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index 2e77e7742f60..cd2b06dd8309 100644
--- a/doc/zstd_manual.html
+++ b/doc/zstd_manual.html
@@ -1,10 +1,10 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
-<title>zstd 1.2.0 Manual</title>
+<title>zstd 1.3.0 Manual</title>
</head>
<body>
-<h1>zstd 1.2.0 Manual</h1>
+<h1>zstd 1.3.0 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
@@ -13,14 +13,14 @@
<li><a href="#Chapter3">Simple API</a></li>
<li><a href="#Chapter4">Explicit memory management</a></li>
<li><a href="#Chapter5">Simple dictionary API</a></li>
-<li><a href="#Chapter6">Fast dictionary API</a></li>
+<li><a href="#Chapter6">Bulk processing dictionary API</a></li>
<li><a href="#Chapter7">Streaming</a></li>
<li><a href="#Chapter8">Streaming compression - HowTo</a></li>
<li><a href="#Chapter9">Streaming decompression - HowTo</a></li>
<li><a href="#Chapter10">START OF ADVANCED AND EXPERIMENTAL FUNCTIONS</a></li>
<li><a href="#Chapter11">Advanced types</a></li>
-<li><a href="#Chapter12">Compressed size functions</a></li>
-<li><a href="#Chapter13">Decompressed size functions</a></li>
+<li><a href="#Chapter12">Frame size functions</a></li>
+<li><a href="#Chapter13">Context memory usage</a></li>
<li><a href="#Chapter14">Advanced compression functions</a></li>
<li><a href="#Chapter15">Advanced decompression functions</a></li>
<li><a href="#Chapter16">Advanced streaming functions</a></li>
@@ -31,26 +31,27 @@
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
- zstd, short for Zstandard, is a fast lossless compression algorithm, targeting real-time compression scenarios
- at zlib-level and better compression ratios. The zstd compression library provides in-memory compression and
- decompression functions. The library supports compression levels from 1 up to ZSTD_maxCLevel() which is 22.
+ zstd, short for Zstandard, is a fast lossless compression algorithm,
+ targeting real-time compression scenarios at zlib-level and better compression ratios.
+ The zstd compression library provides in-memory compression and decompression functions.
+ The library supports compression levels from 1 up to ZSTD_maxCLevel() which is currently 22.
Levels >= 20, labeled `--ultra`, should be used with caution, as they require more memory.
Compression can be done in:
- a single step (described as Simple API)
- a single step, reusing a context (described as Explicit memory management)
- unbounded multiple steps (described as Streaming compression)
- The compression ratio achievable on small data can be highly improved using compression with a dictionary in:
+ The compression ratio achievable on small data can be highly improved using a dictionary in:
- a single step (described as Simple dictionary API)
- a single step, reusing a dictionary (described as Fast dictionary API)
Advanced experimental functions can be accessed using #define ZSTD_STATIC_LINKING_ONLY before including zstd.h.
- These APIs shall never be used with a dynamic library.
+ Advanced experimental APIs shall never be used with a dynamic library.
They are not "stable", their definition may change in the future. Only static linking is allowed.
<BR></pre>
<a name="Chapter2"></a><h2>Version</h2><pre></pre>
-<pre><b>unsigned ZSTD_versionNumber(void); </b>/**< library version number; to be used when checking dll version */<b>
+<pre><b>unsigned ZSTD_versionNumber(void); </b>/**< useful to check dll version */<b>
</b></pre><BR>
<a name="Chapter3"></a><h2>Simple API</h2><pre></pre>
@@ -66,28 +67,24 @@
<pre><b>size_t ZSTD_decompress( void* dst, size_t dstCapacity,
const void* src, size_t compressedSize);
</b><p> `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames.
- `dstCapacity` is an upper bound of originalSize.
+ `dstCapacity` is an upper bound of originalSize to regenerate.
If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data.
@return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
or an errorCode if it fails (which can be tested using ZSTD_isError()).
</p></pre><BR>
<pre><b>unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
-</b><p> NOTE: This function is planned to be obsolete, in favour of ZSTD_getFrameContentSize.
- ZSTD_getFrameContentSize functions the same way, returning the decompressed size of a single
- frame, but distinguishes empty frames from frames with an unknown size, or errors.
-
- Additionally, ZSTD_findDecompressedSize can be used instead. It can handle multiple
- concatenated frames in one buffer, and so is more general.
- As a result however, it requires more computation and entire frames to be passed to it,
- as opposed to ZSTD_getFrameContentSize which requires only a single frame's header.
+</b><p> NOTE: This function is planned to be obsolete, in favor of ZSTD_getFrameContentSize().
+ ZSTD_getFrameContentSize() works the same way,
+ returning the decompressed size of a single frame,
+ but distinguishes empty frames from frames with an unknown size, or errors.
'src' is the start of a zstd compressed frame.
@return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise.
- note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
+ note 1 : decompressed size is an optional field, it may not be present, typically in streaming mode.
When `return==0`, data to decompress could be any size.
In which case, it's necessary to use streaming mode to decompress data.
- Optionally, application can still use ZSTD_decompress() while relying on implied limits.
+ Optionally, application can use ZSTD_decompress() while relying on implied limits.
(For example, data may be necessarily cut into blocks <= 16 KB).
note 2 : decompressed size is always present when compression is done with ZSTD_compress()
note 3 : decompressed size can be very large (64-bits value),
@@ -96,7 +93,7 @@
note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
Always ensure result fits within application's authorized limits.
Each application can set its own limits.
- note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more.
+ note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameHeader() to know more.
</p></pre><BR>
<h3>Helper functions</h3><pre></pre><b><pre>int ZSTD_maxCLevel(void); </b>/*!< maximum compression level available */<b>
@@ -114,20 +111,26 @@ const char* ZSTD_getErrorName(size_t code); </b>/*!< provides readable strin
ZSTD_CCtx* ZSTD_createCCtx(void);
size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
</pre></b><BR>
-<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);
+<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ int compressionLevel);
</b><p> Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).
</p></pre><BR>
<h3>Decompression context</h3><pre> When decompressing many times,
- it is recommended to allocate a context just once, and re-use it for each successive compression operation.
+ it is recommended to allocate a context only once,
+ and re-use it for each successive compression operation.
This will make workload friendlier for system's memory.
- Use one context per thread for parallel execution in multi-threaded environments.
+ Use one context per thread for parallel execution.
</pre><b><pre>typedef struct ZSTD_DCtx_s ZSTD_DCtx;
ZSTD_DCtx* ZSTD_createDCtx(void);
size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</pre></b><BR>
-<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
-</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()).
+<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize);
+</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx())
</p></pre><BR>
<a name="Chapter5"></a><h2>Simple dictionary API</h2><pre></pre>
@@ -137,32 +140,33 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
-</b><p> Compression using a predefined Dictionary (see dictBuilder/zdict.h).
- Note : This function loads the dictionary, resulting in significant startup delay.
- Note : When `dict == NULL || dictSize < 8` no dictionary is used.
+</b><p> Compression using a predefined Dictionary (see dictBuilder/zdict.h).
+ Note : This function loads the dictionary, resulting in significant startup delay.
+ Note : When `dict == NULL || dictSize < 8` no dictionary is used.
</p></pre><BR>
<pre><b>size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
-</b><p> Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
- Dictionary must be identical to the one used during compression.
- Note : This function loads the dictionary, resulting in significant startup delay.
- Note : When `dict == NULL || dictSize < 8` no dictionary is used.
+</b><p> Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
+ Dictionary must be identical to the one used during compression.
+ Note : This function loads the dictionary, resulting in significant startup delay.
+ Note : When `dict == NULL || dictSize < 8` no dictionary is used.
</p></pre><BR>
-<a name="Chapter6"></a><h2>Fast dictionary API</h2><pre></pre>
+<a name="Chapter6"></a><h2>Bulk processing dictionary API</h2><pre></pre>
-<pre><b>ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize, int compressionLevel);
-</b><p> When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once.
- ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
- ZSTD_CDict can be created once and used by multiple threads concurrently, as its usage is read-only.
- `dictBuffer` can be released after ZSTD_CDict creation, as its content is copied within CDict
+<pre><b>ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize,
+ int compressionLevel);
+</b><p> When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once.
+ ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
+ ZSTD_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
+ `dictBuffer` can be released after ZSTD_CDict creation, since its content is copied within CDict
</p></pre><BR>
<pre><b>size_t ZSTD_freeCDict(ZSTD_CDict* CDict);
-</b><p> Function frees memory allocated by ZSTD_createCDict().
+</b><p> Function frees memory allocated by ZSTD_createCDict().
</p></pre><BR>
<pre><b>size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
@@ -176,20 +180,20 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
-</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
- dictBuffer can be released after DDict creation, as its content is copied inside DDict
+</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
+ dictBuffer can be released after DDict creation, as its content is copied inside DDict
</p></pre><BR>
<pre><b>size_t ZSTD_freeDDict(ZSTD_DDict* ddict);
-</b><p> Function frees memory allocated with ZSTD_createDDict()
+</b><p> Function frees memory allocated with ZSTD_createDDict()
</p></pre><BR>
<pre><b>size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
-</b><p> Decompression using a digested Dictionary.
- Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.
+</b><p> Decompression using a digested Dictionary.
+ Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.
</p></pre><BR>
<a name="Chapter7"></a><h2>Streaming</h2><pre></pre>
@@ -236,14 +240,18 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
ZSTD_endStream() instructs to finish a frame.
It will perform a flush and write frame epilogue.
The epilogue is required for decoders to consider a frame completed.
- Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
+ ZSTD_endStream() may not be able to flush full data if `output->size` is too small.
In which case, call again ZSTD_endStream() to complete the flush.
- @return : nb of bytes still present within internal buffer (0 if it's empty, hence compression completed)
+ @return : 0 if frame fully completed and fully flushed,
+ or >0 if some data is still present within internal buffer
+ (value is minimum size estimation for remaining data to flush, but it could be more)
or an error code, which can be tested using ZSTD_isError().
<BR></pre>
+<pre><b>typedef ZSTD_CCtx ZSTD_CStream; </b>/**< CCtx and CStream are now effectively same object (>= v1.3.0) */<b>
+</b></pre><BR>
<h3>ZSTD_CStream management functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream(void);
size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
</pre></b><BR>
@@ -277,6 +285,8 @@ size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
<BR></pre>
+<pre><b>typedef ZSTD_DCtx ZSTD_DStream; </b>/**< DCtx and DStream are now effectively same object (>= v1.3.0) */<b>
+</b></pre><BR>
<h3>ZSTD_DStream management functions</h3><pre></pre><b><pre>ZSTD_DStream* ZSTD_createDStream(void);
size_t ZSTD_freeDStream(ZSTD_DStream* zds);
</pre></b><BR>
@@ -296,7 +306,8 @@ size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inB
<a name="Chapter11"></a><h2>Advanced types</h2><pre></pre>
-<pre><b>typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt, ZSTD_btopt2 } ZSTD_strategy; </b>/* from faster to stronger */<b>
+<pre><b>typedef enum { ZSTD_fast=1, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2,
+ ZSTD_btlazy2, ZSTD_btopt, ZSTD_btultra } ZSTD_strategy; </b>/* from faster to stronger */<b>
</b></pre><BR>
<pre><b>typedef struct {
unsigned windowLog; </b>/**< largest match distance : larger == more compression, more memory needed during decompression */<b>
@@ -319,68 +330,141 @@ size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inB
ZSTD_frameParameters fParams;
} ZSTD_parameters;
</b></pre><BR>
+<pre><b>typedef struct {
+ unsigned long long frameContentSize;
+ size_t windowSize;
+ unsigned dictID;
+ unsigned checksumFlag;
+} ZSTD_frameHeader;
+</b></pre><BR>
<h3>Custom memory allocation functions</h3><pre></pre><b><pre>typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
typedef void (*ZSTD_freeFunction) (void* opaque, void* address);
typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
+</b>/* use this constant to defer to stdlib's functions */<b>
+static const ZSTD_customMem ZSTD_defaultCMem = { NULL, NULL, NULL };
</pre></b><BR>
-<a name="Chapter12"></a><h2>Compressed size functions</h2><pre></pre>
+<a name="Chapter12"></a><h2>Frame size functions</h2><pre></pre>
<pre><b>size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
</b><p> `src` should point to the start of a ZSTD encoded frame or skippable frame
`srcSize` must be at least as large as the frame
- @return : the compressed size of the frame pointed to by `src`, suitable to pass to
- `ZSTD_decompress` or similar, or an error code if given invalid input.
+ @return : the compressed size of the frame pointed to by `src`,
+ suitable to pass to `ZSTD_decompress` or similar,
+ or an error code if given invalid input.
</p></pre><BR>
-<a name="Chapter13"></a><h2>Decompressed size functions</h2><pre></pre>
-
-<pre><b>unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
-</b><p> `src` should point to the start of a ZSTD encoded frame
- `srcSize` must be at least as large as the frame header. A value greater than or equal
- to `ZSTD_frameHeaderSize_max` is guaranteed to be large enough in all cases.
- @return : decompressed size of the frame pointed to be `src` if known, otherwise
- - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
- - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
+<pre><b>#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1)
+#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2)
+unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD encoded frame.
+ `srcSize` must be at least as large as the frame header.
+ A value >= `ZSTD_frameHeaderSize_max` is guaranteed to be large enough.
+ @return : - decompressed size of the frame pointed to be `src` if known
+ - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
+ - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
</p></pre><BR>
<pre><b>unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize);
-</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
- `srcSize` must be the _exact_ size of this series
+</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
+ `srcSize` must be the _exact_ size of this series
(i.e. there should be a frame boundary exactly `srcSize` bytes after `src`)
- @return : the decompressed size of all data in the contained frames, as a 64-bit value _if known_
- - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
- - if an error occurred: ZSTD_CONTENTSIZE_ERROR
-
- note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
- When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
- In which case, it's necessary to use streaming mode to decompress data.
- Optionally, application can still use ZSTD_decompress() while relying on implied limits.
- (For example, data may be necessarily cut into blocks <= 16 KB).
- note 2 : decompressed size is always present when compression is done with ZSTD_compress()
- note 3 : decompressed size can be very large (64-bits value),
- potentially larger than what local system can handle as a single memory segment.
- In which case, it's necessary to use streaming mode to decompress data.
- note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
- Always ensure result fits within application's authorized limits.
- Each application can set its own limits.
- note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
- read each contained frame header. This is efficient as most of the data is skipped,
- however it does mean that all frame data must be present and valid.
+ @return : - decompressed size of all data in all successive frames
+ - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
+ - if an error occurred: ZSTD_CONTENTSIZE_ERROR
+
+ note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
+ When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
+ In which case, it's necessary to use streaming mode to decompress data.
+ Optionally, application can still use ZSTD_decompress() while relying on implied limits.
+ (For example, data may be necessarily cut into blocks <= 16 KB).
+ note 2 : decompressed size is always present when compression is done with ZSTD_compress()
+ note 3 : decompressed size can be very large (64-bits value),
+ potentially larger than what local system can handle as a single memory segment.
+ In which case, it's necessary to use streaming mode to decompress data.
+ note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
+ Always ensure result fits within application's authorized limits.
+ Each application can set its own limits.
+ note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
+ read each contained frame header. This is efficient as most of the data is skipped,
+ however it does mean that all frame data must be present and valid.
</p></pre><BR>
-<a name="Chapter14"></a><h2>Advanced compression functions</h2><pre></pre>
+<pre><b>size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD frame
+ `srcSize` must be >= ZSTD_frameHeaderSize_prefix.
+ @return : size of the Frame Header
+</p></pre><BR>
+
+<a name="Chapter13"></a><h2>Context memory usage</h2><pre></pre>
-<pre><b>size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
-</b><p> Gives the amount of memory allocated for a ZSTD_CCtx given a set of compression parameters.
- `frameContentSize` is an optional parameter, provide `0` if unknown
+<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
+size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
+size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
+size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
+size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
+size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
+</b><p> These functions give the current memory usage of selected object.
+ Object memory usage can evolve if it's re-used multiple times.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_estimateCCtxSize(int compressionLevel);
+size_t ZSTD_estimateCCtxSize_advanced(ZSTD_compressionParameters cParams);
+size_t ZSTD_estimateDCtxSize(void);
+</b><p> These functions make it possible to estimate memory usage
+ of a future {D,C}Ctx, before its creation.
+ ZSTD_estimateCCtxSize() will provide a budget large enough for any compression level up to selected one.
+ It will also consider src size to be arbitrarily "large", which is worst case.
+ If srcSize is known to always be small, ZSTD_estimateCCtxSize_advanced() can provide a tighter estimation.
+ ZSTD_estimateCCtxSize_advanced() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
+ Note : CCtx estimation is only correct for single-threaded compression
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_estimateCStreamSize(int compressionLevel);
+size_t ZSTD_estimateCStreamSize_advanced(ZSTD_compressionParameters cParams);
+size_t ZSTD_estimateDStreamSize(size_t windowSize);
+size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize);
+</b><p> ZSTD_estimateCStreamSize() will provide a budget large enough for any compression level up to selected one.
+ It will also consider src size to be arbitrarily "large", which is worst case.
+ If srcSize is known to always be small, ZSTD_estimateCStreamSize_advanced() can provide a tighter estimation.
+ ZSTD_estimateCStreamSize_advanced() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
+ Note : CStream estimation is only correct for single-threaded compression.
+ ZSTD_DStream memory budget depends on window Size.
+ This information can be passed manually, using ZSTD_estimateDStreamSize,
+ or deducted from a valid frame Header, using ZSTD_estimateDStreamSize_fromFrame();
+ Note : if streaming is init with function ZSTD_init?Stream_usingDict(),
+ an internal ?Dict will be created, which additional size is not estimated here.
+ In this case, get total size by adding ZSTD_estimate?DictSize
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_estimateCDictSize(size_t dictSize, int compressionLevel);
+size_t ZSTD_estimateCDictSize_advanced(size_t dictSize, ZSTD_compressionParameters cParams, unsigned byReference);
+size_t ZSTD_estimateDDictSize(size_t dictSize, unsigned byReference);
+</b><p> ZSTD_estimateCDictSize() will bet that src size is relatively "small", and content is copied, like ZSTD_createCDict().
+ ZSTD_estimateCStreamSize_advanced() makes it possible to control precisely compression parameters, like ZSTD_createCDict_advanced().
+ Note : dictionary created "byReference" are smaller
</p></pre><BR>
+<a name="Chapter14"></a><h2>Advanced compression functions</h2><pre></pre>
+
<pre><b>ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
</b><p> Create a ZSTD compression context using external alloc and free functions
</p></pre><BR>
-<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
-</b><p> Gives the amount of memory used by a given ZSTD_CCtx
+<pre><b>ZSTD_CCtx* ZSTD_initStaticCCtx(void* workspace, size_t workspaceSize);
+</b><p> workspace: The memory area to emplace the context into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive context usage.
+ workspaceSize: Use ZSTD_estimateCCtxSize() or ZSTD_estimateCStreamSize()
+ to determine how large workspace must be to support scenario.
+ @return : pointer to ZSTD_CCtx*, or NULL if error (size too small)
+ Note : zstd will never resize nor malloc() when using a static cctx.
+ If it needs more memory than available, it will simply error out.
+ Note 2 : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally too.
+ Limitation 1 : currently not compatible with internal CDict creation, such as
+ ZSTD_CCtx_loadDictionary() or ZSTD_initCStream_usingDict().
+ Limitation 2 : currently not compatible with multi-threading
+
</p></pre><BR>
<pre><b>typedef enum {
@@ -399,13 +483,34 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
It is important that dictBuffer outlives CDict, it must remain read accessible throughout the lifetime of CDict
</p></pre><BR>
-<pre><b>ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize, unsigned byReference,
+<pre><b>typedef enum { ZSTD_dm_auto=0, </b>/* dictionary is "full" if it starts with ZSTD_MAGIC_DICTIONARY, rawContent otherwize */<b>
+ ZSTD_dm_rawContent, </b>/* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */<b>
+ ZSTD_dm_fullDict </b>/* refuses to load a dictionary if it does not respect Zstandard's specification */<b>
+} ZSTD_dictMode_e;
+</b></pre><BR>
+<pre><b>ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize,
+ unsigned byReference, ZSTD_dictMode_e dictMode,
ZSTD_compressionParameters cParams, ZSTD_customMem customMem);
</b><p> Create a ZSTD_CDict using external alloc and free, and customized compression parameters
</p></pre><BR>
-<pre><b>size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
-</b><p> Gives the amount of memory used by a given ZSTD_sizeof_CDict
+<pre><b>ZSTD_CDict* ZSTD_initStaticCDict(
+ void* workspace, size_t workspaceSize,
+ const void* dict, size_t dictSize,
+ unsigned byReference, ZSTD_dictMode_e dictMode,
+ ZSTD_compressionParameters cParams);
+</b><p> Generate a digested dictionary in provided memory area.
+ workspace: The memory area to emplace the dictionary into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive dictionary usage.
+ workspaceSize: Use ZSTD_estimateCDictSize()
+ to determine how large workspace must be.
+ cParams : use ZSTD_getCParams() to transform a compression level
+ into its relevants cParams.
+ @return : pointer to ZSTD_CDict*, or NULL if error (size too small)
+ Note : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+
</p></pre><BR>
<pre><b>ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
@@ -423,8 +528,8 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
</p></pre><BR>
<pre><b>ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);
-</b><p> optimize params for a given `srcSize` and `dictSize`.
- both values are optional, select `0` if unknown.
+</b><p> optimize params for a given `srcSize` and `dictSize`.
+ both values are optional, select `0` if unknown.
</p></pre><BR>
<pre><b>size_t ZSTD_compress_advanced (ZSTD_CCtx* cctx,
@@ -451,22 +556,32 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
Note 3 : Skippable Frame Identifiers are considered valid.
</p></pre><BR>
-<pre><b>size_t ZSTD_estimateDCtxSize(void);
-</b><p> Gives the potential amount of memory allocated to create a ZSTD_DCtx
-</p></pre><BR>
-
<pre><b>ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
</b><p> Create a ZSTD decompression context using external alloc and free functions
</p></pre><BR>
-<pre><b>size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
-</b><p> Gives the amount of memory used by a given ZSTD_DCtx
+<pre><b>ZSTD_DCtx* ZSTD_initStaticDCtx(void* workspace, size_t workspaceSize);
+</b><p> workspace: The memory area to emplace the context into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive context usage.
+ workspaceSize: Use ZSTD_estimateDCtxSize() or ZSTD_estimateDStreamSize()
+ to determine how large workspace must be to support scenario.
+ @return : pointer to ZSTD_DCtx*, or NULL if error (size too small)
+ Note : zstd will never resize nor malloc() when using a static dctx.
+ If it needs more memory than available, it will simply error out.
+ Note 2 : static dctx is incompatible with legacy support
+ Note 3 : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+ Limitation : currently not compatible with internal DDict creation,
+ such as ZSTD_initDStream_usingDict().
+
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize);
</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
- Dictionary content is simply referenced, and therefore stays in dictBuffer.
- It is important that dictBuffer outlives DDict, it must remain read accessible throughout the lifetime of DDict
+ Dictionary content is referenced, and therefore stays in dictBuffer.
+ It is important that dictBuffer outlives DDict,
+ it must remain read accessible throughout the lifetime of DDict
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict_advanced(const void* dict, size_t dictSize,
@@ -474,8 +589,19 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
</b><p> Create a ZSTD_DDict using external alloc and free, optionally by reference
</p></pre><BR>
-<pre><b>size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
-</b><p> Gives the amount of memory used by a given ZSTD_DDict
+<pre><b>ZSTD_DDict* ZSTD_initStaticDDict(void* workspace, size_t workspaceSize,
+ const void* dict, size_t dictSize,
+ unsigned byReference);
+</b><p> Generate a digested dictionary in provided memory area.
+ workspace: The memory area to emplace the dictionary into.
+ Provided pointer must 8-bytes aligned.
+ It must outlive dictionary usage.
+ workspaceSize: Use ZSTD_estimateDDictSize()
+ to determine how large workspace must be.
+ @return : pointer to ZSTD_DDict*, or NULL if error (size too small)
+ Note : there is no corresponding "free" function.
+ Since workspace was allocated externally, it must be freed externally.
+
</p></pre><BR>
<pre><b>unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize);
@@ -499,19 +625,19 @@ typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; v
Note : this use case also happens when using a non-conformant dictionary.
- `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`).
- This is not a Zstandard frame.
- When identifying the exact failure cause, it's possible to use ZSTD_getFrameParams(), which will provide a more precise error code.
+ When identifying the exact failure cause, it's possible to use ZSTD_getFrameHeader(), which will provide a more precise error code.
</p></pre><BR>
<a name="Chapter16"></a><h2>Advanced streaming functions</h2><pre></pre>
<h3>Advanced Streaming compression functions</h3><pre></pre><b><pre>ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
-size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs); </b>/**< size of CStream is variable, depending primarily on compression level */<b>
+ZSTD_CStream* ZSTD_initStaticCStream(void* workspace, size_t workspaceSize); </b>/**< same as ZSTD_initStaticCCtx() */<b>
size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, int compressionLevel, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize must be correct, a size of 0 means unknown. for a frame size of 0 use initCStream_advanced */<b>
-size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
+size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< creates of an internal CDict (incompatible with static CCtx), except if dict == NULL or dictSize < 8, in which case no dict is used. */<b>
size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
ZSTD_parameters params, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */<b>
size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); </b>/**< note : cdict will just be referenced, and must outlive compression session */<b>
-size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, unsigned long long pledgedSrcSize, ZSTD_frameParameters fParams); </b>/**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters */<b>
+size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, ZSTD_frameParameters fParams, unsigned long long pledgedSrcSize); </b>/**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters */<b>
</pre></b><BR>
<pre><b>size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
</b><p> start a new compression job, using same parameters from previous job.
@@ -524,11 +650,11 @@ size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict*
<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
-size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
+ZSTD_DStream* ZSTD_initStaticDStream(void* workspace, size_t workspaceSize); </b>/**< same as ZSTD_initStaticDCtx() */<b>
size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
+size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: a dict will not be used if dict == NULL or dictSize < 8 */<b>
size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); </b>/**< note : ddict will just be referenced, and must outlive decompression session */<b>
size_t ZSTD_resetDStream(ZSTD_DStream* zds); </b>/**< re-use decompression parameters from previous init; saves dictionary loading */<b>
-size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
</pre></b><BR>
<a name="Chapter17"></a><h2>Buffer-less and synchronous inner streaming functions</h2><pre>
This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
@@ -578,21 +704,24 @@ size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned lo
Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
A ZSTD_DCtx object can be re-used multiple times.
- First typical operation is to retrieve frame parameters, using ZSTD_getFrameParams().
- It fills a ZSTD_frameParams structure which provide important information to correctly decode the frame,
- such as the minimum rolling buffer size to allocate to decompress data (`windowSize`),
- and the dictionary ID used.
+ First typical operation is to retrieve frame parameters, using ZSTD_getFrameHeader().
+ It fills a ZSTD_frameHeader structure with important information to correctly decode the frame,
+ such as minimum rolling buffer size to allocate to decompress data (`windowSize`),
+ and the dictionary ID in use.
(Note : content size is optional, it may not be present. 0 means : content size unknown).
Note that these values could be wrong, either because of data malformation, or because an attacker is spoofing deliberate false information.
As a consequence, check that values remain within valid application range, especially `windowSize`, before allocation.
- Each application can set its own limit, depending on local restrictions. For extended interoperability, it is recommended to support at least 8 MB.
- Frame parameters are extracted from the beginning of the compressed frame.
- Data fragment must be large enough to ensure successful decoding, typically `ZSTD_frameHeaderSize_max` bytes.
- @result : 0 : successful decoding, the `ZSTD_frameParams` structure is correctly filled.
+ Each application can set its own limit, depending on local restrictions.
+ For extended interoperability, it is recommended to support windowSize of at least 8 MB.
+ Frame header is extracted from the beginning of compressed frame, so providing only the frame's beginning is enough.
+ Data fragment must be large enough to ensure successful decoding.
+ `ZSTD_frameHeaderSize_max` bytes is guaranteed to always be large enough.
+ @result : 0 : successful decoding, the `ZSTD_frameHeader` structure is correctly filled.
>0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
errorCode, which can be tested using ZSTD_isError().
- Start decompression, with ZSTD_decompressBegin() or ZSTD_decompressBegin_usingDict().
+ Start decompression, with ZSTD_decompressBegin().
+ If decompression requires a dictionary, use ZSTD_decompressBegin_usingDict() or ZSTD_decompressBegin_usingDDict().
Alternatively, you can copy a prepared context, using ZSTD_copyDCtx().
Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
@@ -624,29 +753,196 @@ size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned lo
b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
c) Frame Content - any content (User Data) of length equal to Frame Size
For skippable frames ZSTD_decompressContinue() always returns 0.
- For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
+ For skippable frames ZSTD_getFrameHeader() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
Note : If fparamsPtr->frameContentSize==0, it is ambiguous: the frame might actually be a Zstd encoded frame with no content.
For purposes of decompression, it is valid in both cases to skip the frame using
ZSTD_findFrameCompressedSize to find its size in bytes.
It also returns Frame Size as fparamsPtr->frameContentSize.
<BR></pre>
-<pre><b>typedef struct {
- unsigned long long frameContentSize;
- unsigned windowSize;
- unsigned dictID;
- unsigned checksumFlag;
-} ZSTD_frameParams;
-</b></pre><BR>
-<h3>Buffer-less streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_getFrameParams(ZSTD_frameParams* fparamsPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input, see details below */<b>
+<h3>Buffer-less streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input */<b>
size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
+size_t ZSTD_decompressBegin_usingDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict);
void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
-size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx);
-size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
-typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
-ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
</pre></b><BR>
+<pre><b>typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
+</b></pre><BR>
+<h3>New advanced API (experimental, and compression only)</h3><pre></pre><b><pre></pre></b><BR>
+<pre><b>typedef enum {
+ </b>/* compression parameters */<b>
+ ZSTD_p_compressionLevel=100, </b>/* Update all compression parameters according to pre-defined cLevel table<b>
+ * Default level is ZSTD_CLEVEL_DEFAULT==3.
+ * Special: value 0 means "do not change cLevel". */
+ ZSTD_p_windowLog, </b>/* Maximum allowed back-reference distance, expressed as power of 2.<b>
+ * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX.
+ * Special: value 0 means "do not change windowLog". */
+ ZSTD_p_hashLog, </b>/* Size of the probe table, as a power of 2.<b>
+ * Resulting table size is (1 << (hashLog+2)).
+ * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX.
+ * Larger tables improve compression ratio of strategies <= dFast,
+ * and improve speed of strategies > dFast.
+ * Special: value 0 means "do not change hashLog". */
+ ZSTD_p_chainLog, </b>/* Size of the full-search table, as a power of 2.<b>
+ * Resulting table size is (1 << (chainLog+2)).
+ * Larger tables result in better and slower compression.
+ * This parameter is useless when using "fast" strategy.
+ * Special: value 0 means "do not change chainLog". */
+ ZSTD_p_searchLog, </b>/* Number of search attempts, as a power of 2.<b>
+ * More attempts result in better and slower compression.
+ * This parameter is useless when using "fast" and "dFast" strategies.
+ * Special: value 0 means "do not change searchLog". */
+ ZSTD_p_minMatch, </b>/* Minimum size of searched matches (note : repCode matches can be smaller).<b>
+ * Larger values make faster compression and decompression, but decrease ratio.
+ * Must be clamped between ZSTD_SEARCHLENGTH_MIN and ZSTD_SEARCHLENGTH_MAX.
+ * Note that currently, for all strategies < btopt, effective minimum is 4.
+ * Note that currently, for all strategies > fast, effective maximum is 6.
+ * Special: value 0 means "do not change minMatchLength". */
+ ZSTD_p_targetLength, </b>/* Only useful for strategies >= btopt.<b>
+ * Length of Match considered "good enough" to stop search.
+ * Larger values make compression stronger and slower.
+ * Special: value 0 means "do not change targetLength". */
+ ZSTD_p_compressionStrategy, </b>/* See ZSTD_strategy enum definition.<b>
+ * Cast selected strategy as unsigned for ZSTD_CCtx_setParameter() compatibility.
+ * The higher the value of selected strategy, the more complex it is,
+ * resulting in stronger and slower compression.
+ * Special: value 0 means "do not change strategy". */
+
+ </b>/* frame parameters */<b>
+ ZSTD_p_contentSizeFlag=200, </b>/* Content size is written into frame header _whenever known_ (default:1) */<b>
+ ZSTD_p_checksumFlag, </b>/* A 32-bits checksum of content is written at end of frame (default:0) */<b>
+ ZSTD_p_dictIDFlag, </b>/* When applicable, dictID of dictionary is provided in frame header (default:1) */<b>
+
+ </b>/* dictionary parameters (must be set before ZSTD_CCtx_loadDictionary) */<b>
+ ZSTD_p_dictMode=300, </b>/* Select how dictionary content must be interpreted. Value must be from type ZSTD_dictMode_e.<b>
+ * default : 0==auto : dictionary will be "full" if it respects specification, otherwise it will be "rawContent" */
+ ZSTD_p_refDictContent, </b>/* Dictionary content will be referenced, instead of copied (default:0==byCopy).<b>
+ * It requires that dictionary buffer outlives its users */
+
+ </b>/* multi-threading parameters */<b>
+ ZSTD_p_nbThreads=400, </b>/* Select how many threads a compression job can spawn (default:1)<b>
+ * More threads improve speed, but also increase memory usage.
+ * Can only receive a value > 1 if ZSTD_MULTITHREAD is enabled.
+ * Special: value 0 means "do not change nbThreads" */
+ ZSTD_p_jobSize, </b>/* Size of a compression job. Each compression job is completed in parallel.<b>
+ * 0 means default, which is dynamically determined based on compression parameters.
+ * Job size must be a minimum of overlapSize, or 1 KB, whichever is largest
+ * The minimum size is automatically and transparently enforced */
+ ZSTD_p_overlapSizeLog, </b>/* Size of previous input reloaded at the beginning of each job.<b>
+ * 0 => no overlap, 6(default) => use 1/8th of windowSize, >=9 => use full windowSize */
+
+ </b>/* advanced parameters - may not remain available after API update */<b>
+ ZSTD_p_forceMaxWindow=1100, </b>/* Force back-reference distances to remain < windowSize,<b>
+ * even when referencing into Dictionary content (default:0) */
+
+} ZSTD_cParameter;
+</b></pre><BR>
+<pre><b>size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, unsigned value);
+</b><p> Set one compression parameter, selected by enum ZSTD_cParameter.
+ Note : when `value` is an enum, cast it to unsigned for proper type checking.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize);
+</b><p> Total input data size to be compressed as a single frame.
+ This value will be controlled at the end, and result in error if not respected.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : 0 means zero, empty.
+ In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN.
+ Note that ZSTD_CONTENTSIZE_UNKNOWN is default value for new compression jobs.
+ Note 2 : If all data is provided and consumed in a single round,
+ this value is overriden by srcSize instead.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
+</b><p> Create an internal CDict from dict buffer.
+ Decompression will have to use same buffer.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary,
+ meaning "return to no-dictionary mode".
+ Note 1 : `dict` content will be copied internally,
+ except if ZSTD_p_refDictContent is set before loading.
+ Note 2 : Loading a dictionary involves building tables, which are dependent on compression parameters.
+ For this reason, compression parameters cannot be changed anymore after loading a dictionary.
+ It's also a CPU-heavy operation, with non-negligible impact on latency.
+ Note 3 : Dictionary will be used for all future compression jobs.
+ To return to "no-dictionary" situation, load a NULL dictionary
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict);
+</b><p> Reference a prepared dictionary, to be used for all next compression jobs.
+ Note that compression parameters are enforced from within CDict,
+ and supercede any compression parameter previously set within CCtx.
+ The dictionary will remain valid for future compression jobs using same CCtx.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : adding a NULL CDict means "return to no-dictionary mode".
+ Note 1 : Currently, only one dictionary can be managed.
+ Adding a new dictionary effectively "discards" any previous one.
+ Note 2 : CDict is just referenced, its lifetime must outlive CCtx.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize);
+</b><p> Reference a prefix (single-usage dictionary) for next compression job.
+ Decompression need same prefix to properly regenerate data.
+ Prefix is **only used once**. Tables are discarded at end of compression job.
+ Subsequent compression jobs will be done without prefix (if none is explicitly referenced).
+ If there is a need to use same prefix multiple times, consider embedding it into a ZSTD_CDict instead.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding any prefix (including NULL) invalidates any previous prefix or dictionary
+ Note 1 : Prefix buffer is referenced. It must outlive compression job.
+ Note 2 : Referencing a prefix involves building tables, which are dependent on compression parameters.
+ It's a CPU-heavy operation, with non-negligible impact on latency.
+ Note 3 : it's possible to alter ZSTD_p_dictMode using ZSTD_CCtx_setParameter()
+</p></pre><BR>
+
+<pre><b>typedef enum {
+ ZSTD_e_continue=0, </b>/* collect more data, encoder transparently decides when to output result, for optimal conditions */<b>
+ ZSTD_e_flush, </b>/* flush any data provided so far - frame will continue, future data can still reference previous data for better compression */<b>
+ ZSTD_e_end </b>/* flush any remaining data and ends current frame. Any future compression starts a new frame. */<b>
+} ZSTD_EndDirective;
+</b></pre><BR>
+<pre><b>size_t ZSTD_compress_generic (ZSTD_CCtx* cctx,
+ ZSTD_outBuffer* output,
+ ZSTD_inBuffer* input,
+ ZSTD_EndDirective endOp);
+</b><p> Behave about the same as ZSTD_compressStream. To note :
+ - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_setParameter()
+ - Compression parameters cannot be changed once compression is started.
+ - *dstPos must be <= dstCapacity, *srcPos must be <= srcSize
+ - *dspPos and *srcPos will be updated. They are guaranteed to remain below their respective limit.
+ - @return provides the minimum amount of data still to flush from internal buffers
+ or an error code, which can be tested using ZSTD_isError().
+ if @return != 0, flush is not fully completed, there is some data left within internal buffers.
+ - after a ZSTD_e_end directive, if internal buffer is not fully flushed,
+ only ZSTD_e_end or ZSTD_e_flush operations are allowed.
+ It is necessary to fully flush internal buffers
+ before starting a new compression job, or changing compression parameters.
+
+</p></pre><BR>
+
+<pre><b>void ZSTD_CCtx_reset(ZSTD_CCtx* cctx); </b>/* Not ready yet ! */<b>
+</b><p> Return a CCtx to clean state.
+ Useful after an error, or to interrupt an ongoing compression job and start a new one.
+ Any internal data not yet flushed is cancelled.
+ Dictionary (if any) is dropped.
+ It's possible to modify compression parameters after a reset.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress_generic_simpleArgs (
+ ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity, size_t* dstPos,
+ const void* src, size_t srcSize, size_t* srcPos,
+ ZSTD_EndDirective endOp);
+</b><p> Same as ZSTD_compress_generic(),
+ but using only integral types as arguments.
+ Argument list is larger and less expressive than ZSTD_{in,out}Buffer,
+ but can be helpful for binders from dynamic languages
+ which have troubles handling structures containing memory pointers.
+
+</p></pre><BR>
+
<a name="Chapter20"></a><h2>Block functions</h2><pre>
Block functions produce and decode raw zstd blocks, without frame metadata.
Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
@@ -659,7 +955,7 @@ ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
+ compression : any ZSTD_compressBegin*() variant, including with dictionary
+ decompression : any ZSTD_decompressBegin*() variant, including with dictionary
+ copyCCtx() and copyDCtx() can be used too
- - Block size is limited, it must be <= ZSTD_getBlockSizeMax() <= ZSTD_BLOCKSIZE_ABSOLUTEMAX
+ - Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX
+ If input is larger than a block size, it's necessary to split input data into multiple blocks
+ For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
@@ -672,7 +968,7 @@ ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
Use ZSTD_insertBlock() for such a case.
<BR></pre>
-<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
+<h3>Raw zstd block functions</h3><pre></pre><b><pre>size_t ZSTD_getBlockSize (const ZSTD_CCtx* cctx);
size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); </b>/**< insert block into `dctx` history. Useful for uncompressed blocks */<b>