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diff --git a/games/hack/help b/games/hack/help deleted file mode 100644 index 24b22a5d410f..000000000000 --- a/games/hack/help +++ /dev/null @@ -1,132 +0,0 @@ - Welcome to HACK! ( description of version 1.0.3 ) - - Hack is a Dungeons and Dragons like game where you (the adventurer) -descend into the depths of the dungeon in search of the Amulet of Yendor -(reputed to be hidden on the twentieth level). You are accompanied by a -little dog that can help you in many ways and can be trained to do all -sorts of things. On the way you will find useful (or useless) items, (quite -possibly with magic properties) and assorted monsters. You attack a monster -by trying to move into the space a monster is in (but often it is much -wiser to leave it alone). - - Unlike most adventure games, which give you a verbal description of -your location, hack gives you a visual image of the dungeon level you are on. - - Hack uses the following symbols: - A to Z and a to z: monsters. You can find out what a letter -represents by saying "/ (letter)", as in "/A", which will tell you that 'A' -is a giant ant. - - and | These form the walls of a room (or maze). - . this is the floor of a room. - # this is a corridor. - > this is the staircase to the next level. - < the staircase to the previous level. - ` A large boulder. - @ You (usually). - ^ A trap. - ) A weapon of some sort. - ( Some other useful object (key, rope, dynamite, camera, ...) - [ A suit of armor. - % A piece of food (not necessarily healthy ...). - / A wand. - = A ring. - ? A scroll. - ! A magic potion. - $ A pile or pot of gold. - -Commands: - Hack knows the following commands: - ? help: print this list. - Q Quit the game. - S Save the game. - ! Escape to a shell. - ^Z Suspend the game. - < up: go up the staircase (if you are standing on it). - > down: go down (just like up). - kjhlyubn - go one step in the direction indicated. - k: north (i.e., to the top of the screen), - j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw. - KJHLYUBN - Go in that direction until you hit a wall or run - into something. - m (followed by one of kjhlyubn): move without picking up - any objects. - M (followed by one of KJHLYUBN): Move far, no pickup. - f (followed by one of kjhlyubn): move until something - interesting is found. - F (followed by one of KJHLYUBN): as previous, but forking - of corridors is not considered interesting. - i print your inventory. - I print selected parts of your inventory, like in - I* - print all gems in inventory; - IU - print all unpaid items; - IX - print all used up items that are on your shopping bill; - I$ - count your money. - s search for secret doors and traps around you. - ^ ask for the type of a trap you found earlier. - ) ask for current wielded weapon. - [ ask for current armor. - = ask for current rings. - $ count how many gold pieces you are carrying. - . rest, do nothing. - , pick up some things. - : look at what is here. - ^T teleport. - ^R redraw the screen. - ^P repeat last message - (subsequent ^P's repeat earlier messages). - / (followed by any symbol): tell what this symbol represents. - \ tell what has been discovered. - e eat food. - w wield weapon. w- means: wield nothing, use bare hands. - q drink (quaff) a potion. - r read a scroll. - T Takeoff armor. - R Remove Ring. - W Wear armor. - P Put on a ring. - z zap a wand. - t throw an object or shoot an arrow. - p pay your shopping bill. - d drop something. d7a: drop seven items of object a. - D Drop several things. - In answer to the question "What kinds of things do you - want to drop? [!%= au]" you should give zero or more - object symbols possibly followed by 'a' and/or 'u'. - 'a' means: drop all such objects, without asking for - confirmation. - 'u' means: drop only unpaid objects (when in a shop). - a use, apply - Generic command for using a key to lock - or unlock a door, using a camera, using a rope, etc. - c call: name a certain object or class of objects. - C Call: Name an individual monster. - E Engrave: Write a message in the dust on the floor. - E- means: use fingers for writing. - O Set options. You will be asked to enter an option line. - If this is empty, the current options are reported. - Otherwise it should be a list of options separated by commas. - Possible boolean options are: oneline, time, news, tombstone, - rest_on_space, fixinvlet, beginner, male, female. - They can be negated by prefixing them with '!' or "no". - A string option is name; it supplies the answer to the question - "Who are you?"; it may have a suffix. - A compound option is endgame; it is followed by a description - of what parts of the list of topscorers should be printed - when the game is finished. - Usually one will not want to use the 'O' command, but instead - put a HACKOPTIONS="...." line in one's environment. - v print version number. - - You can put a number before a command to repeat it that many times, - as in "20s" or "40.". - - At present, some information is displayed on the bottom line. - (It is expected that this information will go away in future versions.) - You see on what dungeon level you are, how many hit points you have - now (and will have when fully recovered), what your armor class is - (the lower the better), your strength, experience level and the - state of your stomach. - - Have Fun, and Good Hacking! - - - |