_synhook(). We wanted to avoid this in the
+ * version exported for string puts; they'll call _nc_synchook once at end
+ * of run.
+ */
+
+/* These are actual entry points */
+
+int waddch(WINDOW *win, const chtype ch)
+{
+ int code = ERR;
+
+ TR(TRACE_VIRTPUT|TRACE_CCALLS, (T_CALLED("waddch(%p, %s)"), win, _tracechtype(ch)));
+
+ if (win && (waddch_nosync(win, ch) != ERR))
+ {
+ _nc_synchook(win);
+ code = OK;
+ }
+
+ TR(TRACE_VIRTPUT|TRACE_CCALLS, (T_RETURN("%d"), code));
+ return(code);
+}
+
+int wechochar(WINDOW *win, const chtype ch)
+{
+ int code = ERR;
+
+ TR(TRACE_VIRTPUT|TRACE_CCALLS, (T_CALLED("wechochar(%p, %s)"), win, _tracechtype(ch)));
+
+ if (win && (waddch_nosync(win, ch) != ERR))
+ {
+ bool save_immed = win->_immed;
+ win->_immed = TRUE;
+ _nc_synchook(win);
+ win->_immed = save_immed;
+ code = OK;
+ }
+ TR(TRACE_VIRTPUT|TRACE_CCALLS, (T_RETURN("%d"), code));
+ return(code);
+}