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+/*-
+ * Copyright (c) 1992, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Chris Torek and Darren F. Provine.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)scores.c 8.1 (Berkeley) 5/31/93
+ */
+
+/*
+ * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
+ * modified 22 January 1992, to limit the number of entries any one
+ * person has.
+ *
+ * Major whacks since then.
+ */
+#include <errno.h>
+#include <fcntl.h>
+#include <pwd.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <unistd.h>
+
+/*
+ * XXX - need a <termcap.h>
+ */
+int tputs __P((const char *, int, int (*)(int)));
+
+#include "pathnames.h"
+#include "screen.h"
+#include "scores.h"
+#include "tetris.h"
+
+/*
+ * Within this code, we can hang onto one extra "high score", leaving
+ * room for our current score (whether or not it is high).
+ *
+ * We also sometimes keep tabs on the "highest" score on each level.
+ * As long as the scores are kept sorted, this is simply the first one at
+ * that level.
+ */
+#define NUMSPOTS (MAXHISCORES + 1)
+#define NLEVELS (MAXLEVEL + 1)
+
+static time_t now;
+static int nscores;
+static int gotscores;
+static struct highscore scores[NUMSPOTS];
+
+static int checkscores __P((struct highscore *, int));
+static int cmpscores __P((const void *, const void *));
+static void getscores __P((FILE **));
+static void printem __P((int, int, struct highscore *, int, const char *));
+static char *thisuser __P((void));
+
+/*
+ * Read the score file. Can be called from savescore (before showscores)
+ * or showscores (if savescore will not be called). If the given pointer
+ * is not NULL, sets *fpp to an open file pointer that corresponds to a
+ * read/write score file that is locked with LOCK_EX. Otherwise, the
+ * file is locked with LOCK_SH for the read and closed before return.
+ *
+ * Note, we assume closing the stdio file releases the lock.
+ */
+static void
+getscores(fpp)
+ FILE **fpp;
+{
+ int sd, mint, lck;
+ char *mstr, *human;
+ FILE *sf;
+
+ if (fpp != NULL) {
+ mint = O_RDWR | O_CREAT;
+ mstr = "r+";
+ human = "read/write";
+ lck = LOCK_EX;
+ } else {
+ mint = O_RDONLY;
+ mstr = "r";
+ human = "reading";
+ lck = LOCK_SH;
+ }
+ sd = open(_PATH_SCOREFILE, mint, 0666);
+ if (sd < 0) {
+ if (fpp == NULL) {
+ nscores = 0;
+ return;
+ }
+ (void)fprintf(stderr, "tetris: cannot open %s for %s: %s\n",
+ _PATH_SCOREFILE, human, strerror(errno));
+ exit(1);
+ }
+ if ((sf = fdopen(sd, mstr)) == NULL) {
+ (void)fprintf(stderr, "tetris: cannot fdopen %s for %s: %s\n",
+ _PATH_SCOREFILE, human, strerror(errno));
+ exit(1);
+ }
+
+ /*
+ * Grab a lock.
+ */
+ if (flock(sd, lck))
+ (void)fprintf(stderr,
+ "tetris: warning: score file %s cannot be locked: %s\n",
+ _PATH_SCOREFILE, strerror(errno));
+
+ nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
+ if (ferror(sf)) {
+ (void)fprintf(stderr, "tetris: error reading %s: %s\n",
+ _PATH_SCOREFILE, strerror(errno));
+ exit(1);
+ }
+
+ if (fpp)
+ *fpp = sf;
+ else
+ (void)fclose(sf);
+}
+
+void
+savescore(level)
+ int level;
+{
+ register struct highscore *sp;
+ register int i;
+ int change;
+ FILE *sf;
+ const char *me;
+
+ getscores(&sf);
+ gotscores = 1;
+ (void)time(&now);
+
+ /*
+ * Allow at most one score per person per level -- see if we
+ * can replace an existing score, or (easiest) do nothing.
+ * Otherwise add new score at end (there is always room).
+ */
+ change = 0;
+ me = thisuser();
+ for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
+ if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
+ continue;
+ if (score > sp->hs_score) {
+ (void)printf("%s bettered %s %d score of %d!\n",
+ "\nYou", "your old level", level,
+ sp->hs_score * sp->hs_level);
+ sp->hs_score = score; /* new score */
+ sp->hs_time = now; /* and time */
+ change = 1;
+ } else if (score == sp->hs_score) {
+ (void)printf("%s tied %s %d high score.\n",
+ "\nYou", "your old level", level);
+ sp->hs_time = now; /* renew it */
+ change = 1; /* gotta rewrite, sigh */
+ } /* else new score < old score: do nothing */
+ break;
+ }
+ if (i >= nscores) {
+ strcpy(sp->hs_name, me);
+ sp->hs_level = level;
+ sp->hs_score = score;
+ sp->hs_time = now;
+ nscores++;
+ change = 1;
+ }
+
+ if (change) {
+ /*
+ * Sort & clean the scores, then rewrite.
+ */
+ nscores = checkscores(scores, nscores);
+ rewind(sf);
+ if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores ||
+ fflush(sf) == EOF)
+ (void)fprintf(stderr,
+ "tetris: error writing %s: %s -- %s\n",
+ _PATH_SCOREFILE, strerror(errno),
+ "high scores may be damaged");
+ }
+ (void)fclose(sf); /* releases lock */
+}
+
+/*
+ * Get login name, or if that fails, get something suitable.
+ * The result is always trimmed to fit in a score.
+ */
+static char *
+thisuser()
+{
+ register const char *p;
+ register struct passwd *pw;
+ register size_t l;
+ static char u[sizeof(scores[0].hs_name)];
+
+ if (u[0])
+ return (u);
+ p = getlogin();
+ if (p == NULL || *p == '\0') {
+ pw = getpwuid(getuid());
+ if (pw != NULL)
+ p = pw->pw_name;
+ else
+ p = " ???";
+ }
+ l = strlen(p);
+ if (l >= sizeof(u))
+ l = sizeof(u) - 1;
+ bcopy(p, u, l);
+ u[l] = '\0';
+ return (u);
+}
+
+/*
+ * Score comparison function for qsort.
+ *
+ * If two scores are equal, the person who had the score first is
+ * listed first in the highscore file.
+ */
+static int
+cmpscores(x, y)
+ const void *x, *y;
+{
+ register const struct highscore *a, *b;
+ register long l;
+
+ a = x;
+ b = y;
+ l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
+ if (l < 0)
+ return (-1);
+ if (l > 0)
+ return (1);
+ if (a->hs_time < b->hs_time)
+ return (-1);
+ if (a->hs_time > b->hs_time)
+ return (1);
+ return (0);
+}
+
+/*
+ * If we've added a score to the file, we need to check the file and ensure
+ * that this player has only a few entries. The number of entries is
+ * controlled by MAXSCORES, and is to ensure that the highscore file is not
+ * monopolised by just a few people. People who no longer have accounts are
+ * only allowed the highest score. Scores older than EXPIRATION seconds are
+ * removed, unless they are someone's personal best.
+ * Caveat: the highest score on each level is always kept.
+ */
+static int
+checkscores(hs, num)
+ register struct highscore *hs;
+ int num;
+{
+ register struct highscore *sp;
+ register int i, j, k, numnames;
+ int levelfound[NLEVELS];
+ struct peruser {
+ char *name;
+ int times;
+ } count[NUMSPOTS];
+ register struct peruser *pu;
+
+ /*
+ * Sort so that highest totals come first.
+ *
+ * levelfound[i] becomes set when the first high score for that
+ * level is encountered. By definition this is the highest score.
+ */
+ qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
+ for (i = MINLEVEL; i < NLEVELS; i++)
+ levelfound[i] = 0;
+ numnames = 0;
+ for (i = 0, sp = hs; i < num;) {
+ /*
+ * This is O(n^2), but do you think we care?
+ */
+ for (j = 0, pu = count; j < numnames; j++, pu++)
+ if (strcmp(sp->hs_name, pu->name) == 0)
+ break;
+ if (j == numnames) {
+ /*
+ * Add new user, set per-user count to 1.
+ */
+ pu->name = sp->hs_name;
+ pu->times = 1;
+ numnames++;
+ } else {
+ /*
+ * Two ways to keep this score:
+ * - Not too many (per user), still has acct, &
+ * score not dated; or
+ * - High score on this level.
+ */
+ if ((pu->times < MAXSCORES &&
+ getpwnam(sp->hs_name) != NULL &&
+ sp->hs_time + EXPIRATION >= now) ||
+ levelfound[sp->hs_level] == 0)
+ pu->times++;
+ else {
+ /*
+ * Delete this score, do not count it,
+ * do not pass go, do not collect $200.
+ */
+ num--;
+ for (k = i; k < num; k++)
+ hs[k] = hs[k + 1];
+ continue;
+ }
+ }
+ levelfound[sp->hs_level] = 1;
+ i++, sp++;
+ }
+ return (num > MAXHISCORES ? MAXHISCORES : num);
+}
+
+/*
+ * Show current scores. This must be called after savescore, if
+ * savescore is called at all, for two reasons:
+ * - Showscores munches the time field.
+ * - Even if that were not the case, a new score must be recorded
+ * before it can be shown anyway.
+ */
+void
+showscores(level)
+ int level;
+{
+ register struct highscore *sp;
+ register int i, n, c;
+ const char *me;
+ int levelfound[NLEVELS];
+
+ if (!gotscores)
+ getscores((FILE **)NULL);
+ (void)printf("\n\t\t\t Tetris High Scores\n");
+
+ /*
+ * If level == 0, the person has not played a game but just asked for
+ * the high scores; we do not need to check for printing in highlight
+ * mode. If SOstr is null, we can't do highlighting anyway.
+ */
+ me = level && SOstr ? thisuser() : NULL;
+
+ /*
+ * Set times to 0 except for high score on each level.
+ */
+ for (i = MINLEVEL; i < NLEVELS; i++)
+ levelfound[i] = 0;
+ for (i = 0, sp = scores; i < nscores; i++, sp++) {
+ if (levelfound[sp->hs_level])
+ sp->hs_time = 0;
+ else {
+ sp->hs_time = 1;
+ levelfound[sp->hs_level] = 1;
+ }
+ }
+
+ /*
+ * Page each screenful of scores.
+ */
+ for (i = 0, sp = scores; i < nscores; sp += n) {
+ n = 40;
+ if (i + n > nscores)
+ n = nscores - i;
+ printem(level, i + 1, sp, n, me);
+ if ((i += n) < nscores) {
+ (void)printf("\nHit RETURN to continue.");
+ (void)fflush(stdout);
+ while ((c = getchar()) != '\n')
+ if (c == EOF)
+ break;
+ (void)printf("\n");
+ }
+ }
+}
+
+static void
+printem(level, offset, hs, n, me)
+ int level, offset;
+ register struct highscore *hs;
+ register int n;
+ const char *me;
+{
+ register struct highscore *sp;
+ int nrows, row, col, item, i, highlight;
+ char buf[100];
+#define TITLE "Rank Score Name (points/level)"
+
+ /*
+ * This makes a nice two-column sort with headers, but it's a bit
+ * convoluted...
+ */
+ printf("%s %s\n", TITLE, n > 1 ? TITLE : "");
+
+ highlight = 0;
+ nrows = (n + 1) / 2;
+
+ for (row = 0; row < nrows; row++) {
+ for (col = 0; col < 2; col++) {
+ item = col * nrows + row;
+ if (item >= n) {
+ /*
+ * Can only occur on trailing columns.
+ */
+ (void)putchar('\n');
+ continue;
+ }
+ (void)printf(item + offset < 10 ? " " : " ");
+ sp = &hs[item];
+ (void)sprintf(buf,
+ "%d%c %6d %-11s (%d on %d)",
+ item + offset, sp->hs_time ? '*' : ' ',
+ sp->hs_score * sp->hs_level,
+ sp->hs_name, sp->hs_score, sp->hs_level);
+ /*
+ * Highlight if appropriate. This works because
+ * we only get one score per level.
+ */
+ if (me != NULL &&
+ sp->hs_level == level &&
+ sp->hs_score == score &&
+ strcmp(sp->hs_name, me) == 0) {
+ putpad(SOstr);
+ highlight = 1;
+ }
+ (void)printf("%s", buf);
+ if (highlight) {
+ putpad(SEstr);
+ highlight = 0;
+ }
+
+ /* fill in spaces so column 1 lines up */
+ if (col == 0)
+ for (i = 40 - strlen(buf); --i >= 0;)
+ (void)putchar(' ');
+ else /* col == 1 */
+ (void)putchar('\n');
+ }
+ }
+}