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@@ -1,7 +1,6 @@
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- * @Id: curs_add_wch.3x,v 1.15 2012/11/03 23:03:59 tom Exp @
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<TITLE>curs_add_wch 3x</TITLE>
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-<H1>curs_add_wch 3x</H1>
-<HR>
+<H1 class="no-header">curs_add_wch 3x</H1>
<PRE>
-<!-- Manpage converted by man2html 3.0.1 -->
-<STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG> <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>
+<STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG> <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>
-</PRE>
-<H2>NAME</H2><PRE>
- <STRONG>add_wch</STRONG>, <STRONG>wadd_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, <STRONG>mvwadd_wch</STRONG>, <STRONG>echo_wchar</STRONG>,
- <STRONG>wecho_wchar</STRONG> - add a complex character and rendition to a
- <STRONG>curses</STRONG> window, then advance the cursor
+</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
+ <STRONG>add_wch</STRONG>, <STRONG>wadd_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, <STRONG>mvwadd_wch</STRONG>, <STRONG>echo_wchar</STRONG>, <STRONG>wecho_wchar</STRONG> - add
+ a complex character and rendition to a <STRONG>curses</STRONG> window, then advance the
+ cursor
-</PRE>
-<H2>SYNOPSIS</H2><PRE>
+</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
<STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>
<STRONG>int</STRONG> <STRONG>add_wch(</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
<STRONG>int</STRONG> <STRONG>wadd_wch(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
<STRONG>int</STRONG> <STRONG>mvadd_wch(</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvwadd_wch(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG>
- <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
+ <STRONG>int</STRONG> <STRONG>mvwadd_wch(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
<STRONG>int</STRONG> <STRONG>echo_wchar(</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
<STRONG>int</STRONG> <STRONG>wecho_wchar(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
-</PRE>
-<H2>DESCRIPTION</H2><PRE>
- The <STRONG>add_wch</STRONG>, <STRONG>wadd_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, and <STRONG>mvwadd_wch</STRONG> functions
- put the complex character <EM>wch</EM> into the given window at its
- current position, which is then advanced. These functions
- perform wrapping and special-character processing as fol-
- lows:
-
- <STRONG>o</STRONG> If <EM>wch</EM> refers to a spacing character, then any previ-
- ous character at that location is removed. A new
- character specified by <EM>wch</EM> is placed at that location
- with rendition specified by <EM>wch</EM>. The cursor then
- advances to the next spacing character on the screen.
-
- <STRONG>o</STRONG> If <EM>wch</EM> refers to a non-spacing character, all previous
- characters at that location are preserved. The non-
- spacing characters of <EM>wch</EM> are added to the spacing
- complex character, and the rendition specified by <EM>wch</EM>
- is ignored.
-
- <STRONG>o</STRONG> If the character part of <EM>wch</EM> is a tab, newline,
- backspace or other control character, the window is
- updated and the cursor moves as if <STRONG>addch</STRONG> were called.
-
- The <STRONG>echo_wchar</STRONG> function is functionally equivalent to a
- call to <STRONG>add_wch</STRONG> followed by a call to <STRONG>refresh</STRONG>. Similarly,
- the <STRONG>wecho_wchar</STRONG> is functionally equivalent to a call to
- <STRONG>wadd_wch</STRONG> followed by a call to <STRONG>wrefresh</STRONG>. The knowledge
- that only a single character is being output is taken into
- consideration and, for non-control characters, a consider-
- able performance gain might be seen by using the *<STRONG>echo</STRONG>*
- functions instead of their equivalents.
-
- <STRONG>Line</STRONG> <STRONG>Graphics</STRONG>
- Like <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG>addch_wch</STRONG> accepts symbols which make it
- simple to draw lines and other frequently used special
- characters. These symbols correspond to the same VT100
- line-drawing set as <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>.
-
- <EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
- ----------------------------------------------------------------
- WACS_BLOCK 0x25ae # solid square block
- WACS_BOARD 0x2592 # board of squares
- WACS_BTEE 0x2534 + bottom tee
- WACS_BULLET 0x00b7 o bullet
- WACS_CKBOARD 0x2592 : checker board (stipple)
-
- WACS_DARROW 0x2193 v arrow pointing down
- WACS_DEGREE 0x00b0 ' degree symbol
- WACS_DIAMOND 0x25c6 + diamond
- WACS_GEQUAL 0x2265 &gt; greater-than-or-equal-to
- WACS_HLINE 0x2500 - horizontal line
- WACS_LANTERN 0x2603 # lantern symbol
- WACS_LARROW 0x2190 &lt; arrow pointing left
- WACS_LEQUAL 0x2264 &lt; less-than-or-equal-to
- WACS_LLCORNER 0x2514 + lower left-hand corner
- WACS_LRCORNER 0x2518 + lower right-hand corner
- WACS_LTEE 0x2524 + left tee
- WACS_NEQUAL 0x2260 ! not-equal
- WACS_PI 0x03c0 * greek pi
- WACS_PLMINUS 0x00b1 # plus/minus
- WACS_PLUS 0x253c + plus
- WACS_RARROW 0x2192 &gt; arrow pointing right
- WACS_RTEE 0x251c + right tee
- WACS_S1 0x23ba - scan line 1
- WACS_S3 0x23bb - scan line 3
- WACS_S7 0x23bc - scan line 7
- WACS_S9 0x23bd _ scan line 9
- WACS_STERLING 0x00a3 f pound-sterling symbol
- WACS_TTEE 0x252c + top tee
- WACS_UARROW 0x2191 ^ arrow pointing up
- WACS_ULCORNER 0x250c + upper left-hand corner
- WACS_URCORNER 0x2510 + upper right-hand corner
- WACS_VLINE 0x2502 | vertical line
-
- The wide-character configuration of ncurses also defines
- symbols for thick- and double-lines:
-
- <EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
- ---------------------------------------------------------------------
- WACS_T_ULCORNER 0x250f + thick upper left corner
- WACS_T_LLCORNER 0x2517 + thick lower left corner
- WACS_T_URCORNER 0x2513 + thick upper right corner
- WACS_T_LRCORNER 0x251b + thick lower right corner
- WACS_T_LTEE 0x252b + thick tee pointing right
- WACS_T_RTEE 0x2523 + thick tee pointing left
- WACS_T_BTEE 0x253b + thick tee pointing up
- WACS_T_TTEE 0x2533 + thick tee pointing down
- WACS_T_HLINE 0x2501 - thick horizontal line
- WACS_T_VLINE 0x2503 | thick vertical line
- WACS_T_PLUS 0x254b + thick large plus or crossover
- WACS_D_ULCORNER 0x2554 + double upper left corner
- WACS_D_LLCORNER 0x255a + double lower left corner
- WACS_D_URCORNER 0x2557 + double upper right corner
- WACS_D_LRCORNER 0x255d + double lower right corner
- WACS_D_RTEE 0x2563 + double tee pointing left
- WACS_D_LTEE 0x2560 + double tee pointing right
- WACS_D_BTEE 0x2569 + double tee pointing up
- WACS_D_TTEE 0x2566 + double tee pointing down
- WACS_D_HLINE 0x2550 - double horizontal line
- WACS_D_VLINE 0x2551 | double vertical line
- WACS_D_PLUS 0x256c + double large plus or crossover
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
+
+</PRE><H3><a name="h3-add_wch">add_wch</a></H3><PRE>
+ The <STRONG>add_wch</STRONG>, <STRONG>wadd_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, and <STRONG>mvwadd_wch</STRONG> functions put the com-
+ plex character <EM>wch</EM> into the given window at its current position, which
+ is then advanced. These functions perform wrapping and special-charac-
+ ter processing as follows:
+
+ <STRONG>o</STRONG> If <EM>wch</EM> refers to a spacing character, then any previous character
+ at that location is removed. A new character specified by <EM>wch</EM> is
+ placed at that location with rendition specified by <EM>wch</EM>. The cur-
+ sor then advances to the next spacing character on the screen.
+
+ <STRONG>o</STRONG> If <EM>wch</EM> refers to a non-spacing character, all previous characters
+ at that location are preserved. The non-spacing characters of <EM>wch</EM>
+ are added to the spacing complex character, and the rendition spec-
+ ified by <EM>wch</EM> is ignored.
+
+ <STRONG>o</STRONG> If the character part of <EM>wch</EM> is a tab, newline, backspace or other
+ control character, the window is updated and the cursor moves as if
+ <STRONG>addch</STRONG> were called.
+
+
+</PRE><H3><a name="h3-echo_wchar">echo_wchar</a></H3><PRE>
+ The <STRONG>echo_wchar</STRONG> function is functionally equivalent to a call to <STRONG>add_wch</STRONG>
+ followed by a call to <STRONG><A HREF="curs_refresh.3x.html">refresh(3x)</A></STRONG>. Similarly, the <STRONG>wecho_wchar</STRONG> is func-
+ tionally equivalent to a call to <STRONG>wadd_wch</STRONG> followed by a call to <STRONG>wre-</STRONG>
+ <STRONG>fresh</STRONG>. The knowledge that only a single character is being output is
+ taken into consideration and, for non-control characters, a consider-
+ able performance gain might be seen by using the *<STRONG>echo</STRONG>* functions
+ instead of their equivalents.
+
+
+</PRE><H3><a name="h3-Line-Graphics">Line Graphics</a></H3><PRE>
+ Like <STRONG><A HREF="curs_addch.3x.html">addch(3x)</A></STRONG>, <STRONG>addch_wch</STRONG> accepts symbols which make it simple to draw
+ lines and other frequently used special characters. These symbols cor-
+ respond to the same VT100 line-drawing set as <STRONG><A HREF="curs_addch.3x.html">addch(3x)</A></STRONG>.
+
+ <STRONG>ACS</STRONG> <STRONG>Unicode</STRONG> <STRONG>ASCII</STRONG> <STRONG>acsc</STRONG> <STRONG>Glyph</STRONG>
+ <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>Default</STRONG> <STRONG>char</STRONG> <STRONG>Name</STRONG>
+ ------------------------------------------------------------------------
+ WACS_BLOCK 0x25ae # 0 solid square block
+ WACS_BOARD 0x2592 # h board of squares
+ WACS_BTEE 0x2534 + v bottom tee
+ WACS_BULLET 0x00b7 o ~ bullet
+ WACS_CKBOARD 0x2592 : a checker board (stipple)
+ WACS_DARROW 0x2193 v . arrow pointing down
+ WACS_DEGREE 0x00b0 ' f degree symbol
+ WACS_DIAMOND 0x25c6 + ` diamond
+
+ WACS_GEQUAL 0x2265 &gt; &gt; greater-than-or-equal-to
+ WACS_HLINE 0x2500 - q horizontal line
+ WACS_LANTERN 0x2603 # i lantern symbol
+ WACS_LARROW 0x2190 &lt; , arrow pointing left
+ WACS_LEQUAL 0x2264 &lt; y less-than-or-equal-to
+ WACS_LLCORNER 0x2514 + m lower left-hand corner
+ WACS_LRCORNER 0x2518 + j lower right-hand corner
+ WACS_LTEE 0x2524 + t left tee
+ WACS_NEQUAL 0x2260 ! | not-equal
+ WACS_PI 0x03c0 * { greek pi
+ WACS_PLMINUS 0x00b1 # g plus/minus
+ WACS_PLUS 0x253c + n plus
+ WACS_RARROW 0x2192 &gt; + arrow pointing right
+ WACS_RTEE 0x251c + u right tee
+ WACS_S1 0x23ba - o scan line 1
+ WACS_S3 0x23bb - p scan line 3
+ WACS_S7 0x23bc - r scan line 7
+ WACS_S9 0x23bd _ s scan line 9
+ WACS_STERLING 0x00a3 f } pound-sterling symbol
+ WACS_TTEE 0x252c + w top tee
+ WACS_UARROW 0x2191 ^ - arrow pointing up
+ WACS_ULCORNER 0x250c + l upper left-hand corner
+ WACS_URCORNER 0x2510 + k upper right-hand corner
+ WACS_VLINE 0x2502 | x vertical line
+
+ The wide-character configuration of ncurses also defines symbols for
+ thick lines (<STRONG>acsc</STRONG> "J" to "V"):
+
+ <STRONG>ACS</STRONG> <STRONG>Unicode</STRONG> <STRONG>ASCII</STRONG> <STRONG>acsc</STRONG> <STRONG>Glyph</STRONG>
+ <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>Default</STRONG> <STRONG>char</STRONG> <STRONG>Name</STRONG>
+ -----------------------------------------------------------------------
+ WACS_T_BTEE 0x253b + V thick tee pointing up
+ WACS_T_HLINE 0x2501 - Q thick horizontal line
+ WACS_T_LLCORNER 0x2517 + M thick lower left corner
+ WACS_T_LRCORNER 0x251b + J thick lower right corner
+ WACS_T_LTEE 0x252b + T thick tee pointing right
+ WACS_T_PLUS 0x254b + N thick large plus
+ WACS_T_RTEE 0x2523 + U thick tee pointing left
+ WACS_T_TTEE 0x2533 + W thick tee pointing down
+ WACS_T_ULCORNER 0x250f + L thick upper left corner
+ WACS_T_URCORNER 0x2513 + K thick upper right corner
+ WACS_T_VLINE 0x2503 | X thick vertical line
+
+ and for double-lines (<STRONG>acsc</STRONG> "A" to "I"):
+
+ <STRONG>ACS</STRONG> <STRONG>Unicode</STRONG> <STRONG>ASCII</STRONG> <STRONG>acsc</STRONG> <STRONG>Glyph</STRONG>
+ <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>Default</STRONG> <STRONG>char</STRONG> <STRONG>Name</STRONG>
+ ------------------------------------------------------------------------
+ WACS_D_BTEE 0x2569 + H double tee pointing up
+ WACS_D_HLINE 0x2550 - R double horizontal line
+ WACS_D_LLCORNER 0x255a + D double lower left corner
+ WACS_D_LRCORNER 0x255d + A double lower right corner
+ WACS_D_LTEE 0x2560 + F double tee pointing right
+ WACS_D_PLUS 0x256c + E double large plus
+ WACS_D_RTEE 0x2563 + G double tee pointing left
+ WACS_D_TTEE 0x2566 + I double tee pointing down
+ WACS_D_ULCORNER 0x2554 + C double upper left corner
+ WACS_D_URCORNER 0x2557 + B double upper right corner
+ WACS_D_VLINE 0x2551 | Y double vertical line
+
+ Unicode's descriptions for these characters differs slightly from
+ ncurses, by introducing the term "light" (along with less important
+ details). Here are its descriptions for the normal, thick, and double
+ horizontal lines:
+
+ <STRONG>o</STRONG> U+2500 BOX DRAWINGS LIGHT HORIZONTAL
+
+ <STRONG>o</STRONG> U+2501 BOX DRAWINGS HEAVY HORIZONTAL
+
+ <STRONG>o</STRONG> U+2550 BOX DRAWINGS DOUBLE HORIZONTAL
+
+
+</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
+ All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on success.
+
+ Functions with a "mv" prefix first perform a cursor movement using
+ <STRONG>wmove</STRONG>, and return an error if the position is outside the window, or if
+ the window pointer is null.
+
+
+</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
+ Note that <STRONG>add_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, <STRONG>mvwadd_wch</STRONG>, and <STRONG>echo_wchar</STRONG> may be macros.
+
+
+</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
+ All of these functions are described in the XSI Curses standard, Issue
+ 4. The defaults specified for line-drawing characters apply in the
+ POSIX locale.
+
+ X/Open Curses makes it clear that the WACS_ symbols should be defined
+ as a pointer to <STRONG>cchar_t</STRONG> data, e.g., in the discussion of <STRONG>border_set</STRONG>. A
+ few implementations are problematic:
+
+ <STRONG>o</STRONG> NetBSD curses defines the symbols as a <STRONG>wchar_t</STRONG> within a <STRONG>cchar_t</STRONG>.
+
+ <STRONG>o</STRONG> HPUX curses equates some of the <EM>ACS</EM><STRONG>_</STRONG> symbols to the analogous <EM>WACS</EM><STRONG>_</STRONG>
+ symbols as if the <EM>ACS</EM><STRONG>_</STRONG> symbols were wide characters. The misde-
+ fined symbols are the arrows and other symbols which are not used
+ for line-drawing.
+
+ X/Open Curses does not define symbols for thick- or double-lines. SVr4
+ curses implementations defined their line-drawing symbols in terms of
+ intermediate symbols. This implementation extends those symbols, pro-
+ viding new definitions which are not in the SVr4 implementations.
+
+ Not all Unicode-capable terminals provide support for VT100-style
+ alternate character sets (i.e., the <STRONG>acsc</STRONG> capability), with their corre-
+ sponding line-drawing characters. X/Open Curses did not address the
+ aspect of integrating Unicode with line-drawing characters. Existing
+ implementations of Unix curses (AIX, HPUX, Solaris) use only the <STRONG>acsc</STRONG>
+ character-mapping to provide this feature. As a result, those imple-
+ mentations can only use single-byte line-drawing characters. Ncurses
+ 5.3 (2002) provided a table of Unicode values to solve these problems.
+ NetBSD curses incorporated that table in 2010.
+
+ In this implementation, the Unicode values are used instead of the ter-
+ minal description's <STRONG>acsc</STRONG> mapping as discussed in <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG> for the
+ environment variable <STRONG>NCURSES_NO_UTF8_ACS</STRONG>. In contrast, for the same
+ cases, the line-drawing characters described in <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG> will use
+ only the ASCII default values.
+
+ Having Unicode available does not solve all of the problems with line-
+ drawing for curses:
+ <STRONG>o</STRONG> The closest Unicode equivalents to the VT100 graphics <EM>S1</EM>, <EM>S3</EM>, <EM>S7</EM>
+ and <EM>S9</EM> frequently are not displayed at the regular intervals which
+ the terminal used.
-</PRE>
-<H2>RETURN VALUE</H2><PRE>
- All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on
- success.
+ <STRONG>o</STRONG> The <EM>lantern</EM> is a special case. It originated with the AT&amp;T 4410
+ terminal in the early 1980s. There is no accessible documentation
+ depicting the lantern symbol on the AT&amp;T terminal.
- Functions with a "mv" prefix first perform a cursor move-
- ment using <STRONG>wmove</STRONG>, and return an error if the position is
- outside the window, or if the window pointer is null.
+ Lacking documentation, most readers assume that a <EM>storm</EM> <EM>lantern</EM> was
+ intended. But there are several possibilities, all with problems.
+ Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and
+ U+1F3EE. Those were not available in 2002, and are irrelevant
+ since they lie outside the BMP and as a result are not generally
+ available in terminals. They are not storm lanterns, in any case.
-</PRE>
-<H2>NOTES</H2><PRE>
- Note that <STRONG>add_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, <STRONG>mvwadd_wch</STRONG>, and <STRONG>echo_wchar</STRONG>
- may be macros.
+ Most <EM>storm</EM> <EM>lanterns</EM> have a tapering glass chimney (to guard against
+ tipping); some have a wire grid protecting the chimney.
+ For the tapering appearance, U+2603 was adequate. In use on a
+ terminal, no one can tell what the image represents. Unicode calls
+ it a snowman.
-</PRE>
-<H2>PORTABILITY</H2><PRE>
- All of these functions are described in the XSI Curses
- standard, Issue 4. The defaults specified for line-draw-
- ing characters apply in the POSIX locale.
-
- X/Open Curses makes it clear that the WACS_ symbols should
- be defined as a pointer to <STRONG>cchar_t</STRONG> data, e.g., in the dis-
- cussion of <STRONG>border_set</STRONG>. A few implementations are problem-
- atic:
-
- <STRONG>o</STRONG> NetBSD curses defines the symbols as a <STRONG>wchar_t</STRONG> within
- a <STRONG>cchar_t</STRONG>.
+ Others have suggested these alternatives: S U+00A7 (section mark),
+ <STRONG>O</STRONG> U+0398 (theta), <STRONG>O</STRONG> U+03A6 (phi), d U+03B4 (delta), U+2327 (x in a
+ rectangle), U+256C (forms double vertical and horizontal), and
+ U+2612 (ballot box with x).
- <STRONG>o</STRONG> HPUX curses equates some of the <EM>ACS</EM><STRONG>_</STRONG> symbols to the
- analogous <EM>WACS</EM><STRONG>_</STRONG> symbols as if the <EM>ACS</EM><STRONG>_</STRONG> symbols were
- wide characters. The misdefined symbols are the
- arrows and other symbols which are not used for line-
- drawing.
- X/Open Curses does not define symbols for thick- or dou-
- ble-lines. SVr4 curses implementations defined their
- line-drawing symbols in terms of intermediate symbols.
- This implementation extends those symbols, providing new
- definitions which are not in the SVr4 implementations.
-
-
-</PRE>
-<H2>SEE ALSO</H2><PRE>
- <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>,
- <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG>putwc(3)</STRONG>
+</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
+ <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>, <STRONG>curs_out-</STRONG>
+ <STRONG><A HREF="curs_outopts.3x.html">opts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG>putwc(3)</STRONG>
- <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>
+ <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>
</PRE>
-<HR>
-<ADDRESS>
-Man(1) output converted with
-<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a>
-</ADDRESS>
+<div class="nav">
+<ul>
+<li><a href="#h2-NAME">NAME</a></li>
+<li><a href="#h2-SYNOPSIS">SYNOPSIS</a></li>
+<li><a href="#h2-DESCRIPTION">DESCRIPTION</a>
+<ul>
+<li><a href="#h3-add_wch">add_wch</a></li>
+<li><a href="#h3-echo_wchar">echo_wchar</a></li>
+<li><a href="#h3-Line-Graphics">Line Graphics</a></li>
+</ul>
+</li>
+<li><a href="#h2-RETURN-VALUE">RETURN VALUE</a></li>
+<li><a href="#h2-NOTES">NOTES</a></li>
+<li><a href="#h2-PORTABILITY">PORTABILITY</a></li>
+<li><a href="#h2-SEE-ALSO">SEE ALSO</a></li>
+</ul>
+</div>
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