diff options
Diffstat (limited to 'gnu/grep')
| -rw-r--r-- | gnu/grep/AUTHORS | 29 | ||||
| -rw-r--r-- | gnu/grep/COPYING | 339 | ||||
| -rw-r--r-- | gnu/grep/Makefile | 14 | ||||
| -rw-r--r-- | gnu/grep/NEWS | 35 | ||||
| -rw-r--r-- | gnu/grep/PROJECTS | 15 | ||||
| -rw-r--r-- | gnu/grep/README | 28 | ||||
| -rw-r--r-- | gnu/grep/dfa.c | 2525 | ||||
| -rw-r--r-- | gnu/grep/dfa.h | 360 | ||||
| -rw-r--r-- | gnu/grep/getopt.c | 731 | ||||
| -rw-r--r-- | gnu/grep/getopt.h | 129 | ||||
| -rw-r--r-- | gnu/grep/getpagesize.h | 42 | ||||
| -rw-r--r-- | gnu/grep/grep.1 | 375 | ||||
| -rw-r--r-- | gnu/grep/grep.c | 826 | ||||
| -rw-r--r-- | gnu/grep/grep.h | 53 | ||||
| -rw-r--r-- | gnu/grep/kwset.c | 805 | ||||
| -rw-r--r-- | gnu/grep/kwset.h | 69 | ||||
| -rw-r--r-- | gnu/grep/obstack.c | 454 | ||||
| -rw-r--r-- | gnu/grep/obstack.h | 484 | ||||
| -rw-r--r-- | gnu/grep/regex.c | 4987 | ||||
| -rw-r--r-- | gnu/grep/regex.h | 490 | ||||
| -rw-r--r-- | gnu/grep/search.c | 481 | ||||
| -rw-r--r-- | gnu/grep/tests/check.sh | 24 | ||||
| -rw-r--r-- | gnu/grep/tests/khadafy.lines | 32 | ||||
| -rw-r--r-- | gnu/grep/tests/khadafy.regexp | 1 | ||||
| -rw-r--r-- | gnu/grep/tests/scriptgen.awk | 10 | ||||
| -rw-r--r-- | gnu/grep/tests/spencer.tests | 122 |
26 files changed, 13460 insertions, 0 deletions
diff --git a/gnu/grep/AUTHORS b/gnu/grep/AUTHORS new file mode 100644 index 000000000000..e3e033b19a02 --- /dev/null +++ b/gnu/grep/AUTHORS @@ -0,0 +1,29 @@ +Mike Haertel wrote the main program and the dfa and kwset matchers. + +Arthur David Olson contributed the heuristics for finding fixed substrings +at the end of dfa.c. + +Richard Stallman and Karl Berry wrote the regex backtracking matcher. + +Henry Spencer wrote the original test suite from which grep's was derived. + +Scott Anderson invented the Khadafy test. + +David MacKenzie wrote the automatic configuration software use to +produce the configure script. + +Authors of the replacements for standard library routines are identified +in the corresponding source files. + +The idea of using Boyer-Moore type algorithms to quickly filter out +non-matching text before calling the regexp matcher was originally due +to James Woods. He also contributed some code to early versions of +GNU grep. + +Finally, I would like to thank Andrew Hume for many fascinating discussions +of string searching issues over the years. Hume & Sunday's excellent +paper on fast string searching (AT&T Bell Laboratories CSTR #156) +describes some of the history of the subject, as well as providing +exhaustive performance analysis of various implementation alternatives. +The inner loop of GNU grep is similar to Hume & Sunday's recommended +"Tuned Boyer Moore" inner loop. diff --git a/gnu/grep/COPYING b/gnu/grep/COPYING new file mode 100644 index 000000000000..a43ea2126fb6 --- /dev/null +++ b/gnu/grep/COPYING @@ -0,0 +1,339 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 675 Mass Ave, Cambridge, MA 02139, USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. And you must show them these terms so they know their +rights. + + We protect your rights with two steps: (1) copyright the software, and +(2) offer you this license which gives you legal permission to copy, +distribute and/or modify the software. + + Also, for each author's protection and ours, we want to make certain +that everyone understands that there is no warranty for this free +software. If the software is modified by someone else and passed on, we +want its recipients to know that what they have is not the original, so +that any problems introduced by others will not reflect on the original +authors' reputations. + + Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that redistributors of a free +program will individually obtain patent licenses, in effect making the +program proprietary. To prevent this, we have made it clear that any +patent must be licensed for everyone's free use or not licensed at all. + + The precise terms and conditions for copying, distribution and +modification follow. + + GNU GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License applies to any program or other work which contains +a notice placed by the copyright holder saying it may be distributed +under the terms of this General Public License. The "Program", below, +refers to any such program or work, and a "work based on the Program" +means either the Program or any derivative work under copyright law: +that is to say, a work containing the Program or a portion of it, +either verbatim or with modifications and/or translated into another +language. (Hereinafter, translation is included without limitation in +the term "modification".) Each licensee is addressed as "you". + +Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the +Program (independent of having been made by running the Program). +Whether that is true depends on what the Program does. + + 1. You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + + 2. You may modify your copy or copies of the Program or any portion +of it, thus forming a work based on the Program, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) You must cause the modified files to carry prominent notices + stating that you changed the files and the date of any change. + + b) You must cause any work that you distribute or publish, that in + whole or in part contains or is derived from the Program or any + part thereof, to be licensed as a whole at no charge to all third + parties under the terms of this License. + + c) If the modified program normally reads commands interactively + when run, you must cause it, when started running for such + interactive use in the most ordinary way, to print or display an + announcement including an appropriate copyright notice and a + notice that there is no warranty (or else, saying that you provide + a warranty) and that users may redistribute the program under + these conditions, and telling the user how to view a copy of this + License. (Exception: if the Program itself is interactive but + does not normally print such an announcement, your work based on + the Program is not required to print an announcement.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Program, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + a) Accompany it with the complete corresponding machine-readable + source code, which must be distributed under the terms of Sections + 1 and 2 above on a medium customarily used for software interchange; or, + + b) Accompany it with a written offer, valid for at least three + years, to give any third party, for a charge no more than your + cost of physically performing source distribution, a complete + machine-readable copy of the corresponding source code, to be + distributed under the terms of Sections 1 and 2 above on a medium + customarily used for software interchange; or, + + c) Accompany it with the information you received as to the offer + to distribute corresponding source code. (This alternative is + allowed only for noncommercial distribution and only if you + received the program in object code or executable form with such + an offer, in accord with Subsection b above.) + +The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. 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Any attempt +otherwise to copy, modify, sublicense or distribute the Program is +void, and will automatically terminate your rights under this License. +However, parties who have received copies, or rights, from you under +this License will not have their licenses terminated so long as such +parties remain in full compliance. + + 5. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + + 6. 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For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + + NO WARRANTY + + 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY +FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS +TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE +PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + + 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + Appendix: How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) 19yy <name of author> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) 19yy name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + <signature of Ty Coon>, 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/gnu/grep/Makefile b/gnu/grep/Makefile new file mode 100644 index 000000000000..c8d491588091 --- /dev/null +++ b/gnu/grep/Makefile @@ -0,0 +1,14 @@ +PROG= grep +SRCS= dfa.c grep.c getopt.c kwset.c obstack.c regex.c search.c +CFLAGS+=-DGREP -DHAVE_STRING_H=1 -DHAVE_SYS_PARAM_H=1 -DHAVE_UNISTD_H=1 \ + -DHAVE_GETPAGESIZE=1 -DHAVE_MEMCHR=1 -DHAVE_STRERROR=1 \ + -DHAVE_VALLOC=1 + +LINKS+= ${BINDIR}/grep ${BINDIR}/egrep \ + ${BINDIR}/grep ${BINDIR}/fgrep +MLINKS= grep.1 egrep.1 grep.1 fgrep.1 + +check: all + sh ${.CURDIR}/tests/check.sh ${.CURDIR}/tests + +.include <bsd.prog.mk> diff --git a/gnu/grep/NEWS b/gnu/grep/NEWS new file mode 100644 index 000000000000..eb0b513d6cc6 --- /dev/null +++ b/gnu/grep/NEWS @@ -0,0 +1,35 @@ +Version 2.0: + +The most important user visible change is that egrep and fgrep have +disappeared as separate programs into the single grep program mandated +by POSIX 1003.2. New options -G, -E, and -F have been added, +selecting grep, egrep, and fgrep behavior respectively. For +compatibility with historical practice, hard links named egrep and +fgrep are also provided. See the manual page for details. + +In addition, the regular expression facilities described in Posix +draft 11.2 are now supported, except for internationalization features +related to locale-dependent collating sequence information. + +There is a new option, -L, which is like -l except it lists +files which don't contain matches. The reason this option was +added is because '-l -v' doesn't do what you expect. + +Performance has been improved; the amount of improvement is platform +dependent, but (for example) grep 2.0 typically runs at least 30% faster +than grep 1.6 on a DECstation using the MIPS compiler. Where possible, +grep now uses mmap() for file input; on a Sun 4 running SunOS 4.1 this +may cut system time by as much as half, for a total reduction in running +time by nearly 50%. On machines that don't use mmap(), the buffering +code has been rewritten to choose more favorable alignments and buffer +sizes for read(). + +Portability has been substantially cleaned up, and an automatic +configure script is now provided. + +The internals have changed in ways too numerous to mention. +People brave enough to reuse the DFA matcher in other programs +will now have their bravery amply "rewarded", for the interface +to that file has been completely changed. Some changes were +necessary to track the evolution of the regex package, and since +I was changing it anyway I decided to do a general cleanup. diff --git a/gnu/grep/PROJECTS b/gnu/grep/PROJECTS new file mode 100644 index 000000000000..67e9a2aad6ab --- /dev/null +++ b/gnu/grep/PROJECTS @@ -0,0 +1,15 @@ +Write Texinfo documentation for grep. The manual page would be a good +place to start, but Info documents are also supposed to contain a +tutorial and examples. + +Fix the DFA matcher to never use exponential space. (Fortunately, these +cases are rare.) + +Improve the performance of the regex backtracking matcher. This matcher +is agonizingly slow, and is responsible for grep sometimes being slower +than Unix grep when backreferences are used. + +Provide support for the Posix [= =] and [. .] constructs. This is +difficult because it requires locale-dependent details of the character +set and collating sequence, but Posix does not standardize any method +for accessing this information! diff --git a/gnu/grep/README b/gnu/grep/README new file mode 100644 index 000000000000..bc34a859063d --- /dev/null +++ b/gnu/grep/README @@ -0,0 +1,28 @@ +This is GNU grep 2.0, the "fastest grep in the west" (we hope). All +bugs reported in previous releases have been fixed. Many exciting new +bugs have probably been introduced in this major revision. + +GNU grep is provided "as is" with no warranty. The exact terms +under which you may use and (re)distribute this program are detailed +in the GNU General Public License, in the file COPYING. + +GNU grep is based on a fast lazy-state deterministic matcher (about +twice as fast as stock Unix egrep) hybridized with a Boyer-Moore-Gosper +search for a fixed string that eliminates impossible text from being +considered by the full regexp matcher without necessarily having to +look at every character. The result is typically many times faster +than Unix grep or egrep. (Regular expressions containing backreferencing +will run more slowly, however.) + +See the file AUTHORS for a list of authors and other contributors. + +See the file INSTALL for compilation and installation instructions. + +See the file MANIFEST for a list of files in this distribution. + +See the file NEWS for a description of major changes in this release. + +See the file PROJECTS if you want to be mentioned in AUTHORS. + +Send bug reports to bug-gnu-utils@prep.ai.mit.edu. Be sure to +include the word "grep" in your Subject: header field. diff --git a/gnu/grep/dfa.c b/gnu/grep/dfa.c new file mode 100644 index 000000000000..fc649af0cbe5 --- /dev/null +++ b/gnu/grep/dfa.c @@ -0,0 +1,2525 @@ +/* dfa.c - deterministic extended regexp routines for GNU + Copyright (C) 1988 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* Written June, 1988 by Mike Haertel + Modified July, 1988 by Arthur David Olson to assist BMG speedups */ + +#include <assert.h> +#include <ctype.h> +#include <stdio.h> + +#ifdef STDC_HEADERS +#include <stdlib.h> +#else +#include <sys/types.h> +extern char *calloc(), *malloc(), *realloc(); +extern void free(); +#endif + +#if defined(HAVE_STRING_H) || defined(STDC_HEADERS) +#include <string.h> +#undef index +#define index strchr +#else +#include <strings.h> +#endif + +#ifndef isgraph +#define isgraph(C) (isprint(C) && !isspace(C)) +#endif + +#ifdef isascii +#define ISALPHA(C) (isascii(C) && isalpha(C)) +#define ISUPPER(C) (isascii(C) && isupper(C)) +#define ISLOWER(C) (isascii(C) && islower(C)) +#define ISDIGIT(C) (isascii(C) && isdigit(C)) +#define ISXDIGIT(C) (isascii(C) && isxdigit(C)) +#define ISSPACE(C) (isascii(C) && isspace(C)) +#define ISPUNCT(C) (isascii(C) && ispunct(C)) +#define ISALNUM(C) (isascii(C) && isalnum(C)) +#define ISPRINT(C) (isascii(C) && isprint(C)) +#define ISGRAPH(C) (isascii(C) && isgraph(C)) +#define ISCNTRL(C) (isascii(C) && iscntrl(C)) +#else +#define ISALPHA(C) isalpha(C) +#define ISUPPER(C) isupper(C) +#define ISLOWER(C) islower(C) +#define ISDIGIT(C) isdigit(C) +#define ISXDIGIT(C) isxdigit(C) +#define ISSPACE(C) isspace(C) +#define ISPUNCT(C) ispunct(C) +#define ISALNUM(C) isalnum(C) +#define ISPRINT(C) isprint(C) +#define ISGRAPH(C) isgraph(C) +#define ISCNTRL(C) iscntrl(C) +#endif + +#include "dfa.h" +#include "regex.h" + +#if __STDC__ +typedef void *ptr_t; +#else +typedef char *ptr_t; +#endif + +static void dfamust(); + +static ptr_t +xcalloc(n, s) + int n; + size_t s; +{ + ptr_t r = calloc(n, s); + + if (!r) + dfaerror("Memory exhausted"); + return r; +} + +static ptr_t +xmalloc(n) + size_t n; +{ + ptr_t r = malloc(n); + + assert(n != 0); + if (!r) + dfaerror("Memory exhausted"); + return r; +} + +static ptr_t +xrealloc(p, n) + ptr_t p; + size_t n; +{ + ptr_t r = realloc(p, n); + + assert(n != 0); + if (!r) + dfaerror("Memory exhausted"); + return r; +} + +#define CALLOC(p, t, n) ((p) = (t *) xcalloc((n), sizeof (t))) +#define MALLOC(p, t, n) ((p) = (t *) xmalloc((n) * sizeof (t))) +#define REALLOC(p, t, n) ((p) = (t *) xrealloc((ptr_t) (p), (n) * sizeof (t))) + +/* Reallocate an array of type t if nalloc is too small for index. */ +#define REALLOC_IF_NECESSARY(p, t, nalloc, index) \ + if ((index) >= (nalloc)) \ + { \ + while ((index) >= (nalloc)) \ + (nalloc) *= 2; \ + REALLOC(p, t, nalloc); \ + } + +#ifdef DEBUG + +static void +prtok(t) + token t; +{ + char *s; + + if (t < 0) + fprintf(stderr, "END"); + else if (t < NOTCHAR) + fprintf(stderr, "%c", t); + else + { + switch (t) + { + case EMPTY: s = "EMPTY"; break; + case BACKREF: s = "BACKREF"; break; + case BEGLINE: s = "BEGLINE"; break; + case ENDLINE: s = "ENDLINE"; break; + case BEGWORD: s = "BEGWORD"; break; + case ENDWORD: s = "ENDWORD"; break; + case LIMWORD: s = "LIMWORD"; break; + case NOTLIMWORD: s = "NOTLIMWORD"; break; + case QMARK: s = "QMARK"; break; + case STAR: s = "STAR"; break; + case PLUS: s = "PLUS"; break; + case CAT: s = "CAT"; break; + case OR: s = "OR"; break; + case ORTOP: s = "ORTOP"; break; + case LPAREN: s = "LPAREN"; break; + case RPAREN: s = "RPAREN"; break; + default: s = "CSET"; break; + } + fprintf(stderr, "%s", s); + } +} +#endif /* DEBUG */ + +/* Stuff pertaining to charclasses. */ + +static int +tstbit(b, c) + int b; + charclass c; +{ + return c[b / INTBITS] & 1 << b % INTBITS; +} + +static void +setbit(b, c) + int b; + charclass c; +{ + c[b / INTBITS] |= 1 << b % INTBITS; +} + +static void +clrbit(b, c) + int b; + charclass c; +{ + c[b / INTBITS] &= ~(1 << b % INTBITS); +} + +static void +copyset(src, dst) + charclass src; + charclass dst; +{ + int i; + + for (i = 0; i < CHARCLASS_INTS; ++i) + dst[i] = src[i]; +} + +static void +zeroset(s) + charclass s; +{ + int i; + + for (i = 0; i < CHARCLASS_INTS; ++i) + s[i] = 0; +} + +static void +notset(s) + charclass s; +{ + int i; + + for (i = 0; i < CHARCLASS_INTS; ++i) + s[i] = ~s[i]; +} + +static int +equal(s1, s2) + charclass s1; + charclass s2; +{ + int i; + + for (i = 0; i < CHARCLASS_INTS; ++i) + if (s1[i] != s2[i]) + return 0; + return 1; +} + +/* A pointer to the current dfa is kept here during parsing. */ +static struct dfa *dfa; + +/* Find the index of charclass s in dfa->charclasses, or allocate a new charclass. */ +static int +charclass_index(s) + charclass s; +{ + int i; + + for (i = 0; i < dfa->cindex; ++i) + if (equal(s, dfa->charclasses[i])) + return i; + REALLOC_IF_NECESSARY(dfa->charclasses, charclass, dfa->calloc, dfa->cindex); + ++dfa->cindex; + copyset(s, dfa->charclasses[i]); + return i; +} + +/* Syntax bits controlling the behavior of the lexical analyzer. */ +static int syntax_bits, syntax_bits_set; + +/* Flag for case-folding letters into sets. */ +static int case_fold; + +/* Entry point to set syntax options. */ +void +dfasyntax(bits, fold) + int bits; + int fold; +{ + syntax_bits_set = 1; + syntax_bits = bits; + case_fold = fold; +} + +/* Lexical analyzer. All the dross that deals with the obnoxious + GNU Regex syntax bits is located here. The poor, suffering + reader is referred to the GNU Regex documentation for the + meaning of the @#%!@#%^!@ syntax bits. */ + +static char *lexstart; /* Pointer to beginning of input string. */ +static char *lexptr; /* Pointer to next input character. */ +static lexleft; /* Number of characters remaining. */ +static token lasttok; /* Previous token returned; initially END. */ +static int laststart; /* True if we're separated from beginning or (, | + only by zero-width characters. */ +static int parens; /* Count of outstanding left parens. */ +static int minrep, maxrep; /* Repeat counts for {m,n}. */ + +/* Note that characters become unsigned here. */ +#define FETCH(c, eoferr) \ + { \ + if (! lexleft) \ + if (eoferr != 0) \ + dfaerror(eoferr); \ + else \ + return END; \ + (c) = (unsigned char) *lexptr++; \ + --lexleft; \ + } + +#define FUNC(F, P) static int F(c) int c; { return P(c); } + +FUNC(is_alpha, ISALPHA) +FUNC(is_upper, ISUPPER) +FUNC(is_lower, ISLOWER) +FUNC(is_digit, ISDIGIT) +FUNC(is_xdigit, ISXDIGIT) +FUNC(is_space, ISSPACE) +FUNC(is_punct, ISPUNCT) +FUNC(is_alnum, ISALNUM) +FUNC(is_print, ISPRINT) +FUNC(is_graph, ISGRAPH) +FUNC(is_cntrl, ISCNTRL) + +/* The following list maps the names of the Posix named character classes + to predicate functions that determine whether a given character is in + the class. The leading [ has already been eaten by the lexical analyzer. */ +static struct { + char *name; + int (*pred)(); +} prednames[] = { + ":alpha:]", is_alpha, + ":upper:]", is_upper, + ":lower:]", is_lower, + ":digit:]", is_digit, + ":xdigit:]", is_xdigit, + ":space:]", is_space, + ":punct:]", is_punct, + ":alnum:]", is_alnum, + ":print:]", is_print, + ":graph:]", is_graph, + ":cntrl:]", is_cntrl, + 0 +}; + +static int +looking_at(s) + char *s; +{ + int len; + + len = strlen(s); + if (lexleft < len) + return 0; + return strncmp(s, lexptr, len) == 0; +} + +static token +lex() +{ + token c, c1, c2; + int backslash = 0, invert; + charclass ccl; + int i; + + /* Basic plan: We fetch a character. If it's a backslash, + we set the backslash flag and go through the loop again. + On the plus side, this avoids having a duplicate of the + main switch inside the backslash case. On the minus side, + it means that just about every case begins with + "if (backslash) ...". */ + for (i = 0; i < 2; ++i) + { + FETCH(c, 0); + switch (c) + { + case '\\': + if (backslash) + goto normal_char; + if (lexleft == 0) + dfaerror("Unfinished \\ escape"); + backslash = 1; + break; + + case '^': + if (backslash) + goto normal_char; + if (syntax_bits & RE_CONTEXT_INDEP_ANCHORS + || lasttok == END + || lasttok == LPAREN + || lasttok == OR) + return lasttok = BEGLINE; + goto normal_char; + + case '$': + if (backslash) + goto normal_char; + if (syntax_bits & RE_CONTEXT_INDEP_ANCHORS + || lexleft == 0 + || (syntax_bits & RE_NO_BK_PARENS + ? lexleft > 0 && *lexptr == ')' + : lexleft > 1 && lexptr[0] == '\\' && lexptr[1] == ')') + || (syntax_bits & RE_NO_BK_VBAR + ? lexleft > 0 && *lexptr == '|' + : lexleft > 1 && lexptr[0] == '\\' && lexptr[1] == '|') + || ((syntax_bits & RE_NEWLINE_ALT) + && lexleft > 0 && *lexptr == '\n')) + return lasttok = ENDLINE; + goto normal_char; + + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + if (backslash && !(syntax_bits & RE_NO_BK_REFS)) + { + laststart = 0; + return lasttok = BACKREF; + } + goto normal_char; + + case '<': + if (backslash) + return lasttok = BEGWORD; + goto normal_char; + + case '>': + if (backslash) + return lasttok = ENDWORD; + goto normal_char; + + case 'b': + if (backslash) + return lasttok = LIMWORD; + goto normal_char; + + case 'B': + if (backslash) + return lasttok = NOTLIMWORD; + goto normal_char; + + case '?': + if (syntax_bits & RE_LIMITED_OPS) + goto normal_char; + if (backslash != ((syntax_bits & RE_BK_PLUS_QM) != 0)) + goto normal_char; + if (!(syntax_bits & RE_CONTEXT_INDEP_OPS) && laststart) + goto normal_char; + return lasttok = QMARK; + + case '*': + if (backslash) + goto normal_char; + if (!(syntax_bits & RE_CONTEXT_INDEP_OPS) && laststart) + goto normal_char; + return lasttok = STAR; + + case '+': + if (syntax_bits & RE_LIMITED_OPS) + goto normal_char; + if (backslash != ((syntax_bits & RE_BK_PLUS_QM) != 0)) + goto normal_char; + if (!(syntax_bits & RE_CONTEXT_INDEP_OPS) && laststart) + goto normal_char; + return lasttok = PLUS; + + case '{': + if (!(syntax_bits & RE_INTERVALS)) + goto normal_char; + if (backslash != ((syntax_bits & RE_NO_BK_BRACES) == 0)) + goto normal_char; + minrep = maxrep = 0; + /* Cases: + {M} - exact count + {M,} - minimum count, maximum is infinity + {,M} - 0 through M + {M,N} - M through N */ + FETCH(c, "unfinished repeat count"); + if (ISDIGIT(c)) + { + minrep = c - '0'; + for (;;) + { + FETCH(c, "unfinished repeat count"); + if (!ISDIGIT(c)) + break; + minrep = 10 * minrep + c - '0'; + } + } + else if (c != ',') + dfaerror("malformed repeat count"); + if (c == ',') + for (;;) + { + FETCH(c, "unfinished repeat count"); + if (!ISDIGIT(c)) + break; + maxrep = 10 * maxrep + c - '0'; + } + else + maxrep = minrep; + if (!(syntax_bits & RE_NO_BK_BRACES)) + { + if (c != '\\') + dfaerror("malformed repeat count"); + FETCH(c, "unfinished repeat count"); + } + if (c != '}') + dfaerror("malformed repeat count"); + laststart = 0; + return lasttok = REPMN; + + case '|': + if (syntax_bits & RE_LIMITED_OPS) + goto normal_char; + if (backslash != ((syntax_bits & RE_NO_BK_VBAR) == 0)) + goto normal_char; + laststart = 1; + return lasttok = OR; + + case '\n': + if (syntax_bits & RE_LIMITED_OPS + || backslash + || !(syntax_bits & RE_NEWLINE_ALT)) + goto normal_char; + laststart = 1; + return lasttok = OR; + + case '(': + if (backslash != ((syntax_bits & RE_NO_BK_PARENS) == 0)) + goto normal_char; + ++parens; + laststart = 1; + return lasttok = LPAREN; + + case ')': + if (backslash != ((syntax_bits & RE_NO_BK_PARENS) == 0)) + goto normal_char; + if (parens == 0 && syntax_bits & RE_UNMATCHED_RIGHT_PAREN_ORD) + goto normal_char; + --parens; + laststart = 0; + return lasttok = RPAREN; + + case '.': + if (backslash) + goto normal_char; + zeroset(ccl); + notset(ccl); + if (!(syntax_bits & RE_DOT_NEWLINE)) + clrbit('\n', ccl); + if (syntax_bits & RE_DOT_NOT_NULL) + clrbit('\0', ccl); + laststart = 0; + return lasttok = CSET + charclass_index(ccl); + + case 'w': + case 'W': + if (!backslash) + goto normal_char; + zeroset(ccl); + for (c2 = 0; c2 < NOTCHAR; ++c2) + if (ISALNUM(c2)) + setbit(c2, ccl); + if (c == 'W') + notset(ccl); + laststart = 0; + return lasttok = CSET + charclass_index(ccl); + + case '[': + if (backslash) + goto normal_char; + zeroset(ccl); + FETCH(c, "Unbalanced ["); + if (c == '^') + { + FETCH(c, "Unbalanced ["); + invert = 1; + } + else + invert = 0; + do + { + /* Nobody ever said this had to be fast. :-) + Note that if we're looking at some other [:...:] + construct, we just treat it as a bunch of ordinary + characters. We can do this because we assume + regex has checked for syntax errors before + dfa is ever called. */ + if (c == '[' && (syntax_bits & RE_CHAR_CLASSES)) + for (c1 = 0; prednames[c1].name; ++c1) + if (looking_at(prednames[c1].name)) + { + for (c2 = 0; c2 < NOTCHAR; ++c2) + if ((*prednames[c1].pred)(c2)) + setbit(c2, ccl); + lexptr += strlen(prednames[c1].name); + lexleft -= strlen(prednames[c1].name); + FETCH(c1, "Unbalanced ["); + goto skip; + } + if (c == '\\' && (syntax_bits & RE_BACKSLASH_ESCAPE_IN_LISTS)) + FETCH(c, "Unbalanced ["); + FETCH(c1, "Unbalanced ["); + if (c1 == '-') + { + FETCH(c2, "Unbalanced ["); + if (c2 == ']') + { + /* In the case [x-], the - is an ordinary hyphen, + which is left in c1, the lookahead character. */ + --lexptr; + ++lexleft; + c2 = c; + } + else + { + if (c2 == '\\' + && (syntax_bits & RE_BACKSLASH_ESCAPE_IN_LISTS)) + FETCH(c2, "Unbalanced ["); + FETCH(c1, "Unbalanced ["); + } + } + else + c2 = c; + while (c <= c2) + { + setbit(c, ccl); + if (case_fold) + if (ISUPPER(c)) + setbit(tolower(c), ccl); + else if (ISLOWER(c)) + setbit(toupper(c), ccl); + ++c; + } + skip: + ; + } + while ((c = c1) != ']'); + if (invert) + { + notset(ccl); + if (syntax_bits & RE_HAT_LISTS_NOT_NEWLINE) + clrbit('\n', ccl); + } + laststart = 0; + return lasttok = CSET + charclass_index(ccl); + + default: + normal_char: + laststart = 0; + if (case_fold && ISALPHA(c)) + { + zeroset(ccl); + setbit(c, ccl); + if (isupper(c)) + setbit(tolower(c), ccl); + else + setbit(toupper(c), ccl); + return lasttok = CSET + charclass_index(ccl); + } + return c; + } + } + + /* The above loop should consume at most a backslash + and some other character. */ + abort(); +} + +/* Recursive descent parser for regular expressions. */ + +static token tok; /* Lookahead token. */ +static depth; /* Current depth of a hypothetical stack + holding deferred productions. This is + used to determine the depth that will be + required of the real stack later on in + dfaanalyze(). */ + +/* Add the given token to the parse tree, maintaining the depth count and + updating the maximum depth if necessary. */ +static void +addtok(t) + token t; +{ + REALLOC_IF_NECESSARY(dfa->tokens, token, dfa->talloc, dfa->tindex); + dfa->tokens[dfa->tindex++] = t; + + switch (t) + { + case QMARK: + case STAR: + case PLUS: + break; + + case CAT: + case OR: + case ORTOP: + --depth; + break; + + default: + ++dfa->nleaves; + case EMPTY: + ++depth; + break; + } + if (depth > dfa->depth) + dfa->depth = depth; +} + +/* The grammar understood by the parser is as follows. + + regexp: + regexp OR branch + branch + + branch: + branch closure + closure + + closure: + closure QMARK + closure STAR + closure PLUS + atom + + atom: + <normal character> + CSET + BACKREF + BEGLINE + ENDLINE + BEGWORD + ENDWORD + LIMWORD + NOTLIMWORD + <empty> + + The parser builds a parse tree in postfix form in an array of tokens. */ + +#if __STDC__ +static void regexp(int); +#else +static void regexp(); +#endif + +static void +atom() +{ + if ((tok >= 0 && tok < NOTCHAR) || tok >= CSET || tok == BACKREF + || tok == BEGLINE || tok == ENDLINE || tok == BEGWORD + || tok == ENDWORD || tok == LIMWORD || tok == NOTLIMWORD) + { + addtok(tok); + tok = lex(); + } + else if (tok == LPAREN) + { + tok = lex(); + regexp(0); + if (tok != RPAREN) + dfaerror("Unbalanced ("); + tok = lex(); + } + else + addtok(EMPTY); +} + +/* Return the number of tokens in the given subexpression. */ +static int +nsubtoks(tindex) +{ + int ntoks1; + + switch (dfa->tokens[tindex - 1]) + { + default: + return 1; + case QMARK: + case STAR: + case PLUS: + return 1 + nsubtoks(tindex - 1); + case CAT: + case OR: + case ORTOP: + ntoks1 = nsubtoks(tindex - 1); + return 1 + ntoks1 + nsubtoks(tindex - 1 - ntoks1); + } +} + +/* Copy the given subexpression to the top of the tree. */ +static void +copytoks(tindex, ntokens) + int tindex, ntokens; +{ + int i; + + for (i = 0; i < ntokens; ++i) + addtok(dfa->tokens[tindex + i]); +} + +static void +closure() +{ + int tindex, ntokens, i; + + atom(); + while (tok == QMARK || tok == STAR || tok == PLUS || tok == REPMN) + if (tok == REPMN) + { + ntokens = nsubtoks(dfa->tindex); + tindex = dfa->tindex - ntokens; + if (maxrep == 0) + addtok(PLUS); + if (minrep == 0) + addtok(QMARK); + for (i = 1; i < minrep; ++i) + { + copytoks(tindex, ntokens); + addtok(CAT); + } + for (; i < maxrep; ++i) + { + copytoks(tindex, ntokens); + addtok(QMARK); + addtok(CAT); + } + tok = lex(); + } + else + { + addtok(tok); + tok = lex(); + } +} + +static void +branch() +{ + closure(); + while (tok != RPAREN && tok != OR && tok >= 0) + { + closure(); + addtok(CAT); + } +} + +static void +regexp(toplevel) + int toplevel; +{ + branch(); + while (tok == OR) + { + tok = lex(); + branch(); + if (toplevel) + addtok(ORTOP); + else + addtok(OR); + } +} + +/* Main entry point for the parser. S is a string to be parsed, len is the + length of the string, so s can include NUL characters. D is a pointer to + the struct dfa to parse into. */ +void +dfaparse(s, len, d) + char *s; + size_t len; + struct dfa *d; + +{ + dfa = d; + lexstart = lexptr = s; + lexleft = len; + lasttok = END; + laststart = 1; + parens = 0; + + if (! syntax_bits_set) + dfaerror("No syntax specified"); + + tok = lex(); + depth = d->depth; + + regexp(1); + + if (tok != END) + dfaerror("Unbalanced )"); + + addtok(END - d->nregexps); + addtok(CAT); + + if (d->nregexps) + addtok(ORTOP); + + ++d->nregexps; +} + +/* Some primitives for operating on sets of positions. */ + +/* Copy one set to another; the destination must be large enough. */ +static void +copy(src, dst) + position_set *src; + position_set *dst; +{ + int i; + + for (i = 0; i < src->nelem; ++i) + dst->elems[i] = src->elems[i]; + dst->nelem = src->nelem; +} + +/* Insert a position in a set. Position sets are maintained in sorted + order according to index. If position already exists in the set with + the same index then their constraints are logically or'd together. + S->elems must point to an array large enough to hold the resulting set. */ +static void +insert(p, s) + position p; + position_set *s; +{ + int i; + position t1, t2; + + for (i = 0; i < s->nelem && p.index < s->elems[i].index; ++i) + ; + if (i < s->nelem && p.index == s->elems[i].index) + s->elems[i].constraint |= p.constraint; + else + { + t1 = p; + ++s->nelem; + while (i < s->nelem) + { + t2 = s->elems[i]; + s->elems[i++] = t1; + t1 = t2; + } + } +} + +/* Merge two sets of positions into a third. The result is exactly as if + the positions of both sets were inserted into an initially empty set. */ +static void +merge(s1, s2, m) + position_set *s1; + position_set *s2; + position_set *m; +{ + int i = 0, j = 0; + + m->nelem = 0; + while (i < s1->nelem && j < s2->nelem) + if (s1->elems[i].index > s2->elems[j].index) + m->elems[m->nelem++] = s1->elems[i++]; + else if (s1->elems[i].index < s2->elems[j].index) + m->elems[m->nelem++] = s2->elems[j++]; + else + { + m->elems[m->nelem] = s1->elems[i++]; + m->elems[m->nelem++].constraint |= s2->elems[j++].constraint; + } + while (i < s1->nelem) + m->elems[m->nelem++] = s1->elems[i++]; + while (j < s2->nelem) + m->elems[m->nelem++] = s2->elems[j++]; +} + +/* Delete a position from a set. */ +static void +delete(p, s) + position p; + position_set *s; +{ + int i; + + for (i = 0; i < s->nelem; ++i) + if (p.index == s->elems[i].index) + break; + if (i < s->nelem) + for (--s->nelem; i < s->nelem; ++i) + s->elems[i] = s->elems[i + 1]; +} + +/* Find the index of the state corresponding to the given position set with + the given preceding context, or create a new state if there is no such + state. Newline and letter tell whether we got here on a newline or + letter, respectively. */ +static int +state_index(d, s, newline, letter) + struct dfa *d; + position_set *s; + int newline; + int letter; +{ + int hash = 0; + int constraint; + int i, j; + + newline = newline ? 1 : 0; + letter = letter ? 1 : 0; + + for (i = 0; i < s->nelem; ++i) + hash ^= s->elems[i].index + s->elems[i].constraint; + + /* Try to find a state that exactly matches the proposed one. */ + for (i = 0; i < d->sindex; ++i) + { + if (hash != d->states[i].hash || s->nelem != d->states[i].elems.nelem + || newline != d->states[i].newline || letter != d->states[i].letter) + continue; + for (j = 0; j < s->nelem; ++j) + if (s->elems[j].constraint + != d->states[i].elems.elems[j].constraint + || s->elems[j].index != d->states[i].elems.elems[j].index) + break; + if (j == s->nelem) + return i; + } + + /* We'll have to create a new state. */ + REALLOC_IF_NECESSARY(d->states, dfa_state, d->salloc, d->sindex); + d->states[i].hash = hash; + MALLOC(d->states[i].elems.elems, position, s->nelem); + copy(s, &d->states[i].elems); + d->states[i].newline = newline; + d->states[i].letter = letter; + d->states[i].backref = 0; + d->states[i].constraint = 0; + d->states[i].first_end = 0; + for (j = 0; j < s->nelem; ++j) + if (d->tokens[s->elems[j].index] < 0) + { + constraint = s->elems[j].constraint; + if (SUCCEEDS_IN_CONTEXT(constraint, newline, 0, letter, 0) + || SUCCEEDS_IN_CONTEXT(constraint, newline, 0, letter, 1) + || SUCCEEDS_IN_CONTEXT(constraint, newline, 1, letter, 0) + || SUCCEEDS_IN_CONTEXT(constraint, newline, 1, letter, 1)) + d->states[i].constraint |= constraint; + if (! d->states[i].first_end) + d->states[i].first_end = d->tokens[s->elems[j].index]; + } + else if (d->tokens[s->elems[j].index] == BACKREF) + { + d->states[i].constraint = NO_CONSTRAINT; + d->states[i].backref = 1; + } + + ++d->sindex; + + return i; +} + +/* Find the epsilon closure of a set of positions. If any position of the set + contains a symbol that matches the empty string in some context, replace + that position with the elements of its follow labeled with an appropriate + constraint. Repeat exhaustively until no funny positions are left. + S->elems must be large enough to hold the result. */ +void +epsclosure(s, d) + position_set *s; + struct dfa *d; +{ + int i, j; + int *visited; + position p, old; + + MALLOC(visited, int, d->tindex); + for (i = 0; i < d->tindex; ++i) + visited[i] = 0; + + for (i = 0; i < s->nelem; ++i) + if (d->tokens[s->elems[i].index] >= NOTCHAR + && d->tokens[s->elems[i].index] != BACKREF + && d->tokens[s->elems[i].index] < CSET) + { + old = s->elems[i]; + p.constraint = old.constraint; + delete(s->elems[i], s); + if (visited[old.index]) + { + --i; + continue; + } + visited[old.index] = 1; + switch (d->tokens[old.index]) + { + case BEGLINE: + p.constraint &= BEGLINE_CONSTRAINT; + break; + case ENDLINE: + p.constraint &= ENDLINE_CONSTRAINT; + break; + case BEGWORD: + p.constraint &= BEGWORD_CONSTRAINT; + break; + case ENDWORD: + p.constraint &= ENDWORD_CONSTRAINT; + break; + case LIMWORD: + p.constraint &= LIMWORD_CONSTRAINT; + break; + case NOTLIMWORD: + p.constraint &= NOTLIMWORD_CONSTRAINT; + break; + default: + break; + } + for (j = 0; j < d->follows[old.index].nelem; ++j) + { + p.index = d->follows[old.index].elems[j].index; + insert(p, s); + } + /* Force rescan to start at the beginning. */ + i = -1; + } + + free(visited); +} + +/* Perform bottom-up analysis on the parse tree, computing various functions. + Note that at this point, we're pretending constructs like \< are real + characters rather than constraints on what can follow them. + + Nullable: A node is nullable if it is at the root of a regexp that can + match the empty string. + * EMPTY leaves are nullable. + * No other leaf is nullable. + * A QMARK or STAR node is nullable. + * A PLUS node is nullable if its argument is nullable. + * A CAT node is nullable if both its arguments are nullable. + * An OR node is nullable if either argument is nullable. + + Firstpos: The firstpos of a node is the set of positions (nonempty leaves) + that could correspond to the first character of a string matching the + regexp rooted at the given node. + * EMPTY leaves have empty firstpos. + * The firstpos of a nonempty leaf is that leaf itself. + * The firstpos of a QMARK, STAR, or PLUS node is the firstpos of its + argument. + * The firstpos of a CAT node is the firstpos of the left argument, union + the firstpos of the right if the left argument is nullable. + * The firstpos of an OR node is the union of firstpos of each argument. + + Lastpos: The lastpos of a node is the set of positions that could + correspond to the last character of a string matching the regexp at + the given node. + * EMPTY leaves have empty lastpos. + * The lastpos of a nonempty leaf is that leaf itself. + * The lastpos of a QMARK, STAR, or PLUS node is the lastpos of its + argument. + * The lastpos of a CAT node is the lastpos of its right argument, union + the lastpos of the left if the right argument is nullable. + * The lastpos of an OR node is the union of the lastpos of each argument. + + Follow: The follow of a position is the set of positions that could + correspond to the character following a character matching the node in + a string matching the regexp. At this point we consider special symbols + that match the empty string in some context to be just normal characters. + Later, if we find that a special symbol is in a follow set, we will + replace it with the elements of its follow, labeled with an appropriate + constraint. + * Every node in the firstpos of the argument of a STAR or PLUS node is in + the follow of every node in the lastpos. + * Every node in the firstpos of the second argument of a CAT node is in + the follow of every node in the lastpos of the first argument. + + Because of the postfix representation of the parse tree, the depth-first + analysis is conveniently done by a linear scan with the aid of a stack. + Sets are stored as arrays of the elements, obeying a stack-like allocation + scheme; the number of elements in each set deeper in the stack can be + used to determine the address of a particular set's array. */ +void +dfaanalyze(d, searchflag) + struct dfa *d; + int searchflag; +{ + int *nullable; /* Nullable stack. */ + int *nfirstpos; /* Element count stack for firstpos sets. */ + position *firstpos; /* Array where firstpos elements are stored. */ + int *nlastpos; /* Element count stack for lastpos sets. */ + position *lastpos; /* Array where lastpos elements are stored. */ + int *nalloc; /* Sizes of arrays allocated to follow sets. */ + position_set tmp; /* Temporary set for merging sets. */ + position_set merged; /* Result of merging sets. */ + int wants_newline; /* True if some position wants newline info. */ + int *o_nullable; + int *o_nfirst, *o_nlast; + position *o_firstpos, *o_lastpos; + int i, j; + position *pos; + +#ifdef DEBUG + fprintf(stderr, "dfaanalyze:\n"); + for (i = 0; i < d->tindex; ++i) + { + fprintf(stderr, " %d:", i); + prtok(d->tokens[i]); + } + putc('\n', stderr); +#endif + + d->searchflag = searchflag; + + MALLOC(nullable, int, d->depth); + o_nullable = nullable; + MALLOC(nfirstpos, int, d->depth); + o_nfirst = nfirstpos; + MALLOC(firstpos, position, d->nleaves); + o_firstpos = firstpos, firstpos += d->nleaves; + MALLOC(nlastpos, int, d->depth); + o_nlast = nlastpos; + MALLOC(lastpos, position, d->nleaves); + o_lastpos = lastpos, lastpos += d->nleaves; + MALLOC(nalloc, int, d->tindex); + for (i = 0; i < d->tindex; ++i) + nalloc[i] = 0; + MALLOC(merged.elems, position, d->nleaves); + + CALLOC(d->follows, position_set, d->tindex); + + for (i = 0; i < d->tindex; ++i) +#ifdef DEBUG + { /* Nonsyntactic #ifdef goo... */ +#endif + switch (d->tokens[i]) + { + case EMPTY: + /* The empty set is nullable. */ + *nullable++ = 1; + + /* The firstpos and lastpos of the empty leaf are both empty. */ + *nfirstpos++ = *nlastpos++ = 0; + break; + + case STAR: + case PLUS: + /* Every element in the firstpos of the argument is in the follow + of every element in the lastpos. */ + tmp.nelem = nfirstpos[-1]; + tmp.elems = firstpos; + pos = lastpos; + for (j = 0; j < nlastpos[-1]; ++j) + { + merge(&tmp, &d->follows[pos[j].index], &merged); + REALLOC_IF_NECESSARY(d->follows[pos[j].index].elems, position, + nalloc[pos[j].index], merged.nelem - 1); + copy(&merged, &d->follows[pos[j].index]); + } + + case QMARK: + /* A QMARK or STAR node is automatically nullable. */ + if (d->tokens[i] != PLUS) + nullable[-1] = 1; + break; + + case CAT: + /* Every element in the firstpos of the second argument is in the + follow of every element in the lastpos of the first argument. */ + tmp.nelem = nfirstpos[-1]; + tmp.elems = firstpos; + pos = lastpos + nlastpos[-1]; + for (j = 0; j < nlastpos[-2]; ++j) + { + merge(&tmp, &d->follows[pos[j].index], &merged); + REALLOC_IF_NECESSARY(d->follows[pos[j].index].elems, position, + nalloc[pos[j].index], merged.nelem - 1); + copy(&merged, &d->follows[pos[j].index]); + } + + /* The firstpos of a CAT node is the firstpos of the first argument, + union that of the second argument if the first is nullable. */ + if (nullable[-2]) + nfirstpos[-2] += nfirstpos[-1]; + else + firstpos += nfirstpos[-1]; + --nfirstpos; + + /* The lastpos of a CAT node is the lastpos of the second argument, + union that of the first argument if the second is nullable. */ + if (nullable[-1]) + nlastpos[-2] += nlastpos[-1]; + else + { + pos = lastpos + nlastpos[-2]; + for (j = nlastpos[-1] - 1; j >= 0; --j) + pos[j] = lastpos[j]; + lastpos += nlastpos[-2]; + nlastpos[-2] = nlastpos[-1]; + } + --nlastpos; + + /* A CAT node is nullable if both arguments are nullable. */ + nullable[-2] = nullable[-1] && nullable[-2]; + --nullable; + break; + + case OR: + case ORTOP: + /* The firstpos is the union of the firstpos of each argument. */ + nfirstpos[-2] += nfirstpos[-1]; + --nfirstpos; + + /* The lastpos is the union of the lastpos of each argument. */ + nlastpos[-2] += nlastpos[-1]; + --nlastpos; + + /* An OR node is nullable if either argument is nullable. */ + nullable[-2] = nullable[-1] || nullable[-2]; + --nullable; + break; + + default: + /* Anything else is a nonempty position. (Note that special + constructs like \< are treated as nonempty strings here; + an "epsilon closure" effectively makes them nullable later. + Backreferences have to get a real position so we can detect + transitions on them later. But they are nullable. */ + *nullable++ = d->tokens[i] == BACKREF; + + /* This position is in its own firstpos and lastpos. */ + *nfirstpos++ = *nlastpos++ = 1; + --firstpos, --lastpos; + firstpos->index = lastpos->index = i; + firstpos->constraint = lastpos->constraint = NO_CONSTRAINT; + + /* Allocate the follow set for this position. */ + nalloc[i] = 1; + MALLOC(d->follows[i].elems, position, nalloc[i]); + break; + } +#ifdef DEBUG + /* ... balance the above nonsyntactic #ifdef goo... */ + fprintf(stderr, "node %d:", i); + prtok(d->tokens[i]); + putc('\n', stderr); + fprintf(stderr, nullable[-1] ? " nullable: yes\n" : " nullable: no\n"); + fprintf(stderr, " firstpos:"); + for (j = nfirstpos[-1] - 1; j >= 0; --j) + { + fprintf(stderr, " %d:", firstpos[j].index); + prtok(d->tokens[firstpos[j].index]); + } + fprintf(stderr, "\n lastpos:"); + for (j = nlastpos[-1] - 1; j >= 0; --j) + { + fprintf(stderr, " %d:", lastpos[j].index); + prtok(d->tokens[lastpos[j].index]); + } + putc('\n', stderr); + } +#endif + + /* For each follow set that is the follow set of a real position, replace + it with its epsilon closure. */ + for (i = 0; i < d->tindex; ++i) + if (d->tokens[i] < NOTCHAR || d->tokens[i] == BACKREF + || d->tokens[i] >= CSET) + { +#ifdef DEBUG + fprintf(stderr, "follows(%d:", i); + prtok(d->tokens[i]); + fprintf(stderr, "):"); + for (j = d->follows[i].nelem - 1; j >= 0; --j) + { + fprintf(stderr, " %d:", d->follows[i].elems[j].index); + prtok(d->tokens[d->follows[i].elems[j].index]); + } + putc('\n', stderr); +#endif + copy(&d->follows[i], &merged); + epsclosure(&merged, d); + if (d->follows[i].nelem < merged.nelem) + REALLOC(d->follows[i].elems, position, merged.nelem); + copy(&merged, &d->follows[i]); + } + + /* Get the epsilon closure of the firstpos of the regexp. The result will + be the set of positions of state 0. */ + merged.nelem = 0; + for (i = 0; i < nfirstpos[-1]; ++i) + insert(firstpos[i], &merged); + epsclosure(&merged, d); + + /* Check if any of the positions of state 0 will want newline context. */ + wants_newline = 0; + for (i = 0; i < merged.nelem; ++i) + if (PREV_NEWLINE_DEPENDENT(merged.elems[i].constraint)) + wants_newline = 1; + + /* Build the initial state. */ + d->salloc = 1; + d->sindex = 0; + MALLOC(d->states, dfa_state, d->salloc); + state_index(d, &merged, wants_newline, 0); + + free(o_nullable); + free(o_nfirst); + free(o_firstpos); + free(o_nlast); + free(o_lastpos); + free(nalloc); + free(merged.elems); +} + +/* Find, for each character, the transition out of state s of d, and store + it in the appropriate slot of trans. + + We divide the positions of s into groups (positions can appear in more + than one group). Each group is labeled with a set of characters that + every position in the group matches (taking into account, if necessary, + preceding context information of s). For each group, find the union + of the its elements' follows. This set is the set of positions of the + new state. For each character in the group's label, set the transition + on this character to be to a state corresponding to the set's positions, + and its associated backward context information, if necessary. + + If we are building a searching matcher, we include the positions of state + 0 in every state. + + The collection of groups is constructed by building an equivalence-class + partition of the positions of s. + + For each position, find the set of characters C that it matches. Eliminate + any characters from C that fail on grounds of backward context. + + Search through the groups, looking for a group whose label L has nonempty + intersection with C. If L - C is nonempty, create a new group labeled + L - C and having the same positions as the current group, and set L to + the intersection of L and C. Insert the position in this group, set + C = C - L, and resume scanning. + + If after comparing with every group there are characters remaining in C, + create a new group labeled with the characters of C and insert this + position in that group. */ +void +dfastate(s, d, trans) + int s; + struct dfa *d; + int trans[]; +{ + position_set grps[NOTCHAR]; /* As many as will ever be needed. */ + charclass labels[NOTCHAR]; /* Labels corresponding to the groups. */ + int ngrps = 0; /* Number of groups actually used. */ + position pos; /* Current position being considered. */ + charclass matches; /* Set of matching characters. */ + int matchesf; /* True if matches is nonempty. */ + charclass intersect; /* Intersection with some label set. */ + int intersectf; /* True if intersect is nonempty. */ + charclass leftovers; /* Stuff in the label that didn't match. */ + int leftoversf; /* True if leftovers is nonempty. */ + static charclass letters; /* Set of characters considered letters. */ + static charclass newline; /* Set of characters that aren't newline. */ + position_set follows; /* Union of the follows of some group. */ + position_set tmp; /* Temporary space for merging sets. */ + int state; /* New state. */ + int wants_newline; /* New state wants to know newline context. */ + int state_newline; /* New state on a newline transition. */ + int wants_letter; /* New state wants to know letter context. */ + int state_letter; /* New state on a letter transition. */ + static initialized; /* Flag for static initialization. */ + int i, j, k; + + /* Initialize the set of letters, if necessary. */ + if (! initialized) + { + initialized = 1; + for (i = 0; i < NOTCHAR; ++i) + if (ISALNUM(i)) + setbit(i, letters); + setbit('\n', newline); + } + + zeroset(matches); + + for (i = 0; i < d->states[s].elems.nelem; ++i) + { + pos = d->states[s].elems.elems[i]; + if (d->tokens[pos.index] >= 0 && d->tokens[pos.index] < NOTCHAR) + setbit(d->tokens[pos.index], matches); + else if (d->tokens[pos.index] >= CSET) + copyset(d->charclasses[d->tokens[pos.index] - CSET], matches); + else + continue; + + /* Some characters may need to be eliminated from matches because + they fail in the current context. */ + if (pos.constraint != 0xFF) + { + if (! MATCHES_NEWLINE_CONTEXT(pos.constraint, + d->states[s].newline, 1)) + clrbit('\n', matches); + if (! MATCHES_NEWLINE_CONTEXT(pos.constraint, + d->states[s].newline, 0)) + for (j = 0; j < CHARCLASS_INTS; ++j) + matches[j] &= newline[j]; + if (! MATCHES_LETTER_CONTEXT(pos.constraint, + d->states[s].letter, 1)) + for (j = 0; j < CHARCLASS_INTS; ++j) + matches[j] &= ~letters[j]; + if (! MATCHES_LETTER_CONTEXT(pos.constraint, + d->states[s].letter, 0)) + for (j = 0; j < CHARCLASS_INTS; ++j) + matches[j] &= letters[j]; + + /* If there are no characters left, there's no point in going on. */ + for (j = 0; j < CHARCLASS_INTS && !matches[j]; ++j) + ; + if (j == CHARCLASS_INTS) + continue; + } + + for (j = 0; j < ngrps; ++j) + { + /* If matches contains a single character only, and the current + group's label doesn't contain that character, go on to the + next group. */ + if (d->tokens[pos.index] >= 0 && d->tokens[pos.index] < NOTCHAR + && !tstbit(d->tokens[pos.index], labels[j])) + continue; + + /* Check if this group's label has a nonempty intersection with + matches. */ + intersectf = 0; + for (k = 0; k < CHARCLASS_INTS; ++k) + (intersect[k] = matches[k] & labels[j][k]) ? intersectf = 1 : 0; + if (! intersectf) + continue; + + /* It does; now find the set differences both ways. */ + leftoversf = matchesf = 0; + for (k = 0; k < CHARCLASS_INTS; ++k) + { + /* Even an optimizing compiler can't know this for sure. */ + int match = matches[k], label = labels[j][k]; + + (leftovers[k] = ~match & label) ? leftoversf = 1 : 0; + (matches[k] = match & ~label) ? matchesf = 1 : 0; + } + + /* If there were leftovers, create a new group labeled with them. */ + if (leftoversf) + { + copyset(leftovers, labels[ngrps]); + copyset(intersect, labels[j]); + MALLOC(grps[ngrps].elems, position, d->nleaves); + copy(&grps[j], &grps[ngrps]); + ++ngrps; + } + + /* Put the position in the current group. Note that there is no + reason to call insert() here. */ + grps[j].elems[grps[j].nelem++] = pos; + + /* If every character matching the current position has been + accounted for, we're done. */ + if (! matchesf) + break; + } + + /* If we've passed the last group, and there are still characters + unaccounted for, then we'll have to create a new group. */ + if (j == ngrps) + { + copyset(matches, labels[ngrps]); + zeroset(matches); + MALLOC(grps[ngrps].elems, position, d->nleaves); + grps[ngrps].nelem = 1; + grps[ngrps].elems[0] = pos; + ++ngrps; + } + } + + MALLOC(follows.elems, position, d->nleaves); + MALLOC(tmp.elems, position, d->nleaves); + + /* If we are a searching matcher, the default transition is to a state + containing the positions of state 0, otherwise the default transition + is to fail miserably. */ + if (d->searchflag) + { + wants_newline = 0; + wants_letter = 0; + for (i = 0; i < d->states[0].elems.nelem; ++i) + { + if (PREV_NEWLINE_DEPENDENT(d->states[0].elems.elems[i].constraint)) + wants_newline = 1; + if (PREV_LETTER_DEPENDENT(d->states[0].elems.elems[i].constraint)) + wants_letter = 1; + } + copy(&d->states[0].elems, &follows); + state = state_index(d, &follows, 0, 0); + if (wants_newline) + state_newline = state_index(d, &follows, 1, 0); + else + state_newline = state; + if (wants_letter) + state_letter = state_index(d, &follows, 0, 1); + else + state_letter = state; + for (i = 0; i < NOTCHAR; ++i) + if (i == '\n') + trans[i] = state_newline; + else if (ISALNUM(i)) + trans[i] = state_letter; + else + trans[i] = state; + } + else + for (i = 0; i < NOTCHAR; ++i) + trans[i] = -1; + + for (i = 0; i < ngrps; ++i) + { + follows.nelem = 0; + + /* Find the union of the follows of the positions of the group. + This is a hideously inefficient loop. Fix it someday. */ + for (j = 0; j < grps[i].nelem; ++j) + for (k = 0; k < d->follows[grps[i].elems[j].index].nelem; ++k) + insert(d->follows[grps[i].elems[j].index].elems[k], &follows); + + /* If we are building a searching matcher, throw in the positions + of state 0 as well. */ + if (d->searchflag) + for (j = 0; j < d->states[0].elems.nelem; ++j) + insert(d->states[0].elems.elems[j], &follows); + + /* Find out if the new state will want any context information. */ + wants_newline = 0; + if (tstbit('\n', labels[i])) + for (j = 0; j < follows.nelem; ++j) + if (PREV_NEWLINE_DEPENDENT(follows.elems[j].constraint)) + wants_newline = 1; + + wants_letter = 0; + for (j = 0; j < CHARCLASS_INTS; ++j) + if (labels[i][j] & letters[j]) + break; + if (j < CHARCLASS_INTS) + for (j = 0; j < follows.nelem; ++j) + if (PREV_LETTER_DEPENDENT(follows.elems[j].constraint)) + wants_letter = 1; + + /* Find the state(s) corresponding to the union of the follows. */ + state = state_index(d, &follows, 0, 0); + if (wants_newline) + state_newline = state_index(d, &follows, 1, 0); + else + state_newline = state; + if (wants_letter) + state_letter = state_index(d, &follows, 0, 1); + else + state_letter = state; + + /* Set the transitions for each character in the current label. */ + for (j = 0; j < CHARCLASS_INTS; ++j) + for (k = 0; k < INTBITS; ++k) + if (labels[i][j] & 1 << k) + { + int c = j * INTBITS + k; + + if (c == '\n') + trans[c] = state_newline; + else if (ISALNUM(c)) + trans[c] = state_letter; + else if (c < NOTCHAR) + trans[c] = state; + } + } + + for (i = 0; i < ngrps; ++i) + free(grps[i].elems); + free(follows.elems); + free(tmp.elems); +} + +/* Some routines for manipulating a compiled dfa's transition tables. + Each state may or may not have a transition table; if it does, and it + is a non-accepting state, then d->trans[state] points to its table. + If it is an accepting state then d->fails[state] points to its table. + If it has no table at all, then d->trans[state] is NULL. + TODO: Improve this comment, get rid of the unnecessary redundancy. */ + +static void +build_state(s, d) + int s; + struct dfa *d; +{ + int *trans; /* The new transition table. */ + int i; + + /* Set an upper limit on the number of transition tables that will ever + exist at once. 1024 is arbitrary. The idea is that the frequently + used transition tables will be quickly rebuilt, whereas the ones that + were only needed once or twice will be cleared away. */ + if (d->trcount >= 1024) + { + for (i = 0; i < d->tralloc; ++i) + if (d->trans[i]) + { + free((ptr_t) d->trans[i]); + d->trans[i] = NULL; + } + else if (d->fails[i]) + { + free((ptr_t) d->fails[i]); + d->fails[i] = NULL; + } + d->trcount = 0; + } + + ++d->trcount; + + /* Set up the success bits for this state. */ + d->success[s] = 0; + if (ACCEPTS_IN_CONTEXT(d->states[s].newline, 1, d->states[s].letter, 0, + s, *d)) + d->success[s] |= 4; + if (ACCEPTS_IN_CONTEXT(d->states[s].newline, 0, d->states[s].letter, 1, + s, *d)) + d->success[s] |= 2; + if (ACCEPTS_IN_CONTEXT(d->states[s].newline, 0, d->states[s].letter, 0, + s, *d)) + d->success[s] |= 1; + + MALLOC(trans, int, NOTCHAR); + dfastate(s, d, trans); + + /* Now go through the new transition table, and make sure that the trans + and fail arrays are allocated large enough to hold a pointer for the + largest state mentioned in the table. */ + for (i = 0; i < NOTCHAR; ++i) + if (trans[i] >= d->tralloc) + { + int oldalloc = d->tralloc; + + while (trans[i] >= d->tralloc) + d->tralloc *= 2; + REALLOC(d->realtrans, int *, d->tralloc + 1); + d->trans = d->realtrans + 1; + REALLOC(d->fails, int *, d->tralloc); + REALLOC(d->success, int, d->tralloc); + REALLOC(d->newlines, int, d->tralloc); + while (oldalloc < d->tralloc) + { + d->trans[oldalloc] = NULL; + d->fails[oldalloc++] = NULL; + } + } + + /* Keep the newline transition in a special place so we can use it as + a sentinel. */ + d->newlines[s] = trans['\n']; + trans['\n'] = -1; + + if (ACCEPTING(s, *d)) + d->fails[s] = trans; + else + d->trans[s] = trans; +} + +static void +build_state_zero(d) + struct dfa *d; +{ + d->tralloc = 1; + d->trcount = 0; + CALLOC(d->realtrans, int *, d->tralloc + 1); + d->trans = d->realtrans + 1; + CALLOC(d->fails, int *, d->tralloc); + MALLOC(d->success, int, d->tralloc); + MALLOC(d->newlines, int, d->tralloc); + build_state(0, d); +} + +/* Search through a buffer looking for a match to the given struct dfa. + Find the first occurrence of a string matching the regexp in the buffer, + and the shortest possible version thereof. Return a pointer to the first + character after the match, or NULL if none is found. Begin points to + the beginning of the buffer, and end points to the first character after + its end. We store a newline in *end to act as a sentinel, so end had + better point somewhere valid. Newline is a flag indicating whether to + allow newlines to be in the matching string. If count is non- + NULL it points to a place we're supposed to increment every time we + see a newline. Finally, if backref is non-NULL it points to a place + where we're supposed to store a 1 if backreferencing happened and the + match needs to be verified by a backtracking matcher. Otherwise + we store a 0 in *backref. */ +char * +dfaexec(d, begin, end, newline, count, backref) + struct dfa *d; + char *begin; + char *end; + int newline; + int *count; + int *backref; +{ + register s, s1, tmp; /* Current state. */ + register unsigned char *p; /* Current input character. */ + register **trans, *t; /* Copy of d->trans so it can be optimized + into a register. */ + static sbit[NOTCHAR]; /* Table for anding with d->success. */ + static sbit_init; + + if (! sbit_init) + { + int i; + + sbit_init = 1; + for (i = 0; i < NOTCHAR; ++i) + if (i == '\n') + sbit[i] = 4; + else if (ISALNUM(i)) + sbit[i] = 2; + else + sbit[i] = 1; + } + + if (! d->tralloc) + build_state_zero(d); + + s = s1 = 0; + p = (unsigned char *) begin; + trans = d->trans; + *end = '\n'; + + for (;;) + { + /* The dreaded inner loop. */ + if ((t = trans[s]) != 0) + do + { + s1 = t[*p++]; + if (! (t = trans[s1])) + goto last_was_s; + s = t[*p++]; + } + while ((t = trans[s]) != 0); + goto last_was_s1; + last_was_s: + tmp = s, s = s1, s1 = tmp; + last_was_s1: + + if (s >= 0 && p <= (unsigned char *) end && d->fails[s]) + { + if (d->success[s] & sbit[*p]) + { + if (backref) + if (d->states[s].backref) + *backref = 1; + else + *backref = 0; + return (char *) p; + } + + s1 = s; + s = d->fails[s][*p++]; + continue; + } + + /* If the previous character was a newline, count it. */ + if (count && (char *) p <= end && p[-1] == '\n') + ++*count; + + /* Check if we've run off the end of the buffer. */ + if ((char *) p > end) + return NULL; + + if (s >= 0) + { + build_state(s, d); + trans = d->trans; + continue; + } + + if (p[-1] == '\n' && newline) + { + s = d->newlines[s1]; + continue; + } + + s = 0; + } +} + +/* Initialize the components of a dfa that the other routines don't + initialize for themselves. */ +void +dfainit(d) + struct dfa *d; +{ + d->calloc = 1; + MALLOC(d->charclasses, charclass, d->calloc); + d->cindex = 0; + + d->talloc = 1; + MALLOC(d->tokens, token, d->talloc); + d->tindex = d->depth = d->nleaves = d->nregexps = 0; + + d->searchflag = 0; + d->tralloc = 0; + + d->musts = 0; +} + +/* Parse and analyze a single string of the given length. */ +void +dfacomp(s, len, d, searchflag) + char *s; + size_t len; + struct dfa *d; + int searchflag; +{ + if (case_fold) /* dummy folding in service of dfamust() */ + { + char *copy; + int i; + + copy = malloc(len); + if (!copy) + dfaerror("out of memory"); + + /* This is a kludge. */ + case_fold = 0; + for (i = 0; i < len; ++i) + if (ISUPPER(s[i])) + copy[i] = tolower(s[i]); + else + copy[i] = s[i]; + + dfainit(d); + dfaparse(copy, len, d); + free(copy); + dfamust(d); + d->cindex = d->tindex = d->depth = d->nleaves = d->nregexps = 0; + case_fold = 1; + dfaparse(s, len, d); + dfaanalyze(d, searchflag); + } + else + { + dfainit(d); + dfaparse(s, len, d); + dfamust(d); + dfaanalyze(d, searchflag); + } +} + +/* Free the storage held by the components of a dfa. */ +void +dfafree(d) + struct dfa *d; +{ + int i; + struct dfamust *dm, *ndm; + + free((ptr_t) d->charclasses); + free((ptr_t) d->tokens); + for (i = 0; i < d->sindex; ++i) + free((ptr_t) d->states[i].elems.elems); + free((ptr_t) d->states); + for (i = 0; i < d->tindex; ++i) + if (d->follows[i].elems) + free((ptr_t) d->follows[i].elems); + free((ptr_t) d->follows); + for (i = 0; i < d->tralloc; ++i) + if (d->trans[i]) + free((ptr_t) d->trans[i]); + else if (d->fails[i]) + free((ptr_t) d->fails[i]); + free((ptr_t) d->realtrans); + free((ptr_t) d->fails); + free((ptr_t) d->newlines); + for (dm = d->musts; dm; dm = ndm) + { + ndm = dm->next; + free(dm->must); + free((ptr_t) dm); + } +} + +/* Having found the postfix representation of the regular expression, + try to find a long sequence of characters that must appear in any line + containing the r.e. + Finding a "longest" sequence is beyond the scope here; + we take an easy way out and hope for the best. + (Take "(ab|a)b"--please.) + + We do a bottom-up calculation of sequences of characters that must appear + in matches of r.e.'s represented by trees rooted at the nodes of the postfix + representation: + sequences that must appear at the left of the match ("left") + sequences that must appear at the right of the match ("right") + lists of sequences that must appear somewhere in the match ("in") + sequences that must constitute the match ("is") + + When we get to the root of the tree, we use one of the longest of its + calculated "in" sequences as our answer. The sequence we find is returned in + d->must (where "d" is the single argument passed to "dfamust"); + the length of the sequence is returned in d->mustn. + + The sequences calculated for the various types of node (in pseudo ANSI c) + are shown below. "p" is the operand of unary operators (and the left-hand + operand of binary operators); "q" is the right-hand operand of binary + operators. + + "ZERO" means "a zero-length sequence" below. + + Type left right is in + ---- ---- ----- -- -- + char c # c # c # c # c + + CSET ZERO ZERO ZERO ZERO + + STAR ZERO ZERO ZERO ZERO + + QMARK ZERO ZERO ZERO ZERO + + PLUS p->left p->right ZERO p->in + + CAT (p->is==ZERO)? (q->is==ZERO)? (p->is!=ZERO && p->in plus + p->left : q->right : q->is!=ZERO) ? q->in plus + p->is##q->left p->right##q->is p->is##q->is : p->right##q->left + ZERO + + OR longest common longest common (do p->is and substrings common to + leading trailing q->is have same p->in and q->in + (sub)sequence (sub)sequence length and + of p->left of p->right content) ? + and q->left and q->right p->is : NULL + + If there's anything else we recognize in the tree, all four sequences get set + to zero-length sequences. If there's something we don't recognize in the tree, + we just return a zero-length sequence. + + Break ties in favor of infrequent letters (choosing 'zzz' in preference to + 'aaa')? + + And. . .is it here or someplace that we might ponder "optimizations" such as + egrep 'psi|epsilon' -> egrep 'psi' + egrep 'pepsi|epsilon' -> egrep 'epsi' + (Yes, we now find "epsi" as a "string + that must occur", but we might also + simplify the *entire* r.e. being sought) + grep '[c]' -> grep 'c' + grep '(ab|a)b' -> grep 'ab' + grep 'ab*' -> grep 'a' + grep 'a*b' -> grep 'b' + + There are several issues: + + Is optimization easy (enough)? + + Does optimization actually accomplish anything, + or is the automaton you get from "psi|epsilon" (for example) + the same as the one you get from "psi" (for example)? + + Are optimizable r.e.'s likely to be used in real-life situations + (something like 'ab*' is probably unlikely; something like is + 'psi|epsilon' is likelier)? */ + +static char * +icatalloc(old, new) + char *old; + char *new; +{ + char *result; + int oldsize, newsize; + + newsize = (new == NULL) ? 0 : strlen(new); + if (old == NULL) + oldsize = 0; + else if (newsize == 0) + return old; + else oldsize = strlen(old); + if (old == NULL) + result = (char *) malloc(newsize + 1); + else + result = (char *) realloc((void *) old, oldsize + newsize + 1); + if (result != NULL && new != NULL) + (void) strcpy(result + oldsize, new); + return result; +} + +static char * +icpyalloc(string) + char *string; +{ + return icatalloc((char *) NULL, string); +} + +static char * +istrstr(lookin, lookfor) + char *lookin; + char *lookfor; +{ + char *cp; + int len; + + len = strlen(lookfor); + for (cp = lookin; *cp != '\0'; ++cp) + if (strncmp(cp, lookfor, len) == 0) + return cp; + return NULL; +} + +static void +ifree(cp) + char *cp; +{ + if (cp != NULL) + free(cp); +} + +static void +freelist(cpp) + char **cpp; +{ + int i; + + if (cpp == NULL) + return; + for (i = 0; cpp[i] != NULL; ++i) + { + free(cpp[i]); + cpp[i] = NULL; + } +} + +static char ** +enlist(cpp, new, len) + char **cpp; + char *new; + int len; +{ + int i, j; + + if (cpp == NULL) + return NULL; + if ((new = icpyalloc(new)) == NULL) + { + freelist(cpp); + return NULL; + } + new[len] = '\0'; + /* Is there already something in the list that's new (or longer)? */ + for (i = 0; cpp[i] != NULL; ++i) + if (istrstr(cpp[i], new) != NULL) + { + free(new); + return cpp; + } + /* Eliminate any obsoleted strings. */ + j = 0; + while (cpp[j] != NULL) + if (istrstr(new, cpp[j]) == NULL) + ++j; + else + { + free(cpp[j]); + if (--i == j) + break; + cpp[j] = cpp[i]; + cpp[i] = NULL; + } + /* Add the new string. */ + cpp = (char **) realloc((char *) cpp, (i + 2) * sizeof *cpp); + if (cpp == NULL) + return NULL; + cpp[i] = new; + cpp[i + 1] = NULL; + return cpp; +} + +/* Given pointers to two strings, return a pointer to an allocated + list of their distinct common substrings. Return NULL if something + seems wild. */ +static char ** +comsubs(left, right) + char *left; + char *right; +{ + char **cpp; + char *lcp; + char *rcp; + int i, len; + + if (left == NULL || right == NULL) + return NULL; + cpp = (char **) malloc(sizeof *cpp); + if (cpp == NULL) + return NULL; + cpp[0] = NULL; + for (lcp = left; *lcp != '\0'; ++lcp) + { + len = 0; + rcp = index(right, *lcp); + while (rcp != NULL) + { + for (i = 1; lcp[i] != '\0' && lcp[i] == rcp[i]; ++i) + ; + if (i > len) + len = i; + rcp = index(rcp + 1, *lcp); + } + if (len == 0) + continue; + if ((cpp = enlist(cpp, lcp, len)) == NULL) + break; + } + return cpp; +} + +static char ** +addlists(old, new) +char **old; +char **new; +{ + int i; + + if (old == NULL || new == NULL) + return NULL; + for (i = 0; new[i] != NULL; ++i) + { + old = enlist(old, new[i], strlen(new[i])); + if (old == NULL) + break; + } + return old; +} + +/* Given two lists of substrings, return a new list giving substrings + common to both. */ +static char ** +inboth(left, right) + char **left; + char **right; +{ + char **both; + char **temp; + int lnum, rnum; + + if (left == NULL || right == NULL) + return NULL; + both = (char **) malloc(sizeof *both); + if (both == NULL) + return NULL; + both[0] = NULL; + for (lnum = 0; left[lnum] != NULL; ++lnum) + { + for (rnum = 0; right[rnum] != NULL; ++rnum) + { + temp = comsubs(left[lnum], right[rnum]); + if (temp == NULL) + { + freelist(both); + return NULL; + } + both = addlists(both, temp); + freelist(temp); + if (both == NULL) + return NULL; + } + } + return both; +} + +typedef struct +{ + char **in; + char *left; + char *right; + char *is; +} must; + +static void +resetmust(mp) +must *mp; +{ + mp->left[0] = mp->right[0] = mp->is[0] = '\0'; + freelist(mp->in); +} + +static void +dfamust(dfa) +struct dfa *dfa; +{ + must *musts; + must *mp; + char *result; + int ri; + int i; + int exact; + token t; + static must must0; + struct dfamust *dm; + + result = ""; + exact = 0; + musts = (must *) malloc((dfa->tindex + 1) * sizeof *musts); + if (musts == NULL) + return; + mp = musts; + for (i = 0; i <= dfa->tindex; ++i) + mp[i] = must0; + for (i = 0; i <= dfa->tindex; ++i) + { + mp[i].in = (char **) malloc(sizeof *mp[i].in); + mp[i].left = malloc(2); + mp[i].right = malloc(2); + mp[i].is = malloc(2); + if (mp[i].in == NULL || mp[i].left == NULL || + mp[i].right == NULL || mp[i].is == NULL) + goto done; + mp[i].left[0] = mp[i].right[0] = mp[i].is[0] = '\0'; + mp[i].in[0] = NULL; + } +#ifdef DEBUG + fprintf(stderr, "dfamust:\n"); + for (i = 0; i < dfa->tindex; ++i) + { + fprintf(stderr, " %d:", i); + prtok(dfa->tokens[i]); + } + putc('\n', stderr); +#endif + for (ri = 0; ri < dfa->tindex; ++ri) + { + switch (t = dfa->tokens[ri]) + { + case LPAREN: + case RPAREN: + goto done; /* "cannot happen" */ + case EMPTY: + case BEGLINE: + case ENDLINE: + case BEGWORD: + case ENDWORD: + case LIMWORD: + case NOTLIMWORD: + case BACKREF: + resetmust(mp); + break; + case STAR: + case QMARK: + if (mp <= musts) + goto done; /* "cannot happen" */ + --mp; + resetmust(mp); + break; + case OR: + case ORTOP: + if (mp < &musts[2]) + goto done; /* "cannot happen" */ + { + char **new; + must *lmp; + must *rmp; + int j, ln, rn, n; + + rmp = --mp; + lmp = --mp; + /* Guaranteed to be. Unlikely, but. . . */ + if (strcmp(lmp->is, rmp->is) != 0) + lmp->is[0] = '\0'; + /* Left side--easy */ + i = 0; + while (lmp->left[i] != '\0' && lmp->left[i] == rmp->left[i]) + ++i; + lmp->left[i] = '\0'; + /* Right side */ + ln = strlen(lmp->right); + rn = strlen(rmp->right); + n = ln; + if (n > rn) + n = rn; + for (i = 0; i < n; ++i) + if (lmp->right[ln - i - 1] != rmp->right[rn - i - 1]) + break; + for (j = 0; j < i; ++j) + lmp->right[j] = lmp->right[(ln - i) + j]; + lmp->right[j] = '\0'; + new = inboth(lmp->in, rmp->in); + if (new == NULL) + goto done; + freelist(lmp->in); + free((char *) lmp->in); + lmp->in = new; + } + break; + case PLUS: + if (mp <= musts) + goto done; /* "cannot happen" */ + --mp; + mp->is[0] = '\0'; + break; + case END: + if (mp != &musts[1]) + goto done; /* "cannot happen" */ + for (i = 0; musts[0].in[i] != NULL; ++i) + if (strlen(musts[0].in[i]) > strlen(result)) + result = musts[0].in[i]; + if (strcmp(result, musts[0].is) == 0) + exact = 1; + goto done; + case CAT: + if (mp < &musts[2]) + goto done; /* "cannot happen" */ + { + must *lmp; + must *rmp; + + rmp = --mp; + lmp = --mp; + /* In. Everything in left, plus everything in + right, plus catenation of + left's right and right's left. */ + lmp->in = addlists(lmp->in, rmp->in); + if (lmp->in == NULL) + goto done; + if (lmp->right[0] != '\0' && + rmp->left[0] != '\0') + { + char *tp; + + tp = icpyalloc(lmp->right); + if (tp == NULL) + goto done; + tp = icatalloc(tp, rmp->left); + if (tp == NULL) + goto done; + lmp->in = enlist(lmp->in, tp, + strlen(tp)); + free(tp); + if (lmp->in == NULL) + goto done; + } + /* Left-hand */ + if (lmp->is[0] != '\0') + { + lmp->left = icatalloc(lmp->left, + rmp->left); + if (lmp->left == NULL) + goto done; + } + /* Right-hand */ + if (rmp->is[0] == '\0') + lmp->right[0] = '\0'; + lmp->right = icatalloc(lmp->right, rmp->right); + if (lmp->right == NULL) + goto done; + /* Guaranteed to be */ + if (lmp->is[0] != '\0' && rmp->is[0] != '\0') + { + lmp->is = icatalloc(lmp->is, rmp->is); + if (lmp->is == NULL) + goto done; + } + else + lmp->is[0] = '\0'; + } + break; + default: + if (t < END) + { + /* "cannot happen" */ + goto done; + } + else if (t == '\0') + { + /* not on *my* shift */ + goto done; + } + else if (t >= CSET) + { + /* easy enough */ + resetmust(mp); + } + else + { + /* plain character */ + resetmust(mp); + mp->is[0] = mp->left[0] = mp->right[0] = t; + mp->is[1] = mp->left[1] = mp->right[1] = '\0'; + mp->in = enlist(mp->in, mp->is, 1); + if (mp->in == NULL) + goto done; + } + break; + } +#ifdef DEBUG + fprintf(stderr, " node: %d:", ri); + prtok(dfa->tokens[ri]); + fprintf(stderr, "\n in:"); + for (i = 0; mp->in[i]; ++i) + fprintf(stderr, " \"%s\"", mp->in[i]); + fprintf(stderr, "\n is: \"%s\"\n", mp->is); + fprintf(stderr, " left: \"%s\"\n", mp->left); + fprintf(stderr, " right: \"%s\"\n", mp->right); +#endif + ++mp; + } + done: + if (strlen(result)) + { + dm = (struct dfamust *) malloc(sizeof (struct dfamust)); + dm->exact = exact; + dm->must = malloc(strlen(result) + 1); + strcpy(dm->must, result); + dm->next = dfa->musts; + dfa->musts = dm; + } + mp = musts; + for (i = 0; i <= dfa->tindex; ++i) + { + freelist(mp[i].in); + ifree((char *) mp[i].in); + ifree(mp[i].left); + ifree(mp[i].right); + ifree(mp[i].is); + } + free((char *) mp); +} diff --git a/gnu/grep/dfa.h b/gnu/grep/dfa.h new file mode 100644 index 000000000000..32e05fc2aa4a --- /dev/null +++ b/gnu/grep/dfa.h @@ -0,0 +1,360 @@ +/* dfa.h - declarations for GNU deterministic regexp compiler + Copyright (C) 1988 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* Written June, 1988 by Mike Haertel */ + +/* FIXME: + 2. We should not export so much of the DFA internals. + In addition to clobbering modularity, we eat up valuable + name space. */ + +/* Number of bits in an unsigned char. */ +#define CHARBITS 8 + +/* First integer value that is greater than any character code. */ +#define NOTCHAR (1 << CHARBITS) + +/* INTBITS need not be exact, just a lower bound. */ +#define INTBITS (CHARBITS * sizeof (int)) + +/* Number of ints required to hold a bit for every character. */ +#define CHARCLASS_INTS ((NOTCHAR + INTBITS - 1) / INTBITS) + +/* Sets of unsigned characters are stored as bit vectors in arrays of ints. */ +typedef int charclass[CHARCLASS_INTS]; + +/* The regexp is parsed into an array of tokens in postfix form. Some tokens + are operators and others are terminal symbols. Most (but not all) of these + codes are returned by the lexical analyzer. */ + +typedef enum +{ + END = -1, /* END is a terminal symbol that matches the + end of input; any value of END or less in + the parse tree is such a symbol. Accepting + states of the DFA are those that would have + a transition on END. */ + + /* Ordinary character values are terminal symbols that match themselves. */ + + EMPTY = NOTCHAR, /* EMPTY is a terminal symbol that matches + the empty string. */ + + BACKREF, /* BACKREF is generated by \<digit>; it + it not completely handled. If the scanner + detects a transition on backref, it returns + a kind of "semi-success" indicating that + the match will have to be verified with + a backtracking matcher. */ + + BEGLINE, /* BEGLINE is a terminal symbol that matches + the empty string if it is at the beginning + of a line. */ + + ENDLINE, /* ENDLINE is a terminal symbol that matches + the empty string if it is at the end of + a line. */ + + BEGWORD, /* BEGWORD is a terminal symbol that matches + the empty string if it is at the beginning + of a word. */ + + ENDWORD, /* ENDWORD is a terminal symbol that matches + the empty string if it is at the end of + a word. */ + + LIMWORD, /* LIMWORD is a terminal symbol that matches + the empty string if it is at the beginning + or the end of a word. */ + + NOTLIMWORD, /* NOTLIMWORD is a terminal symbol that + matches the empty string if it is not at + the beginning or end of a word. */ + + QMARK, /* QMARK is an operator of one argument that + matches zero or one occurences of its + argument. */ + + STAR, /* STAR is an operator of one argument that + matches the Kleene closure (zero or more + occurrences) of its argument. */ + + PLUS, /* PLUS is an operator of one argument that + matches the positive closure (one or more + occurrences) of its argument. */ + + REPMN, /* REPMN is a lexical token corresponding + to the {m,n} construct. REPMN never + appears in the compiled token vector. */ + + CAT, /* CAT is an operator of two arguments that + matches the concatenation of its + arguments. CAT is never returned by the + lexical analyzer. */ + + OR, /* OR is an operator of two arguments that + matches either of its arguments. */ + + ORTOP, /* OR at the toplevel in the parse tree. + This is used for a boyer-moore heuristic. */ + + LPAREN, /* LPAREN never appears in the parse tree, + it is only a lexeme. */ + + RPAREN, /* RPAREN never appears in the parse tree. */ + + CSET /* CSET and (and any value greater) is a + terminal symbol that matches any of a + class of characters. */ +} token; + +/* Sets are stored in an array in the compiled dfa; the index of the + array corresponding to a given set token is given by SET_INDEX(t). */ +#define SET_INDEX(t) ((t) - CSET) + +/* Sometimes characters can only be matched depending on the surrounding + context. Such context decisions depend on what the previous character + was, and the value of the current (lookahead) character. Context + dependent constraints are encoded as 8 bit integers. Each bit that + is set indicates that the constraint succeeds in the corresponding + context. + + bit 7 - previous and current are newlines + bit 6 - previous was newline, current isn't + bit 5 - previous wasn't newline, current is + bit 4 - neither previous nor current is a newline + bit 3 - previous and current are word-constituents + bit 2 - previous was word-constituent, current isn't + bit 1 - previous wasn't word-constituent, current is + bit 0 - neither previous nor current is word-constituent + + Word-constituent characters are those that satisfy isalnum(). + + The macro SUCCEEDS_IN_CONTEXT determines whether a a given constraint + succeeds in a particular context. Prevn is true if the previous character + was a newline, currn is true if the lookahead character is a newline. + Prevl and currl similarly depend upon whether the previous and current + characters are word-constituent letters. */ +#define MATCHES_NEWLINE_CONTEXT(constraint, prevn, currn) \ + ((constraint) & 1 << (((prevn) ? 2 : 0) + ((currn) ? 1 : 0) + 4)) +#define MATCHES_LETTER_CONTEXT(constraint, prevl, currl) \ + ((constraint) & 1 << (((prevl) ? 2 : 0) + ((currl) ? 1 : 0))) +#define SUCCEEDS_IN_CONTEXT(constraint, prevn, currn, prevl, currl) \ + (MATCHES_NEWLINE_CONTEXT(constraint, prevn, currn) \ + && MATCHES_LETTER_CONTEXT(constraint, prevl, currl)) + +/* The following macros give information about what a constraint depends on. */ +#define PREV_NEWLINE_DEPENDENT(constraint) \ + (((constraint) & 0xc0) >> 2 != ((constraint) & 0x30)) +#define PREV_LETTER_DEPENDENT(constraint) \ + (((constraint) & 0x0c) >> 2 != ((constraint) & 0x03)) + +/* Tokens that match the empty string subject to some constraint actually + work by applying that constraint to determine what may follow them, + taking into account what has gone before. The following values are + the constraints corresponding to the special tokens previously defined. */ +#define NO_CONSTRAINT 0xff +#define BEGLINE_CONSTRAINT 0xcf +#define ENDLINE_CONSTRAINT 0xaf +#define BEGWORD_CONSTRAINT 0xf2 +#define ENDWORD_CONSTRAINT 0xf4 +#define LIMWORD_CONSTRAINT 0xf6 +#define NOTLIMWORD_CONSTRAINT 0xf9 + +/* States of the recognizer correspond to sets of positions in the parse + tree, together with the constraints under which they may be matched. + So a position is encoded as an index into the parse tree together with + a constraint. */ +typedef struct +{ + unsigned index; /* Index into the parse array. */ + unsigned constraint; /* Constraint for matching this position. */ +} position; + +/* Sets of positions are stored as arrays. */ +typedef struct +{ + position *elems; /* Elements of this position set. */ + int nelem; /* Number of elements in this set. */ +} position_set; + +/* A state of the dfa consists of a set of positions, some flags, + and the token value of the lowest-numbered position of the state that + contains an END token. */ +typedef struct +{ + int hash; /* Hash of the positions of this state. */ + position_set elems; /* Positions this state could match. */ + char newline; /* True if previous state matched newline. */ + char letter; /* True if previous state matched a letter. */ + char backref; /* True if this state matches a \<digit>. */ + unsigned char constraint; /* Constraint for this state to accept. */ + int first_end; /* Token value of the first END in elems. */ +} dfa_state; + +/* Element of a list of strings, at least one of which is known to + appear in any R.E. matching the DFA. */ +struct dfamust +{ + int exact; + char *must; + struct dfamust *next; +}; + +/* A compiled regular expression. */ +struct dfa +{ + /* Stuff built by the scanner. */ + charclass *charclasses; /* Array of character sets for CSET tokens. */ + int cindex; /* Index for adding new charclasses. */ + int calloc; /* Number of charclasses currently allocated. */ + + /* Stuff built by the parser. */ + token *tokens; /* Postfix parse array. */ + int tindex; /* Index for adding new tokens. */ + int talloc; /* Number of tokens currently allocated. */ + int depth; /* Depth required of an evaluation stack + used for depth-first traversal of the + parse tree. */ + int nleaves; /* Number of leaves on the parse tree. */ + int nregexps; /* Count of parallel regexps being built + with dfaparse(). */ + + /* Stuff owned by the state builder. */ + dfa_state *states; /* States of the dfa. */ + int sindex; /* Index for adding new states. */ + int salloc; /* Number of states currently allocated. */ + + /* Stuff built by the structure analyzer. */ + position_set *follows; /* Array of follow sets, indexed by position + index. The follow of a position is the set + of positions containing characters that + could conceivably follow a character + matching the given position in a string + matching the regexp. Allocated to the + maximum possible position index. */ + int searchflag; /* True if we are supposed to build a searching + as opposed to an exact matcher. A searching + matcher finds the first and shortest string + matching a regexp anywhere in the buffer, + whereas an exact matcher finds the longest + string matching, but anchored to the + beginning of the buffer. */ + + /* Stuff owned by the executor. */ + int tralloc; /* Number of transition tables that have + slots so far. */ + int trcount; /* Number of transition tables that have + actually been built. */ + int **trans; /* Transition tables for states that can + never accept. If the transitions for a + state have not yet been computed, or the + state could possibly accept, its entry in + this table is NULL. */ + int **realtrans; /* Trans always points to realtrans + 1; this + is so trans[-1] can contain NULL. */ + int **fails; /* Transition tables after failing to accept + on a state that potentially could do so. */ + int *success; /* Table of acceptance conditions used in + dfaexec and computed in build_state. */ + int *newlines; /* Transitions on newlines. The entry for a + newline in any transition table is always + -1 so we can count lines without wasting + too many cycles. The transition for a + newline is stored separately and handled + as a special case. Newline is also used + as a sentinel at the end of the buffer. */ + struct dfamust *musts; /* List of strings, at least one of which + is known to appear in any r.e. matching + the dfa. */ +}; + +/* Some macros for user access to dfa internals. */ + +/* ACCEPTING returns true if s could possibly be an accepting state of r. */ +#define ACCEPTING(s, r) ((r).states[s].constraint) + +/* ACCEPTS_IN_CONTEXT returns true if the given state accepts in the + specified context. */ +#define ACCEPTS_IN_CONTEXT(prevn, currn, prevl, currl, state, dfa) \ + SUCCEEDS_IN_CONTEXT((dfa).states[state].constraint, \ + prevn, currn, prevl, currl) + +/* FIRST_MATCHING_REGEXP returns the index number of the first of parallel + regexps that a given state could accept. Parallel regexps are numbered + starting at 1. */ +#define FIRST_MATCHING_REGEXP(state, dfa) (-(dfa).states[state].first_end) + +/* Entry points. */ + +#if __STDC__ + +/* dfasyntax() takes two arguments; the first sets the syntax bits described + earlier in this file, and the second sets the case-folding flag. */ +extern void dfasyntax(int, int); + +/* Compile the given string of the given length into the given struct dfa. + Final argument is a flag specifying whether to build a searching or an + exact matcher. */ +extern void dfacomp(char *, size_t, struct dfa *, int); + +/* Execute the given struct dfa on the buffer of characters. The + first char * points to the beginning, and the second points to the + first character after the end of the buffer, which must be a writable + place so a sentinel end-of-buffer marker can be stored there. The + second-to-last argument is a flag telling whether to allow newlines to + be part of a string matching the regexp. The next-to-last argument, + if non-NULL, points to a place to increment every time we see a + newline. The final argument, if non-NULL, points to a flag that will + be set if further examination by a backtracking matcher is needed in + order to verify backreferencing; otherwise the flag will be cleared. + Returns NULL if no match is found, or a pointer to the first + character after the first & shortest matching string in the buffer. */ +extern char *dfaexec(struct dfa *, char *, char *, int, int *, int *); + +/* Free the storage held by the components of a struct dfa. */ +extern void dfafree(struct dfa *); + +/* Entry points for people who know what they're doing. */ + +/* Initialize the components of a struct dfa. */ +extern void dfainit(struct dfa *); + +/* Incrementally parse a string of given length into a struct dfa. */ +extern void dfaparse(char *, size_t, struct dfa *); + +/* Analyze a parsed regexp; second argument tells whether to build a searching + or an exact matcher. */ +extern void dfaanalyze(struct dfa *, int); + +/* Compute, for each possible character, the transitions out of a given + state, storing them in an array of integers. */ +extern void dfastate(int, struct dfa *, int []); + +/* Error handling. */ + +/* dfaerror() is called by the regexp routines whenever an error occurs. It + takes a single argument, a NUL-terminated string describing the error. + The default dfaerror() prints the error message to stderr and exits. + The user can provide a different dfafree() if so desired. */ +extern void dfaerror(char *); + +#else /* ! __STDC__ */ +extern void dfasyntax(), dfacomp(), dfafree(), dfainit(), dfaparse(); +extern void dfaanalyze(), dfastate(), dfaerror(); +extern char *dfaexec(); +#endif /* ! __STDC__ */ diff --git a/gnu/grep/getopt.c b/gnu/grep/getopt.c new file mode 100644 index 000000000000..a59a01339835 --- /dev/null +++ b/gnu/grep/getopt.c @@ -0,0 +1,731 @@ +/* Getopt for GNU. + NOTE: getopt is now part of the C library, so if you don't know what + "Keep this file name-space clean" means, talk to roland@gnu.ai.mit.edu + before changing it! + + Copyright (C) 1987, 88, 89, 90, 91, 92, 1993 + Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by the + Free Software Foundation; either version 2, or (at your option) any + later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* NOTE!!! AIX requires this to be the first thing in the file. + Do not put ANYTHING before it! */ +#if !defined (__GNUC__) && defined (_AIX) + #pragma alloca +#endif + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#ifdef __GNUC__ +#define alloca __builtin_alloca +#else /* not __GNUC__ */ +#if defined (HAVE_ALLOCA_H) || (defined(sparc) && (defined(sun) || (!defined(USG) && !defined(SVR4) && !defined(__svr4__)))) +#include <alloca.h> +#else +#ifndef _AIX +char *alloca (); +#endif +#endif /* alloca.h */ +#endif /* not __GNUC__ */ + +#if !__STDC__ && !defined(const) && IN_GCC +#define const +#endif + +/* This tells Alpha OSF/1 not to define a getopt prototype in <stdio.h>. */ +#ifndef _NO_PROTO +#define _NO_PROTO +#endif + +#include <stdio.h> + +/* Comment out all this code if we are using the GNU C Library, and are not + actually compiling the library itself. This code is part of the GNU C + Library, but also included in many other GNU distributions. Compiling + and linking in this code is a waste when using the GNU C library + (especially if it is a shared library). Rather than having every GNU + program understand `configure --with-gnu-libc' and omit the object files, + it is simpler to just do this in the source for each such file. */ + +#if defined (_LIBC) || !defined (__GNU_LIBRARY__) + + +/* This needs to come after some library #include + to get __GNU_LIBRARY__ defined. */ +#ifdef __GNU_LIBRARY__ +#undef alloca +/* Don't include stdlib.h for non-GNU C libraries because some of them + contain conflicting prototypes for getopt. */ +#include <stdlib.h> +#else /* Not GNU C library. */ +#define __alloca alloca +#endif /* GNU C library. */ + +/* If GETOPT_COMPAT is defined, `+' as well as `--' can introduce a + long-named option. Because this is not POSIX.2 compliant, it is + being phased out. */ +/* #define GETOPT_COMPAT */ + +/* This version of `getopt' appears to the caller like standard Unix `getopt' + but it behaves differently for the user, since it allows the user + to intersperse the options with the other arguments. + + As `getopt' works, it permutes the elements of ARGV so that, + when it is done, all the options precede everything else. Thus + all application programs are extended to handle flexible argument order. + + Setting the environment variable POSIXLY_CORRECT disables permutation. + Then the behavior is completely standard. + + GNU application programs can use a third alternative mode in which + they can distinguish the relative order of options and other arguments. */ + +#include "getopt.h" + +/* For communication from `getopt' to the caller. + When `getopt' finds an option that takes an argument, + the argument value is returned here. + Also, when `ordering' is RETURN_IN_ORDER, + each non-option ARGV-element is returned here. */ + +char *optarg = 0; + +/* Index in ARGV of the next element to be scanned. + This is used for communication to and from the caller + and for communication between successive calls to `getopt'. + + On entry to `getopt', zero means this is the first call; initialize. + + When `getopt' returns EOF, this is the index of the first of the + non-option elements that the caller should itself scan. + + Otherwise, `optind' communicates from one call to the next + how much of ARGV has been scanned so far. */ + +/* XXX 1003.2 says this must be 1 before any call. */ +int optind = 0; + +/* The next char to be scanned in the option-element + in which the last option character we returned was found. + This allows us to pick up the scan where we left off. + + If this is zero, or a null string, it means resume the scan + by advancing to the next ARGV-element. */ + +static char *nextchar; + +/* Callers store zero here to inhibit the error message + for unrecognized options. */ + +int opterr = 1; + +/* Set to an option character which was unrecognized. + This must be initialized on some systems to avoid linking in the + system's own getopt implementation. */ + +int optopt = '?'; + +/* Describe how to deal with options that follow non-option ARGV-elements. + + If the caller did not specify anything, + the default is REQUIRE_ORDER if the environment variable + POSIXLY_CORRECT is defined, PERMUTE otherwise. + + REQUIRE_ORDER means don't recognize them as options; + stop option processing when the first non-option is seen. + This is what Unix does. + This mode of operation is selected by either setting the environment + variable POSIXLY_CORRECT, or using `+' as the first character + of the list of option characters. + + PERMUTE is the default. We permute the contents of ARGV as we scan, + so that eventually all the non-options are at the end. This allows options + to be given in any order, even with programs that were not written to + expect this. + + RETURN_IN_ORDER is an option available to programs that were written + to expect options and other ARGV-elements in any order and that care about + the ordering of the two. We describe each non-option ARGV-element + as if it were the argument of an option with character code 1. + Using `-' as the first character of the list of option characters + selects this mode of operation. + + The special argument `--' forces an end of option-scanning regardless + of the value of `ordering'. In the case of RETURN_IN_ORDER, only + `--' can cause `getopt' to return EOF with `optind' != ARGC. */ + +static enum +{ + REQUIRE_ORDER, PERMUTE, RETURN_IN_ORDER +} ordering; + +#ifdef __GNU_LIBRARY__ +/* We want to avoid inclusion of string.h with non-GNU libraries + because there are many ways it can cause trouble. + On some systems, it contains special magic macros that don't work + in GCC. */ +#include <string.h> +#define my_index strchr +#define my_bcopy(src, dst, n) memcpy ((dst), (src), (n)) +#else + +/* Avoid depending on library functions or files + whose names are inconsistent. */ + +char *getenv (); + +static char * +my_index (str, chr) + const char *str; + int chr; +{ + while (*str) + { + if (*str == chr) + return (char *) str; + str++; + } + return 0; +} + +static void +my_bcopy (from, to, size) + const char *from; + char *to; + int size; +{ + int i; + for (i = 0; i < size; i++) + to[i] = from[i]; +} +#endif /* GNU C library. */ + +/* Handle permutation of arguments. */ + +/* Describe the part of ARGV that contains non-options that have + been skipped. `first_nonopt' is the index in ARGV of the first of them; + `last_nonopt' is the index after the last of them. */ + +static int first_nonopt; +static int last_nonopt; + +/* Exchange two adjacent subsequences of ARGV. + One subsequence is elements [first_nonopt,last_nonopt) + which contains all the non-options that have been skipped so far. + The other is elements [last_nonopt,optind), which contains all + the options processed since those non-options were skipped. + + `first_nonopt' and `last_nonopt' are relocated so that they describe + the new indices of the non-options in ARGV after they are moved. */ + +static void +exchange (argv) + char **argv; +{ + int nonopts_size = (last_nonopt - first_nonopt) * sizeof (char *); + char **temp = (char **) __alloca (nonopts_size); + + /* Interchange the two blocks of data in ARGV. */ + + my_bcopy ((char *) &argv[first_nonopt], (char *) temp, nonopts_size); + my_bcopy ((char *) &argv[last_nonopt], (char *) &argv[first_nonopt], + (optind - last_nonopt) * sizeof (char *)); + my_bcopy ((char *) temp, + (char *) &argv[first_nonopt + optind - last_nonopt], + nonopts_size); + + /* Update records for the slots the non-options now occupy. */ + + first_nonopt += (optind - last_nonopt); + last_nonopt = optind; +} + +/* Scan elements of ARGV (whose length is ARGC) for option characters + given in OPTSTRING. + + If an element of ARGV starts with '-', and is not exactly "-" or "--", + then it is an option element. The characters of this element + (aside from the initial '-') are option characters. If `getopt' + is called repeatedly, it returns successively each of the option characters + from each of the option elements. + + If `getopt' finds another option character, it returns that character, + updating `optind' and `nextchar' so that the next call to `getopt' can + resume the scan with the following option character or ARGV-element. + + If there are no more option characters, `getopt' returns `EOF'. + Then `optind' is the index in ARGV of the first ARGV-element + that is not an option. (The ARGV-elements have been permuted + so that those that are not options now come last.) + + OPTSTRING is a string containing the legitimate option characters. + If an option character is seen that is not listed in OPTSTRING, + return '?' after printing an error message. If you set `opterr' to + zero, the error message is suppressed but we still return '?'. + + If a char in OPTSTRING is followed by a colon, that means it wants an arg, + so the following text in the same ARGV-element, or the text of the following + ARGV-element, is returned in `optarg'. Two colons mean an option that + wants an optional arg; if there is text in the current ARGV-element, + it is returned in `optarg', otherwise `optarg' is set to zero. + + If OPTSTRING starts with `-' or `+', it requests different methods of + handling the non-option ARGV-elements. + See the comments about RETURN_IN_ORDER and REQUIRE_ORDER, above. + + Long-named options begin with `--' instead of `-'. + Their names may be abbreviated as long as the abbreviation is unique + or is an exact match for some defined option. If they have an + argument, it follows the option name in the same ARGV-element, separated + from the option name by a `=', or else the in next ARGV-element. + When `getopt' finds a long-named option, it returns 0 if that option's + `flag' field is nonzero, the value of the option's `val' field + if the `flag' field is zero. + + The elements of ARGV aren't really const, because we permute them. + But we pretend they're const in the prototype to be compatible + with other systems. + + LONGOPTS is a vector of `struct option' terminated by an + element containing a name which is zero. + + LONGIND returns the index in LONGOPT of the long-named option found. + It is only valid when a long-named option has been found by the most + recent call. + + If LONG_ONLY is nonzero, '-' as well as '--' can introduce + long-named options. */ + +int +_getopt_internal (argc, argv, optstring, longopts, longind, long_only) + int argc; + char *const *argv; + const char *optstring; + const struct option *longopts; + int *longind; + int long_only; +{ + int option_index; + + optarg = 0; + + /* Initialize the internal data when the first call is made. + Start processing options with ARGV-element 1 (since ARGV-element 0 + is the program name); the sequence of previously skipped + non-option ARGV-elements is empty. */ + + if (optind == 0) + { + first_nonopt = last_nonopt = optind = 1; + + nextchar = NULL; + + /* Determine how to handle the ordering of options and nonoptions. */ + + if (optstring[0] == '-') + { + ordering = RETURN_IN_ORDER; + ++optstring; + } + else if (optstring[0] == '+') + { + ordering = REQUIRE_ORDER; + ++optstring; + } + else if (getenv ("POSIXLY_CORRECT") != NULL) + ordering = REQUIRE_ORDER; + else + ordering = PERMUTE; + } + + if (nextchar == NULL || *nextchar == '\0') + { + if (ordering == PERMUTE) + { + /* If we have just processed some options following some non-options, + exchange them so that the options come first. */ + + if (first_nonopt != last_nonopt && last_nonopt != optind) + exchange ((char **) argv); + else if (last_nonopt != optind) + first_nonopt = optind; + + /* Now skip any additional non-options + and extend the range of non-options previously skipped. */ + + while (optind < argc + && (argv[optind][0] != '-' || argv[optind][1] == '\0') +#ifdef GETOPT_COMPAT + && (longopts == NULL + || argv[optind][0] != '+' || argv[optind][1] == '\0') +#endif /* GETOPT_COMPAT */ + ) + optind++; + last_nonopt = optind; + } + + /* Special ARGV-element `--' means premature end of options. + Skip it like a null option, + then exchange with previous non-options as if it were an option, + then skip everything else like a non-option. */ + + if (optind != argc && !strcmp (argv[optind], "--")) + { + optind++; + + if (first_nonopt != last_nonopt && last_nonopt != optind) + exchange ((char **) argv); + else if (first_nonopt == last_nonopt) + first_nonopt = optind; + last_nonopt = argc; + + optind = argc; + } + + /* If we have done all the ARGV-elements, stop the scan + and back over any non-options that we skipped and permuted. */ + + if (optind == argc) + { + /* Set the next-arg-index to point at the non-options + that we previously skipped, so the caller will digest them. */ + if (first_nonopt != last_nonopt) + optind = first_nonopt; + return EOF; + } + + /* If we have come to a non-option and did not permute it, + either stop the scan or describe it to the caller and pass it by. */ + + if ((argv[optind][0] != '-' || argv[optind][1] == '\0') +#ifdef GETOPT_COMPAT + && (longopts == NULL + || argv[optind][0] != '+' || argv[optind][1] == '\0') +#endif /* GETOPT_COMPAT */ + ) + { + if (ordering == REQUIRE_ORDER) + return EOF; + optarg = argv[optind++]; + return 1; + } + + /* We have found another option-ARGV-element. + Start decoding its characters. */ + + nextchar = (argv[optind] + 1 + + (longopts != NULL && argv[optind][1] == '-')); + } + + if (longopts != NULL + && ((argv[optind][0] == '-' + && (argv[optind][1] == '-' || long_only)) +#ifdef GETOPT_COMPAT + || argv[optind][0] == '+' +#endif /* GETOPT_COMPAT */ + )) + { + const struct option *p; + char *s = nextchar; + int exact = 0; + int ambig = 0; + const struct option *pfound = NULL; + int indfound; + + while (*s && *s != '=') + s++; + + /* Test all options for either exact match or abbreviated matches. */ + for (p = longopts, option_index = 0; p->name; + p++, option_index++) + if (!strncmp (p->name, nextchar, s - nextchar)) + { + if (s - nextchar == strlen (p->name)) + { + /* Exact match found. */ + pfound = p; + indfound = option_index; + exact = 1; + break; + } + else if (pfound == NULL) + { + /* First nonexact match found. */ + pfound = p; + indfound = option_index; + } + else + /* Second nonexact match found. */ + ambig = 1; + } + + if (ambig && !exact) + { + if (opterr) + fprintf (stderr, "%s: option `%s' is ambiguous\n", + argv[0], argv[optind]); + nextchar += strlen (nextchar); + optind++; + return '?'; + } + + if (pfound != NULL) + { + option_index = indfound; + optind++; + if (*s) + { + /* Don't test has_arg with >, because some C compilers don't + allow it to be used on enums. */ + if (pfound->has_arg) + optarg = s + 1; + else + { + if (opterr) + { + if (argv[optind - 1][1] == '-') + /* --option */ + fprintf (stderr, + "%s: option `--%s' doesn't allow an argument\n", + argv[0], pfound->name); + else + /* +option or -option */ + fprintf (stderr, + "%s: option `%c%s' doesn't allow an argument\n", + argv[0], argv[optind - 1][0], pfound->name); + } + nextchar += strlen (nextchar); + return '?'; + } + } + else if (pfound->has_arg == 1) + { + if (optind < argc) + optarg = argv[optind++]; + else + { + if (opterr) + fprintf (stderr, "%s: option `%s' requires an argument\n", + argv[0], argv[optind - 1]); + nextchar += strlen (nextchar); + return optstring[0] == ':' ? ':' : '?'; + } + } + nextchar += strlen (nextchar); + if (longind != NULL) + *longind = option_index; + if (pfound->flag) + { + *(pfound->flag) = pfound->val; + return 0; + } + return pfound->val; + } + /* Can't find it as a long option. If this is not getopt_long_only, + or the option starts with '--' or is not a valid short + option, then it's an error. + Otherwise interpret it as a short option. */ + if (!long_only || argv[optind][1] == '-' +#ifdef GETOPT_COMPAT + || argv[optind][0] == '+' +#endif /* GETOPT_COMPAT */ + || my_index (optstring, *nextchar) == NULL) + { + if (opterr) + { + if (argv[optind][1] == '-') + /* --option */ + fprintf (stderr, "%s: unrecognized option `--%s'\n", + argv[0], nextchar); + else + /* +option or -option */ + fprintf (stderr, "%s: unrecognized option `%c%s'\n", + argv[0], argv[optind][0], nextchar); + } + nextchar = (char *) ""; + optind++; + return '?'; + } + } + + /* Look at and handle the next option-character. */ + + { + char c = *nextchar++; + char *temp = my_index (optstring, c); + + /* Increment `optind' when we start to process its last character. */ + if (*nextchar == '\0') + ++optind; + + if (temp == NULL || c == ':') + { + if (opterr) + { +#if 0 + if (c < 040 || c >= 0177) + fprintf (stderr, "%s: unrecognized option, character code 0%o\n", + argv[0], c); + else + fprintf (stderr, "%s: unrecognized option `-%c'\n", argv[0], c); +#else + /* 1003.2 specifies the format of this message. */ + fprintf (stderr, "%s: illegal option -- %c\n", argv[0], c); +#endif + } + optopt = c; + return '?'; + } + if (temp[1] == ':') + { + if (temp[2] == ':') + { + /* This is an option that accepts an argument optionally. */ + if (*nextchar != '\0') + { + optarg = nextchar; + optind++; + } + else + optarg = 0; + nextchar = NULL; + } + else + { + /* This is an option that requires an argument. */ + if (*nextchar != '\0') + { + optarg = nextchar; + /* If we end this ARGV-element by taking the rest as an arg, + we must advance to the next element now. */ + optind++; + } + else if (optind == argc) + { + if (opterr) + { +#if 0 + fprintf (stderr, "%s: option `-%c' requires an argument\n", + argv[0], c); +#else + /* 1003.2 specifies the format of this message. */ + fprintf (stderr, "%s: option requires an argument -- %c\n", + argv[0], c); +#endif + } + optopt = c; + if (optstring[0] == ':') + c = ':'; + else + c = '?'; + } + else + /* We already incremented `optind' once; + increment it again when taking next ARGV-elt as argument. */ + optarg = argv[optind++]; + nextchar = NULL; + } + } + return c; + } +} + +int +getopt (argc, argv, optstring) + int argc; + char *const *argv; + const char *optstring; +{ + return _getopt_internal (argc, argv, optstring, + (const struct option *) 0, + (int *) 0, + 0); +} + +#endif /* _LIBC or not __GNU_LIBRARY__. */ + +#ifdef TEST + +/* Compile with -DTEST to make an executable for use in testing + the above definition of `getopt'. */ + +int +main (argc, argv) + int argc; + char **argv; +{ + int c; + int digit_optind = 0; + + while (1) + { + int this_option_optind = optind ? optind : 1; + + c = getopt (argc, argv, "abc:d:0123456789"); + if (c == EOF) + break; + + switch (c) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + if (digit_optind != 0 && digit_optind != this_option_optind) + printf ("digits occur in two different argv-elements.\n"); + digit_optind = this_option_optind; + printf ("option %c\n", c); + break; + + case 'a': + printf ("option a\n"); + break; + + case 'b': + printf ("option b\n"); + break; + + case 'c': + printf ("option c with value `%s'\n", optarg); + break; + + case '?': + break; + + default: + printf ("?? getopt returned character code 0%o ??\n", c); + } + } + + if (optind < argc) + { + printf ("non-option ARGV-elements: "); + while (optind < argc) + printf ("%s ", argv[optind++]); + printf ("\n"); + } + + exit (0); +} + +#endif /* TEST */ diff --git a/gnu/grep/getopt.h b/gnu/grep/getopt.h new file mode 100644 index 000000000000..45541f5ac0f9 --- /dev/null +++ b/gnu/grep/getopt.h @@ -0,0 +1,129 @@ +/* Declarations for getopt. + Copyright (C) 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by the + Free Software Foundation; either version 2, or (at your option) any + later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _GETOPT_H +#define _GETOPT_H 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* For communication from `getopt' to the caller. + When `getopt' finds an option that takes an argument, + the argument value is returned here. + Also, when `ordering' is RETURN_IN_ORDER, + each non-option ARGV-element is returned here. */ + +extern char *optarg; + +/* Index in ARGV of the next element to be scanned. + This is used for communication to and from the caller + and for communication between successive calls to `getopt'. + + On entry to `getopt', zero means this is the first call; initialize. + + When `getopt' returns EOF, this is the index of the first of the + non-option elements that the caller should itself scan. + + Otherwise, `optind' communicates from one call to the next + how much of ARGV has been scanned so far. */ + +extern int optind; + +/* Callers store zero here to inhibit the error message `getopt' prints + for unrecognized options. */ + +extern int opterr; + +/* Set to an option character which was unrecognized. */ + +extern int optopt; + +/* Describe the long-named options requested by the application. + The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector + of `struct option' terminated by an element containing a name which is + zero. + + The field `has_arg' is: + no_argument (or 0) if the option does not take an argument, + required_argument (or 1) if the option requires an argument, + optional_argument (or 2) if the option takes an optional argument. + + If the field `flag' is not NULL, it points to a variable that is set + to the value given in the field `val' when the option is found, but + left unchanged if the option is not found. + + To have a long-named option do something other than set an `int' to + a compiled-in constant, such as set a value from `optarg', set the + option's `flag' field to zero and its `val' field to a nonzero + value (the equivalent single-letter option character, if there is + one). For long options that have a zero `flag' field, `getopt' + returns the contents of the `val' field. */ + +struct option +{ +#if __STDC__ + const char *name; +#else + char *name; +#endif + /* has_arg can't be an enum because some compilers complain about + type mismatches in all the code that assumes it is an int. */ + int has_arg; + int *flag; + int val; +}; + +/* Names for the values of the `has_arg' field of `struct option'. */ + +#define no_argument 0 +#define required_argument 1 +#define optional_argument 2 + +#if __STDC__ +#if defined(__GNU_LIBRARY__) +/* Many other libraries have conflicting prototypes for getopt, with + differences in the consts, in stdlib.h. To avoid compilation + errors, only prototype getopt for the GNU C library. */ +extern int getopt (int argc, char *const *argv, const char *shortopts); +#else /* not __GNU_LIBRARY__ */ +extern int getopt (); +#endif /* not __GNU_LIBRARY__ */ +extern int getopt_long (int argc, char *const *argv, const char *shortopts, + const struct option *longopts, int *longind); +extern int getopt_long_only (int argc, char *const *argv, + const char *shortopts, + const struct option *longopts, int *longind); + +/* Internal only. Users should not call this directly. */ +extern int _getopt_internal (int argc, char *const *argv, + const char *shortopts, + const struct option *longopts, int *longind, + int long_only); +#else /* not __STDC__ */ +extern int getopt (); +extern int getopt_long (); +extern int getopt_long_only (); + +extern int _getopt_internal (); +#endif /* not __STDC__ */ + +#ifdef __cplusplus +} +#endif + +#endif /* _GETOPT_H */ diff --git a/gnu/grep/getpagesize.h b/gnu/grep/getpagesize.h new file mode 100644 index 000000000000..e6bd5610678a --- /dev/null +++ b/gnu/grep/getpagesize.h @@ -0,0 +1,42 @@ +#ifdef BSD +#ifndef BSD4_1 +#define HAVE_GETPAGESIZE +#endif +#endif + +#ifndef HAVE_GETPAGESIZE + +#ifdef VMS +#define getpagesize() 512 +#endif + +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif + +#ifdef _SC_PAGESIZE +#define getpagesize() sysconf(_SC_PAGESIZE) +#else + +#ifdef HAVE_SYS_PARAM_H +#include <sys/param.h> + +#ifdef EXEC_PAGESIZE +#define getpagesize() EXEC_PAGESIZE +#else +#ifdef NBPG +#define getpagesize() NBPG * CLSIZE +#ifndef CLSIZE +#define CLSIZE 1 +#endif /* no CLSIZE */ +#else /* no NBPG */ +#define getpagesize() NBPC +#endif /* no NBPG */ +#endif /* no EXEC_PAGESIZE */ +#else /* !HAVE_SYS_PARAM_H */ +#define getpagesize() 8192 /* punt totally */ +#endif /* !HAVE_SYS_PARAM_H */ +#endif /* no _SC_PAGESIZE */ + +#endif /* not HAVE_GETPAGESIZE */ + diff --git a/gnu/grep/grep.1 b/gnu/grep/grep.1 new file mode 100644 index 000000000000..27c6b0e419d2 --- /dev/null +++ b/gnu/grep/grep.1 @@ -0,0 +1,375 @@ +.TH GREP 1 "1992 September 10" "GNU Project" +.SH NAME +grep, egrep, fgrep \- print lines matching a pattern +.SH SYNOPOSIS +.B grep +[ +.BR \- [[ AB "] ]\c" +.I "num" +] +[ +.BR \- [ CEFGVBchilnsvwx ] +] +[ +.B \-e +] +.I pattern +| +.BI \-f file +] [ +.I files... +] +.SH DESCRIPTION +.PP +.B Grep +searches the named input +.I files +(or standard input if no files are named, or +the file name +.B \- +is given) +for lines containing a match to the given +.IR pattern . +By default, +.B grep +prints the matching lines. +.PP +There are three major variants of +.BR grep , +controlled by the following options. +.PD 0 +.TP +.B \-G +Interpret +.I pattern +as a basic regular expression (see below). This is the default. +.TP +.B \-E +Interpret +.I pattern +as an extended regular expression (see below). +.TP +.B \-F +Interpret +.I pattern +as a list of fixed strings, separated by newlines, +any of which is to be matched. +.LP +In addition, two variant programs +.B egrep +and +.B fgrep +are available. +.B Egrep +is similiar (but not identical) to +.BR "grep\ \-E" , +and is compatible with the historical Unix +.BR egrep . +.B Fgrep +is the same as +.BR "grep\ \-F" . +.PD +.LP +All variants of +.B grep +understand the following options: +.PD 0 +.TP +.BI \- num +Matches will be printed with +.I num +lines of leading and trailing context. However, +.B grep +will never print any given line more than once. +.TP +.BI \-A " num" +Print +.I num +lines of trailing context after matching lines. +.TP +.BI \-B " num" +Print +.I num +lines of leading context before matching lines. +.TP +.B \-C +Equivalent to +.BR \-2 . +.TP +.B \-V +Print the version number of +.B grep +to standard error. This version number should +be included in all bug reports (see below). +.TP +.B \-b +Print the byte offset within the input file before +each line of output. +.TP +.B \-c +Suppress normal output; instead print a count of +matching lines for each input file. +With the +.B \-v +option (see below), count non-matching lines. +.TP +.BI \-e " pattern" +Use +.I pattern +as the pattern; useful to protect patterns beginning with +.BR \- . +.TP +.BI \-f " file" +Obtain the pattern from +.IR file . +.TP +.B \-h +Suppress the prefixing of filenames on output +when multiple files are searched. +.TP +.B \-i +Ignore case distinctions in both the +.I pattern +and the input files. +.TP +.B \-L +Suppress normal output; instead print the name +of each input file from which no output would +normally have been printed. +.TP +.B \-l +Suppress normal output; instead print +the name of each input file from which output +would normally have been printed. +.TP +.B \-n +Prefix each line of output with the line number +within its input file. +.TP +.B \-q +Quiet; suppress normal output. +.TP +.B \-s +Suppress error messages about nonexistent or unreadable files. +.TP +.B \-v +Invert the sense of matching, to select non-matching lines. +.TP +.B \-w +Select only those lines containing matches that form whole words. +The test is that the matching substring must either be at the +beginning of the line, or preceded by a non-word constituent +character. Similarly, it must be either at the end of the line +or followed by a non-word constituent character. Word-constituent +characters are letters, digits, and the underscore. +.TP +.B \-x +Select only those matches that exactly match the whole line. +.PD +.SH "REGULAR EXPRESSIONS" +.PP +A regular expression is a pattern that describes a set of strings. +Regular expressions are constructed analagously to arithmetic +expressions, by using various operators to combine smaller expressions. +.PP +.B Grep +understands two different versions of regular expression syntax: +``basic'' and ``extended.'' In +.RB "GNU\ " grep , +there is no difference in available functionality using either syntax. +In other implementations, basic regular expressions are less powerful. +The following description applies to extended regular expressions; +differences for basic regular expressions are summarized afterwards. +.PP +The fundamental building blocks are the regular expressions that match +a single character. Most characters, including all letters and digits, +are regular expressions that match themselves. Any metacharacter with +special meaning may be quoted by preceding it with a backslash. +.PP +A list of characters enclosed by +.B [ +and +.B ] +matches any single +character in that list; if the first character of the list +is the caret +.B ^ +then it matches any character +.I not +in the list. +For example, the regular expression +.B [0123456789] +matches any single digit. A range of ASCII characters +may be specified by giving the first and last characters, separated +by a hyphen. +Finally, certain named classes of characters are predefined. +Their names are self explanatory, and they are +.BR [:alnum:] , +.BR [:alpha:] , +.BR [:cntrl:] , +.BR [:digit:] , +.BR [:graph:] , +.BR [:lower:] , +.BR [:print:] , +.BR [:punct:] , +.BR [:space:] , +.BR [:upper:] , +and +.BR [:xdigit:]. +For example, +.B [[:alnum:]] +means +.BR [0-9A-Za-z] , +except the latter form is dependent upon the ASCII character encoding, +whereas the former is portable. +(Note that the brackets in these class names are part of the symbolic +names, and must be included in addition to the brackets delimiting +the bracket list.) Most metacharacters lose their special meaning +inside lists. To include a literal +.B ] +place it first in the list. Similarly, to include a literal +.B ^ +place it anywhere but first. Finally, to include a literal +.B \- +place it last. +.PP +The period +.B . +matches any single character. +The symbol +.B \ew +is a synonym for +.B [[:alnum:]] +and +.B \eW +is a synonym for +.BR [^[:alnum]] . +.PP +The caret +.B ^ +and the dollar sign +.B $ +are metacharacters that respectively match the empty string at the +beginning and end of a line. +The symbols +.B \e< +and +.B \e> +respectively match the empty string at the beginning and end of a word. +The symbol +.B \eb +matches the empty string at the edge of a word, +and +.B \eB +matches the empty string provided it's +.I not +at the edge of a word. +.PP +A regular expression matching a single character may be followed +by one of several repetition operators: +.PD 0 +.TP +.B ? +The preceding item is optional and matched at most once. +.TP +.B * +The preceding item will be matched zero or more times. +.TP +.B + +The preceding item will be matched one or more times. +.TP +.BI { n } +The preceding item is matched exactly +.I n +times. +.TP +.BI { n ,} +The preceding item is matched +.I n +or more times. +.TP +.BI {, m } +The preceding item is optional and is matched at most +.I m +times. +.TP +.BI { n , m } +The preceding item is matched at least +.I n +times, but not more than +.I m +times. +.PD +.PP +Two regular expressions may be concatenated; the resulting +regular expression matches any string formed by concatenating +two substrings that respectively match the concatenated +subexpressions. +.PP +Two regular expressions may be joined by the infix operator +.BR | ; +the resulting regular expression matches any string matching +either subexpression. +.PP +Repetition takes precedence over concatenation, which in turn +takes precedence over alternation. A whole subexpression may be +enclosed in parentheses to override these precedence rules. +.PP +The backreference +.BI \e n\c +\&, where +.I n +is a single digit, matches the substring +previously matched by the +.IR n th +parenthesized subexpression of the regular expression. +.PP +In basic regular expressions the metacharacters +.BR ? , +.BR + , +.BR { , +.BR | , +.BR ( , +and +.BR ) +lose their special meaning; instead use the backslashed +versions +.BR \e? , +.BR \e+ , +.BR \e{ , +.BR \e| , +.BR \e( , +and +.BR \e) . +.PP +In +.B egrep +the metacharacter +.B { +loses its special meaning; instead use +.BR \e{ . +.SH DIAGNOSTICS +.PP +Normally, exit status is 0 if matches were found, +and 1 if no matches were found. (The +.B \-v +option inverts the sense of the exit status.) +Exit status is 2 if there were syntax errors +in the pattern, inaccessible input files, or +other system errors. +.SH BUGS +.PP +Email bug reports to +.BR bug-gnu-utils@prep.ai.mit.edu . +Be sure to include the word ``grep'' somewhere in the ``Subject:'' field. +.PP +Large repetition counts in the +.BI { m , n } +construct may cause grep to use lots of memory. +In addition, +certain other obscure regular expressions require exponential time +and space, and may cause +.B grep +to run out of memory. +.PP +Backreferences are very slow, and may require exponential time. diff --git a/gnu/grep/grep.c b/gnu/grep/grep.c new file mode 100644 index 000000000000..07872a166631 --- /dev/null +++ b/gnu/grep/grep.c @@ -0,0 +1,826 @@ +/* grep.c - main driver file for grep. + Copyright (C) 1992 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + Written July 1992 by Mike Haertel. */ + +#include <errno.h> +#include <stdio.h> + +#ifndef errno +extern int errno; +#endif + +#ifdef STDC_HEADERS +#include <stdlib.h> +#else +#include <sys/types.h> +extern char *malloc(), *realloc(); +extern void free(); +#endif + +#if defined(STDC_HEADERS) || defined(HAVE_STRING_H) +#include <string.h> +#ifdef NEED_MEMORY_H +#include <memory.h> +#endif +#else +#include <strings.h> +#ifdef __STDC__ +extern void *memchr(); +#else +extern char *memchr(); +#endif +#define strrchr rindex +#endif + +#ifdef HAVE_UNISTD_H +#include <sys/types.h> +#include <fcntl.h> +#include <unistd.h> +#else +#define O_RDONLY 0 +extern int open(), read(), close(); +#endif + +#include "getpagesize.h" +#include "grep.h" + +#undef MAX +#define MAX(A,B) ((A) > (B) ? (A) : (B)) + +/* Provide missing ANSI features if necessary. */ + +#ifndef HAVE_STRERROR +extern int sys_nerr; +extern char *sys_errlist[]; +#define strerror(E) ((E) < sys_nerr ? sys_errlist[(E)] : "bogus error number") +#endif + +#ifndef HAVE_MEMCHR +#ifdef __STDC__ +#define VOID void +#else +#define VOID char +#endif +VOID * +memchr(vp, c, n) + VOID *vp; + int c; + size_t n; +{ + unsigned char *p; + + for (p = (unsigned char *) vp; n--; ++p) + if (*p == c) + return (VOID *) p; + return 0; +} +#endif + +/* Define flags declared in grep.h. */ +char *matcher; +int match_icase; +int match_words; +int match_lines; + +/* Functions we'll use to search. */ +static void (*compile)(); +static char *(*execute)(); + +/* For error messages. */ +static char *prog; +static char *filename; +static int errseen; + +/* Print a message and possibly an error string. Remember + that something awful happened. */ +static void +error(mesg, errnum) +#ifdef __STDC__ + const +#endif + char *mesg; + int errnum; +{ + if (errnum) + fprintf(stderr, "%s: %s: %s\n", prog, mesg, strerror(errnum)); + else + fprintf(stderr, "%s: %s\n", prog, mesg); + errseen = 1; +} + +/* Like error(), but die horribly after printing. */ +void +fatal(mesg, errnum) +#ifdef __STDC__ + const +#endif + char *mesg; + int errnum; +{ + error(mesg, errnum); + exit(2); +} + +/* Interface to handle errors and fix library lossage. */ +char * +xmalloc(size) + size_t size; +{ + char *result; + + result = malloc(size); + if (size && !result) + fatal("memory exhausted", 0); + return result; +} + +/* Interface to handle errors and fix some library lossage. */ +char * +xrealloc(ptr, size) + char *ptr; + size_t size; +{ + char *result; + + if (ptr) + result = realloc(ptr, size); + else + result = malloc(size); + if (size && !result) + fatal("memory exhausted", 0); + return result; +} + +#if !defined(HAVE_VALLOC) +#define valloc malloc +#else +#ifdef __STDC__ +extern void *valloc(size_t); +#else +extern char *valloc(); +#endif +#endif + +/* Hairy buffering mechanism for grep. The intent is to keep + all reads aligned on a page boundary and multiples of the + page size. */ + +static char *buffer; /* Base of buffer. */ +static size_t bufsalloc; /* Allocated size of buffer save region. */ +static size_t bufalloc; /* Total buffer size. */ +static int bufdesc; /* File descriptor. */ +static char *bufbeg; /* Beginning of user-visible stuff. */ +static char *buflim; /* Limit of user-visible stuff. */ + +#if defined(HAVE_WORKING_MMAP) +#include <sys/types.h> +#include <sys/stat.h> +#include <sys/mman.h> + +static int bufmapped; /* True for ordinary files. */ +static struct stat bufstat; /* From fstat(). */ +static off_t bufoffset; /* What read() normally remembers. */ +#endif + +/* Reset the buffer for a new file. Initialize + on the first time through. */ +void +reset(fd) + int fd; +{ + static int initialized; + + if (!initialized) + { + initialized = 1; +#ifndef BUFSALLOC + bufsalloc = MAX(8192, getpagesize()); +#else + bufsalloc = BUFSALLOC; +#endif + bufalloc = 5 * bufsalloc; + /* The 1 byte of overflow is a kludge for dfaexec(), which + inserts a sentinel newline at the end of the buffer + being searched. There's gotta be a better way... */ + buffer = valloc(bufalloc + 1); + if (!buffer) + fatal("memory exhausted", 0); + bufbeg = buffer; + buflim = buffer; + } + bufdesc = fd; +#if defined(HAVE_WORKING_MMAP) + if (fstat(fd, &bufstat) < 0 || !S_ISREG(bufstat.st_mode)) + bufmapped = 0; + else + { + bufmapped = 1; + bufoffset = lseek(fd, 0, 1); + } +#endif +} + +/* Read new stuff into the buffer, saving the specified + amount of old stuff. When we're done, 'bufbeg' points + to the beginning of the buffer contents, and 'buflim' + points just after the end. Return count of new stuff. */ +static int +fillbuf(save) + size_t save; +{ + char *nbuffer, *dp, *sp; + int cc; +#if defined(HAVE_WORKING_MMAP) + caddr_t maddr; +#endif + static int pagesize; + + if (pagesize == 0 && (pagesize = getpagesize()) == 0) + abort(); + + if (save > bufsalloc) + { + while (save > bufsalloc) + bufsalloc *= 2; + bufalloc = 5 * bufsalloc; + nbuffer = valloc(bufalloc + 1); + if (!nbuffer) + fatal("memory exhausted", 0); + } + else + nbuffer = buffer; + + sp = buflim - save; + dp = nbuffer + bufsalloc - save; + bufbeg = dp; + while (save--) + *dp++ = *sp++; + + /* We may have allocated a new, larger buffer. Since + there is no portable vfree(), we just have to forget + about the old one. Sorry. */ + buffer = nbuffer; + +#if defined(HAVE_WORKING_MMAP) + if (bufmapped && bufoffset % pagesize == 0 + && bufstat.st_size - bufoffset >= bufalloc - bufsalloc) + { + maddr = buffer + bufsalloc; + maddr = mmap(maddr, bufalloc - bufsalloc, PROT_READ | PROT_WRITE, + MAP_PRIVATE | MAP_FIXED, bufdesc, bufoffset); + if (maddr == (caddr_t) -1) + { + fprintf(stderr, "%s: warning: %s: %s\n", filename, + strerror(errno)); + goto tryread; + } +#if 0 + /* You might thing this (or MADV_WILLNEED) would help, + but it doesn't, at least not on a Sun running 4.1. + In fact, it actually slows us down about 30%! */ + madvise(maddr, bufalloc - bufsalloc, MADV_SEQUENTIAL); +#endif + cc = bufalloc - bufsalloc; + bufoffset += cc; + } + else + { + tryread: + /* We come here when we're not going to use mmap() any more. + Note that we need to synchronize the file offset the + first time through. */ + if (bufmapped) + { + bufmapped = 0; + lseek(bufdesc, bufoffset, 0); + } + cc = read(bufdesc, buffer + bufsalloc, bufalloc - bufsalloc); + } +#else + cc = read(bufdesc, buffer + bufsalloc, bufalloc - bufsalloc); +#endif + if (cc > 0) + buflim = buffer + bufsalloc + cc; + else + buflim = buffer + bufsalloc; + return cc; +} + +/* Flags controlling the style of output. */ +static int out_quiet; /* Suppress all normal output. */ +static int out_invert; /* Print nonmatching stuff. */ +static int out_file; /* Print filenames. */ +static int out_line; /* Print line numbers. */ +static int out_byte; /* Print byte offsets. */ +static int out_before; /* Lines of leading context. */ +static int out_after; /* Lines of trailing context. */ + +/* Internal variables to keep track of byte count, context, etc. */ +static size_t totalcc; /* Total character count before bufbeg. */ +static char *lastnl; /* Pointer after last newline counted. */ +static char *lastout; /* Pointer after last character output; + NULL if no character has been output + or if it's conceptually before bufbeg. */ +static size_t totalnl; /* Total newline count before lastnl. */ +static int pending; /* Pending lines of output. */ + +static void +nlscan(lim) + char *lim; +{ + char *beg; + + for (beg = lastnl; beg < lim; ++beg) + if (*beg == '\n') + ++totalnl; + lastnl = beg; +} + +static void +prline(beg, lim, sep) + char *beg; + char *lim; + char sep; +{ + if (out_file) + printf("%s%c", filename, sep); + if (out_line) + { + nlscan(beg); + printf("%d%c", ++totalnl, sep); + lastnl = lim; + } + if (out_byte) + printf("%lu%c", totalcc + (beg - bufbeg), sep); + fwrite(beg, 1, lim - beg, stdout); + if (ferror(stdout)) + error("writing output", errno); + lastout = lim; +} + +/* Print pending lines of trailing context prior to LIM. */ +static void +prpending(lim) + char *lim; +{ + char *nl; + + if (!lastout) + lastout = bufbeg; + while (pending > 0 && lastout < lim) + { + --pending; + if ((nl = memchr(lastout, '\n', lim - lastout)) != 0) + ++nl; + else + nl = lim; + prline(lastout, nl, '-'); + } +} + +/* Print the lines between BEG and LIM. Deal with context crap. + If NLINESP is non-null, store a count of lines between BEG and LIM. */ +static void +prtext(beg, lim, nlinesp) + char *beg; + char *lim; + int *nlinesp; +{ + static int used; /* avoid printing "--" before any output */ + char *bp, *p, *nl; + int i, n; + + if (!out_quiet && pending > 0) + prpending(beg); + + p = beg; + + if (!out_quiet) + { + /* Deal with leading context crap. */ + + bp = lastout ? lastout : bufbeg; + for (i = 0; i < out_before; ++i) + if (p > bp) + do + --p; + while (p > bp && p[-1] != '\n'); + + /* We only print the "--" separator if our output is + discontiguous from the last output in the file. */ + if ((out_before || out_after) && used && p != lastout) + puts("--"); + + while (p < beg) + { + nl = memchr(p, '\n', beg - p); + prline(p, nl + 1, '-'); + p = nl + 1; + } + } + + if (nlinesp) + { + /* Caller wants a line count. */ + for (n = 0; p < lim; ++n) + { + if ((nl = memchr(p, '\n', lim - p)) != 0) + ++nl; + else + nl = lim; + if (!out_quiet) + prline(p, nl, ':'); + p = nl; + } + *nlinesp = n; + } + else + if (!out_quiet) + prline(beg, lim, ':'); + + pending = out_after; + used = 1; +} + +/* Scan the specified portion of the buffer, matching lines (or + between matching lines if OUT_INVERT is true). Return a count of + lines printed. */ +static int +grepbuf(beg, lim) + char *beg; + char *lim; +{ + int nlines, n; + register char *p, *b; + char *endp; + + nlines = 0; + p = beg; + while ((b = (*execute)(p, lim - p, &endp)) != 0) + { + /* Avoid matching the empty line at the end of the buffer. */ + if (b == lim && ((b > beg && b[-1] == '\n') || b == beg)) + break; + if (!out_invert) + { + prtext(b, endp, (int *) 0); + nlines += 1; + } + else if (p < b) + { + prtext(p, b, &n); + nlines += n; + } + p = endp; + } + if (out_invert && p < lim) + { + prtext(p, lim, &n); + nlines += n; + } + return nlines; +} + +/* Search a given file. Return a count of lines printed. */ +static int +grep(fd) + int fd; +{ + int nlines, i; + size_t residue, save; + char *beg, *lim; + + reset(fd); + + totalcc = 0; + lastout = 0; + totalnl = 0; + pending = 0; + + nlines = 0; + residue = 0; + save = 0; + + for (;;) + { + if (fillbuf(save) < 0) + { + error(filename, errno); + return nlines; + } + lastnl = bufbeg; + if (lastout) + lastout = bufbeg; + if (buflim - bufbeg == save) + break; + beg = bufbeg + save - residue; + for (lim = buflim; lim > beg && lim[-1] != '\n'; --lim) + ; + residue = buflim - lim; + if (beg < lim) + { + nlines += grepbuf(beg, lim); + if (pending) + prpending(lim); + } + i = 0; + beg = lim; + while (i < out_before && beg > bufbeg && beg != lastout) + { + ++i; + do + --beg; + while (beg > bufbeg && beg[-1] != '\n'); + } + if (beg != lastout) + lastout = 0; + save = residue + lim - beg; + totalcc += buflim - bufbeg - save; + if (out_line) + nlscan(beg); + } + if (residue) + { + nlines += grepbuf(bufbeg + save - residue, buflim); + if (pending) + prpending(buflim); + } + return nlines; +} + +static char version[] = "GNU grep version 2.0"; + +#define USAGE \ + "usage: %s [-[[AB] ]<num>] [-[CEFGVchilnqsvwx]] [-[ef]] <expr> [<files...>]\n" + +static void +usage() +{ + fprintf(stderr, USAGE, prog); + exit(2); +} + +/* Go through the matchers vector and look for the specified matcher. + If we find it, install it in compile and execute, and return 1. */ +int +setmatcher(name) + char *name; +{ + int i; + + for (i = 0; matchers[i].name; ++i) + if (strcmp(name, matchers[i].name) == 0) + { + compile = matchers[i].compile; + execute = matchers[i].execute; + return 1; + } + return 0; +} + +int +main(argc, argv) + int argc; + char *argv[]; +{ + char *keys; + size_t keycc, oldcc, keyalloc; + int keyfound, count_matches, no_filenames, list_files, suppress_errors; + int opt, cc, desc, count, status; + FILE *fp; + extern char *optarg; + extern int optind; + + prog = argv[0]; + if (prog && strrchr(prog, '/')) + prog = strrchr(prog, '/') + 1; + + keys = NULL; + keycc = 0; + keyfound = 0; + count_matches = 0; + no_filenames = 0; + list_files = 0; + suppress_errors = 0; + matcher = NULL; + + while ((opt = getopt(argc, argv, "0123456789A:B:CEFGVX:bce:f:hiLlnqsvwxy")) + != EOF) + switch (opt) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + out_before = 10 * out_before + opt - '0'; + out_after = 10 * out_after + opt - '0'; + break; + case 'A': + out_after = atoi(optarg); + if (out_after < 0) + usage(); + break; + case 'B': + out_before = atoi(optarg); + if (out_before < 0) + usage(); + break; + case 'C': + out_before = out_after = 2; + break; + case 'E': + if (matcher && strcmp(matcher, "egrep") != 0) + fatal("you may specify only one of -E, -F, or -G", 0); + matcher = "posix-egrep"; + break; + case 'F': + if (matcher && strcmp(matcher, "fgrep") != 0) + fatal("you may specify only one of -E, -F, or -G", 0);; + matcher = "fgrep"; + break; + case 'G': + if (matcher && strcmp(matcher, "grep") != 0) + fatal("you may specify only one of -E, -F, or -G", 0); + matcher = "grep"; + break; + case 'V': + fprintf(stderr, "%s\n", version); + break; + case 'X': + if (matcher) + fatal("matcher already specified", 0); + matcher = optarg; + break; + case 'b': + out_byte = 1; + break; + case 'c': + out_quiet = 1; + count_matches = 1; + break; + case 'e': + cc = strlen(optarg); + keys = xrealloc(keys, keycc + cc + 1); + if (keyfound) + keys[keycc++] = '\n'; + strcpy(&keys[keycc], optarg); + keycc += cc; + keyfound = 1; + break; + case 'f': + fp = strcmp(optarg, "-") != 0 ? fopen(optarg, "r") : stdin; + if (!fp) + fatal(optarg, errno); + for (keyalloc = 1; keyalloc <= keycc; keyalloc *= 2) + ; + keys = xrealloc(keys, keyalloc); + oldcc = keycc; + if (keyfound) + keys[keycc++] = '\n'; + while (!feof(fp) + && (cc = fread(keys + keycc, 1, keyalloc - keycc, fp)) > 0) + { + keycc += cc; + if (keycc == keyalloc) + keys = xrealloc(keys, keyalloc *= 2); + } + if (fp != stdin) + fclose(fp); + /* Nuke the final newline to avoid matching a null string. */ + if (keycc - oldcc > 0 && keys[keycc - 1] == '\n') + --keycc; + keyfound = 1; + break; + case 'h': + no_filenames = 1; + break; + case 'i': + case 'y': /* For old-timers . . . */ + match_icase = 1; + break; + case 'L': + /* Like -l, except list files that don't contain matches. + Inspired by the same option in Hume's gre. */ + out_quiet = 1; + list_files = -1; + break; + case 'l': + out_quiet = 1; + list_files = 1; + break; + case 'n': + out_line = 1; + break; + case 'q': + out_quiet = 1; + break; + case 's': + suppress_errors = 1; + break; + case 'v': + out_invert = 1; + break; + case 'w': + match_words = 1; + break; + case 'x': + match_lines = 1; + break; + default: + usage(); + break; + } + + if (!keyfound) + if (optind < argc) + { + keys = argv[optind++]; + keycc = strlen(keys); + } + else + usage(); + + if (!matcher) + matcher = prog; + + if (!setmatcher(matcher) && !setmatcher("default")) + abort(); + + (*compile)(keys, keycc); + + if (argc - optind > 1 && !no_filenames) + out_file = 1; + + status = 1; + + if (optind < argc) + while (optind < argc) + { + desc = strcmp(argv[optind], "-") ? open(argv[optind], O_RDONLY) : 0; + if (desc < 0) + { + if (!suppress_errors) + error(argv[optind], errno); + } + else + { + filename = desc == 0 ? "(standard input)" : argv[optind]; + count = grep(desc); + if (count_matches) + { + if (out_file) + printf("%s:", filename); + printf("%d\n", count); + } + if (count) + { + status = 0; + if (list_files == 1) + printf("%s\n", filename); + } + else if (list_files == -1) + printf("%s\n", filename); + } + if (desc != 0) + close(desc); + ++optind; + } + else + { + filename = "(standard input)"; + count = grep(0); + if (count_matches) + printf("%d\n", count); + if (count) + { + status = 0; + if (list_files == 1) + printf("(standard input)\n"); + } + else if (list_files == -1) + printf("(standard input)\n"); + } + + exit(errseen ? 2 : status); +} diff --git a/gnu/grep/grep.h b/gnu/grep/grep.h new file mode 100644 index 000000000000..a3316c501fb1 --- /dev/null +++ b/gnu/grep/grep.h @@ -0,0 +1,53 @@ +/* grep.h - interface to grep driver for searching subroutines. + Copyright (C) 1992 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#if __STDC__ + +extern void fatal(const char *, int); + +/* Grep.c expects the matchers vector to be terminated + by an entry with a NULL name, and to contain at least + an entry named "default". */ + +extern struct matcher +{ + char *name; + void (*compile)(char *, size_t); + char *(*execute)(char *, size_t, char **); +} matchers[]; + +#else + +extern void fatal(); + +extern struct matcher +{ + char *name; + void (*compile)(); + char *(*execute)(); +} matchers[]; + +#endif + +/* Exported from grep.c. */ +extern char *matcher; + +/* The following flags are exported from grep for the matchers + to look at. */ +extern int match_icase; /* -i */ +extern int match_words; /* -w */ +extern int match_lines; /* -x */ diff --git a/gnu/grep/kwset.c b/gnu/grep/kwset.c new file mode 100644 index 000000000000..9b09071dbfb6 --- /dev/null +++ b/gnu/grep/kwset.c @@ -0,0 +1,805 @@ +/* kwset.c - search for any of a set of keywords. + Copyright 1989 Free Software Foundation + Written August 1989 by Mike Haertel. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 1, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + The author may be reached (Email) at the address mike@ai.mit.edu, + or (US mail) as Mike Haertel c/o Free Software Foundation. */ + +/* The algorithm implemented by these routines bears a startling resemblence + to one discovered by Beate Commentz-Walter, although it is not identical. + See "A String Matching Algorithm Fast on the Average," Technical Report, + IBM-Germany, Scientific Center Heidelberg, Tiergartenstrasse 15, D-6900 + Heidelberg, Germany. See also Aho, A.V., and M. Corasick, "Efficient + String Matching: An Aid to Bibliographic Search," CACM June 1975, + Vol. 18, No. 6, which describes the failure function used below. */ + + +#ifdef STDC_HEADERS +#include <limits.h> +#include <stdlib.h> +#else +#define INT_MAX 2147483647 +#define UCHAR_MAX 255 +#ifdef __STDC__ +#include <stddef.h> +#else +#include <sys/types.h> +#endif +extern char *malloc(); +extern void free(); +#endif + +#ifdef HAVE_MEMCHR +#include <string.h> +#ifdef NEED_MEMORY_H +#include <memory.h> +#endif +#else +#ifdef __STDC__ +extern void *memchr(); +#else +extern char *memchr(); +#endif +#endif + +#ifdef GREP +extern char *xmalloc(); +#define malloc xmalloc +#endif + +#include "kwset.h" +#include "obstack.h" + +#define NCHAR (UCHAR_MAX + 1) +#define obstack_chunk_alloc malloc +#define obstack_chunk_free free + +/* Balanced tree of edges and labels leaving a given trie node. */ +struct tree +{ + struct tree *llink; /* Left link; MUST be first field. */ + struct tree *rlink; /* Right link (to larger labels). */ + struct trie *trie; /* Trie node pointed to by this edge. */ + unsigned char label; /* Label on this edge. */ + char balance; /* Difference in depths of subtrees. */ +}; + +/* Node of a trie representing a set of reversed keywords. */ +struct trie +{ + unsigned int accepting; /* Word index of accepted word, or zero. */ + struct tree *links; /* Tree of edges leaving this node. */ + struct trie *parent; /* Parent of this node. */ + struct trie *next; /* List of all trie nodes in level order. */ + struct trie *fail; /* Aho-Corasick failure function. */ + int depth; /* Depth of this node from the root. */ + int shift; /* Shift function for search failures. */ + int maxshift; /* Max shift of self and descendents. */ +}; + +/* Structure returned opaquely to the caller, containing everything. */ +struct kwset +{ + struct obstack obstack; /* Obstack for node allocation. */ + int words; /* Number of words in the trie. */ + struct trie *trie; /* The trie itself. */ + int mind; /* Minimum depth of an accepting node. */ + int maxd; /* Maximum depth of any node. */ + unsigned char delta[NCHAR]; /* Delta table for rapid search. */ + struct trie *next[NCHAR]; /* Table of children of the root. */ + char *target; /* Target string if there's only one. */ + int mind2; /* Used in Boyer-Moore search for one string. */ + char *trans; /* Character translation table. */ +}; + +/* Allocate and initialize a keyword set object, returning an opaque + pointer to it. Return NULL if memory is not available. */ +kwset_t +kwsalloc(trans) + char *trans; +{ + struct kwset *kwset; + + kwset = (struct kwset *) malloc(sizeof (struct kwset)); + if (!kwset) + return 0; + + obstack_init(&kwset->obstack); + kwset->words = 0; + kwset->trie + = (struct trie *) obstack_alloc(&kwset->obstack, sizeof (struct trie)); + if (!kwset->trie) + { + kwsfree((kwset_t) kwset); + return 0; + } + kwset->trie->accepting = 0; + kwset->trie->links = 0; + kwset->trie->parent = 0; + kwset->trie->next = 0; + kwset->trie->fail = 0; + kwset->trie->depth = 0; + kwset->trie->shift = 0; + kwset->mind = INT_MAX; + kwset->maxd = -1; + kwset->target = 0; + kwset->trans = trans; + + return (kwset_t) kwset; +} + +/* Add the given string to the contents of the keyword set. Return NULL + for success, an error message otherwise. */ +char * +kwsincr(kws, text, len) + kwset_t kws; + char *text; + size_t len; +{ + struct kwset *kwset; + register struct trie *trie; + register unsigned char label; + register struct tree *link; + register int depth; + struct tree *links[12]; + enum { L, R } dirs[12]; + struct tree *t, *r, *l, *rl, *lr; + + kwset = (struct kwset *) kws; + trie = kwset->trie; + text += len; + + /* Descend the trie (built of reversed keywords) character-by-character, + installing new nodes when necessary. */ + while (len--) + { + label = kwset->trans ? kwset->trans[(unsigned char) *--text] : *--text; + + /* Descend the tree of outgoing links for this trie node, + looking for the current character and keeping track + of the path followed. */ + link = trie->links; + links[0] = (struct tree *) &trie->links; + dirs[0] = L; + depth = 1; + + while (link && label != link->label) + { + links[depth] = link; + if (label < link->label) + dirs[depth++] = L, link = link->llink; + else + dirs[depth++] = R, link = link->rlink; + } + + /* The current character doesn't have an outgoing link at + this trie node, so build a new trie node and install + a link in the current trie node's tree. */ + if (!link) + { + link = (struct tree *) obstack_alloc(&kwset->obstack, + sizeof (struct tree)); + if (!link) + return "memory exhausted"; + link->llink = 0; + link->rlink = 0; + link->trie = (struct trie *) obstack_alloc(&kwset->obstack, + sizeof (struct trie)); + if (!link->trie) + return "memory exhausted"; + link->trie->accepting = 0; + link->trie->links = 0; + link->trie->parent = trie; + link->trie->next = 0; + link->trie->fail = 0; + link->trie->depth = trie->depth + 1; + link->trie->shift = 0; + link->label = label; + link->balance = 0; + + /* Install the new tree node in its parent. */ + if (dirs[--depth] == L) + links[depth]->llink = link; + else + links[depth]->rlink = link; + + /* Back up the tree fixing the balance flags. */ + while (depth && !links[depth]->balance) + { + if (dirs[depth] == L) + --links[depth]->balance; + else + ++links[depth]->balance; + --depth; + } + + /* Rebalance the tree by pointer rotations if necessary. */ + if (depth && ((dirs[depth] == L && --links[depth]->balance) + || (dirs[depth] == R && ++links[depth]->balance))) + { + switch (links[depth]->balance) + { + case (char) -2: + switch (dirs[depth + 1]) + { + case L: + r = links[depth], t = r->llink, rl = t->rlink; + t->rlink = r, r->llink = rl; + t->balance = r->balance = 0; + break; + case R: + r = links[depth], l = r->llink, t = l->rlink; + rl = t->rlink, lr = t->llink; + t->llink = l, l->rlink = lr, t->rlink = r, r->llink = rl; + l->balance = t->balance != 1 ? 0 : -1; + r->balance = t->balance != (char) -1 ? 0 : 1; + t->balance = 0; + break; + } + break; + case 2: + switch (dirs[depth + 1]) + { + case R: + l = links[depth], t = l->rlink, lr = t->llink; + t->llink = l, l->rlink = lr; + t->balance = l->balance = 0; + break; + case L: + l = links[depth], r = l->rlink, t = r->llink; + lr = t->llink, rl = t->rlink; + t->llink = l, l->rlink = lr, t->rlink = r, r->llink = rl; + l->balance = t->balance != 1 ? 0 : -1; + r->balance = t->balance != (char) -1 ? 0 : 1; + t->balance = 0; + break; + } + break; + } + + if (dirs[depth - 1] == L) + links[depth - 1]->llink = t; + else + links[depth - 1]->rlink = t; + } + } + + trie = link->trie; + } + + /* Mark the node we finally reached as accepting, encoding the + index number of this word in the keyword set so far. */ + if (!trie->accepting) + trie->accepting = 1 + 2 * kwset->words; + ++kwset->words; + + /* Keep track of the longest and shortest string of the keyword set. */ + if (trie->depth < kwset->mind) + kwset->mind = trie->depth; + if (trie->depth > kwset->maxd) + kwset->maxd = trie->depth; + + return 0; +} + +/* Enqueue the trie nodes referenced from the given tree in the + given queue. */ +static void +enqueue(tree, last) + struct tree *tree; + struct trie **last; +{ + if (!tree) + return; + enqueue(tree->llink, last); + enqueue(tree->rlink, last); + (*last) = (*last)->next = tree->trie; +} + +/* Compute the Aho-Corasick failure function for the trie nodes referenced + from the given tree, given the failure function for their parent as + well as a last resort failure node. */ +static void +treefails(tree, fail, recourse) + register struct tree *tree; + struct trie *fail; + struct trie *recourse; +{ + register struct tree *link; + + if (!tree) + return; + + treefails(tree->llink, fail, recourse); + treefails(tree->rlink, fail, recourse); + + /* Find, in the chain of fails going back to the root, the first + node that has a descendent on the current label. */ + while (fail) + { + link = fail->links; + while (link && tree->label != link->label) + if (tree->label < link->label) + link = link->llink; + else + link = link->rlink; + if (link) + { + tree->trie->fail = link->trie; + return; + } + fail = fail->fail; + } + + tree->trie->fail = recourse; +} + +/* Set delta entries for the links of the given tree such that + the preexisting delta value is larger than the current depth. */ +static void +treedelta(tree, depth, delta) + register struct tree *tree; + register unsigned int depth; + unsigned char delta[]; +{ + if (!tree) + return; + treedelta(tree->llink, depth, delta); + treedelta(tree->rlink, depth, delta); + if (depth < delta[tree->label]) + delta[tree->label] = depth; +} + +/* Return true if A has every label in B. */ +static int +hasevery(a, b) + register struct tree *a; + register struct tree *b; +{ + if (!b) + return 1; + if (!hasevery(a, b->llink)) + return 0; + if (!hasevery(a, b->rlink)) + return 0; + while (a && b->label != a->label) + if (b->label < a->label) + a = a->llink; + else + a = a->rlink; + return !!a; +} + +/* Compute a vector, indexed by character code, of the trie nodes + referenced from the given tree. */ +static void +treenext(tree, next) + struct tree *tree; + struct trie *next[]; +{ + if (!tree) + return; + treenext(tree->llink, next); + treenext(tree->rlink, next); + next[tree->label] = tree->trie; +} + +/* Compute the shift for each trie node, as well as the delta + table and next cache for the given keyword set. */ +char * +kwsprep(kws) + kwset_t kws; +{ + register struct kwset *kwset; + register int i; + register struct trie *curr, *fail; + register char *trans; + unsigned char delta[NCHAR]; + struct trie *last, *next[NCHAR]; + + kwset = (struct kwset *) kws; + + /* Initial values for the delta table; will be changed later. The + delta entry for a given character is the smallest depth of any + node at which an outgoing edge is labeled by that character. */ + if (kwset->mind < 256) + for (i = 0; i < NCHAR; ++i) + delta[i] = kwset->mind; + else + for (i = 0; i < NCHAR; ++i) + delta[i] = 255; + + /* Check if we can use the simple boyer-moore algorithm, instead + of the hairy commentz-walter algorithm. */ + if (kwset->words == 1 && kwset->trans == 0) + { + /* Looking for just one string. Extract it from the trie. */ + kwset->target = obstack_alloc(&kwset->obstack, kwset->mind); + for (i = kwset->mind - 1, curr = kwset->trie; i >= 0; --i) + { + kwset->target[i] = curr->links->label; + curr = curr->links->trie; + } + /* Build the Boyer Moore delta. Boy that's easy compared to CW. */ + for (i = 0; i < kwset->mind; ++i) + delta[(unsigned char) kwset->target[i]] = kwset->mind - (i + 1); + kwset->mind2 = kwset->mind; + /* Find the minimal delta2 shift that we might make after + a backwards match has failed. */ + for (i = 0; i < kwset->mind - 1; ++i) + if (kwset->target[i] == kwset->target[kwset->mind - 1]) + kwset->mind2 = kwset->mind - (i + 1); + } + else + { + /* Traverse the nodes of the trie in level order, simultaneously + computing the delta table, failure function, and shift function. */ + for (curr = last = kwset->trie; curr; curr = curr->next) + { + /* Enqueue the immediate descendents in the level order queue. */ + enqueue(curr->links, &last); + + curr->shift = kwset->mind; + curr->maxshift = kwset->mind; + + /* Update the delta table for the descendents of this node. */ + treedelta(curr->links, curr->depth, delta); + + /* Compute the failure function for the decendents of this node. */ + treefails(curr->links, curr->fail, kwset->trie); + + /* Update the shifts at each node in the current node's chain + of fails back to the root. */ + for (fail = curr->fail; fail; fail = fail->fail) + { + /* If the current node has some outgoing edge that the fail + doesn't, then the shift at the fail should be no larger + than the difference of their depths. */ + if (!hasevery(fail->links, curr->links)) + if (curr->depth - fail->depth < fail->shift) + fail->shift = curr->depth - fail->depth; + + /* If the current node is accepting then the shift at the + fail and its descendents should be no larger than the + difference of their depths. */ + if (curr->accepting && fail->maxshift > curr->depth - fail->depth) + fail->maxshift = curr->depth - fail->depth; + } + } + + /* Traverse the trie in level order again, fixing up all nodes whose + shift exceeds their inherited maxshift. */ + for (curr = kwset->trie->next; curr; curr = curr->next) + { + if (curr->maxshift > curr->parent->maxshift) + curr->maxshift = curr->parent->maxshift; + if (curr->shift > curr->maxshift) + curr->shift = curr->maxshift; + } + + /* Create a vector, indexed by character code, of the outgoing links + from the root node. */ + for (i = 0; i < NCHAR; ++i) + next[i] = 0; + treenext(kwset->trie->links, next); + + if ((trans = kwset->trans) != 0) + for (i = 0; i < NCHAR; ++i) + kwset->next[i] = next[(unsigned char) trans[i]]; + else + for (i = 0; i < NCHAR; ++i) + kwset->next[i] = next[i]; + } + + /* Fix things up for any translation table. */ + if ((trans = kwset->trans) != 0) + for (i = 0; i < NCHAR; ++i) + kwset->delta[i] = delta[(unsigned char) trans[i]]; + else + for (i = 0; i < NCHAR; ++i) + kwset->delta[i] = delta[i]; + + return 0; +} + +#define U(C) ((unsigned char) (C)) + +/* Fast boyer-moore search. */ +static char * +bmexec(kws, text, size) + kwset_t kws; + char *text; + size_t size; +{ + struct kwset *kwset; + register unsigned char *d1; + register char *ep, *sp, *tp; + register int d, gc, i, len, md2; + + kwset = (struct kwset *) kws; + len = kwset->mind; + + if (len == 0) + return text; + if (len > size) + return 0; + if (len == 1) + return memchr(text, kwset->target[0], size); + + d1 = kwset->delta; + sp = kwset->target + len; + gc = U(sp[-2]); + md2 = kwset->mind2; + tp = text + len; + + /* Significance of 12: 1 (initial offset) + 10 (skip loop) + 1 (md2). */ + if (size > 12 * len) + /* 11 is not a bug, the initial offset happens only once. */ + for (ep = text + size - 11 * len;;) + { + while (tp <= ep) + { + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + } + break; + found: + if (U(tp[-2]) == gc) + { + for (i = 3; i <= len && U(tp[-i]) == U(sp[-i]); ++i) + ; + if (i > len) + return tp - len; + } + tp += md2; + } + + /* Now we have only a few characters left to search. We + carefully avoid ever producing an out-of-bounds pointer. */ + ep = text + size; + d = d1[U(tp[-1])]; + while (d <= ep - tp) + { + d = d1[U((tp += d)[-1])]; + if (d != 0) + continue; + if (tp[-2] == gc) + { + for (i = 3; i <= len && U(tp[-i]) == U(sp[-i]); ++i) + ; + if (i > len) + return tp - len; + } + d = md2; + } + + return 0; +} + +/* Hairy multiple string search. */ +static char * +cwexec(kws, text, len, kwsmatch) + kwset_t kws; + char *text; + size_t len; + struct kwsmatch *kwsmatch; +{ + struct kwset *kwset; + struct trie **next, *trie, *accept; + char *beg, *lim, *mch, *lmch; + register unsigned char c, *delta; + register int d; + register char *end, *qlim; + register struct tree *tree; + register char *trans; + + /* Initialize register copies and look for easy ways out. */ + kwset = (struct kwset *) kws; + if (len < kwset->mind) + return 0; + next = kwset->next; + delta = kwset->delta; + trans = kwset->trans; + lim = text + len; + end = text; + if ((d = kwset->mind) != 0) + mch = 0; + else + { + mch = text, accept = kwset->trie; + goto match; + } + + if (len >= 4 * kwset->mind) + qlim = lim - 4 * kwset->mind; + else + qlim = 0; + + while (lim - end >= d) + { + if (qlim && end <= qlim) + { + end += d - 1; + while ((d = delta[c = *end]) && end < qlim) + { + end += d; + end += delta[(unsigned char) *end]; + end += delta[(unsigned char) *end]; + } + ++end; + } + else + d = delta[c = (end += d)[-1]]; + if (d) + continue; + beg = end - 1; + trie = next[c]; + if (trie->accepting) + { + mch = beg; + accept = trie; + } + d = trie->shift; + while (beg > text) + { + c = trans ? trans[(unsigned char) *--beg] : *--beg; + tree = trie->links; + while (tree && c != tree->label) + if (c < tree->label) + tree = tree->llink; + else + tree = tree->rlink; + if (tree) + { + trie = tree->trie; + if (trie->accepting) + { + mch = beg; + accept = trie; + } + } + else + break; + d = trie->shift; + } + if (mch) + goto match; + } + return 0; + + match: + /* Given a known match, find the longest possible match anchored + at or before its starting point. This is nearly a verbatim + copy of the preceding main search loops. */ + if (lim - mch > kwset->maxd) + lim = mch + kwset->maxd; + lmch = 0; + d = 1; + while (lim - end >= d) + { + if ((d = delta[c = (end += d)[-1]]) != 0) + continue; + beg = end - 1; + if (!(trie = next[c])) + { + d = 1; + continue; + } + if (trie->accepting && beg <= mch) + { + lmch = beg; + accept = trie; + } + d = trie->shift; + while (beg > text) + { + c = trans ? trans[(unsigned char) *--beg] : *--beg; + tree = trie->links; + while (tree && c != tree->label) + if (c < tree->label) + tree = tree->llink; + else + tree = tree->rlink; + if (tree) + { + trie = tree->trie; + if (trie->accepting && beg <= mch) + { + lmch = beg; + accept = trie; + } + } + else + break; + d = trie->shift; + } + if (lmch) + { + mch = lmch; + goto match; + } + if (!d) + d = 1; + } + + if (kwsmatch) + { + kwsmatch->index = accept->accepting / 2; + kwsmatch->beg[0] = mch; + kwsmatch->size[0] = accept->depth; + } + return mch; +} + +/* Search through the given text for a match of any member of the + given keyword set. Return a pointer to the first character of + the matching substring, or NULL if no match is found. If FOUNDLEN + is non-NULL store in the referenced location the length of the + matching substring. Similarly, if FOUNDIDX is non-NULL, store + in the referenced location the index number of the particular + keyword matched. */ +char * +kwsexec(kws, text, size, kwsmatch) + kwset_t kws; + char *text; + size_t size; + struct kwsmatch *kwsmatch; +{ + struct kwset *kwset; + char *ret; + + kwset = (struct kwset *) kws; + if (kwset->words == 1 && kwset->trans == 0) + { + ret = bmexec(kws, text, size); + if (kwsmatch != 0 && ret != 0) + { + kwsmatch->index = 0; + kwsmatch->beg[0] = ret; + kwsmatch->size[0] = kwset->mind; + } + return ret; + } + else + return cwexec(kws, text, size, kwsmatch); +} + +/* Free the components of the given keyword set. */ +void +kwsfree(kws) + kwset_t kws; +{ + struct kwset *kwset; + + kwset = (struct kwset *) kws; + obstack_free(&kwset->obstack, 0); + free(kws); +} diff --git a/gnu/grep/kwset.h b/gnu/grep/kwset.h new file mode 100644 index 000000000000..95f62e715d98 --- /dev/null +++ b/gnu/grep/kwset.h @@ -0,0 +1,69 @@ +/* kwset.h - header declaring the keyword set library. + Copyright 1989 Free Software Foundation + Written August 1989 by Mike Haertel. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 1, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + The author may be reached (Email) at the address mike@ai.mit.edu, + or (US mail) as Mike Haertel c/o Free Software Foundation. */ + +struct kwsmatch +{ + int index; /* Index number of matching keyword. */ + char *beg[1]; /* Begin pointer for each submatch. */ + size_t size[1]; /* Length of each submatch. */ +}; + +#if __STDC__ + +typedef void *kwset_t; + +/* Return an opaque pointer to a newly allocated keyword set, or NULL + if enough memory cannot be obtained. The argument if non-NULL + specifies a table of character translations to be applied to all + pattern and search text. */ +extern kwset_t kwsalloc(char *); + +/* Incrementally extend the keyword set to include the given string. + Return NULL for success, or an error message. Remember an index + number for each keyword included in the set. */ +extern char *kwsincr(kwset_t, char *, size_t); + +/* When the keyword set has been completely built, prepare it for + use. Return NULL for success, or an error message. */ +extern char *kwsprep(kwset_t); + +/* Search through the given buffer for a member of the keyword set. + Return a pointer to the leftmost longest match found, or NULL if + no match is found. If foundlen is non-NULL, store the length of + the matching substring in the integer it points to. Similarly, + if foundindex is non-NULL, store the index of the particular + keyword found therein. */ +extern char *kwsexec(kwset_t, char *, size_t, struct kwsmatch *); + +/* Deallocate the given keyword set and all its associated storage. */ +extern void kwsfree(kwset_t); + +#else + +typedef char *kwset_t; + +extern kwset_t kwsalloc(); +extern char *kwsincr(); +extern char *kwsprep(); +extern char *kwsexec(); +extern void kwsfree(); + +#endif diff --git a/gnu/grep/obstack.c b/gnu/grep/obstack.c new file mode 100644 index 000000000000..7b9d3b9046d4 --- /dev/null +++ b/gnu/grep/obstack.c @@ -0,0 +1,454 @@ +/* obstack.c - subroutines used implicitly by object stack macros + Copyright (C) 1988, 1993 Free Software Foundation, Inc. + +This program is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "obstack.h" + +/* This is just to get __GNU_LIBRARY__ defined. */ +#include <stdio.h> + +/* Comment out all this code if we are using the GNU C Library, and are not + actually compiling the library itself. This code is part of the GNU C + Library, but also included in many other GNU distributions. Compiling + and linking in this code is a waste when using the GNU C library + (especially if it is a shared library). Rather than having every GNU + program understand `configure --with-gnu-libc' and omit the object files, + it is simpler to just do this in the source for each such file. */ + +#if defined (_LIBC) || !defined (__GNU_LIBRARY__) + + +#ifdef __STDC__ +#define POINTER void * +#else +#define POINTER char * +#endif + +/* Determine default alignment. */ +struct fooalign {char x; double d;}; +#define DEFAULT_ALIGNMENT \ + ((PTR_INT_TYPE) ((char *)&((struct fooalign *) 0)->d - (char *)0)) +/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. + But in fact it might be less smart and round addresses to as much as + DEFAULT_ROUNDING. So we prepare for it to do that. */ +union fooround {long x; double d;}; +#define DEFAULT_ROUNDING (sizeof (union fooround)) + +/* When we copy a long block of data, this is the unit to do it with. + On some machines, copying successive ints does not work; + in such a case, redefine COPYING_UNIT to `long' (if that works) + or `char' as a last resort. */ +#ifndef COPYING_UNIT +#define COPYING_UNIT int +#endif + +/* The non-GNU-C macros copy the obstack into this global variable + to avoid multiple evaluation. */ + +struct obstack *_obstack; + +/* Define a macro that either calls functions with the traditional malloc/free + calling interface, or calls functions with the mmalloc/mfree interface + (that adds an extra first argument), based on the state of use_extra_arg. + For free, do not use ?:, since some compilers, like the MIPS compilers, + do not allow (expr) ? void : void. */ + +#define CALL_CHUNKFUN(h, size) \ + (((h) -> use_extra_arg) \ + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ + : (*(h)->chunkfun) ((size))) + +#define CALL_FREEFUN(h, old_chunk) \ + do { \ + if ((h) -> use_extra_arg) \ + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ + else \ + (*(h)->freefun) ((old_chunk)); \ + } while (0) + + +/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). + Objects start on multiples of ALIGNMENT (0 means use default). + CHUNKFUN is the function to use to allocate chunks, + and FREEFUN the function to free them. */ + +void +_obstack_begin (h, size, alignment, chunkfun, freefun) + struct obstack *h; + int size; + int alignment; + POINTER (*chunkfun) (); + void (*freefun) (); +{ + register struct _obstack_chunk* chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->use_extra_arg = 0; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; +} + +void +_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) + struct obstack *h; + int size; + int alignment; + POINTER (*chunkfun) (); + void (*freefun) (); + POINTER arg; +{ + register struct _obstack_chunk* chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->extra_arg = arg; + h->use_extra_arg = 1; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; +} + +/* Allocate a new current chunk for the obstack *H + on the assumption that LENGTH bytes need to be added + to the current object, or a new object of length LENGTH allocated. + Copies any partial object from the end of the old chunk + to the beginning of the new one. */ + +void +_obstack_newchunk (h, length) + struct obstack *h; + int length; +{ + register struct _obstack_chunk* old_chunk = h->chunk; + register struct _obstack_chunk* new_chunk; + register long new_size; + register int obj_size = h->next_free - h->object_base; + register int i; + int already; + + /* Compute size for new chunk. */ + new_size = (obj_size + length) + (obj_size >> 3) + 100; + if (new_size < h->chunk_size) + new_size = h->chunk_size; + + /* Allocate and initialize the new chunk. */ + new_chunk = h->chunk = CALL_CHUNKFUN (h, new_size); + new_chunk->prev = old_chunk; + new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; + + /* Move the existing object to the new chunk. + Word at a time is fast and is safe if the object + is sufficiently aligned. */ + if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) + { + for (i = obj_size / sizeof (COPYING_UNIT) - 1; + i >= 0; i--) + ((COPYING_UNIT *)new_chunk->contents)[i] + = ((COPYING_UNIT *)h->object_base)[i]; + /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, + but that can cross a page boundary on a machine + which does not do strict alignment for COPYING_UNITS. */ + already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); + } + else + already = 0; + /* Copy remaining bytes one by one. */ + for (i = already; i < obj_size; i++) + new_chunk->contents[i] = h->object_base[i]; + + /* If the object just copied was the only data in OLD_CHUNK, + free that chunk and remove it from the chain. + But not if that chunk might contain an empty object. */ + if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) + { + new_chunk->prev = old_chunk->prev; + CALL_FREEFUN (h, old_chunk); + } + + h->object_base = new_chunk->contents; + h->next_free = h->object_base + obj_size; + /* The new chunk certainly contains no empty object yet. */ + h->maybe_empty_object = 0; +} + +/* Return nonzero if object OBJ has been allocated from obstack H. + This is here for debugging. + If you use it in a program, you are probably losing. */ + +int +_obstack_allocated_p (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = (h)->chunk; + /* We use >= rather than > since the object cannot be exactly at + the beginning of the chunk but might be an empty object exactly + at the end of an adjacent chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + lp = plp; + } + return lp != 0; +} + +/* Free objects in obstack H, including OBJ and everything allocate + more recently than OBJ. If OBJ is zero, free everything in H. */ + +#undef obstack_free + +/* This function has two names with identical definitions. + This is the first one, called from non-ANSI code. */ + +void +_obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *)(obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +/* This function is used from ANSI code. */ + +void +obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *)(obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +#if 0 +/* These are now turned off because the applications do not use it + and it uses bcopy via obstack_grow, which causes trouble on sysV. */ + +/* Now define the functional versions of the obstack macros. + Define them to simply use the corresponding macros to do the job. */ + +#ifdef __STDC__ +/* These function definitions do not work with non-ANSI preprocessors; + they won't pass through the macro names in parentheses. */ + +/* The function names appear in parentheses in order to prevent + the macro-definitions of the names from being expanded there. */ + +POINTER (obstack_base) (obstack) + struct obstack *obstack; +{ + return obstack_base (obstack); +} + +POINTER (obstack_next_free) (obstack) + struct obstack *obstack; +{ + return obstack_next_free (obstack); +} + +int (obstack_object_size) (obstack) + struct obstack *obstack; +{ + return obstack_object_size (obstack); +} + +int (obstack_room) (obstack) + struct obstack *obstack; +{ + return obstack_room (obstack); +} + +void (obstack_grow) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + obstack_grow (obstack, pointer, length); +} + +void (obstack_grow0) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + obstack_grow0 (obstack, pointer, length); +} + +void (obstack_1grow) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow (obstack, character); +} + +void (obstack_blank) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank (obstack, length); +} + +void (obstack_1grow_fast) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow_fast (obstack, character); +} + +void (obstack_blank_fast) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank_fast (obstack, length); +} + +POINTER (obstack_finish) (obstack) + struct obstack *obstack; +{ + return obstack_finish (obstack); +} + +POINTER (obstack_alloc) (obstack, length) + struct obstack *obstack; + int length; +{ + return obstack_alloc (obstack, length); +} + +POINTER (obstack_copy) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + return obstack_copy (obstack, pointer, length); +} + +POINTER (obstack_copy0) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + return obstack_copy0 (obstack, pointer, length); +} + +#endif /* __STDC__ */ + +#endif /* 0 */ + +#endif /* _LIBC or not __GNU_LIBRARY__. */ diff --git a/gnu/grep/obstack.h b/gnu/grep/obstack.h new file mode 100644 index 000000000000..8a18e4566e96 --- /dev/null +++ b/gnu/grep/obstack.h @@ -0,0 +1,484 @@ +/* obstack.h - object stack macros + Copyright (C) 1988, 1992 Free Software Foundation, Inc. + +This program is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* Summary: + +All the apparent functions defined here are macros. The idea +is that you would use these pre-tested macros to solve a +very specific set of problems, and they would run fast. +Caution: no side-effects in arguments please!! They may be +evaluated MANY times!! + +These macros operate a stack of objects. Each object starts life +small, and may grow to maturity. (Consider building a word syllable +by syllable.) An object can move while it is growing. Once it has +been "finished" it never changes address again. So the "top of the +stack" is typically an immature growing object, while the rest of the +stack is of mature, fixed size and fixed address objects. + +These routines grab large chunks of memory, using a function you +supply, called `obstack_chunk_alloc'. On occasion, they free chunks, +by calling `obstack_chunk_free'. You must define them and declare +them before using any obstack macros. + +Each independent stack is represented by a `struct obstack'. +Each of the obstack macros expects a pointer to such a structure +as the first argument. + +One motivation for this package is the problem of growing char strings +in symbol tables. Unless you are "fascist pig with a read-only mind" +--Gosper's immortal quote from HAKMEM item 154, out of context--you +would not like to put any arbitrary upper limit on the length of your +symbols. + +In practice this often means you will build many short symbols and a +few long symbols. At the time you are reading a symbol you don't know +how long it is. One traditional method is to read a symbol into a +buffer, realloc()ating the buffer every time you try to read a symbol +that is longer than the buffer. This is beaut, but you still will +want to copy the symbol from the buffer to a more permanent +symbol-table entry say about half the time. + +With obstacks, you can work differently. Use one obstack for all symbol +names. As you read a symbol, grow the name in the obstack gradually. +When the name is complete, finalize it. Then, if the symbol exists already, +free the newly read name. + +The way we do this is to take a large chunk, allocating memory from +low addresses. When you want to build a symbol in the chunk you just +add chars above the current "high water mark" in the chunk. When you +have finished adding chars, because you got to the end of the symbol, +you know how long the chars are, and you can create a new object. +Mostly the chars will not burst over the highest address of the chunk, +because you would typically expect a chunk to be (say) 100 times as +long as an average object. + +In case that isn't clear, when we have enough chars to make up +the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) +so we just point to it where it lies. No moving of chars is +needed and this is the second win: potentially long strings need +never be explicitly shuffled. Once an object is formed, it does not +change its address during its lifetime. + +When the chars burst over a chunk boundary, we allocate a larger +chunk, and then copy the partly formed object from the end of the old +chunk to the beginning of the new larger chunk. We then carry on +accreting characters to the end of the object as we normally would. + +A special macro is provided to add a single char at a time to a +growing object. This allows the use of register variables, which +break the ordinary 'growth' macro. + +Summary: + We allocate large chunks. + We carve out one object at a time from the current chunk. + Once carved, an object never moves. + We are free to append data of any size to the currently + growing object. + Exactly one object is growing in an obstack at any one time. + You can run one obstack per control block. + You may have as many control blocks as you dare. + Because of the way we do it, you can `unwind' an obstack + back to a previous state. (You may remove objects much + as you would with a stack.) +*/ + + +/* Don't do the contents of this file more than once. */ + +#ifndef __OBSTACKS__ +#define __OBSTACKS__ + +/* We use subtraction of (char *)0 instead of casting to int + because on word-addressable machines a simple cast to int + may ignore the byte-within-word field of the pointer. */ + +#ifndef __PTR_TO_INT +#define __PTR_TO_INT(P) ((P) - (char *)0) +#endif + +#ifndef __INT_TO_PTR +#define __INT_TO_PTR(P) ((P) + (char *)0) +#endif + +/* We need the type of the resulting object. In ANSI C it is ptrdiff_t + but in traditional C it is usually long. If we are in ANSI C and + don't already have ptrdiff_t get it. */ + +#if defined (__STDC__) && ! defined (offsetof) +#if defined (__GNUC__) && defined (IN_GCC) +/* On Next machine, the system's stddef.h screws up if included + after we have defined just ptrdiff_t, so include all of gstddef.h. + Otherwise, define just ptrdiff_t, which is all we need. */ +#ifndef __NeXT__ +#define __need_ptrdiff_t +#endif + +/* While building GCC, the stddef.h that goes with GCC has this name. */ +#include "gstddef.h" +#else +#include <stddef.h> +#endif +#endif + +#ifdef __STDC__ +#define PTR_INT_TYPE ptrdiff_t +#else +#define PTR_INT_TYPE long +#endif + +struct _obstack_chunk /* Lives at front of each chunk. */ +{ + char *limit; /* 1 past end of this chunk */ + struct _obstack_chunk *prev; /* address of prior chunk or NULL */ + char contents[4]; /* objects begin here */ +}; + +struct obstack /* control current object in current chunk */ +{ + long chunk_size; /* preferred size to allocate chunks in */ + struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */ + char *object_base; /* address of object we are building */ + char *next_free; /* where to add next char to current object */ + char *chunk_limit; /* address of char after current chunk */ + PTR_INT_TYPE temp; /* Temporary for some macros. */ + int alignment_mask; /* Mask of alignment for each object. */ + struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ + void (*freefun) (); /* User's function to free a chunk. */ + char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ + unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ + unsigned maybe_empty_object:1;/* There is a possibility that the current + chunk contains a zero-length object. This + prevents freeing the chunk if we allocate + a bigger chunk to replace it. */ +}; + +/* Declare the external functions we use; they are in obstack.c. */ + +#ifdef __STDC__ +extern void _obstack_newchunk (struct obstack *, int); +extern void _obstack_free (struct obstack *, void *); +extern void _obstack_begin (struct obstack *, int, int, + void *(*) (), void (*) ()); +extern void _obstack_begin_1 (struct obstack *, int, int, + void *(*) (), void (*) (), void *); +#else +extern void _obstack_newchunk (); +extern void _obstack_free (); +extern void _obstack_begin (); +extern void _obstack_begin_1 (); +#endif + +#ifdef __STDC__ + +/* Do the function-declarations after the structs + but before defining the macros. */ + +void obstack_init (struct obstack *obstack); + +void * obstack_alloc (struct obstack *obstack, int size); + +void * obstack_copy (struct obstack *obstack, void *address, int size); +void * obstack_copy0 (struct obstack *obstack, void *address, int size); + +void obstack_free (struct obstack *obstack, void *block); + +void obstack_blank (struct obstack *obstack, int size); + +void obstack_grow (struct obstack *obstack, void *data, int size); +void obstack_grow0 (struct obstack *obstack, void *data, int size); + +void obstack_1grow (struct obstack *obstack, int data_char); +void obstack_ptr_grow (struct obstack *obstack, void *data); +void obstack_int_grow (struct obstack *obstack, int data); + +void * obstack_finish (struct obstack *obstack); + +int obstack_object_size (struct obstack *obstack); + +int obstack_room (struct obstack *obstack); +void obstack_1grow_fast (struct obstack *obstack, int data_char); +void obstack_ptr_grow_fast (struct obstack *obstack, void *data); +void obstack_int_grow_fast (struct obstack *obstack, int data); +void obstack_blank_fast (struct obstack *obstack, int size); + +void * obstack_base (struct obstack *obstack); +void * obstack_next_free (struct obstack *obstack); +int obstack_alignment_mask (struct obstack *obstack); +int obstack_chunk_size (struct obstack *obstack); + +#endif /* __STDC__ */ + +/* Non-ANSI C cannot really support alternative functions for these macros, + so we do not declare them. */ + +/* Pointer to beginning of object being allocated or to be allocated next. + Note that this might not be the final address of the object + because a new chunk might be needed to hold the final size. */ + +#define obstack_base(h) ((h)->object_base) + +/* Size for allocating ordinary chunks. */ + +#define obstack_chunk_size(h) ((h)->chunk_size) + +/* Pointer to next byte not yet allocated in current chunk. */ + +#define obstack_next_free(h) ((h)->next_free) + +/* Mask specifying low bits that should be clear in address of an object. */ + +#define obstack_alignment_mask(h) ((h)->alignment_mask) + +#define obstack_init(h) \ + _obstack_begin ((h), 0, 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +#define obstack_begin(h, size) \ + _obstack_begin ((h), (size), 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ + _obstack_begin ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) + +#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ + _obstack_begin_1 ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) + +#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) + +#define obstack_blank_fast(h,n) ((h)->next_free += (n)) + +#if defined (__GNUC__) && defined (__STDC__) +#if __GNUC__ < 2 || defined(NeXT) +#define __extension__ +#endif + +/* For GNU C, if not -traditional, + we can define these macros to compute all args only once + without using a global variable. + Also, we can avoid using the `temp' slot, to make faster code. */ + +#define obstack_object_size(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->next_free - __o->object_base); }) + +#define obstack_room(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->chunk_limit - __o->next_free); }) + +/* Note that the call to _obstack_newchunk is enclosed in (..., 0) + so that we can avoid having void expressions + in the arms of the conditional expression. + Casting the third operand to void was tried before, + but some compilers won't accept it. */ +#define obstack_grow(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->next_free + __len > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, __len), 0) : 0); \ + bcopy (where, __o->next_free, __len); \ + __o->next_free += __len; \ + (void) 0; }) + +#define obstack_grow0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->next_free + __len + 1 > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, __len + 1), 0) : 0), \ + bcopy (where, __o->next_free, __len), \ + __o->next_free += __len, \ + *(__o->next_free)++ = 0; \ + (void) 0; }) + +#define obstack_1grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + 1 > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, 1), 0) : 0), \ + *(__o->next_free)++ = (datum); \ + (void) 0; }) + +/* These assume that the obstack alignment is good enough for pointers or ints, + and that the data added so far to the current object + shares that much alignment. */ + +#define obstack_ptr_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + sizeof (void *) > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, sizeof (void *)), 0) : 0), \ + *((void **)__o->next_free)++ = ((void *)datum); \ + (void) 0; }) + +#define obstack_int_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + sizeof (int) > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, sizeof (int)), 0) : 0), \ + *((int *)__o->next_free)++ = ((int)datum); \ + (void) 0; }) + +#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr) +#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) + +#define obstack_blank(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->chunk_limit - __o->next_free < __len) \ + ? (_obstack_newchunk (__o, __len), 0) : 0); \ + __o->next_free += __len; \ + (void) 0; }) + +#define obstack_alloc(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_blank (__h, (length)); \ + obstack_finish (__h); }) + +#define obstack_copy(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow (__h, (where), (length)); \ + obstack_finish (__h); }) + +#define obstack_copy0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow0 (__h, (where), (length)); \ + obstack_finish (__h); }) + +/* The local variable is named __o1 to avoid a name conflict + when obstack_blank is called. */ +#define obstack_finish(OBSTACK) \ +__extension__ \ +({ struct obstack *__o1 = (OBSTACK); \ + void *value = (void *) __o1->object_base; \ + if (__o1->next_free == value) \ + __o1->maybe_empty_object = 1; \ + __o1->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ + & ~ (__o1->alignment_mask)); \ + ((__o1->next_free - (char *)__o1->chunk \ + > __o1->chunk_limit - (char *)__o1->chunk) \ + ? (__o1->next_free = __o1->chunk_limit) : 0); \ + __o1->object_base = __o1->next_free; \ + value; }) + +#define obstack_free(OBSTACK, OBJ) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + void *__obj = (OBJ); \ + if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ + __o->next_free = __o->object_base = __obj; \ + else (obstack_free) (__o, __obj); }) + +#else /* not __GNUC__ or not __STDC__ */ + +#define obstack_object_size(h) \ + (unsigned) ((h)->next_free - (h)->object_base) + +#define obstack_room(h) \ + (unsigned) ((h)->chunk_limit - (h)->next_free) + +#define obstack_grow(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + bcopy (where, (h)->next_free, (h)->temp), \ + (h)->next_free += (h)->temp) + +#define obstack_grow0(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ + bcopy (where, (h)->next_free, (h)->temp), \ + (h)->next_free += (h)->temp, \ + *((h)->next_free)++ = 0) + +#define obstack_1grow(h,datum) \ +( (((h)->next_free + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), 1), 0) : 0), \ + *((h)->next_free)++ = (datum)) + +#define obstack_ptr_grow(h,datum) \ +( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ + *((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum)) + +#define obstack_int_grow(h,datum) \ +( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ + *((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum)) + +#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr) +#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) + +#define obstack_blank(h,length) \ +( (h)->temp = (length), \ + (((h)->chunk_limit - (h)->next_free < (h)->temp) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + (h)->next_free += (h)->temp) + +#define obstack_alloc(h,length) \ + (obstack_blank ((h), (length)), obstack_finish ((h))) + +#define obstack_copy(h,where,length) \ + (obstack_grow ((h), (where), (length)), obstack_finish ((h))) + +#define obstack_copy0(h,where,length) \ + (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) + +#define obstack_finish(h) \ +( ((h)->next_free == (h)->object_base \ + ? (((h)->maybe_empty_object = 1), 0) \ + : 0), \ + (h)->temp = __PTR_TO_INT ((h)->object_base), \ + (h)->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ + & ~ ((h)->alignment_mask)), \ + (((h)->next_free - (char *)(h)->chunk \ + > (h)->chunk_limit - (char *)(h)->chunk) \ + ? ((h)->next_free = (h)->chunk_limit) : 0), \ + (h)->object_base = (h)->next_free, \ + __INT_TO_PTR ((h)->temp)) + +#ifdef __STDC__ +#define obstack_free(h,obj) \ +( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) +#else +#define obstack_free(h,obj) \ +( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) +#endif + +#endif /* not __GNUC__ or not __STDC__ */ + +#endif /* not __OBSTACKS__ */ diff --git a/gnu/grep/regex.c b/gnu/grep/regex.c new file mode 100644 index 000000000000..e8b588207dae --- /dev/null +++ b/gnu/grep/regex.c @@ -0,0 +1,4987 @@ +/* Extended regular expression matching and search library, + version 0.12. + (Implements POSIX draft P10003.2/D11.2, except for + internationalization features.) + + Copyright (C) 1993 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* AIX requires this to be the first thing in the file. */ +#if defined (_AIX) && !defined (REGEX_MALLOC) + #pragma alloca +#endif + +#define _GNU_SOURCE + +/* We need this for `regex.h', and perhaps for the Emacs include files. */ +#include <sys/types.h> + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +/* The `emacs' switch turns on certain matching commands + that make sense only in Emacs. */ +#ifdef emacs + +#include "lisp.h" +#include "buffer.h" +#include "syntax.h" + +/* Emacs uses `NULL' as a predicate. */ +#undef NULL + +#else /* not emacs */ + +/* We used to test for `BSTRING' here, but only GCC and Emacs define + `BSTRING', as far as I know, and neither of them use this code. */ +#if HAVE_STRING_H || STDC_HEADERS +#include <string.h> +#ifndef bcmp +#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) +#endif +#ifndef bcopy +#define bcopy(s, d, n) memcpy ((d), (s), (n)) +#endif +#ifndef bzero +#define bzero(s, n) memset ((s), 0, (n)) +#endif +#else +#include <strings.h> +#endif + +#ifdef STDC_HEADERS +#include <stdlib.h> +#else +char *malloc (); +char *realloc (); +#endif + + +/* Define the syntax stuff for \<, \>, etc. */ + +/* This must be nonzero for the wordchar and notwordchar pattern + commands in re_match_2. */ +#ifndef Sword +#define Sword 1 +#endif + +#ifdef SYNTAX_TABLE + +extern char *re_syntax_table; + +#else /* not SYNTAX_TABLE */ + +/* How many characters in the character set. */ +#define CHAR_SET_SIZE 256 + +static char re_syntax_table[CHAR_SET_SIZE]; + +static void +init_syntax_once () +{ + register int c; + static int done = 0; + + if (done) + return; + + bzero (re_syntax_table, sizeof re_syntax_table); + + for (c = 'a'; c <= 'z'; c++) + re_syntax_table[c] = Sword; + + for (c = 'A'; c <= 'Z'; c++) + re_syntax_table[c] = Sword; + + for (c = '0'; c <= '9'; c++) + re_syntax_table[c] = Sword; + + re_syntax_table['_'] = Sword; + + done = 1; +} + +#endif /* not SYNTAX_TABLE */ + +#define SYNTAX(c) re_syntax_table[c] + +#endif /* not emacs */ + +/* Get the interface, including the syntax bits. */ +#include "regex.h" + +/* isalpha etc. are used for the character classes. */ +#include <ctype.h> + +/* Jim Meyering writes: + + "... Some ctype macros are valid only for character codes that + isascii says are ASCII (SGI's IRIX-4.0.5 is one such system --when + using /bin/cc or gcc but without giving an ansi option). So, all + ctype uses should be through macros like ISPRINT... If + STDC_HEADERS is defined, then autoconf has verified that the ctype + macros don't need to be guarded with references to isascii. ... + Defining isascii to 1 should let any compiler worth its salt + eliminate the && through constant folding." */ +#if ! defined (isascii) || defined (STDC_HEADERS) +#undef isascii +#define isascii(c) 1 +#endif + +#ifdef isblank +#define ISBLANK(c) (isascii (c) && isblank (c)) +#else +#define ISBLANK(c) ((c) == ' ' || (c) == '\t') +#endif +#ifdef isgraph +#define ISGRAPH(c) (isascii (c) && isgraph (c)) +#else +#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c)) +#endif + +#define ISPRINT(c) (isascii (c) && isprint (c)) +#define ISDIGIT(c) (isascii (c) && isdigit (c)) +#define ISALNUM(c) (isascii (c) && isalnum (c)) +#define ISALPHA(c) (isascii (c) && isalpha (c)) +#define ISCNTRL(c) (isascii (c) && iscntrl (c)) +#define ISLOWER(c) (isascii (c) && islower (c)) +#define ISPUNCT(c) (isascii (c) && ispunct (c)) +#define ISSPACE(c) (isascii (c) && isspace (c)) +#define ISUPPER(c) (isascii (c) && isupper (c)) +#define ISXDIGIT(c) (isascii (c) && isxdigit (c)) + +#ifndef NULL +#define NULL 0 +#endif + +/* We remove any previous definition of `SIGN_EXTEND_CHAR', + since ours (we hope) works properly with all combinations of + machines, compilers, `char' and `unsigned char' argument types. + (Per Bothner suggested the basic approach.) */ +#undef SIGN_EXTEND_CHAR +#if __STDC__ +#define SIGN_EXTEND_CHAR(c) ((signed char) (c)) +#else /* not __STDC__ */ +/* As in Harbison and Steele. */ +#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128) +#endif + +/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we + use `alloca' instead of `malloc'. This is because using malloc in + re_search* or re_match* could cause memory leaks when C-g is used in + Emacs; also, malloc is slower and causes storage fragmentation. On + the other hand, malloc is more portable, and easier to debug. + + Because we sometimes use alloca, some routines have to be macros, + not functions -- `alloca'-allocated space disappears at the end of the + function it is called in. */ + +#ifdef REGEX_MALLOC + +#define REGEX_ALLOCATE malloc +#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize) + +#else /* not REGEX_MALLOC */ + +/* Emacs already defines alloca, sometimes. */ +#ifndef alloca + +/* Make alloca work the best possible way. */ +#ifdef __GNUC__ +#define alloca __builtin_alloca +#else /* not __GNUC__ */ +#if HAVE_ALLOCA_H +#include <alloca.h> +#else /* not __GNUC__ or HAVE_ALLOCA_H */ +#ifndef _AIX /* Already did AIX, up at the top. */ +char *alloca (); +#endif /* not _AIX */ +#endif /* not HAVE_ALLOCA_H */ +#endif /* not __GNUC__ */ + +#endif /* not alloca */ + +#define REGEX_ALLOCATE alloca + +/* Assumes a `char *destination' variable. */ +#define REGEX_REALLOCATE(source, osize, nsize) \ + (destination = (char *) alloca (nsize), \ + bcopy (source, destination, osize), \ + destination) + +#endif /* not REGEX_MALLOC */ + + +/* True if `size1' is non-NULL and PTR is pointing anywhere inside + `string1' or just past its end. This works if PTR is NULL, which is + a good thing. */ +#define FIRST_STRING_P(ptr) \ + (size1 && string1 <= (ptr) && (ptr) <= string1 + size1) + +/* (Re)Allocate N items of type T using malloc, or fail. */ +#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t))) +#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t))) +#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t))) + +#define BYTEWIDTH 8 /* In bits. */ + +#define STREQ(s1, s2) ((strcmp (s1, s2) == 0)) + +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#define MIN(a, b) ((a) < (b) ? (a) : (b)) + +typedef char boolean; +#define false 0 +#define true 1 + +/* These are the command codes that appear in compiled regular + expressions. Some opcodes are followed by argument bytes. A + command code can specify any interpretation whatsoever for its + arguments. Zero bytes may appear in the compiled regular expression. + + The value of `exactn' is needed in search.c (search_buffer) in Emacs. + So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of + `exactn' we use here must also be 1. */ + +typedef enum +{ + no_op = 0, + + /* Followed by one byte giving n, then by n literal bytes. */ + exactn = 1, + + /* Matches any (more or less) character. */ + anychar, + + /* Matches any one char belonging to specified set. First + following byte is number of bitmap bytes. Then come bytes + for a bitmap saying which chars are in. Bits in each byte + are ordered low-bit-first. A character is in the set if its + bit is 1. A character too large to have a bit in the map is + automatically not in the set. */ + charset, + + /* Same parameters as charset, but match any character that is + not one of those specified. */ + charset_not, + + /* Start remembering the text that is matched, for storing in a + register. Followed by one byte with the register number, in + the range 0 to one less than the pattern buffer's re_nsub + field. Then followed by one byte with the number of groups + inner to this one. (This last has to be part of the + start_memory only because we need it in the on_failure_jump + of re_match_2.) */ + start_memory, + + /* Stop remembering the text that is matched and store it in a + memory register. Followed by one byte with the register + number, in the range 0 to one less than `re_nsub' in the + pattern buffer, and one byte with the number of inner groups, + just like `start_memory'. (We need the number of inner + groups here because we don't have any easy way of finding the + corresponding start_memory when we're at a stop_memory.) */ + stop_memory, + + /* Match a duplicate of something remembered. Followed by one + byte containing the register number. */ + duplicate, + + /* Fail unless at beginning of line. */ + begline, + + /* Fail unless at end of line. */ + endline, + + /* Succeeds if at beginning of buffer (if emacs) or at beginning + of string to be matched (if not). */ + begbuf, + + /* Analogously, for end of buffer/string. */ + endbuf, + + /* Followed by two byte relative address to which to jump. */ + jump, + + /* Same as jump, but marks the end of an alternative. */ + jump_past_alt, + + /* Followed by two-byte relative address of place to resume at + in case of failure. */ + on_failure_jump, + + /* Like on_failure_jump, but pushes a placeholder instead of the + current string position when executed. */ + on_failure_keep_string_jump, + + /* Throw away latest failure point and then jump to following + two-byte relative address. */ + pop_failure_jump, + + /* Change to pop_failure_jump if know won't have to backtrack to + match; otherwise change to jump. This is used to jump + back to the beginning of a repeat. If what follows this jump + clearly won't match what the repeat does, such that we can be + sure that there is no use backtracking out of repetitions + already matched, then we change it to a pop_failure_jump. + Followed by two-byte address. */ + maybe_pop_jump, + + /* Jump to following two-byte address, and push a dummy failure + point. This failure point will be thrown away if an attempt + is made to use it for a failure. A `+' construct makes this + before the first repeat. Also used as an intermediary kind + of jump when compiling an alternative. */ + dummy_failure_jump, + + /* Push a dummy failure point and continue. Used at the end of + alternatives. */ + push_dummy_failure, + + /* Followed by two-byte relative address and two-byte number n. + After matching N times, jump to the address upon failure. */ + succeed_n, + + /* Followed by two-byte relative address, and two-byte number n. + Jump to the address N times, then fail. */ + jump_n, + + /* Set the following two-byte relative address to the + subsequent two-byte number. The address *includes* the two + bytes of number. */ + set_number_at, + + wordchar, /* Matches any word-constituent character. */ + notwordchar, /* Matches any char that is not a word-constituent. */ + + wordbeg, /* Succeeds if at word beginning. */ + wordend, /* Succeeds if at word end. */ + + wordbound, /* Succeeds if at a word boundary. */ + notwordbound /* Succeeds if not at a word boundary. */ + +#ifdef emacs + ,before_dot, /* Succeeds if before point. */ + at_dot, /* Succeeds if at point. */ + after_dot, /* Succeeds if after point. */ + + /* Matches any character whose syntax is specified. Followed by + a byte which contains a syntax code, e.g., Sword. */ + syntaxspec, + + /* Matches any character whose syntax is not that specified. */ + notsyntaxspec +#endif /* emacs */ +} re_opcode_t; + +/* Common operations on the compiled pattern. */ + +/* Store NUMBER in two contiguous bytes starting at DESTINATION. */ + +#define STORE_NUMBER(destination, number) \ + do { \ + (destination)[0] = (number) & 0377; \ + (destination)[1] = (number) >> 8; \ + } while (0) + +/* Same as STORE_NUMBER, except increment DESTINATION to + the byte after where the number is stored. Therefore, DESTINATION + must be an lvalue. */ + +#define STORE_NUMBER_AND_INCR(destination, number) \ + do { \ + STORE_NUMBER (destination, number); \ + (destination) += 2; \ + } while (0) + +/* Put into DESTINATION a number stored in two contiguous bytes starting + at SOURCE. */ + +#define EXTRACT_NUMBER(destination, source) \ + do { \ + (destination) = *(source) & 0377; \ + (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \ + } while (0) + +#ifdef DEBUG +static void +extract_number (dest, source) + int *dest; + unsigned char *source; +{ + int temp = SIGN_EXTEND_CHAR (*(source + 1)); + *dest = *source & 0377; + *dest += temp << 8; +} + +#ifndef EXTRACT_MACROS /* To debug the macros. */ +#undef EXTRACT_NUMBER +#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src) +#endif /* not EXTRACT_MACROS */ + +#endif /* DEBUG */ + +/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number. + SOURCE must be an lvalue. */ + +#define EXTRACT_NUMBER_AND_INCR(destination, source) \ + do { \ + EXTRACT_NUMBER (destination, source); \ + (source) += 2; \ + } while (0) + +#ifdef DEBUG +static void +extract_number_and_incr (destination, source) + int *destination; + unsigned char **source; +{ + extract_number (destination, *source); + *source += 2; +} + +#ifndef EXTRACT_MACROS +#undef EXTRACT_NUMBER_AND_INCR +#define EXTRACT_NUMBER_AND_INCR(dest, src) \ + extract_number_and_incr (&dest, &src) +#endif /* not EXTRACT_MACROS */ + +#endif /* DEBUG */ + +/* If DEBUG is defined, Regex prints many voluminous messages about what + it is doing (if the variable `debug' is nonzero). If linked with the + main program in `iregex.c', you can enter patterns and strings + interactively. And if linked with the main program in `main.c' and + the other test files, you can run the already-written tests. */ + +#ifdef DEBUG + +/* We use standard I/O for debugging. */ +#include <stdio.h> + +/* It is useful to test things that ``must'' be true when debugging. */ +#include <assert.h> + +static int debug = 0; + +#define DEBUG_STATEMENT(e) e +#define DEBUG_PRINT1(x) if (debug) printf (x) +#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2) +#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3) +#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4) +#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \ + if (debug) print_partial_compiled_pattern (s, e) +#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \ + if (debug) print_double_string (w, s1, sz1, s2, sz2) + + +extern void printchar (); + +/* Print the fastmap in human-readable form. */ + +void +print_fastmap (fastmap) + char *fastmap; +{ + unsigned was_a_range = 0; + unsigned i = 0; + + while (i < (1 << BYTEWIDTH)) + { + if (fastmap[i++]) + { + was_a_range = 0; + printchar (i - 1); + while (i < (1 << BYTEWIDTH) && fastmap[i]) + { + was_a_range = 1; + i++; + } + if (was_a_range) + { + printf ("-"); + printchar (i - 1); + } + } + } + putchar ('\n'); +} + + +/* Print a compiled pattern string in human-readable form, starting at + the START pointer into it and ending just before the pointer END. */ + +void +print_partial_compiled_pattern (start, end) + unsigned char *start; + unsigned char *end; +{ + int mcnt, mcnt2; + unsigned char *p = start; + unsigned char *pend = end; + + if (start == NULL) + { + printf ("(null)\n"); + return; + } + + /* Loop over pattern commands. */ + while (p < pend) + { + printf ("%d:\t", p - start); + + switch ((re_opcode_t) *p++) + { + case no_op: + printf ("/no_op"); + break; + + case exactn: + mcnt = *p++; + printf ("/exactn/%d", mcnt); + do + { + putchar ('/'); + printchar (*p++); + } + while (--mcnt); + break; + + case start_memory: + mcnt = *p++; + printf ("/start_memory/%d/%d", mcnt, *p++); + break; + + case stop_memory: + mcnt = *p++; + printf ("/stop_memory/%d/%d", mcnt, *p++); + break; + + case duplicate: + printf ("/duplicate/%d", *p++); + break; + + case anychar: + printf ("/anychar"); + break; + + case charset: + case charset_not: + { + register int c, last = -100; + register int in_range = 0; + + printf ("/charset [%s", + (re_opcode_t) *(p - 1) == charset_not ? "^" : ""); + + assert (p + *p < pend); + + for (c = 0; c < 256; c++) + if (c / 8 < *p + && (p[1 + (c/8)] & (1 << (c % 8)))) + { + /* Are we starting a range? */ + if (last + 1 == c && ! in_range) + { + putchar ('-'); + in_range = 1; + } + /* Have we broken a range? */ + else if (last + 1 != c && in_range) + { + printchar (last); + in_range = 0; + } + + if (! in_range) + printchar (c); + + last = c; + } + + if (in_range) + printchar (last); + + putchar (']'); + + p += 1 + *p; + } + break; + + case begline: + printf ("/begline"); + break; + + case endline: + printf ("/endline"); + break; + + case on_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/on_failure_jump to %d", p + mcnt - start); + break; + + case on_failure_keep_string_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/on_failure_keep_string_jump to %d", p + mcnt - start); + break; + + case dummy_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/dummy_failure_jump to %d", p + mcnt - start); + break; + + case push_dummy_failure: + printf ("/push_dummy_failure"); + break; + + case maybe_pop_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/maybe_pop_jump to %d", p + mcnt - start); + break; + + case pop_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/pop_failure_jump to %d", p + mcnt - start); + break; + + case jump_past_alt: + extract_number_and_incr (&mcnt, &p); + printf ("/jump_past_alt to %d", p + mcnt - start); + break; + + case jump: + extract_number_and_incr (&mcnt, &p); + printf ("/jump to %d", p + mcnt - start); + break; + + case succeed_n: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/succeed_n to %d, %d times", p + mcnt - start, mcnt2); + break; + + case jump_n: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/jump_n to %d, %d times", p + mcnt - start, mcnt2); + break; + + case set_number_at: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/set_number_at location %d to %d", p + mcnt - start, mcnt2); + break; + + case wordbound: + printf ("/wordbound"); + break; + + case notwordbound: + printf ("/notwordbound"); + break; + + case wordbeg: + printf ("/wordbeg"); + break; + + case wordend: + printf ("/wordend"); + +#ifdef emacs + case before_dot: + printf ("/before_dot"); + break; + + case at_dot: + printf ("/at_dot"); + break; + + case after_dot: + printf ("/after_dot"); + break; + + case syntaxspec: + printf ("/syntaxspec"); + mcnt = *p++; + printf ("/%d", mcnt); + break; + + case notsyntaxspec: + printf ("/notsyntaxspec"); + mcnt = *p++; + printf ("/%d", mcnt); + break; +#endif /* emacs */ + + case wordchar: + printf ("/wordchar"); + break; + + case notwordchar: + printf ("/notwordchar"); + break; + + case begbuf: + printf ("/begbuf"); + break; + + case endbuf: + printf ("/endbuf"); + break; + + default: + printf ("?%d", *(p-1)); + } + + putchar ('\n'); + } + + printf ("%d:\tend of pattern.\n", p - start); +} + + +void +print_compiled_pattern (bufp) + struct re_pattern_buffer *bufp; +{ + unsigned char *buffer = bufp->buffer; + + print_partial_compiled_pattern (buffer, buffer + bufp->used); + printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated); + + if (bufp->fastmap_accurate && bufp->fastmap) + { + printf ("fastmap: "); + print_fastmap (bufp->fastmap); + } + + printf ("re_nsub: %d\t", bufp->re_nsub); + printf ("regs_alloc: %d\t", bufp->regs_allocated); + printf ("can_be_null: %d\t", bufp->can_be_null); + printf ("newline_anchor: %d\n", bufp->newline_anchor); + printf ("no_sub: %d\t", bufp->no_sub); + printf ("not_bol: %d\t", bufp->not_bol); + printf ("not_eol: %d\t", bufp->not_eol); + printf ("syntax: %d\n", bufp->syntax); + /* Perhaps we should print the translate table? */ +} + + +void +print_double_string (where, string1, size1, string2, size2) + const char *where; + const char *string1; + const char *string2; + int size1; + int size2; +{ + unsigned this_char; + + if (where == NULL) + printf ("(null)"); + else + { + if (FIRST_STRING_P (where)) + { + for (this_char = where - string1; this_char < size1; this_char++) + printchar (string1[this_char]); + + where = string2; + } + + for (this_char = where - string2; this_char < size2; this_char++) + printchar (string2[this_char]); + } +} + +#else /* not DEBUG */ + +#undef assert +#define assert(e) + +#define DEBUG_STATEMENT(e) +#define DEBUG_PRINT1(x) +#define DEBUG_PRINT2(x1, x2) +#define DEBUG_PRINT3(x1, x2, x3) +#define DEBUG_PRINT4(x1, x2, x3, x4) +#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) +#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) + +#endif /* not DEBUG */ + +/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can + also be assigned to arbitrarily: each pattern buffer stores its own + syntax, so it can be changed between regex compilations. */ +reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS; + + +/* Specify the precise syntax of regexps for compilation. This provides + for compatibility for various utilities which historically have + different, incompatible syntaxes. + + The argument SYNTAX is a bit mask comprised of the various bits + defined in regex.h. We return the old syntax. */ + +reg_syntax_t +re_set_syntax (syntax) + reg_syntax_t syntax; +{ + reg_syntax_t ret = re_syntax_options; + + re_syntax_options = syntax; + return ret; +} + +/* This table gives an error message for each of the error codes listed + in regex.h. Obviously the order here has to be same as there. */ + +static const char *re_error_msg[] = + { NULL, /* REG_NOERROR */ + "No match", /* REG_NOMATCH */ + "Invalid regular expression", /* REG_BADPAT */ + "Invalid collation character", /* REG_ECOLLATE */ + "Invalid character class name", /* REG_ECTYPE */ + "Trailing backslash", /* REG_EESCAPE */ + "Invalid back reference", /* REG_ESUBREG */ + "Unmatched [ or [^", /* REG_EBRACK */ + "Unmatched ( or \\(", /* REG_EPAREN */ + "Unmatched \\{", /* REG_EBRACE */ + "Invalid content of \\{\\}", /* REG_BADBR */ + "Invalid range end", /* REG_ERANGE */ + "Memory exhausted", /* REG_ESPACE */ + "Invalid preceding regular expression", /* REG_BADRPT */ + "Premature end of regular expression", /* REG_EEND */ + "Regular expression too big", /* REG_ESIZE */ + "Unmatched ) or \\)", /* REG_ERPAREN */ + }; + +/* Subroutine declarations and macros for regex_compile. */ + +static void store_op1 (), store_op2 (); +static void insert_op1 (), insert_op2 (); +static boolean at_begline_loc_p (), at_endline_loc_p (); +static boolean group_in_compile_stack (); +static reg_errcode_t compile_range (); + +/* Fetch the next character in the uncompiled pattern---translating it + if necessary. Also cast from a signed character in the constant + string passed to us by the user to an unsigned char that we can use + as an array index (in, e.g., `translate'). */ +#define PATFETCH(c) \ + do {if (p == pend) return REG_EEND; \ + c = (unsigned char) *p++; \ + if (translate) c = translate[c]; \ + } while (0) + +/* Fetch the next character in the uncompiled pattern, with no + translation. */ +#define PATFETCH_RAW(c) \ + do {if (p == pend) return REG_EEND; \ + c = (unsigned char) *p++; \ + } while (0) + +/* Go backwards one character in the pattern. */ +#define PATUNFETCH p-- + + +/* If `translate' is non-null, return translate[D], else just D. We + cast the subscript to translate because some data is declared as + `char *', to avoid warnings when a string constant is passed. But + when we use a character as a subscript we must make it unsigned. */ +#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d)) + + +/* Macros for outputting the compiled pattern into `buffer'. */ + +/* If the buffer isn't allocated when it comes in, use this. */ +#define INIT_BUF_SIZE 32 + +/* Make sure we have at least N more bytes of space in buffer. */ +#define GET_BUFFER_SPACE(n) \ + while (b - bufp->buffer + (n) > bufp->allocated) \ + EXTEND_BUFFER () + +/* Make sure we have one more byte of buffer space and then add C to it. */ +#define BUF_PUSH(c) \ + do { \ + GET_BUFFER_SPACE (1); \ + *b++ = (unsigned char) (c); \ + } while (0) + + +/* Ensure we have two more bytes of buffer space and then append C1 and C2. */ +#define BUF_PUSH_2(c1, c2) \ + do { \ + GET_BUFFER_SPACE (2); \ + *b++ = (unsigned char) (c1); \ + *b++ = (unsigned char) (c2); \ + } while (0) + + +/* As with BUF_PUSH_2, except for three bytes. */ +#define BUF_PUSH_3(c1, c2, c3) \ + do { \ + GET_BUFFER_SPACE (3); \ + *b++ = (unsigned char) (c1); \ + *b++ = (unsigned char) (c2); \ + *b++ = (unsigned char) (c3); \ + } while (0) + + +/* Store a jump with opcode OP at LOC to location TO. We store a + relative address offset by the three bytes the jump itself occupies. */ +#define STORE_JUMP(op, loc, to) \ + store_op1 (op, loc, (to) - (loc) - 3) + +/* Likewise, for a two-argument jump. */ +#define STORE_JUMP2(op, loc, to, arg) \ + store_op2 (op, loc, (to) - (loc) - 3, arg) + +/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */ +#define INSERT_JUMP(op, loc, to) \ + insert_op1 (op, loc, (to) - (loc) - 3, b) + +/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */ +#define INSERT_JUMP2(op, loc, to, arg) \ + insert_op2 (op, loc, (to) - (loc) - 3, arg, b) + + +/* This is not an arbitrary limit: the arguments which represent offsets + into the pattern are two bytes long. So if 2^16 bytes turns out to + be too small, many things would have to change. */ +#define MAX_BUF_SIZE (1L << 16) + + +/* Extend the buffer by twice its current size via realloc and + reset the pointers that pointed into the old block to point to the + correct places in the new one. If extending the buffer results in it + being larger than MAX_BUF_SIZE, then flag memory exhausted. */ +#define EXTEND_BUFFER() \ + do { \ + unsigned char *old_buffer = bufp->buffer; \ + if (bufp->allocated == MAX_BUF_SIZE) \ + return REG_ESIZE; \ + bufp->allocated <<= 1; \ + if (bufp->allocated > MAX_BUF_SIZE) \ + bufp->allocated = MAX_BUF_SIZE; \ + bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\ + if (bufp->buffer == NULL) \ + return REG_ESPACE; \ + /* If the buffer moved, move all the pointers into it. */ \ + if (old_buffer != bufp->buffer) \ + { \ + b = (b - old_buffer) + bufp->buffer; \ + begalt = (begalt - old_buffer) + bufp->buffer; \ + if (fixup_alt_jump) \ + fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ + if (laststart) \ + laststart = (laststart - old_buffer) + bufp->buffer; \ + if (pending_exact) \ + pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ + } \ + } while (0) + + +/* Since we have one byte reserved for the register number argument to + {start,stop}_memory, the maximum number of groups we can report + things about is what fits in that byte. */ +#define MAX_REGNUM 255 + +/* But patterns can have more than `MAX_REGNUM' registers. We just + ignore the excess. */ +typedef unsigned regnum_t; + + +/* Macros for the compile stack. */ + +/* Since offsets can go either forwards or backwards, this type needs to + be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */ +typedef int pattern_offset_t; + +typedef struct +{ + pattern_offset_t begalt_offset; + pattern_offset_t fixup_alt_jump; + pattern_offset_t inner_group_offset; + pattern_offset_t laststart_offset; + regnum_t regnum; +} compile_stack_elt_t; + + +typedef struct +{ + compile_stack_elt_t *stack; + unsigned size; + unsigned avail; /* Offset of next open position. */ +} compile_stack_type; + + +#define INIT_COMPILE_STACK_SIZE 32 + +#define COMPILE_STACK_EMPTY (compile_stack.avail == 0) +#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size) + +/* The next available element. */ +#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail]) + + +/* Set the bit for character C in a list. */ +#define SET_LIST_BIT(c) \ + (b[((unsigned char) (c)) / BYTEWIDTH] \ + |= 1 << (((unsigned char) c) % BYTEWIDTH)) + + +/* Get the next unsigned number in the uncompiled pattern. */ +#define GET_UNSIGNED_NUMBER(num) \ + { if (p != pend) \ + { \ + PATFETCH (c); \ + while (ISDIGIT (c)) \ + { \ + if (num < 0) \ + num = 0; \ + num = num * 10 + c - '0'; \ + if (p == pend) \ + break; \ + PATFETCH (c); \ + } \ + } \ + } + +#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */ + +#define IS_CHAR_CLASS(string) \ + (STREQ (string, "alpha") || STREQ (string, "upper") \ + || STREQ (string, "lower") || STREQ (string, "digit") \ + || STREQ (string, "alnum") || STREQ (string, "xdigit") \ + || STREQ (string, "space") || STREQ (string, "print") \ + || STREQ (string, "punct") || STREQ (string, "graph") \ + || STREQ (string, "cntrl") || STREQ (string, "blank")) + +/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. + Returns one of error codes defined in `regex.h', or zero for success. + + Assumes the `allocated' (and perhaps `buffer') and `translate' + fields are set in BUFP on entry. + + If it succeeds, results are put in BUFP (if it returns an error, the + contents of BUFP are undefined): + `buffer' is the compiled pattern; + `syntax' is set to SYNTAX; + `used' is set to the length of the compiled pattern; + `fastmap_accurate' is zero; + `re_nsub' is the number of subexpressions in PATTERN; + `not_bol' and `not_eol' are zero; + + The `fastmap' and `newline_anchor' fields are neither + examined nor set. */ + +static reg_errcode_t +regex_compile (pattern, size, syntax, bufp) + const char *pattern; + int size; + reg_syntax_t syntax; + struct re_pattern_buffer *bufp; +{ + /* We fetch characters from PATTERN here. Even though PATTERN is + `char *' (i.e., signed), we declare these variables as unsigned, so + they can be reliably used as array indices. */ + register unsigned char c, c1; + + /* A random tempory spot in PATTERN. */ + const char *p1; + + /* Points to the end of the buffer, where we should append. */ + register unsigned char *b; + + /* Keeps track of unclosed groups. */ + compile_stack_type compile_stack; + + /* Points to the current (ending) position in the pattern. */ + const char *p = pattern; + const char *pend = pattern + size; + + /* How to translate the characters in the pattern. */ + char *translate = bufp->translate; + + /* Address of the count-byte of the most recently inserted `exactn' + command. This makes it possible to tell if a new exact-match + character can be added to that command or if the character requires + a new `exactn' command. */ + unsigned char *pending_exact = 0; + + /* Address of start of the most recently finished expression. + This tells, e.g., postfix * where to find the start of its + operand. Reset at the beginning of groups and alternatives. */ + unsigned char *laststart = 0; + + /* Address of beginning of regexp, or inside of last group. */ + unsigned char *begalt; + + /* Place in the uncompiled pattern (i.e., the {) to + which to go back if the interval is invalid. */ + const char *beg_interval; + + /* Address of the place where a forward jump should go to the end of + the containing expression. Each alternative of an `or' -- except the + last -- ends with a forward jump of this sort. */ + unsigned char *fixup_alt_jump = 0; + + /* Counts open-groups as they are encountered. Remembered for the + matching close-group on the compile stack, so the same register + number is put in the stop_memory as the start_memory. */ + regnum_t regnum = 0; + +#ifdef DEBUG + DEBUG_PRINT1 ("\nCompiling pattern: "); + if (debug) + { + unsigned debug_count; + + for (debug_count = 0; debug_count < size; debug_count++) + printchar (pattern[debug_count]); + putchar ('\n'); + } +#endif /* DEBUG */ + + /* Initialize the compile stack. */ + compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); + if (compile_stack.stack == NULL) + return REG_ESPACE; + + compile_stack.size = INIT_COMPILE_STACK_SIZE; + compile_stack.avail = 0; + + /* Initialize the pattern buffer. */ + bufp->syntax = syntax; + bufp->fastmap_accurate = 0; + bufp->not_bol = bufp->not_eol = 0; + + /* Set `used' to zero, so that if we return an error, the pattern + printer (for debugging) will think there's no pattern. We reset it + at the end. */ + bufp->used = 0; + + /* Always count groups, whether or not bufp->no_sub is set. */ + bufp->re_nsub = 0; + +#if !defined (emacs) && !defined (SYNTAX_TABLE) + /* Initialize the syntax table. */ + init_syntax_once (); +#endif + + if (bufp->allocated == 0) + { + if (bufp->buffer) + { /* If zero allocated, but buffer is non-null, try to realloc + enough space. This loses if buffer's address is bogus, but + that is the user's responsibility. */ + RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); + } + else + { /* Caller did not allocate a buffer. Do it for them. */ + bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); + } + if (!bufp->buffer) return REG_ESPACE; + + bufp->allocated = INIT_BUF_SIZE; + } + + begalt = b = bufp->buffer; + + /* Loop through the uncompiled pattern until we're at the end. */ + while (p != pend) + { + PATFETCH (c); + + switch (c) + { + case '^': + { + if ( /* If at start of pattern, it's an operator. */ + p == pattern + 1 + /* If context independent, it's an operator. */ + || syntax & RE_CONTEXT_INDEP_ANCHORS + /* Otherwise, depends on what's come before. */ + || at_begline_loc_p (pattern, p, syntax)) + BUF_PUSH (begline); + else + goto normal_char; + } + break; + + + case '$': + { + if ( /* If at end of pattern, it's an operator. */ + p == pend + /* If context independent, it's an operator. */ + || syntax & RE_CONTEXT_INDEP_ANCHORS + /* Otherwise, depends on what's next. */ + || at_endline_loc_p (p, pend, syntax)) + BUF_PUSH (endline); + else + goto normal_char; + } + break; + + + case '+': + case '?': + if ((syntax & RE_BK_PLUS_QM) + || (syntax & RE_LIMITED_OPS)) + goto normal_char; + handle_plus: + case '*': + /* If there is no previous pattern... */ + if (!laststart) + { + if (syntax & RE_CONTEXT_INVALID_OPS) + return REG_BADRPT; + else if (!(syntax & RE_CONTEXT_INDEP_OPS)) + goto normal_char; + } + + { + /* Are we optimizing this jump? */ + boolean keep_string_p = false; + + /* 1 means zero (many) matches is allowed. */ + char zero_times_ok = 0, many_times_ok = 0; + + /* If there is a sequence of repetition chars, collapse it + down to just one (the right one). We can't combine + interval operators with these because of, e.g., `a{2}*', + which should only match an even number of `a's. */ + + for (;;) + { + zero_times_ok |= c != '+'; + many_times_ok |= c != '?'; + + if (p == pend) + break; + + PATFETCH (c); + + if (c == '*' + || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) + ; + + else if (syntax & RE_BK_PLUS_QM && c == '\\') + { + if (p == pend) return REG_EESCAPE; + + PATFETCH (c1); + if (!(c1 == '+' || c1 == '?')) + { + PATUNFETCH; + PATUNFETCH; + break; + } + + c = c1; + } + else + { + PATUNFETCH; + break; + } + + /* If we get here, we found another repeat character. */ + } + + /* Star, etc. applied to an empty pattern is equivalent + to an empty pattern. */ + if (!laststart) + break; + + /* Now we know whether or not zero matches is allowed + and also whether or not two or more matches is allowed. */ + if (many_times_ok) + { /* More than one repetition is allowed, so put in at the + end a backward relative jump from `b' to before the next + jump we're going to put in below (which jumps from + laststart to after this jump). + + But if we are at the `*' in the exact sequence `.*\n', + insert an unconditional jump backwards to the ., + instead of the beginning of the loop. This way we only + push a failure point once, instead of every time + through the loop. */ + assert (p - 1 > pattern); + + /* Allocate the space for the jump. */ + GET_BUFFER_SPACE (3); + + /* We know we are not at the first character of the pattern, + because laststart was nonzero. And we've already + incremented `p', by the way, to be the character after + the `*'. Do we have to do something analogous here + for null bytes, because of RE_DOT_NOT_NULL? */ + if (TRANSLATE (*(p - 2)) == TRANSLATE ('.') + && zero_times_ok + && p < pend && TRANSLATE (*p) == TRANSLATE ('\n') + && !(syntax & RE_DOT_NEWLINE)) + { /* We have .*\n. */ + STORE_JUMP (jump, b, laststart); + keep_string_p = true; + } + else + /* Anything else. */ + STORE_JUMP (maybe_pop_jump, b, laststart - 3); + + /* We've added more stuff to the buffer. */ + b += 3; + } + + /* On failure, jump from laststart to b + 3, which will be the + end of the buffer after this jump is inserted. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump + : on_failure_jump, + laststart, b + 3); + pending_exact = 0; + b += 3; + + if (!zero_times_ok) + { + /* At least one repetition is required, so insert a + `dummy_failure_jump' before the initial + `on_failure_jump' instruction of the loop. This + effects a skip over that instruction the first time + we hit that loop. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6); + b += 3; + } + } + break; + + + case '.': + laststart = b; + BUF_PUSH (anychar); + break; + + + case '[': + { + boolean had_char_class = false; + + if (p == pend) return REG_EBRACK; + + /* Ensure that we have enough space to push a charset: the + opcode, the length count, and the bitset; 34 bytes in all. */ + GET_BUFFER_SPACE (34); + + laststart = b; + + /* We test `*p == '^' twice, instead of using an if + statement, so we only need one BUF_PUSH. */ + BUF_PUSH (*p == '^' ? charset_not : charset); + if (*p == '^') + p++; + + /* Remember the first position in the bracket expression. */ + p1 = p; + + /* Push the number of bytes in the bitmap. */ + BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH); + + /* Clear the whole map. */ + bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH); + + /* charset_not matches newline according to a syntax bit. */ + if ((re_opcode_t) b[-2] == charset_not + && (syntax & RE_HAT_LISTS_NOT_NEWLINE)) + SET_LIST_BIT ('\n'); + + /* Read in characters and ranges, setting map bits. */ + for (;;) + { + if (p == pend) return REG_EBRACK; + + PATFETCH (c); + + /* \ might escape characters inside [...] and [^...]. */ + if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\') + { + if (p == pend) return REG_EESCAPE; + + PATFETCH (c1); + SET_LIST_BIT (c1); + continue; + } + + /* Could be the end of the bracket expression. If it's + not (i.e., when the bracket expression is `[]' so + far), the ']' character bit gets set way below. */ + if (c == ']' && p != p1 + 1) + break; + + /* Look ahead to see if it's a range when the last thing + was a character class. */ + if (had_char_class && c == '-' && *p != ']') + return REG_ERANGE; + + /* Look ahead to see if it's a range when the last thing + was a character: if this is a hyphen not at the + beginning or the end of a list, then it's the range + operator. */ + if (c == '-' + && !(p - 2 >= pattern && p[-2] == '[') + && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^') + && *p != ']') + { + reg_errcode_t ret + = compile_range (&p, pend, translate, syntax, b); + if (ret != REG_NOERROR) return ret; + } + + else if (p[0] == '-' && p[1] != ']') + { /* This handles ranges made up of characters only. */ + reg_errcode_t ret; + + /* Move past the `-'. */ + PATFETCH (c1); + + ret = compile_range (&p, pend, translate, syntax, b); + if (ret != REG_NOERROR) return ret; + } + + /* See if we're at the beginning of a possible character + class. */ + + else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':') + { /* Leave room for the null. */ + char str[CHAR_CLASS_MAX_LENGTH + 1]; + + PATFETCH (c); + c1 = 0; + + /* If pattern is `[[:'. */ + if (p == pend) return REG_EBRACK; + + for (;;) + { + PATFETCH (c); + if (c == ':' || c == ']' || p == pend + || c1 == CHAR_CLASS_MAX_LENGTH) + break; + str[c1++] = c; + } + str[c1] = '\0'; + + /* If isn't a word bracketed by `[:' and:`]': + undo the ending character, the letters, and leave + the leading `:' and `[' (but set bits for them). */ + if (c == ':' && *p == ']') + { + int ch; + boolean is_alnum = STREQ (str, "alnum"); + boolean is_alpha = STREQ (str, "alpha"); + boolean is_blank = STREQ (str, "blank"); + boolean is_cntrl = STREQ (str, "cntrl"); + boolean is_digit = STREQ (str, "digit"); + boolean is_graph = STREQ (str, "graph"); + boolean is_lower = STREQ (str, "lower"); + boolean is_print = STREQ (str, "print"); + boolean is_punct = STREQ (str, "punct"); + boolean is_space = STREQ (str, "space"); + boolean is_upper = STREQ (str, "upper"); + boolean is_xdigit = STREQ (str, "xdigit"); + + if (!IS_CHAR_CLASS (str)) return REG_ECTYPE; + + /* Throw away the ] at the end of the character + class. */ + PATFETCH (c); + + if (p == pend) return REG_EBRACK; + + for (ch = 0; ch < 1 << BYTEWIDTH; ch++) + { + if ( (is_alnum && ISALNUM (ch)) + || (is_alpha && ISALPHA (ch)) + || (is_blank && ISBLANK (ch)) + || (is_cntrl && ISCNTRL (ch)) + || (is_digit && ISDIGIT (ch)) + || (is_graph && ISGRAPH (ch)) + || (is_lower && ISLOWER (ch)) + || (is_print && ISPRINT (ch)) + || (is_punct && ISPUNCT (ch)) + || (is_space && ISSPACE (ch)) + || (is_upper && ISUPPER (ch)) + || (is_xdigit && ISXDIGIT (ch))) + SET_LIST_BIT (ch); + } + had_char_class = true; + } + else + { + c1++; + while (c1--) + PATUNFETCH; + SET_LIST_BIT ('['); + SET_LIST_BIT (':'); + had_char_class = false; + } + } + else + { + had_char_class = false; + SET_LIST_BIT (c); + } + } + + /* Discard any (non)matching list bytes that are all 0 at the + end of the map. Decrease the map-length byte too. */ + while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) + b[-1]--; + b += b[-1]; + } + break; + + + case '(': + if (syntax & RE_NO_BK_PARENS) + goto handle_open; + else + goto normal_char; + + + case ')': + if (syntax & RE_NO_BK_PARENS) + goto handle_close; + else + goto normal_char; + + + case '\n': + if (syntax & RE_NEWLINE_ALT) + goto handle_alt; + else + goto normal_char; + + + case '|': + if (syntax & RE_NO_BK_VBAR) + goto handle_alt; + else + goto normal_char; + + + case '{': + if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES) + goto handle_interval; + else + goto normal_char; + + + case '\\': + if (p == pend) return REG_EESCAPE; + + /* Do not translate the character after the \, so that we can + distinguish, e.g., \B from \b, even if we normally would + translate, e.g., B to b. */ + PATFETCH_RAW (c); + + switch (c) + { + case '(': + if (syntax & RE_NO_BK_PARENS) + goto normal_backslash; + + handle_open: + bufp->re_nsub++; + regnum++; + + if (COMPILE_STACK_FULL) + { + RETALLOC (compile_stack.stack, compile_stack.size << 1, + compile_stack_elt_t); + if (compile_stack.stack == NULL) return REG_ESPACE; + + compile_stack.size <<= 1; + } + + /* These are the values to restore when we hit end of this + group. They are all relative offsets, so that if the + whole pattern moves because of realloc, they will still + be valid. */ + COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer; + COMPILE_STACK_TOP.fixup_alt_jump + = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0; + COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer; + COMPILE_STACK_TOP.regnum = regnum; + + /* We will eventually replace the 0 with the number of + groups inner to this one. But do not push a + start_memory for groups beyond the last one we can + represent in the compiled pattern. */ + if (regnum <= MAX_REGNUM) + { + COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2; + BUF_PUSH_3 (start_memory, regnum, 0); + } + + compile_stack.avail++; + + fixup_alt_jump = 0; + laststart = 0; + begalt = b; + /* If we've reached MAX_REGNUM groups, then this open + won't actually generate any code, so we'll have to + clear pending_exact explicitly. */ + pending_exact = 0; + break; + + + case ')': + if (syntax & RE_NO_BK_PARENS) goto normal_backslash; + + if (COMPILE_STACK_EMPTY) + if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) + goto normal_backslash; + else + return REG_ERPAREN; + + handle_close: + if (fixup_alt_jump) + { /* Push a dummy failure point at the end of the + alternative for a possible future + `pop_failure_jump' to pop. See comments at + `push_dummy_failure' in `re_match_2'. */ + BUF_PUSH (push_dummy_failure); + + /* We allocated space for this jump when we assigned + to `fixup_alt_jump', in the `handle_alt' case below. */ + STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1); + } + + /* See similar code for backslashed left paren above. */ + if (COMPILE_STACK_EMPTY) + if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) + goto normal_char; + else + return REG_ERPAREN; + + /* Since we just checked for an empty stack above, this + ``can't happen''. */ + assert (compile_stack.avail != 0); + { + /* We don't just want to restore into `regnum', because + later groups should continue to be numbered higher, + as in `(ab)c(de)' -- the second group is #2. */ + regnum_t this_group_regnum; + + compile_stack.avail--; + begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset; + fixup_alt_jump + = COMPILE_STACK_TOP.fixup_alt_jump + ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 + : 0; + laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset; + this_group_regnum = COMPILE_STACK_TOP.regnum; + /* If we've reached MAX_REGNUM groups, then this open + won't actually generate any code, so we'll have to + clear pending_exact explicitly. */ + pending_exact = 0; + + /* We're at the end of the group, so now we know how many + groups were inside this one. */ + if (this_group_regnum <= MAX_REGNUM) + { + unsigned char *inner_group_loc + = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset; + + *inner_group_loc = regnum - this_group_regnum; + BUF_PUSH_3 (stop_memory, this_group_regnum, + regnum - this_group_regnum); + } + } + break; + + + case '|': /* `\|'. */ + if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR) + goto normal_backslash; + handle_alt: + if (syntax & RE_LIMITED_OPS) + goto normal_char; + + /* Insert before the previous alternative a jump which + jumps to this alternative if the former fails. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (on_failure_jump, begalt, b + 6); + pending_exact = 0; + b += 3; + + /* The alternative before this one has a jump after it + which gets executed if it gets matched. Adjust that + jump so it will jump to this alternative's analogous + jump (put in below, which in turn will jump to the next + (if any) alternative's such jump, etc.). The last such + jump jumps to the correct final destination. A picture: + _____ _____ + | | | | + | v | v + a | b | c + + If we are at `b', then fixup_alt_jump right now points to a + three-byte space after `a'. We'll put in the jump, set + fixup_alt_jump to right after `b', and leave behind three + bytes which we'll fill in when we get to after `c'. */ + + if (fixup_alt_jump) + STORE_JUMP (jump_past_alt, fixup_alt_jump, b); + + /* Mark and leave space for a jump after this alternative, + to be filled in later either by next alternative or + when know we're at the end of a series of alternatives. */ + fixup_alt_jump = b; + GET_BUFFER_SPACE (3); + b += 3; + + laststart = 0; + begalt = b; + break; + + + case '{': + /* If \{ is a literal. */ + if (!(syntax & RE_INTERVALS) + /* If we're at `\{' and it's not the open-interval + operator. */ + || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES)) + || (p - 2 == pattern && p == pend)) + goto normal_backslash; + + handle_interval: + { + /* If got here, then the syntax allows intervals. */ + + /* At least (most) this many matches must be made. */ + int lower_bound = -1, upper_bound = -1; + + beg_interval = p - 1; + + if (p == pend) + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_EBRACE; + } + + GET_UNSIGNED_NUMBER (lower_bound); + + if (c == ',') + { + GET_UNSIGNED_NUMBER (upper_bound); + if (upper_bound < 0) upper_bound = RE_DUP_MAX; + } + else + /* Interval such as `{1}' => match exactly once. */ + upper_bound = lower_bound; + + if (lower_bound < 0 || upper_bound > RE_DUP_MAX + || lower_bound > upper_bound) + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_BADBR; + } + + if (!(syntax & RE_NO_BK_BRACES)) + { + if (c != '\\') return REG_EBRACE; + + PATFETCH (c); + } + + if (c != '}') + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_BADBR; + } + + /* We just parsed a valid interval. */ + + /* If it's invalid to have no preceding re. */ + if (!laststart) + { + if (syntax & RE_CONTEXT_INVALID_OPS) + return REG_BADRPT; + else if (syntax & RE_CONTEXT_INDEP_OPS) + laststart = b; + else + goto unfetch_interval; + } + + /* If the upper bound is zero, don't want to succeed at + all; jump from `laststart' to `b + 3', which will be + the end of the buffer after we insert the jump. */ + if (upper_bound == 0) + { + GET_BUFFER_SPACE (3); + INSERT_JUMP (jump, laststart, b + 3); + b += 3; + } + + /* Otherwise, we have a nontrivial interval. When + we're all done, the pattern will look like: + set_number_at <jump count> <upper bound> + set_number_at <succeed_n count> <lower bound> + succeed_n <after jump addr> <succed_n count> + <body of loop> + jump_n <succeed_n addr> <jump count> + (The upper bound and `jump_n' are omitted if + `upper_bound' is 1, though.) */ + else + { /* If the upper bound is > 1, we need to insert + more at the end of the loop. */ + unsigned nbytes = 10 + (upper_bound > 1) * 10; + + GET_BUFFER_SPACE (nbytes); + + /* Initialize lower bound of the `succeed_n', even + though it will be set during matching by its + attendant `set_number_at' (inserted next), + because `re_compile_fastmap' needs to know. + Jump to the `jump_n' we might insert below. */ + INSERT_JUMP2 (succeed_n, laststart, + b + 5 + (upper_bound > 1) * 5, + lower_bound); + b += 5; + + /* Code to initialize the lower bound. Insert + before the `succeed_n'. The `5' is the last two + bytes of this `set_number_at', plus 3 bytes of + the following `succeed_n'. */ + insert_op2 (set_number_at, laststart, 5, lower_bound, b); + b += 5; + + if (upper_bound > 1) + { /* More than one repetition is allowed, so + append a backward jump to the `succeed_n' + that starts this interval. + + When we've reached this during matching, + we'll have matched the interval once, so + jump back only `upper_bound - 1' times. */ + STORE_JUMP2 (jump_n, b, laststart + 5, + upper_bound - 1); + b += 5; + + /* The location we want to set is the second + parameter of the `jump_n'; that is `b-2' as + an absolute address. `laststart' will be + the `set_number_at' we're about to insert; + `laststart+3' the number to set, the source + for the relative address. But we are + inserting into the middle of the pattern -- + so everything is getting moved up by 5. + Conclusion: (b - 2) - (laststart + 3) + 5, + i.e., b - laststart. + + We insert this at the beginning of the loop + so that if we fail during matching, we'll + reinitialize the bounds. */ + insert_op2 (set_number_at, laststart, b - laststart, + upper_bound - 1, b); + b += 5; + } + } + pending_exact = 0; + beg_interval = NULL; + } + break; + + unfetch_interval: + /* If an invalid interval, match the characters as literals. */ + assert (beg_interval); + p = beg_interval; + beg_interval = NULL; + + /* normal_char and normal_backslash need `c'. */ + PATFETCH (c); + + if (!(syntax & RE_NO_BK_BRACES)) + { + if (p > pattern && p[-1] == '\\') + goto normal_backslash; + } + goto normal_char; + +#ifdef emacs + /* There is no way to specify the before_dot and after_dot + operators. rms says this is ok. --karl */ + case '=': + BUF_PUSH (at_dot); + break; + + case 's': + laststart = b; + PATFETCH (c); + BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]); + break; + + case 'S': + laststart = b; + PATFETCH (c); + BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]); + break; +#endif /* emacs */ + + + case 'w': + laststart = b; + BUF_PUSH (wordchar); + break; + + + case 'W': + laststart = b; + BUF_PUSH (notwordchar); + break; + + + case '<': + BUF_PUSH (wordbeg); + break; + + case '>': + BUF_PUSH (wordend); + break; + + case 'b': + BUF_PUSH (wordbound); + break; + + case 'B': + BUF_PUSH (notwordbound); + break; + + case '`': + BUF_PUSH (begbuf); + break; + + case '\'': + BUF_PUSH (endbuf); + break; + + case '1': case '2': case '3': case '4': case '5': + case '6': case '7': case '8': case '9': + if (syntax & RE_NO_BK_REFS) + goto normal_char; + + c1 = c - '0'; + + if (c1 > regnum) + return REG_ESUBREG; + + /* Can't back reference to a subexpression if inside of it. */ + if (group_in_compile_stack (compile_stack, c1)) + goto normal_char; + + laststart = b; + BUF_PUSH_2 (duplicate, c1); + break; + + + case '+': + case '?': + if (syntax & RE_BK_PLUS_QM) + goto handle_plus; + else + goto normal_backslash; + + default: + normal_backslash: + /* You might think it would be useful for \ to mean + not to translate; but if we don't translate it + it will never match anything. */ + c = TRANSLATE (c); + goto normal_char; + } + break; + + + default: + /* Expects the character in `c'. */ + normal_char: + /* If no exactn currently being built. */ + if (!pending_exact + + /* If last exactn not at current position. */ + || pending_exact + *pending_exact + 1 != b + + /* We have only one byte following the exactn for the count. */ + || *pending_exact == (1 << BYTEWIDTH) - 1 + + /* If followed by a repetition operator. */ + || *p == '*' || *p == '^' + || ((syntax & RE_BK_PLUS_QM) + ? *p == '\\' && (p[1] == '+' || p[1] == '?') + : (*p == '+' || *p == '?')) + || ((syntax & RE_INTERVALS) + && ((syntax & RE_NO_BK_BRACES) + ? *p == '{' + : (p[0] == '\\' && p[1] == '{')))) + { + /* Start building a new exactn. */ + + laststart = b; + + BUF_PUSH_2 (exactn, 0); + pending_exact = b - 1; + } + + BUF_PUSH (c); + (*pending_exact)++; + break; + } /* switch (c) */ + } /* while p != pend */ + + + /* Through the pattern now. */ + + if (fixup_alt_jump) + STORE_JUMP (jump_past_alt, fixup_alt_jump, b); + + if (!COMPILE_STACK_EMPTY) + return REG_EPAREN; + + free (compile_stack.stack); + + /* We have succeeded; set the length of the buffer. */ + bufp->used = b - bufp->buffer; + +#ifdef DEBUG + if (debug) + { + DEBUG_PRINT1 ("\nCompiled pattern: \n"); + print_compiled_pattern (bufp); + } +#endif /* DEBUG */ + + return REG_NOERROR; +} /* regex_compile */ + +/* Subroutines for `regex_compile'. */ + +/* Store OP at LOC followed by two-byte integer parameter ARG. */ + +static void +store_op1 (op, loc, arg) + re_opcode_t op; + unsigned char *loc; + int arg; +{ + *loc = (unsigned char) op; + STORE_NUMBER (loc + 1, arg); +} + + +/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */ + +static void +store_op2 (op, loc, arg1, arg2) + re_opcode_t op; + unsigned char *loc; + int arg1, arg2; +{ + *loc = (unsigned char) op; + STORE_NUMBER (loc + 1, arg1); + STORE_NUMBER (loc + 3, arg2); +} + + +/* Copy the bytes from LOC to END to open up three bytes of space at LOC + for OP followed by two-byte integer parameter ARG. */ + +static void +insert_op1 (op, loc, arg, end) + re_opcode_t op; + unsigned char *loc; + int arg; + unsigned char *end; +{ + register unsigned char *pfrom = end; + register unsigned char *pto = end + 3; + + while (pfrom != loc) + *--pto = *--pfrom; + + store_op1 (op, loc, arg); +} + + +/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */ + +static void +insert_op2 (op, loc, arg1, arg2, end) + re_opcode_t op; + unsigned char *loc; + int arg1, arg2; + unsigned char *end; +{ + register unsigned char *pfrom = end; + register unsigned char *pto = end + 5; + + while (pfrom != loc) + *--pto = *--pfrom; + + store_op2 (op, loc, arg1, arg2); +} + + +/* P points to just after a ^ in PATTERN. Return true if that ^ comes + after an alternative or a begin-subexpression. We assume there is at + least one character before the ^. */ + +static boolean +at_begline_loc_p (pattern, p, syntax) + const char *pattern, *p; + reg_syntax_t syntax; +{ + const char *prev = p - 2; + boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\'; + + return + /* After a subexpression? */ + (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash)) + /* After an alternative? */ + || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash)); +} + + +/* The dual of at_begline_loc_p. This one is for $. We assume there is + at least one character after the $, i.e., `P < PEND'. */ + +static boolean +at_endline_loc_p (p, pend, syntax) + const char *p, *pend; + int syntax; +{ + const char *next = p; + boolean next_backslash = *next == '\\'; + const char *next_next = p + 1 < pend ? p + 1 : NULL; + + return + /* Before a subexpression? */ + (syntax & RE_NO_BK_PARENS ? *next == ')' + : next_backslash && next_next && *next_next == ')') + /* Before an alternative? */ + || (syntax & RE_NO_BK_VBAR ? *next == '|' + : next_backslash && next_next && *next_next == '|'); +} + + +/* Returns true if REGNUM is in one of COMPILE_STACK's elements and + false if it's not. */ + +static boolean +group_in_compile_stack (compile_stack, regnum) + compile_stack_type compile_stack; + regnum_t regnum; +{ + int this_element; + + for (this_element = compile_stack.avail - 1; + this_element >= 0; + this_element--) + if (compile_stack.stack[this_element].regnum == regnum) + return true; + + return false; +} + + +/* Read the ending character of a range (in a bracket expression) from the + uncompiled pattern *P_PTR (which ends at PEND). We assume the + starting character is in `P[-2]'. (`P[-1]' is the character `-'.) + Then we set the translation of all bits between the starting and + ending characters (inclusive) in the compiled pattern B. + + Return an error code. + + We use these short variable names so we can use the same macros as + `regex_compile' itself. */ + +static reg_errcode_t +compile_range (p_ptr, pend, translate, syntax, b) + const char **p_ptr, *pend; + char *translate; + reg_syntax_t syntax; + unsigned char *b; +{ + unsigned this_char; + + const char *p = *p_ptr; + int range_start, range_end; + + if (p == pend) + return REG_ERANGE; + + /* Even though the pattern is a signed `char *', we need to fetch + with unsigned char *'s; if the high bit of the pattern character + is set, the range endpoints will be negative if we fetch using a + signed char *. + + We also want to fetch the endpoints without translating them; the + appropriate translation is done in the bit-setting loop below. */ + range_start = ((unsigned char *) p)[-2]; + range_end = ((unsigned char *) p)[0]; + + /* Have to increment the pointer into the pattern string, so the + caller isn't still at the ending character. */ + (*p_ptr)++; + + /* If the start is after the end, the range is empty. */ + if (range_start > range_end) + return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR; + + /* Here we see why `this_char' has to be larger than an `unsigned + char' -- the range is inclusive, so if `range_end' == 0xff + (assuming 8-bit characters), we would otherwise go into an infinite + loop, since all characters <= 0xff. */ + for (this_char = range_start; this_char <= range_end; this_char++) + { + SET_LIST_BIT (TRANSLATE (this_char)); + } + + return REG_NOERROR; +} + +/* Failure stack declarations and macros; both re_compile_fastmap and + re_match_2 use a failure stack. These have to be macros because of + REGEX_ALLOCATE. */ + + +/* Number of failure points for which to initially allocate space + when matching. If this number is exceeded, we allocate more + space, so it is not a hard limit. */ +#ifndef INIT_FAILURE_ALLOC +#define INIT_FAILURE_ALLOC 5 +#endif + +/* Roughly the maximum number of failure points on the stack. Would be + exactly that if always used MAX_FAILURE_SPACE each time we failed. + This is a variable only so users of regex can assign to it; we never + change it ourselves. */ +int re_max_failures = 2000; + +typedef const unsigned char *fail_stack_elt_t; + +typedef struct +{ + fail_stack_elt_t *stack; + unsigned size; + unsigned avail; /* Offset of next open position. */ +} fail_stack_type; + +#define FAIL_STACK_EMPTY() (fail_stack.avail == 0) +#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) +#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) +#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail]) + + +/* Initialize `fail_stack'. Do `return -2' if the alloc fails. */ + +#define INIT_FAIL_STACK() \ + do { \ + fail_stack.stack = (fail_stack_elt_t *) \ + REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \ + \ + if (fail_stack.stack == NULL) \ + return -2; \ + \ + fail_stack.size = INIT_FAILURE_ALLOC; \ + fail_stack.avail = 0; \ + } while (0) + + +/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items. + + Return 1 if succeeds, and 0 if either ran out of memory + allocating space for it or it was already too large. + + REGEX_REALLOCATE requires `destination' be declared. */ + +#define DOUBLE_FAIL_STACK(fail_stack) \ + ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \ + ? 0 \ + : ((fail_stack).stack = (fail_stack_elt_t *) \ + REGEX_REALLOCATE ((fail_stack).stack, \ + (fail_stack).size * sizeof (fail_stack_elt_t), \ + ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \ + \ + (fail_stack).stack == NULL \ + ? 0 \ + : ((fail_stack).size <<= 1, \ + 1))) + + +/* Push PATTERN_OP on FAIL_STACK. + + Return 1 if was able to do so and 0 if ran out of memory allocating + space to do so. */ +#define PUSH_PATTERN_OP(pattern_op, fail_stack) \ + ((FAIL_STACK_FULL () \ + && !DOUBLE_FAIL_STACK (fail_stack)) \ + ? 0 \ + : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \ + 1)) + +/* This pushes an item onto the failure stack. Must be a four-byte + value. Assumes the variable `fail_stack'. Probably should only + be called from within `PUSH_FAILURE_POINT'. */ +#define PUSH_FAILURE_ITEM(item) \ + fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item + +/* The complement operation. Assumes `fail_stack' is nonempty. */ +#define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail] + +/* Used to omit pushing failure point id's when we're not debugging. */ +#ifdef DEBUG +#define DEBUG_PUSH PUSH_FAILURE_ITEM +#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM () +#else +#define DEBUG_PUSH(item) +#define DEBUG_POP(item_addr) +#endif + + +/* Push the information about the state we will need + if we ever fail back to it. + + Requires variables fail_stack, regstart, regend, reg_info, and + num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be + declared. + + Does `return FAILURE_CODE' if runs out of memory. */ + +#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \ + do { \ + char *destination; \ + /* Must be int, so when we don't save any registers, the arithmetic \ + of 0 + -1 isn't done as unsigned. */ \ + int this_reg; \ + \ + DEBUG_STATEMENT (failure_id++); \ + DEBUG_STATEMENT (nfailure_points_pushed++); \ + DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \ + DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\ + DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\ + \ + DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \ + DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \ + \ + /* Ensure we have enough space allocated for what we will push. */ \ + while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \ + { \ + if (!DOUBLE_FAIL_STACK (fail_stack)) \ + return failure_code; \ + \ + DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \ + (fail_stack).size); \ + DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\ + } \ + \ + /* Push the info, starting with the registers. */ \ + DEBUG_PRINT1 ("\n"); \ + \ + for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \ + this_reg++) \ + { \ + DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \ + DEBUG_STATEMENT (num_regs_pushed++); \ + \ + DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ + PUSH_FAILURE_ITEM (regstart[this_reg]); \ + \ + DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ + PUSH_FAILURE_ITEM (regend[this_reg]); \ + \ + DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \ + DEBUG_PRINT2 (" match_null=%d", \ + REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \ + DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \ + DEBUG_PRINT2 (" matched_something=%d", \ + MATCHED_SOMETHING (reg_info[this_reg])); \ + DEBUG_PRINT2 (" ever_matched=%d", \ + EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ + DEBUG_PRINT1 ("\n"); \ + PUSH_FAILURE_ITEM (reg_info[this_reg].word); \ + } \ + \ + DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ + PUSH_FAILURE_ITEM (lowest_active_reg); \ + \ + DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\ + PUSH_FAILURE_ITEM (highest_active_reg); \ + \ + DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \ + DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \ + PUSH_FAILURE_ITEM (pattern_place); \ + \ + DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \ + DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \ + size2); \ + DEBUG_PRINT1 ("'\n"); \ + PUSH_FAILURE_ITEM (string_place); \ + \ + DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \ + DEBUG_PUSH (failure_id); \ + } while (0) + +/* This is the number of items that are pushed and popped on the stack + for each register. */ +#define NUM_REG_ITEMS 3 + +/* Individual items aside from the registers. */ +#ifdef DEBUG +#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */ +#else +#define NUM_NONREG_ITEMS 4 +#endif + +/* We push at most this many items on the stack. */ +#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS) + +/* We actually push this many items. */ +#define NUM_FAILURE_ITEMS \ + ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \ + + NUM_NONREG_ITEMS) + +/* How many items can still be added to the stack without overflowing it. */ +#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail) + + +/* Pops what PUSH_FAIL_STACK pushes. + + We restore into the parameters, all of which should be lvalues: + STR -- the saved data position. + PAT -- the saved pattern position. + LOW_REG, HIGH_REG -- the highest and lowest active registers. + REGSTART, REGEND -- arrays of string positions. + REG_INFO -- array of information about each subexpression. + + Also assumes the variables `fail_stack' and (if debugging), `bufp', + `pend', `string1', `size1', `string2', and `size2'. */ + +#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\ +{ \ + DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \ + int this_reg; \ + const unsigned char *string_temp; \ + \ + assert (!FAIL_STACK_EMPTY ()); \ + \ + /* Remove failure points and point to how many regs pushed. */ \ + DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \ + DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \ + DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \ + \ + assert (fail_stack.avail >= NUM_NONREG_ITEMS); \ + \ + DEBUG_POP (&failure_id); \ + DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \ + \ + /* If the saved string location is NULL, it came from an \ + on_failure_keep_string_jump opcode, and we want to throw away the \ + saved NULL, thus retaining our current position in the string. */ \ + string_temp = POP_FAILURE_ITEM (); \ + if (string_temp != NULL) \ + str = (const char *) string_temp; \ + \ + DEBUG_PRINT2 (" Popping string 0x%x: `", str); \ + DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \ + DEBUG_PRINT1 ("'\n"); \ + \ + pat = (unsigned char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \ + DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \ + \ + /* Restore register info. */ \ + high_reg = (unsigned) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \ + \ + low_reg = (unsigned) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \ + \ + for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \ + { \ + DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ + \ + reg_info[this_reg].word = POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ + \ + regend[this_reg] = (const char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ + \ + regstart[this_reg] = (const char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ + } \ + \ + DEBUG_STATEMENT (nfailure_points_popped++); \ +} /* POP_FAILURE_POINT */ + +/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in + BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible + characters can start a string that matches the pattern. This fastmap + is used by re_search to skip quickly over impossible starting points. + + The caller must supply the address of a (1 << BYTEWIDTH)-byte data + area as BUFP->fastmap. + + We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in + the pattern buffer. + + Returns 0 if we succeed, -2 if an internal error. */ + +int +re_compile_fastmap (bufp) + struct re_pattern_buffer *bufp; +{ + int j, k; + fail_stack_type fail_stack; +#ifndef REGEX_MALLOC + char *destination; +#endif + /* We don't push any register information onto the failure stack. */ + unsigned num_regs = 0; + + register char *fastmap = bufp->fastmap; + unsigned char *pattern = bufp->buffer; + unsigned long size = bufp->used; + const unsigned char *p = pattern; + register unsigned char *pend = pattern + size; + + /* Assume that each path through the pattern can be null until + proven otherwise. We set this false at the bottom of switch + statement, to which we get only if a particular path doesn't + match the empty string. */ + boolean path_can_be_null = true; + + /* We aren't doing a `succeed_n' to begin with. */ + boolean succeed_n_p = false; + + assert (fastmap != NULL && p != NULL); + + INIT_FAIL_STACK (); + bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */ + bufp->fastmap_accurate = 1; /* It will be when we're done. */ + bufp->can_be_null = 0; + + while (p != pend || !FAIL_STACK_EMPTY ()) + { + if (p == pend) + { + bufp->can_be_null |= path_can_be_null; + + /* Reset for next path. */ + path_can_be_null = true; + + p = fail_stack.stack[--fail_stack.avail]; + } + + /* We should never be about to go beyond the end of the pattern. */ + assert (p < pend); + +#ifdef SWITCH_ENUM_BUG + switch ((int) ((re_opcode_t) *p++)) +#else + switch ((re_opcode_t) *p++) +#endif + { + + /* I guess the idea here is to simply not bother with a fastmap + if a backreference is used, since it's too hard to figure out + the fastmap for the corresponding group. Setting + `can_be_null' stops `re_search_2' from using the fastmap, so + that is all we do. */ + case duplicate: + bufp->can_be_null = 1; + return 0; + + + /* Following are the cases which match a character. These end + with `break'. */ + + case exactn: + fastmap[p[1]] = 1; + break; + + + case charset: + for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) + if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) + fastmap[j] = 1; + break; + + + case charset_not: + /* Chars beyond end of map must be allowed. */ + for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++) + fastmap[j] = 1; + + for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) + if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))) + fastmap[j] = 1; + break; + + + case wordchar: + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) == Sword) + fastmap[j] = 1; + break; + + + case notwordchar: + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) != Sword) + fastmap[j] = 1; + break; + + + case anychar: + /* `.' matches anything ... */ + for (j = 0; j < (1 << BYTEWIDTH); j++) + fastmap[j] = 1; + + /* ... except perhaps newline. */ + if (!(bufp->syntax & RE_DOT_NEWLINE)) + fastmap['\n'] = 0; + + /* Return if we have already set `can_be_null'; if we have, + then the fastmap is irrelevant. Something's wrong here. */ + else if (bufp->can_be_null) + return 0; + + /* Otherwise, have to check alternative paths. */ + break; + + +#ifdef emacs + case syntaxspec: + k = *p++; + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) == (enum syntaxcode) k) + fastmap[j] = 1; + break; + + + case notsyntaxspec: + k = *p++; + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) != (enum syntaxcode) k) + fastmap[j] = 1; + break; + + + /* All cases after this match the empty string. These end with + `continue'. */ + + + case before_dot: + case at_dot: + case after_dot: + continue; +#endif /* not emacs */ + + + case no_op: + case begline: + case endline: + case begbuf: + case endbuf: + case wordbound: + case notwordbound: + case wordbeg: + case wordend: + case push_dummy_failure: + continue; + + + case jump_n: + case pop_failure_jump: + case maybe_pop_jump: + case jump: + case jump_past_alt: + case dummy_failure_jump: + EXTRACT_NUMBER_AND_INCR (j, p); + p += j; + if (j > 0) + continue; + + /* Jump backward implies we just went through the body of a + loop and matched nothing. Opcode jumped to should be + `on_failure_jump' or `succeed_n'. Just treat it like an + ordinary jump. For a * loop, it has pushed its failure + point already; if so, discard that as redundant. */ + if ((re_opcode_t) *p != on_failure_jump + && (re_opcode_t) *p != succeed_n) + continue; + + p++; + EXTRACT_NUMBER_AND_INCR (j, p); + p += j; + + /* If what's on the stack is where we are now, pop it. */ + if (!FAIL_STACK_EMPTY () + && fail_stack.stack[fail_stack.avail - 1] == p) + fail_stack.avail--; + + continue; + + + case on_failure_jump: + case on_failure_keep_string_jump: + handle_on_failure_jump: + EXTRACT_NUMBER_AND_INCR (j, p); + + /* For some patterns, e.g., `(a?)?', `p+j' here points to the + end of the pattern. We don't want to push such a point, + since when we restore it above, entering the switch will + increment `p' past the end of the pattern. We don't need + to push such a point since we obviously won't find any more + fastmap entries beyond `pend'. Such a pattern can match + the null string, though. */ + if (p + j < pend) + { + if (!PUSH_PATTERN_OP (p + j, fail_stack)) + return -2; + } + else + bufp->can_be_null = 1; + + if (succeed_n_p) + { + EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */ + succeed_n_p = false; + } + + continue; + + + case succeed_n: + /* Get to the number of times to succeed. */ + p += 2; + + /* Increment p past the n for when k != 0. */ + EXTRACT_NUMBER_AND_INCR (k, p); + if (k == 0) + { + p -= 4; + succeed_n_p = true; /* Spaghetti code alert. */ + goto handle_on_failure_jump; + } + continue; + + + case set_number_at: + p += 4; + continue; + + + case start_memory: + case stop_memory: + p += 2; + continue; + + + default: + abort (); /* We have listed all the cases. */ + } /* switch *p++ */ + + /* Getting here means we have found the possible starting + characters for one path of the pattern -- and that the empty + string does not match. We need not follow this path further. + Instead, look at the next alternative (remembered on the + stack), or quit if no more. The test at the top of the loop + does these things. */ + path_can_be_null = false; + p = pend; + } /* while p */ + + /* Set `can_be_null' for the last path (also the first path, if the + pattern is empty). */ + bufp->can_be_null |= path_can_be_null; + return 0; +} /* re_compile_fastmap */ + +/* Set REGS to hold NUM_REGS registers, storing them in STARTS and + ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use + this memory for recording register information. STARTS and ENDS + must be allocated using the malloc library routine, and must each + be at least NUM_REGS * sizeof (regoff_t) bytes long. + + If NUM_REGS == 0, then subsequent matches should allocate their own + register data. + + Unless this function is called, the first search or match using + PATTERN_BUFFER will allocate its own register data, without + freeing the old data. */ + +void +re_set_registers (bufp, regs, num_regs, starts, ends) + struct re_pattern_buffer *bufp; + struct re_registers *regs; + unsigned num_regs; + regoff_t *starts, *ends; +{ + if (num_regs) + { + bufp->regs_allocated = REGS_REALLOCATE; + regs->num_regs = num_regs; + regs->start = starts; + regs->end = ends; + } + else + { + bufp->regs_allocated = REGS_UNALLOCATED; + regs->num_regs = 0; + regs->start = regs->end = (regoff_t) 0; + } +} + +/* Searching routines. */ + +/* Like re_search_2, below, but only one string is specified, and + doesn't let you say where to stop matching. */ + +int +re_search (bufp, string, size, startpos, range, regs) + struct re_pattern_buffer *bufp; + const char *string; + int size, startpos, range; + struct re_registers *regs; +{ + return re_search_2 (bufp, NULL, 0, string, size, startpos, range, + regs, size); +} + + +/* Using the compiled pattern in BUFP->buffer, first tries to match the + virtual concatenation of STRING1 and STRING2, starting first at index + STARTPOS, then at STARTPOS + 1, and so on. + + STRING1 and STRING2 have length SIZE1 and SIZE2, respectively. + + RANGE is how far to scan while trying to match. RANGE = 0 means try + only at STARTPOS; in general, the last start tried is STARTPOS + + RANGE. + + In REGS, return the indices of the virtual concatenation of STRING1 + and STRING2 that matched the entire BUFP->buffer and its contained + subexpressions. + + Do not consider matching one past the index STOP in the virtual + concatenation of STRING1 and STRING2. + + We return either the position in the strings at which the match was + found, -1 if no match, or -2 if error (such as failure + stack overflow). */ + +int +re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop) + struct re_pattern_buffer *bufp; + const char *string1, *string2; + int size1, size2; + int startpos; + int range; + struct re_registers *regs; + int stop; +{ + int val; + register char *fastmap = bufp->fastmap; + register char *translate = bufp->translate; + int total_size = size1 + size2; + int endpos = startpos + range; + + /* Check for out-of-range STARTPOS. */ + if (startpos < 0 || startpos > total_size) + return -1; + + /* Fix up RANGE if it might eventually take us outside + the virtual concatenation of STRING1 and STRING2. */ + if (endpos < -1) + range = -1 - startpos; + else if (endpos > total_size) + range = total_size - startpos; + + /* If the search isn't to be a backwards one, don't waste time in a + search for a pattern that must be anchored. */ + if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0) + { + if (startpos > 0) + return -1; + else + range = 1; + } + + /* Update the fastmap now if not correct already. */ + if (fastmap && !bufp->fastmap_accurate) + if (re_compile_fastmap (bufp) == -2) + return -2; + + /* Loop through the string, looking for a place to start matching. */ + for (;;) + { + /* If a fastmap is supplied, skip quickly over characters that + cannot be the start of a match. If the pattern can match the + null string, however, we don't need to skip characters; we want + the first null string. */ + if (fastmap && startpos < total_size && !bufp->can_be_null) + { + if (range > 0) /* Searching forwards. */ + { + register const char *d; + register int lim = 0; + int irange = range; + + if (startpos < size1 && startpos + range >= size1) + lim = range - (size1 - startpos); + + d = (startpos >= size1 ? string2 - size1 : string1) + startpos; + + /* Written out as an if-else to avoid testing `translate' + inside the loop. */ + if (translate) + while (range > lim + && !fastmap[(unsigned char) + translate[(unsigned char) *d++]]) + range--; + else + while (range > lim && !fastmap[(unsigned char) *d++]) + range--; + + startpos += irange - range; + } + else /* Searching backwards. */ + { + register char c = (size1 == 0 || startpos >= size1 + ? string2[startpos - size1] + : string1[startpos]); + + if (!fastmap[(unsigned char) TRANSLATE (c)]) + goto advance; + } + } + + /* If can't match the null string, and that's all we have left, fail. */ + if (range >= 0 && startpos == total_size && fastmap + && !bufp->can_be_null) + return -1; + + val = re_match_2 (bufp, string1, size1, string2, size2, + startpos, regs, stop); + if (val >= 0) + return startpos; + + if (val == -2) + return -2; + + advance: + if (!range) + break; + else if (range > 0) + { + range--; + startpos++; + } + else + { + range++; + startpos--; + } + } + return -1; +} /* re_search_2 */ + +/* Declarations and macros for re_match_2. */ + +static int bcmp_translate (); +static boolean alt_match_null_string_p (), + common_op_match_null_string_p (), + group_match_null_string_p (); + +/* Structure for per-register (a.k.a. per-group) information. + This must not be longer than one word, because we push this value + onto the failure stack. Other register information, such as the + starting and ending positions (which are addresses), and the list of + inner groups (which is a bits list) are maintained in separate + variables. + + We are making a (strictly speaking) nonportable assumption here: that + the compiler will pack our bit fields into something that fits into + the type of `word', i.e., is something that fits into one item on the + failure stack. */ +typedef union +{ + fail_stack_elt_t word; + struct + { + /* This field is one if this group can match the empty string, + zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */ +#define MATCH_NULL_UNSET_VALUE 3 + unsigned match_null_string_p : 2; + unsigned is_active : 1; + unsigned matched_something : 1; + unsigned ever_matched_something : 1; + } bits; +} register_info_type; + +#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p) +#define IS_ACTIVE(R) ((R).bits.is_active) +#define MATCHED_SOMETHING(R) ((R).bits.matched_something) +#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something) + + +/* Call this when have matched a real character; it sets `matched' flags + for the subexpressions which we are currently inside. Also records + that those subexprs have matched. */ +#define SET_REGS_MATCHED() \ + do \ + { \ + unsigned r; \ + for (r = lowest_active_reg; r <= highest_active_reg; r++) \ + { \ + MATCHED_SOMETHING (reg_info[r]) \ + = EVER_MATCHED_SOMETHING (reg_info[r]) \ + = 1; \ + } \ + } \ + while (0) + + +/* This converts PTR, a pointer into one of the search strings `string1' + and `string2' into an offset from the beginning of that string. */ +#define POINTER_TO_OFFSET(ptr) \ + (FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1) + +/* Registers are set to a sentinel when they haven't yet matched. */ +#define REG_UNSET_VALUE ((char *) -1) +#define REG_UNSET(e) ((e) == REG_UNSET_VALUE) + + +/* Macros for dealing with the split strings in re_match_2. */ + +#define MATCHING_IN_FIRST_STRING (dend == end_match_1) + +/* Call before fetching a character with *d. This switches over to + string2 if necessary. */ +#define PREFETCH() \ + while (d == dend) \ + { \ + /* End of string2 => fail. */ \ + if (dend == end_match_2) \ + goto fail; \ + /* End of string1 => advance to string2. */ \ + d = string2; \ + dend = end_match_2; \ + } + + +/* Test if at very beginning or at very end of the virtual concatenation + of `string1' and `string2'. If only one string, it's `string2'. */ +#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2) +#define AT_STRINGS_END(d) ((d) == end2) + + +/* Test if D points to a character which is word-constituent. We have + two special cases to check for: if past the end of string1, look at + the first character in string2; and if before the beginning of + string2, look at the last character in string1. */ +#define WORDCHAR_P(d) \ + (SYNTAX ((d) == end1 ? *string2 \ + : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \ + == Sword) + +/* Test if the character before D and the one at D differ with respect + to being word-constituent. */ +#define AT_WORD_BOUNDARY(d) \ + (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \ + || WORDCHAR_P (d - 1) != WORDCHAR_P (d)) + + +/* Free everything we malloc. */ +#ifdef REGEX_MALLOC +#define FREE_VAR(var) if (var) free (var); var = NULL +#define FREE_VARIABLES() \ + do { \ + FREE_VAR (fail_stack.stack); \ + FREE_VAR (regstart); \ + FREE_VAR (regend); \ + FREE_VAR (old_regstart); \ + FREE_VAR (old_regend); \ + FREE_VAR (best_regstart); \ + FREE_VAR (best_regend); \ + FREE_VAR (reg_info); \ + FREE_VAR (reg_dummy); \ + FREE_VAR (reg_info_dummy); \ + } while (0) +#else /* not REGEX_MALLOC */ +/* Some MIPS systems (at least) want this to free alloca'd storage. */ +#define FREE_VARIABLES() alloca (0) +#endif /* not REGEX_MALLOC */ + + +/* These values must meet several constraints. They must not be valid + register values; since we have a limit of 255 registers (because + we use only one byte in the pattern for the register number), we can + use numbers larger than 255. They must differ by 1, because of + NUM_FAILURE_ITEMS above. And the value for the lowest register must + be larger than the value for the highest register, so we do not try + to actually save any registers when none are active. */ +#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH) +#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1) + +/* Matching routines. */ + +#ifndef emacs /* Emacs never uses this. */ +/* re_match is like re_match_2 except it takes only a single string. */ + +int +re_match (bufp, string, size, pos, regs) + struct re_pattern_buffer *bufp; + const char *string; + int size, pos; + struct re_registers *regs; + { + return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size); +} +#endif /* not emacs */ + + +/* re_match_2 matches the compiled pattern in BUFP against the + the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1 + and SIZE2, respectively). We start matching at POS, and stop + matching at STOP. + + If REGS is non-null and the `no_sub' field of BUFP is nonzero, we + store offsets for the substring each group matched in REGS. See the + documentation for exactly how many groups we fill. + + We return -1 if no match, -2 if an internal error (such as the + failure stack overflowing). Otherwise, we return the length of the + matched substring. */ + +int +re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop) + struct re_pattern_buffer *bufp; + const char *string1, *string2; + int size1, size2; + int pos; + struct re_registers *regs; + int stop; +{ + /* General temporaries. */ + int mcnt; + unsigned char *p1; + + /* Just past the end of the corresponding string. */ + const char *end1, *end2; + + /* Pointers into string1 and string2, just past the last characters in + each to consider matching. */ + const char *end_match_1, *end_match_2; + + /* Where we are in the data, and the end of the current string. */ + const char *d, *dend; + + /* Where we are in the pattern, and the end of the pattern. */ + unsigned char *p = bufp->buffer; + register unsigned char *pend = p + bufp->used; + + /* We use this to map every character in the string. */ + char *translate = bufp->translate; + + /* Failure point stack. Each place that can handle a failure further + down the line pushes a failure point on this stack. It consists of + restart, regend, and reg_info for all registers corresponding to + the subexpressions we're currently inside, plus the number of such + registers, and, finally, two char *'s. The first char * is where + to resume scanning the pattern; the second one is where to resume + scanning the strings. If the latter is zero, the failure point is + a ``dummy''; if a failure happens and the failure point is a dummy, + it gets discarded and the next next one is tried. */ + fail_stack_type fail_stack; +#ifdef DEBUG + static unsigned failure_id = 0; + unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0; +#endif + + /* We fill all the registers internally, independent of what we + return, for use in backreferences. The number here includes + an element for register zero. */ + unsigned num_regs = bufp->re_nsub + 1; + + /* The currently active registers. */ + unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG; + unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG; + + /* Information on the contents of registers. These are pointers into + the input strings; they record just what was matched (on this + attempt) by a subexpression part of the pattern, that is, the + regnum-th regstart pointer points to where in the pattern we began + matching and the regnum-th regend points to right after where we + stopped matching the regnum-th subexpression. (The zeroth register + keeps track of what the whole pattern matches.) */ + const char **regstart, **regend; + + /* If a group that's operated upon by a repetition operator fails to + match anything, then the register for its start will need to be + restored because it will have been set to wherever in the string we + are when we last see its open-group operator. Similarly for a + register's end. */ + const char **old_regstart, **old_regend; + + /* The is_active field of reg_info helps us keep track of which (possibly + nested) subexpressions we are currently in. The matched_something + field of reg_info[reg_num] helps us tell whether or not we have + matched any of the pattern so far this time through the reg_num-th + subexpression. These two fields get reset each time through any + loop their register is in. */ + register_info_type *reg_info; + + /* The following record the register info as found in the above + variables when we find a match better than any we've seen before. + This happens as we backtrack through the failure points, which in + turn happens only if we have not yet matched the entire string. */ + unsigned best_regs_set = false; + const char **best_regstart, **best_regend; + + /* Logically, this is `best_regend[0]'. But we don't want to have to + allocate space for that if we're not allocating space for anything + else (see below). Also, we never need info about register 0 for + any of the other register vectors, and it seems rather a kludge to + treat `best_regend' differently than the rest. So we keep track of + the end of the best match so far in a separate variable. We + initialize this to NULL so that when we backtrack the first time + and need to test it, it's not garbage. */ + const char *match_end = NULL; + + /* Used when we pop values we don't care about. */ + const char **reg_dummy; + register_info_type *reg_info_dummy; + +#ifdef DEBUG + /* Counts the total number of registers pushed. */ + unsigned num_regs_pushed = 0; +#endif + + DEBUG_PRINT1 ("\n\nEntering re_match_2.\n"); + + INIT_FAIL_STACK (); + + /* Do not bother to initialize all the register variables if there are + no groups in the pattern, as it takes a fair amount of time. If + there are groups, we include space for register 0 (the whole + pattern), even though we never use it, since it simplifies the + array indexing. We should fix this. */ + if (bufp->re_nsub) + { + regstart = REGEX_TALLOC (num_regs, const char *); + regend = REGEX_TALLOC (num_regs, const char *); + old_regstart = REGEX_TALLOC (num_regs, const char *); + old_regend = REGEX_TALLOC (num_regs, const char *); + best_regstart = REGEX_TALLOC (num_regs, const char *); + best_regend = REGEX_TALLOC (num_regs, const char *); + reg_info = REGEX_TALLOC (num_regs, register_info_type); + reg_dummy = REGEX_TALLOC (num_regs, const char *); + reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type); + + if (!(regstart && regend && old_regstart && old_regend && reg_info + && best_regstart && best_regend && reg_dummy && reg_info_dummy)) + { + FREE_VARIABLES (); + return -2; + } + } +#ifdef REGEX_MALLOC + else + { + /* We must initialize all our variables to NULL, so that + `FREE_VARIABLES' doesn't try to free them. */ + regstart = regend = old_regstart = old_regend = best_regstart + = best_regend = reg_dummy = NULL; + reg_info = reg_info_dummy = (register_info_type *) NULL; + } +#endif /* REGEX_MALLOC */ + + /* The starting position is bogus. */ + if (pos < 0 || pos > size1 + size2) + { + FREE_VARIABLES (); + return -1; + } + + /* Initialize subexpression text positions to -1 to mark ones that no + start_memory/stop_memory has been seen for. Also initialize the + register information struct. */ + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + regstart[mcnt] = regend[mcnt] + = old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE; + + REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE; + IS_ACTIVE (reg_info[mcnt]) = 0; + MATCHED_SOMETHING (reg_info[mcnt]) = 0; + EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0; + } + + /* We move `string1' into `string2' if the latter's empty -- but not if + `string1' is null. */ + if (size2 == 0 && string1 != NULL) + { + string2 = string1; + size2 = size1; + string1 = 0; + size1 = 0; + } + end1 = string1 + size1; + end2 = string2 + size2; + + /* Compute where to stop matching, within the two strings. */ + if (stop <= size1) + { + end_match_1 = string1 + stop; + end_match_2 = string2; + } + else + { + end_match_1 = end1; + end_match_2 = string2 + stop - size1; + } + + /* `p' scans through the pattern as `d' scans through the data. + `dend' is the end of the input string that `d' points within. `d' + is advanced into the following input string whenever necessary, but + this happens before fetching; therefore, at the beginning of the + loop, `d' can be pointing at the end of a string, but it cannot + equal `string2'. */ + if (size1 > 0 && pos <= size1) + { + d = string1 + pos; + dend = end_match_1; + } + else + { + d = string2 + pos - size1; + dend = end_match_2; + } + + DEBUG_PRINT1 ("The compiled pattern is: "); + DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend); + DEBUG_PRINT1 ("The string to match is: `"); + DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2); + DEBUG_PRINT1 ("'\n"); + + /* This loops over pattern commands. It exits by returning from the + function if the match is complete, or it drops through if the match + fails at this starting point in the input data. */ + for (;;) + { + DEBUG_PRINT2 ("\n0x%x: ", p); + + if (p == pend) + { /* End of pattern means we might have succeeded. */ + DEBUG_PRINT1 ("end of pattern ... "); + + /* If we haven't matched the entire string, and we want the + longest match, try backtracking. */ + if (d != end_match_2) + { + DEBUG_PRINT1 ("backtracking.\n"); + + if (!FAIL_STACK_EMPTY ()) + { /* More failure points to try. */ + boolean same_str_p = (FIRST_STRING_P (match_end) + == MATCHING_IN_FIRST_STRING); + + /* If exceeds best match so far, save it. */ + if (!best_regs_set + || (same_str_p && d > match_end) + || (!same_str_p && !MATCHING_IN_FIRST_STRING)) + { + best_regs_set = true; + match_end = d; + + DEBUG_PRINT1 ("\nSAVING match as best so far.\n"); + + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + best_regstart[mcnt] = regstart[mcnt]; + best_regend[mcnt] = regend[mcnt]; + } + } + goto fail; + } + + /* If no failure points, don't restore garbage. */ + else if (best_regs_set) + { + restore_best_regs: + /* Restore best match. It may happen that `dend == + end_match_1' while the restored d is in string2. + For example, the pattern `x.*y.*z' against the + strings `x-' and `y-z-', if the two strings are + not consecutive in memory. */ + DEBUG_PRINT1 ("Restoring best registers.\n"); + + d = match_end; + dend = ((d >= string1 && d <= end1) + ? end_match_1 : end_match_2); + + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + regstart[mcnt] = best_regstart[mcnt]; + regend[mcnt] = best_regend[mcnt]; + } + } + } /* d != end_match_2 */ + + DEBUG_PRINT1 ("Accepting match.\n"); + + /* If caller wants register contents data back, do it. */ + if (regs && !bufp->no_sub) + { + /* Have the register data arrays been allocated? */ + if (bufp->regs_allocated == REGS_UNALLOCATED) + { /* No. So allocate them with malloc. We need one + extra element beyond `num_regs' for the `-1' marker + GNU code uses. */ + regs->num_regs = MAX (RE_NREGS, num_regs + 1); + regs->start = TALLOC (regs->num_regs, regoff_t); + regs->end = TALLOC (regs->num_regs, regoff_t); + if (regs->start == NULL || regs->end == NULL) + return -2; + bufp->regs_allocated = REGS_REALLOCATE; + } + else if (bufp->regs_allocated == REGS_REALLOCATE) + { /* Yes. If we need more elements than were already + allocated, reallocate them. If we need fewer, just + leave it alone. */ + if (regs->num_regs < num_regs + 1) + { + regs->num_regs = num_regs + 1; + RETALLOC (regs->start, regs->num_regs, regoff_t); + RETALLOC (regs->end, regs->num_regs, regoff_t); + if (regs->start == NULL || regs->end == NULL) + return -2; + } + } + else + { + /* These braces fend off a "empty body in an else-statement" + warning under GCC when assert expands to nothing. */ + assert (bufp->regs_allocated == REGS_FIXED); + } + + /* Convert the pointer data in `regstart' and `regend' to + indices. Register zero has to be set differently, + since we haven't kept track of any info for it. */ + if (regs->num_regs > 0) + { + regs->start[0] = pos; + regs->end[0] = (MATCHING_IN_FIRST_STRING ? d - string1 + : d - string2 + size1); + } + + /* Go through the first `min (num_regs, regs->num_regs)' + registers, since that is all we initialized. */ + for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++) + { + if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt])) + regs->start[mcnt] = regs->end[mcnt] = -1; + else + { + regs->start[mcnt] = POINTER_TO_OFFSET (regstart[mcnt]); + regs->end[mcnt] = POINTER_TO_OFFSET (regend[mcnt]); + } + } + + /* If the regs structure we return has more elements than + were in the pattern, set the extra elements to -1. If + we (re)allocated the registers, this is the case, + because we always allocate enough to have at least one + -1 at the end. */ + for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++) + regs->start[mcnt] = regs->end[mcnt] = -1; + } /* regs && !bufp->no_sub */ + + FREE_VARIABLES (); + DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n", + nfailure_points_pushed, nfailure_points_popped, + nfailure_points_pushed - nfailure_points_popped); + DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed); + + mcnt = d - pos - (MATCHING_IN_FIRST_STRING + ? string1 + : string2 - size1); + + DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt); + + return mcnt; + } + + /* Otherwise match next pattern command. */ +#ifdef SWITCH_ENUM_BUG + switch ((int) ((re_opcode_t) *p++)) +#else + switch ((re_opcode_t) *p++) +#endif + { + /* Ignore these. Used to ignore the n of succeed_n's which + currently have n == 0. */ + case no_op: + DEBUG_PRINT1 ("EXECUTING no_op.\n"); + break; + + + /* Match the next n pattern characters exactly. The following + byte in the pattern defines n, and the n bytes after that + are the characters to match. */ + case exactn: + mcnt = *p++; + DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt); + + /* This is written out as an if-else so we don't waste time + testing `translate' inside the loop. */ + if (translate) + { + do + { + PREFETCH (); + if (translate[(unsigned char) *d++] != (char) *p++) + goto fail; + } + while (--mcnt); + } + else + { + do + { + PREFETCH (); + if (*d++ != (char) *p++) goto fail; + } + while (--mcnt); + } + SET_REGS_MATCHED (); + break; + + + /* Match any character except possibly a newline or a null. */ + case anychar: + DEBUG_PRINT1 ("EXECUTING anychar.\n"); + + PREFETCH (); + + if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n') + || (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000')) + goto fail; + + SET_REGS_MATCHED (); + DEBUG_PRINT2 (" Matched `%d'.\n", *d); + d++; + break; + + + case charset: + case charset_not: + { + register unsigned char c; + boolean not = (re_opcode_t) *(p - 1) == charset_not; + + DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : ""); + + PREFETCH (); + c = TRANSLATE (*d); /* The character to match. */ + + /* Cast to `unsigned' instead of `unsigned char' in case the + bit list is a full 32 bytes long. */ + if (c < (unsigned) (*p * BYTEWIDTH) + && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) + not = !not; + + p += 1 + *p; + + if (!not) goto fail; + + SET_REGS_MATCHED (); + d++; + break; + } + + + /* The beginning of a group is represented by start_memory. + The arguments are the register number in the next byte, and the + number of groups inner to this one in the next. The text + matched within the group is recorded (in the internal + registers data structure) under the register number. */ + case start_memory: + DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]); + + /* Find out if this group can match the empty string. */ + p1 = p; /* To send to group_match_null_string_p. */ + + if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE) + REG_MATCH_NULL_STRING_P (reg_info[*p]) + = group_match_null_string_p (&p1, pend, reg_info); + + /* Save the position in the string where we were the last time + we were at this open-group operator in case the group is + operated upon by a repetition operator, e.g., with `(a*)*b' + against `ab'; then we want to ignore where we are now in + the string in case this attempt to match fails. */ + old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) + ? REG_UNSET (regstart[*p]) ? d : regstart[*p] + : regstart[*p]; + DEBUG_PRINT2 (" old_regstart: %d\n", + POINTER_TO_OFFSET (old_regstart[*p])); + + regstart[*p] = d; + DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p])); + + IS_ACTIVE (reg_info[*p]) = 1; + MATCHED_SOMETHING (reg_info[*p]) = 0; + + /* This is the new highest active register. */ + highest_active_reg = *p; + + /* If nothing was active before, this is the new lowest active + register. */ + if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) + lowest_active_reg = *p; + + /* Move past the register number and inner group count. */ + p += 2; + break; + + + /* The stop_memory opcode represents the end of a group. Its + arguments are the same as start_memory's: the register + number, and the number of inner groups. */ + case stop_memory: + DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]); + + /* We need to save the string position the last time we were at + this close-group operator in case the group is operated + upon by a repetition operator, e.g., with `((a*)*(b*)*)*' + against `aba'; then we want to ignore where we are now in + the string in case this attempt to match fails. */ + old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) + ? REG_UNSET (regend[*p]) ? d : regend[*p] + : regend[*p]; + DEBUG_PRINT2 (" old_regend: %d\n", + POINTER_TO_OFFSET (old_regend[*p])); + + regend[*p] = d; + DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p])); + + /* This register isn't active anymore. */ + IS_ACTIVE (reg_info[*p]) = 0; + + /* If this was the only register active, nothing is active + anymore. */ + if (lowest_active_reg == highest_active_reg) + { + lowest_active_reg = NO_LOWEST_ACTIVE_REG; + highest_active_reg = NO_HIGHEST_ACTIVE_REG; + } + else + { /* We must scan for the new highest active register, since + it isn't necessarily one less than now: consider + (a(b)c(d(e)f)g). When group 3 ends, after the f), the + new highest active register is 1. */ + unsigned char r = *p - 1; + while (r > 0 && !IS_ACTIVE (reg_info[r])) + r--; + + /* If we end up at register zero, that means that we saved + the registers as the result of an `on_failure_jump', not + a `start_memory', and we jumped to past the innermost + `stop_memory'. For example, in ((.)*) we save + registers 1 and 2 as a result of the *, but when we pop + back to the second ), we are at the stop_memory 1. + Thus, nothing is active. */ + if (r == 0) + { + lowest_active_reg = NO_LOWEST_ACTIVE_REG; + highest_active_reg = NO_HIGHEST_ACTIVE_REG; + } + else + highest_active_reg = r; + } + + /* If just failed to match something this time around with a + group that's operated on by a repetition operator, try to + force exit from the ``loop'', and restore the register + information for this group that we had before trying this + last match. */ + if ((!MATCHED_SOMETHING (reg_info[*p]) + || (re_opcode_t) p[-3] == start_memory) + && (p + 2) < pend) + { + boolean is_a_jump_n = false; + + p1 = p + 2; + mcnt = 0; + switch ((re_opcode_t) *p1++) + { + case jump_n: + is_a_jump_n = true; + case pop_failure_jump: + case maybe_pop_jump: + case jump: + case dummy_failure_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if (is_a_jump_n) + p1 += 2; + break; + + default: + /* do nothing */ ; + } + p1 += mcnt; + + /* If the next operation is a jump backwards in the pattern + to an on_failure_jump right before the start_memory + corresponding to this stop_memory, exit from the loop + by forcing a failure after pushing on the stack the + on_failure_jump's jump in the pattern, and d. */ + if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump + && (re_opcode_t) p1[3] == start_memory && p1[4] == *p) + { + /* If this group ever matched anything, then restore + what its registers were before trying this last + failed match, e.g., with `(a*)*b' against `ab' for + regstart[1], and, e.g., with `((a*)*(b*)*)*' + against `aba' for regend[3]. + + Also restore the registers for inner groups for, + e.g., `((a*)(b*))*' against `aba' (register 3 would + otherwise get trashed). */ + + if (EVER_MATCHED_SOMETHING (reg_info[*p])) + { + unsigned r; + + EVER_MATCHED_SOMETHING (reg_info[*p]) = 0; + + /* Restore this and inner groups' (if any) registers. */ + for (r = *p; r < *p + *(p + 1); r++) + { + regstart[r] = old_regstart[r]; + + /* xx why this test? */ + if ((int) old_regend[r] >= (int) regstart[r]) + regend[r] = old_regend[r]; + } + } + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + PUSH_FAILURE_POINT (p1 + mcnt, d, -2); + + goto fail; + } + } + + /* Move past the register number and the inner group count. */ + p += 2; + break; + + + /* \<digit> has been turned into a `duplicate' command which is + followed by the numeric value of <digit> as the register number. */ + case duplicate: + { + register const char *d2, *dend2; + int regno = *p++; /* Get which register to match against. */ + DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno); + + /* Can't back reference a group which we've never matched. */ + if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno])) + goto fail; + + /* Where in input to try to start matching. */ + d2 = regstart[regno]; + + /* Where to stop matching; if both the place to start and + the place to stop matching are in the same string, then + set to the place to stop, otherwise, for now have to use + the end of the first string. */ + + dend2 = ((FIRST_STRING_P (regstart[regno]) + == FIRST_STRING_P (regend[regno])) + ? regend[regno] : end_match_1); + for (;;) + { + /* If necessary, advance to next segment in register + contents. */ + while (d2 == dend2) + { + if (dend2 == end_match_2) break; + if (dend2 == regend[regno]) break; + + /* End of string1 => advance to string2. */ + d2 = string2; + dend2 = regend[regno]; + } + /* At end of register contents => success */ + if (d2 == dend2) break; + + /* If necessary, advance to next segment in data. */ + PREFETCH (); + + /* How many characters left in this segment to match. */ + mcnt = dend - d; + + /* Want how many consecutive characters we can match in + one shot, so, if necessary, adjust the count. */ + if (mcnt > dend2 - d2) + mcnt = dend2 - d2; + + /* Compare that many; failure if mismatch, else move + past them. */ + if (translate + ? bcmp_translate (d, d2, mcnt, translate) + : bcmp (d, d2, mcnt)) + goto fail; + d += mcnt, d2 += mcnt; + } + } + break; + + + /* begline matches the empty string at the beginning of the string + (unless `not_bol' is set in `bufp'), and, if + `newline_anchor' is set, after newlines. */ + case begline: + DEBUG_PRINT1 ("EXECUTING begline.\n"); + + if (AT_STRINGS_BEG (d)) + { + if (!bufp->not_bol) break; + } + else if (d[-1] == '\n' && bufp->newline_anchor) + { + break; + } + /* In all other cases, we fail. */ + goto fail; + + + /* endline is the dual of begline. */ + case endline: + DEBUG_PRINT1 ("EXECUTING endline.\n"); + + if (AT_STRINGS_END (d)) + { + if (!bufp->not_eol) break; + } + + /* We have to ``prefetch'' the next character. */ + else if ((d == end1 ? *string2 : *d) == '\n' + && bufp->newline_anchor) + { + break; + } + goto fail; + + + /* Match at the very beginning of the data. */ + case begbuf: + DEBUG_PRINT1 ("EXECUTING begbuf.\n"); + if (AT_STRINGS_BEG (d)) + break; + goto fail; + + + /* Match at the very end of the data. */ + case endbuf: + DEBUG_PRINT1 ("EXECUTING endbuf.\n"); + if (AT_STRINGS_END (d)) + break; + goto fail; + + + /* on_failure_keep_string_jump is used to optimize `.*\n'. It + pushes NULL as the value for the string on the stack. Then + `pop_failure_point' will keep the current value for the + string, instead of restoring it. To see why, consider + matching `foo\nbar' against `.*\n'. The .* matches the foo; + then the . fails against the \n. But the next thing we want + to do is match the \n against the \n; if we restored the + string value, we would be back at the foo. + + Because this is used only in specific cases, we don't need to + check all the things that `on_failure_jump' does, to make + sure the right things get saved on the stack. Hence we don't + share its code. The only reason to push anything on the + stack at all is that otherwise we would have to change + `anychar's code to do something besides goto fail in this + case; that seems worse than this. */ + case on_failure_keep_string_jump: + DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt); + + PUSH_FAILURE_POINT (p + mcnt, NULL, -2); + break; + + + /* Uses of on_failure_jump: + + Each alternative starts with an on_failure_jump that points + to the beginning of the next alternative. Each alternative + except the last ends with a jump that in effect jumps past + the rest of the alternatives. (They really jump to the + ending jump of the following alternative, because tensioning + these jumps is a hassle.) + + Repeats start with an on_failure_jump that points past both + the repetition text and either the following jump or + pop_failure_jump back to this on_failure_jump. */ + case on_failure_jump: + on_failure: + DEBUG_PRINT1 ("EXECUTING on_failure_jump"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt); + + /* If this on_failure_jump comes right before a group (i.e., + the original * applied to a group), save the information + for that group and all inner ones, so that if we fail back + to this point, the group's information will be correct. + For example, in \(a*\)*\1, we need the preceding group, + and in \(\(a*\)b*\)\2, we need the inner group. */ + + /* We can't use `p' to check ahead because we push + a failure point to `p + mcnt' after we do this. */ + p1 = p; + + /* We need to skip no_op's before we look for the + start_memory in case this on_failure_jump is happening as + the result of a completed succeed_n, as in \(a\)\{1,3\}b\1 + against aba. */ + while (p1 < pend && (re_opcode_t) *p1 == no_op) + p1++; + + if (p1 < pend && (re_opcode_t) *p1 == start_memory) + { + /* We have a new highest active register now. This will + get reset at the start_memory we are about to get to, + but we will have saved all the registers relevant to + this repetition op, as described above. */ + highest_active_reg = *(p1 + 1) + *(p1 + 2); + if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) + lowest_active_reg = *(p1 + 1); + } + + DEBUG_PRINT1 (":\n"); + PUSH_FAILURE_POINT (p + mcnt, d, -2); + break; + + + /* A smart repeat ends with `maybe_pop_jump'. + We change it to either `pop_failure_jump' or `jump'. */ + case maybe_pop_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt); + { + register unsigned char *p2 = p; + + /* Compare the beginning of the repeat with what in the + pattern follows its end. If we can establish that there + is nothing that they would both match, i.e., that we + would have to backtrack because of (as in, e.g., `a*a') + then we can change to pop_failure_jump, because we'll + never have to backtrack. + + This is not true in the case of alternatives: in + `(a|ab)*' we do need to backtrack to the `ab' alternative + (e.g., if the string was `ab'). But instead of trying to + detect that here, the alternative has put on a dummy + failure point which is what we will end up popping. */ + + /* Skip over open/close-group commands. */ + while (p2 + 2 < pend + && ((re_opcode_t) *p2 == stop_memory + || (re_opcode_t) *p2 == start_memory)) + p2 += 3; /* Skip over args, too. */ + + /* If we're at the end of the pattern, we can change. */ + if (p2 == pend) + { + /* Consider what happens when matching ":\(.*\)" + against ":/". I don't really understand this code + yet. */ + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT1 + (" End of pattern: change to `pop_failure_jump'.\n"); + } + + else if ((re_opcode_t) *p2 == exactn + || (bufp->newline_anchor && (re_opcode_t) *p2 == endline)) + { + register unsigned char c + = *p2 == (unsigned char) endline ? '\n' : p2[2]; + p1 = p + mcnt; + + /* p1[0] ... p1[2] are the `on_failure_jump' corresponding + to the `maybe_finalize_jump' of this case. Examine what + follows. */ + if ((re_opcode_t) p1[3] == exactn && p1[5] != c) + { + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n", + c, p1[5]); + } + + else if ((re_opcode_t) p1[3] == charset + || (re_opcode_t) p1[3] == charset_not) + { + int not = (re_opcode_t) p1[3] == charset_not; + + if (c < (unsigned char) (p1[4] * BYTEWIDTH) + && p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) + not = !not; + + /* `not' is equal to 1 if c would match, which means + that we can't change to pop_failure_jump. */ + if (!not) + { + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); + } + } + } + } + p -= 2; /* Point at relative address again. */ + if ((re_opcode_t) p[-1] != pop_failure_jump) + { + p[-1] = (unsigned char) jump; + DEBUG_PRINT1 (" Match => jump.\n"); + goto unconditional_jump; + } + /* Note fall through. */ + + + /* The end of a simple repeat has a pop_failure_jump back to + its matching on_failure_jump, where the latter will push a + failure point. The pop_failure_jump takes off failure + points put on by this pop_failure_jump's matching + on_failure_jump; we got through the pattern to here from the + matching on_failure_jump, so didn't fail. */ + case pop_failure_jump: + { + /* We need to pass separate storage for the lowest and + highest registers, even though we don't care about the + actual values. Otherwise, we will restore only one + register from the stack, since lowest will == highest in + `pop_failure_point'. */ + unsigned dummy_low_reg, dummy_high_reg; + unsigned char *pdummy; + const char *sdummy; + + DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n"); + POP_FAILURE_POINT (sdummy, pdummy, + dummy_low_reg, dummy_high_reg, + reg_dummy, reg_dummy, reg_info_dummy); + } + /* Note fall through. */ + + + /* Unconditionally jump (without popping any failure points). */ + case jump: + unconditional_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */ + DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt); + p += mcnt; /* Do the jump. */ + DEBUG_PRINT2 ("(to 0x%x).\n", p); + break; + + + /* We need this opcode so we can detect where alternatives end + in `group_match_null_string_p' et al. */ + case jump_past_alt: + DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n"); + goto unconditional_jump; + + + /* Normally, the on_failure_jump pushes a failure point, which + then gets popped at pop_failure_jump. We will end up at + pop_failure_jump, also, and with a pattern of, say, `a+', we + are skipping over the on_failure_jump, so we have to push + something meaningless for pop_failure_jump to pop. */ + case dummy_failure_jump: + DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n"); + /* It doesn't matter what we push for the string here. What + the code at `fail' tests is the value for the pattern. */ + PUSH_FAILURE_POINT (0, 0, -2); + goto unconditional_jump; + + + /* At the end of an alternative, we need to push a dummy failure + point in case we are followed by a `pop_failure_jump', because + we don't want the failure point for the alternative to be + popped. For example, matching `(a|ab)*' against `aab' + requires that we match the `ab' alternative. */ + case push_dummy_failure: + DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n"); + /* See comments just above at `dummy_failure_jump' about the + two zeroes. */ + PUSH_FAILURE_POINT (0, 0, -2); + break; + + /* Have to succeed matching what follows at least n times. + After that, handle like `on_failure_jump'. */ + case succeed_n: + EXTRACT_NUMBER (mcnt, p + 2); + DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt); + + assert (mcnt >= 0); + /* Originally, this is how many times we HAVE to succeed. */ + if (mcnt > 0) + { + mcnt--; + p += 2; + STORE_NUMBER_AND_INCR (p, mcnt); + DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p, mcnt); + } + else if (mcnt == 0) + { + DEBUG_PRINT2 (" Setting two bytes from 0x%x to no_op.\n", p+2); + p[2] = (unsigned char) no_op; + p[3] = (unsigned char) no_op; + goto on_failure; + } + break; + + case jump_n: + EXTRACT_NUMBER (mcnt, p + 2); + DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt); + + /* Originally, this is how many times we CAN jump. */ + if (mcnt) + { + mcnt--; + STORE_NUMBER (p + 2, mcnt); + goto unconditional_jump; + } + /* If don't have to jump any more, skip over the rest of command. */ + else + p += 4; + break; + + case set_number_at: + { + DEBUG_PRINT1 ("EXECUTING set_number_at.\n"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + p1 = p + mcnt; + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p1, mcnt); + STORE_NUMBER (p1, mcnt); + break; + } + + case wordbound: + DEBUG_PRINT1 ("EXECUTING wordbound.\n"); + if (AT_WORD_BOUNDARY (d)) + break; + goto fail; + + case notwordbound: + DEBUG_PRINT1 ("EXECUTING notwordbound.\n"); + if (AT_WORD_BOUNDARY (d)) + goto fail; + break; + + case wordbeg: + DEBUG_PRINT1 ("EXECUTING wordbeg.\n"); + if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1))) + break; + goto fail; + + case wordend: + DEBUG_PRINT1 ("EXECUTING wordend.\n"); + if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1) + && (!WORDCHAR_P (d) || AT_STRINGS_END (d))) + break; + goto fail; + +#ifdef emacs +#ifdef emacs19 + case before_dot: + DEBUG_PRINT1 ("EXECUTING before_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) >= point) + goto fail; + break; + + case at_dot: + DEBUG_PRINT1 ("EXECUTING at_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) != point) + goto fail; + break; + + case after_dot: + DEBUG_PRINT1 ("EXECUTING after_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) <= point) + goto fail; + break; +#else /* not emacs19 */ + case at_dot: + DEBUG_PRINT1 ("EXECUTING at_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) + 1 != point) + goto fail; + break; +#endif /* not emacs19 */ + + case syntaxspec: + DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt); + mcnt = *p++; + goto matchsyntax; + + case wordchar: + DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n"); + mcnt = (int) Sword; + matchsyntax: + PREFETCH (); + if (SYNTAX (*d++) != (enum syntaxcode) mcnt) + goto fail; + SET_REGS_MATCHED (); + break; + + case notsyntaxspec: + DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt); + mcnt = *p++; + goto matchnotsyntax; + + case notwordchar: + DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n"); + mcnt = (int) Sword; + matchnotsyntax: + PREFETCH (); + if (SYNTAX (*d++) == (enum syntaxcode) mcnt) + goto fail; + SET_REGS_MATCHED (); + break; + +#else /* not emacs */ + case wordchar: + DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n"); + PREFETCH (); + if (!WORDCHAR_P (d)) + goto fail; + SET_REGS_MATCHED (); + d++; + break; + + case notwordchar: + DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n"); + PREFETCH (); + if (WORDCHAR_P (d)) + goto fail; + SET_REGS_MATCHED (); + d++; + break; +#endif /* not emacs */ + + default: + abort (); + } + continue; /* Successfully executed one pattern command; keep going. */ + + + /* We goto here if a matching operation fails. */ + fail: + if (!FAIL_STACK_EMPTY ()) + { /* A restart point is known. Restore to that state. */ + DEBUG_PRINT1 ("\nFAIL:\n"); + POP_FAILURE_POINT (d, p, + lowest_active_reg, highest_active_reg, + regstart, regend, reg_info); + + /* If this failure point is a dummy, try the next one. */ + if (!p) + goto fail; + + /* If we failed to the end of the pattern, don't examine *p. */ + assert (p <= pend); + if (p < pend) + { + boolean is_a_jump_n = false; + + /* If failed to a backwards jump that's part of a repetition + loop, need to pop this failure point and use the next one. */ + switch ((re_opcode_t) *p) + { + case jump_n: + is_a_jump_n = true; + case maybe_pop_jump: + case pop_failure_jump: + case jump: + p1 = p + 1; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + + if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n) + || (!is_a_jump_n + && (re_opcode_t) *p1 == on_failure_jump)) + goto fail; + break; + default: + /* do nothing */ ; + } + } + + if (d >= string1 && d <= end1) + dend = end_match_1; + } + else + break; /* Matching at this starting point really fails. */ + } /* for (;;) */ + + if (best_regs_set) + goto restore_best_regs; + + FREE_VARIABLES (); + + return -1; /* Failure to match. */ +} /* re_match_2 */ + +/* Subroutine definitions for re_match_2. */ + + +/* We are passed P pointing to a register number after a start_memory. + + Return true if the pattern up to the corresponding stop_memory can + match the empty string, and false otherwise. + + If we find the matching stop_memory, sets P to point to one past its number. + Otherwise, sets P to an undefined byte less than or equal to END. + + We don't handle duplicates properly (yet). */ + +static boolean +group_match_null_string_p (p, end, reg_info) + unsigned char **p, *end; + register_info_type *reg_info; +{ + int mcnt; + /* Point to after the args to the start_memory. */ + unsigned char *p1 = *p + 2; + + while (p1 < end) + { + /* Skip over opcodes that can match nothing, and return true or + false, as appropriate, when we get to one that can't, or to the + matching stop_memory. */ + + switch ((re_opcode_t) *p1) + { + /* Could be either a loop or a series of alternatives. */ + case on_failure_jump: + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + + /* If the next operation is not a jump backwards in the + pattern. */ + + if (mcnt >= 0) + { + /* Go through the on_failure_jumps of the alternatives, + seeing if any of the alternatives cannot match nothing. + The last alternative starts with only a jump, + whereas the rest start with on_failure_jump and end + with a jump, e.g., here is the pattern for `a|b|c': + + /on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6 + /on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3 + /exactn/1/c + + So, we have to first go through the first (n-1) + alternatives and then deal with the last one separately. */ + + + /* Deal with the first (n-1) alternatives, which start + with an on_failure_jump (see above) that jumps to right + past a jump_past_alt. */ + + while ((re_opcode_t) p1[mcnt-3] == jump_past_alt) + { + /* `mcnt' holds how many bytes long the alternative + is, including the ending `jump_past_alt' and + its number. */ + + if (!alt_match_null_string_p (p1, p1 + mcnt - 3, + reg_info)) + return false; + + /* Move to right after this alternative, including the + jump_past_alt. */ + p1 += mcnt; + + /* Break if it's the beginning of an n-th alternative + that doesn't begin with an on_failure_jump. */ + if ((re_opcode_t) *p1 != on_failure_jump) + break; + + /* Still have to check that it's not an n-th + alternative that starts with an on_failure_jump. */ + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if ((re_opcode_t) p1[mcnt-3] != jump_past_alt) + { + /* Get to the beginning of the n-th alternative. */ + p1 -= 3; + break; + } + } + + /* Deal with the last alternative: go back and get number + of the `jump_past_alt' just before it. `mcnt' contains + the length of the alternative. */ + EXTRACT_NUMBER (mcnt, p1 - 2); + + if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info)) + return false; + + p1 += mcnt; /* Get past the n-th alternative. */ + } /* if mcnt > 0 */ + break; + + + case stop_memory: + assert (p1[1] == **p); + *p = p1 + 2; + return true; + + + default: + if (!common_op_match_null_string_p (&p1, end, reg_info)) + return false; + } + } /* while p1 < end */ + + return false; +} /* group_match_null_string_p */ + + +/* Similar to group_match_null_string_p, but doesn't deal with alternatives: + It expects P to be the first byte of a single alternative and END one + byte past the last. The alternative can contain groups. */ + +static boolean +alt_match_null_string_p (p, end, reg_info) + unsigned char *p, *end; + register_info_type *reg_info; +{ + int mcnt; + unsigned char *p1 = p; + + while (p1 < end) + { + /* Skip over opcodes that can match nothing, and break when we get + to one that can't. */ + + switch ((re_opcode_t) *p1) + { + /* It's a loop. */ + case on_failure_jump: + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + break; + + default: + if (!common_op_match_null_string_p (&p1, end, reg_info)) + return false; + } + } /* while p1 < end */ + + return true; +} /* alt_match_null_string_p */ + + +/* Deals with the ops common to group_match_null_string_p and + alt_match_null_string_p. + + Sets P to one after the op and its arguments, if any. */ + +static boolean +common_op_match_null_string_p (p, end, reg_info) + unsigned char **p, *end; + register_info_type *reg_info; +{ + int mcnt; + boolean ret; + int reg_no; + unsigned char *p1 = *p; + + switch ((re_opcode_t) *p1++) + { + case no_op: + case begline: + case endline: + case begbuf: + case endbuf: + case wordbeg: + case wordend: + case wordbound: + case notwordbound: +#ifdef emacs + case before_dot: + case at_dot: + case after_dot: +#endif + break; + + case start_memory: + reg_no = *p1; + assert (reg_no > 0 && reg_no <= MAX_REGNUM); + ret = group_match_null_string_p (&p1, end, reg_info); + + /* Have to set this here in case we're checking a group which + contains a group and a back reference to it. */ + + if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE) + REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret; + + if (!ret) + return false; + break; + + /* If this is an optimized succeed_n for zero times, make the jump. */ + case jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if (mcnt >= 0) + p1 += mcnt; + else + return false; + break; + + case succeed_n: + /* Get to the number of times to succeed. */ + p1 += 2; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + + if (mcnt == 0) + { + p1 -= 4; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + } + else + return false; + break; + + case duplicate: + if (!REG_MATCH_NULL_STRING_P (reg_info[*p1])) + return false; + break; + + case set_number_at: + p1 += 4; + + default: + /* All other opcodes mean we cannot match the empty string. */ + return false; + } + + *p = p1; + return true; +} /* common_op_match_null_string_p */ + + +/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN + bytes; nonzero otherwise. */ + +static int +bcmp_translate (s1, s2, len, translate) + unsigned char *s1, *s2; + register int len; + char *translate; +{ + register unsigned char *p1 = s1, *p2 = s2; + while (len) + { + if (translate[*p1++] != translate[*p2++]) return 1; + len--; + } + return 0; +} + +/* Entry points for GNU code. */ + +/* re_compile_pattern is the GNU regular expression compiler: it + compiles PATTERN (of length SIZE) and puts the result in BUFP. + Returns 0 if the pattern was valid, otherwise an error string. + + Assumes the `allocated' (and perhaps `buffer') and `translate' fields + are set in BUFP on entry. + + We call regex_compile to do the actual compilation. */ + +const char * +re_compile_pattern (pattern, length, bufp) + const char *pattern; + int length; + struct re_pattern_buffer *bufp; +{ + reg_errcode_t ret; + + /* GNU code is written to assume at least RE_NREGS registers will be set + (and at least one extra will be -1). */ + bufp->regs_allocated = REGS_UNALLOCATED; + + /* And GNU code determines whether or not to get register information + by passing null for the REGS argument to re_match, etc., not by + setting no_sub. */ + bufp->no_sub = 0; + + /* Match anchors at newline. */ + bufp->newline_anchor = 1; + + ret = regex_compile (pattern, length, re_syntax_options, bufp); + + return re_error_msg[(int) ret]; +} + +/* Entry points compatible with 4.2 BSD regex library. We don't define + them if this is an Emacs or POSIX compilation. */ + +#if !defined (emacs) && !defined (_POSIX_SOURCE) + +/* BSD has one and only one pattern buffer. */ +static struct re_pattern_buffer re_comp_buf; + +char * +re_comp (s) + const char *s; +{ + reg_errcode_t ret; + + if (!s) + { + if (!re_comp_buf.buffer) + return "No previous regular expression"; + return 0; + } + + if (!re_comp_buf.buffer) + { + re_comp_buf.buffer = (unsigned char *) malloc (200); + if (re_comp_buf.buffer == NULL) + return "Memory exhausted"; + re_comp_buf.allocated = 200; + + re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH); + if (re_comp_buf.fastmap == NULL) + return "Memory exhausted"; + } + + /* Since `re_exec' always passes NULL for the `regs' argument, we + don't need to initialize the pattern buffer fields which affect it. */ + + /* Match anchors at newlines. */ + re_comp_buf.newline_anchor = 1; + + ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf); + + /* Yes, we're discarding `const' here. */ + return (char *) re_error_msg[(int) ret]; +} + + +int +re_exec (s) + const char *s; +{ + const int len = strlen (s); + return + 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0); +} +#endif /* not emacs and not _POSIX_SOURCE */ + +/* POSIX.2 functions. Don't define these for Emacs. */ + +#ifndef emacs + +/* regcomp takes a regular expression as a string and compiles it. + + PREG is a regex_t *. We do not expect any fields to be initialized, + since POSIX says we shouldn't. Thus, we set + + `buffer' to the compiled pattern; + `used' to the length of the compiled pattern; + `syntax' to RE_SYNTAX_POSIX_EXTENDED if the + REG_EXTENDED bit in CFLAGS is set; otherwise, to + RE_SYNTAX_POSIX_BASIC; + `newline_anchor' to REG_NEWLINE being set in CFLAGS; + `fastmap' and `fastmap_accurate' to zero; + `re_nsub' to the number of subexpressions in PATTERN. + + PATTERN is the address of the pattern string. + + CFLAGS is a series of bits which affect compilation. + + If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we + use POSIX basic syntax. + + If REG_NEWLINE is set, then . and [^...] don't match newline. + Also, regexec will try a match beginning after every newline. + + If REG_ICASE is set, then we considers upper- and lowercase + versions of letters to be equivalent when matching. + + If REG_NOSUB is set, then when PREG is passed to regexec, that + routine will report only success or failure, and nothing about the + registers. + + It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for + the return codes and their meanings.) */ + +int +regcomp (preg, pattern, cflags) + regex_t *preg; + const char *pattern; + int cflags; +{ + reg_errcode_t ret; + unsigned syntax + = (cflags & REG_EXTENDED) ? + RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC; + + /* regex_compile will allocate the space for the compiled pattern. */ + preg->buffer = 0; + preg->allocated = 0; + preg->used = 0; + + /* Don't bother to use a fastmap when searching. This simplifies the + REG_NEWLINE case: if we used a fastmap, we'd have to put all the + characters after newlines into the fastmap. This way, we just try + every character. */ + preg->fastmap = 0; + + if (cflags & REG_ICASE) + { + unsigned i; + + preg->translate = (char *) malloc (CHAR_SET_SIZE); + if (preg->translate == NULL) + return (int) REG_ESPACE; + + /* Map uppercase characters to corresponding lowercase ones. */ + for (i = 0; i < CHAR_SET_SIZE; i++) + preg->translate[i] = ISUPPER (i) ? tolower (i) : i; + } + else + preg->translate = NULL; + + /* If REG_NEWLINE is set, newlines are treated differently. */ + if (cflags & REG_NEWLINE) + { /* REG_NEWLINE implies neither . nor [^...] match newline. */ + syntax &= ~RE_DOT_NEWLINE; + syntax |= RE_HAT_LISTS_NOT_NEWLINE; + /* It also changes the matching behavior. */ + preg->newline_anchor = 1; + } + else + preg->newline_anchor = 0; + + preg->no_sub = !!(cflags & REG_NOSUB); + + /* POSIX says a null character in the pattern terminates it, so we + can use strlen here in compiling the pattern. */ + ret = regex_compile (pattern, strlen (pattern), syntax, preg); + + /* POSIX doesn't distinguish between an unmatched open-group and an + unmatched close-group: both are REG_EPAREN. */ + if (ret == REG_ERPAREN) ret = REG_EPAREN; + + return (int) ret; +} + + +/* regexec searches for a given pattern, specified by PREG, in the + string STRING. + + If NMATCH is zero or REG_NOSUB was set in the cflags argument to + `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at + least NMATCH elements, and we set them to the offsets of the + corresponding matched substrings. + + EFLAGS specifies `execution flags' which affect matching: if + REG_NOTBOL is set, then ^ does not match at the beginning of the + string; if REG_NOTEOL is set, then $ does not match at the end. + + We return 0 if we find a match and REG_NOMATCH if not. */ + +int +regexec (preg, string, nmatch, pmatch, eflags) + const regex_t *preg; + const char *string; + size_t nmatch; + regmatch_t pmatch[]; + int eflags; +{ + int ret; + struct re_registers regs; + regex_t private_preg; + int len = strlen (string); + boolean want_reg_info = !preg->no_sub && nmatch > 0; + + private_preg = *preg; + + private_preg.not_bol = !!(eflags & REG_NOTBOL); + private_preg.not_eol = !!(eflags & REG_NOTEOL); + + /* The user has told us exactly how many registers to return + information about, via `nmatch'. We have to pass that on to the + matching routines. */ + private_preg.regs_allocated = REGS_FIXED; + + if (want_reg_info) + { + regs.num_regs = nmatch; + regs.start = TALLOC (nmatch, regoff_t); + regs.end = TALLOC (nmatch, regoff_t); + if (regs.start == NULL || regs.end == NULL) + return (int) REG_NOMATCH; + } + + /* Perform the searching operation. */ + ret = re_search (&private_preg, string, len, + /* start: */ 0, /* range: */ len, + want_reg_info ? ®s : (struct re_registers *) 0); + + /* Copy the register information to the POSIX structure. */ + if (want_reg_info) + { + if (ret >= 0) + { + unsigned r; + + for (r = 0; r < nmatch; r++) + { + pmatch[r].rm_so = regs.start[r]; + pmatch[r].rm_eo = regs.end[r]; + } + } + + /* If we needed the temporary register info, free the space now. */ + free (regs.start); + free (regs.end); + } + + /* We want zero return to mean success, unlike `re_search'. */ + return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH; +} + + +/* Returns a message corresponding to an error code, ERRCODE, returned + from either regcomp or regexec. We don't use PREG here. */ + +size_t +regerror (errcode, preg, errbuf, errbuf_size) + int errcode; + const regex_t *preg; + char *errbuf; + size_t errbuf_size; +{ + const char *msg; + size_t msg_size; + + if (errcode < 0 + || errcode >= (sizeof (re_error_msg) / sizeof (re_error_msg[0]))) + /* Only error codes returned by the rest of the code should be passed + to this routine. If we are given anything else, or if other regex + code generates an invalid error code, then the program has a bug. + Dump core so we can fix it. */ + abort (); + + msg = re_error_msg[errcode]; + + /* POSIX doesn't require that we do anything in this case, but why + not be nice. */ + if (! msg) + msg = "Success"; + + msg_size = strlen (msg) + 1; /* Includes the null. */ + + if (errbuf_size != 0) + { + if (msg_size > errbuf_size) + { + strncpy (errbuf, msg, errbuf_size - 1); + errbuf[errbuf_size - 1] = 0; + } + else + strcpy (errbuf, msg); + } + + return msg_size; +} + + +/* Free dynamically allocated space used by PREG. */ + +void +regfree (preg) + regex_t *preg; +{ + if (preg->buffer != NULL) + free (preg->buffer); + preg->buffer = NULL; + + preg->allocated = 0; + preg->used = 0; + + if (preg->fastmap != NULL) + free (preg->fastmap); + preg->fastmap = NULL; + preg->fastmap_accurate = 0; + + if (preg->translate != NULL) + free (preg->translate); + preg->translate = NULL; +} + +#endif /* not emacs */ + +/* +Local variables: +make-backup-files: t +version-control: t +trim-versions-without-asking: nil +End: +*/ diff --git a/gnu/grep/regex.h b/gnu/grep/regex.h new file mode 100644 index 000000000000..408dd210348f --- /dev/null +++ b/gnu/grep/regex.h @@ -0,0 +1,490 @@ +/* Definitions for data structures and routines for the regular + expression library, version 0.12. + + Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef __REGEXP_LIBRARY_H__ +#define __REGEXP_LIBRARY_H__ + +/* POSIX says that <sys/types.h> must be included (by the caller) before + <regex.h>. */ + +#ifdef VMS +/* VMS doesn't have `size_t' in <sys/types.h>, even though POSIX says it + should be there. */ +#include <stddef.h> +#endif + + +/* The following bits are used to determine the regexp syntax we + recognize. The set/not-set meanings are chosen so that Emacs syntax + remains the value 0. The bits are given in alphabetical order, and + the definitions shifted by one from the previous bit; thus, when we + add or remove a bit, only one other definition need change. */ +typedef unsigned reg_syntax_t; + +/* If this bit is not set, then \ inside a bracket expression is literal. + If set, then such a \ quotes the following character. */ +#define RE_BACKSLASH_ESCAPE_IN_LISTS (1) + +/* If this bit is not set, then + and ? are operators, and \+ and \? are + literals. + If set, then \+ and \? are operators and + and ? are literals. */ +#define RE_BK_PLUS_QM (RE_BACKSLASH_ESCAPE_IN_LISTS << 1) + +/* If this bit is set, then character classes are supported. They are: + [:alpha:], [:upper:], [:lower:], [:digit:], [:alnum:], [:xdigit:], + [:space:], [:print:], [:punct:], [:graph:], and [:cntrl:]. + If not set, then character classes are not supported. */ +#define RE_CHAR_CLASSES (RE_BK_PLUS_QM << 1) + +/* If this bit is set, then ^ and $ are always anchors (outside bracket + expressions, of course). + If this bit is not set, then it depends: + ^ is an anchor if it is at the beginning of a regular + expression or after an open-group or an alternation operator; + $ is an anchor if it is at the end of a regular expression, or + before a close-group or an alternation operator. + + This bit could be (re)combined with RE_CONTEXT_INDEP_OPS, because + POSIX draft 11.2 says that * etc. in leading positions is undefined. + We already implemented a previous draft which made those constructs + invalid, though, so we haven't changed the code back. */ +#define RE_CONTEXT_INDEP_ANCHORS (RE_CHAR_CLASSES << 1) + +/* If this bit is set, then special characters are always special + regardless of where they are in the pattern. + If this bit is not set, then special characters are special only in + some contexts; otherwise they are ordinary. Specifically, + * + ? and intervals are only special when not after the beginning, + open-group, or alternation operator. */ +#define RE_CONTEXT_INDEP_OPS (RE_CONTEXT_INDEP_ANCHORS << 1) + +/* If this bit is set, then *, +, ?, and { cannot be first in an re or + immediately after an alternation or begin-group operator. */ +#define RE_CONTEXT_INVALID_OPS (RE_CONTEXT_INDEP_OPS << 1) + +/* If this bit is set, then . matches newline. + If not set, then it doesn't. */ +#define RE_DOT_NEWLINE (RE_CONTEXT_INVALID_OPS << 1) + +/* If this bit is set, then . doesn't match NUL. + If not set, then it does. */ +#define RE_DOT_NOT_NULL (RE_DOT_NEWLINE << 1) + +/* If this bit is set, nonmatching lists [^...] do not match newline. + If not set, they do. */ +#define RE_HAT_LISTS_NOT_NEWLINE (RE_DOT_NOT_NULL << 1) + +/* If this bit is set, either \{...\} or {...} defines an + interval, depending on RE_NO_BK_BRACES. + If not set, \{, \}, {, and } are literals. */ +#define RE_INTERVALS (RE_HAT_LISTS_NOT_NEWLINE << 1) + +/* If this bit is set, +, ? and | aren't recognized as operators. + If not set, they are. */ +#define RE_LIMITED_OPS (RE_INTERVALS << 1) + +/* If this bit is set, newline is an alternation operator. + If not set, newline is literal. */ +#define RE_NEWLINE_ALT (RE_LIMITED_OPS << 1) + +/* If this bit is set, then `{...}' defines an interval, and \{ and \} + are literals. + If not set, then `\{...\}' defines an interval. */ +#define RE_NO_BK_BRACES (RE_NEWLINE_ALT << 1) + +/* If this bit is set, (...) defines a group, and \( and \) are literals. + If not set, \(...\) defines a group, and ( and ) are literals. */ +#define RE_NO_BK_PARENS (RE_NO_BK_BRACES << 1) + +/* If this bit is set, then \<digit> matches <digit>. + If not set, then \<digit> is a back-reference. */ +#define RE_NO_BK_REFS (RE_NO_BK_PARENS << 1) + +/* If this bit is set, then | is an alternation operator, and \| is literal. + If not set, then \| is an alternation operator, and | is literal. */ +#define RE_NO_BK_VBAR (RE_NO_BK_REFS << 1) + +/* If this bit is set, then an ending range point collating higher + than the starting range point, as in [z-a], is invalid. + If not set, then when ending range point collates higher than the + starting range point, the range is ignored. */ +#define RE_NO_EMPTY_RANGES (RE_NO_BK_VBAR << 1) + +/* If this bit is set, then an unmatched ) is ordinary. + If not set, then an unmatched ) is invalid. */ +#define RE_UNMATCHED_RIGHT_PAREN_ORD (RE_NO_EMPTY_RANGES << 1) + +/* This global variable defines the particular regexp syntax to use (for + some interfaces). When a regexp is compiled, the syntax used is + stored in the pattern buffer, so changing this does not affect + already-compiled regexps. */ +extern reg_syntax_t re_syntax_options; + +/* Define combinations of the above bits for the standard possibilities. + (The [[[ comments delimit what gets put into the Texinfo file, so + don't delete them!) */ +/* [[[begin syntaxes]]] */ +#define RE_SYNTAX_EMACS 0 + +#define RE_SYNTAX_AWK \ + (RE_BACKSLASH_ESCAPE_IN_LISTS | RE_DOT_NOT_NULL \ + | RE_NO_BK_PARENS | RE_NO_BK_REFS \ + | RE_NO_BK_VBAR | RE_NO_EMPTY_RANGES \ + | RE_UNMATCHED_RIGHT_PAREN_ORD) + +#define RE_SYNTAX_POSIX_AWK \ + (RE_SYNTAX_POSIX_EXTENDED | RE_BACKSLASH_ESCAPE_IN_LISTS) + +#define RE_SYNTAX_GREP \ + (RE_BK_PLUS_QM | RE_CHAR_CLASSES \ + | RE_HAT_LISTS_NOT_NEWLINE | RE_INTERVALS \ + | RE_NEWLINE_ALT) + +#define RE_SYNTAX_EGREP \ + (RE_CHAR_CLASSES | RE_CONTEXT_INDEP_ANCHORS \ + | RE_CONTEXT_INDEP_OPS | RE_HAT_LISTS_NOT_NEWLINE \ + | RE_NEWLINE_ALT | RE_NO_BK_PARENS \ + | RE_NO_BK_VBAR) + +#define RE_SYNTAX_POSIX_EGREP \ + (RE_SYNTAX_EGREP | RE_INTERVALS | RE_NO_BK_BRACES) + +/* P1003.2/D11.2, section 4.20.7.1, lines 5078ff. */ +#define RE_SYNTAX_ED RE_SYNTAX_POSIX_BASIC + +#define RE_SYNTAX_SED RE_SYNTAX_POSIX_BASIC + +/* Syntax bits common to both basic and extended POSIX regex syntax. */ +#define _RE_SYNTAX_POSIX_COMMON \ + (RE_CHAR_CLASSES | RE_DOT_NEWLINE | RE_DOT_NOT_NULL \ + | RE_INTERVALS | RE_NO_EMPTY_RANGES) + +#define RE_SYNTAX_POSIX_BASIC \ + (_RE_SYNTAX_POSIX_COMMON | RE_BK_PLUS_QM) + +/* Differs from ..._POSIX_BASIC only in that RE_BK_PLUS_QM becomes + RE_LIMITED_OPS, i.e., \? \+ \| are not recognized. Actually, this + isn't minimal, since other operators, such as \`, aren't disabled. */ +#define RE_SYNTAX_POSIX_MINIMAL_BASIC \ + (_RE_SYNTAX_POSIX_COMMON | RE_LIMITED_OPS) + +#define RE_SYNTAX_POSIX_EXTENDED \ + (_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \ + | RE_CONTEXT_INDEP_OPS | RE_NO_BK_BRACES \ + | RE_NO_BK_PARENS | RE_NO_BK_VBAR \ + | RE_UNMATCHED_RIGHT_PAREN_ORD) + +/* Differs from ..._POSIX_EXTENDED in that RE_CONTEXT_INVALID_OPS + replaces RE_CONTEXT_INDEP_OPS and RE_NO_BK_REFS is added. */ +#define RE_SYNTAX_POSIX_MINIMAL_EXTENDED \ + (_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \ + | RE_CONTEXT_INVALID_OPS | RE_NO_BK_BRACES \ + | RE_NO_BK_PARENS | RE_NO_BK_REFS \ + | RE_NO_BK_VBAR | RE_UNMATCHED_RIGHT_PAREN_ORD) +/* [[[end syntaxes]]] */ + +/* Maximum number of duplicates an interval can allow. Some systems + (erroneously) define this in other header files, but we want our + value, so remove any previous define. */ +#ifdef RE_DUP_MAX +#undef RE_DUP_MAX +#endif +#define RE_DUP_MAX ((1 << 15) - 1) + + +/* POSIX `cflags' bits (i.e., information for `regcomp'). */ + +/* If this bit is set, then use extended regular expression syntax. + If not set, then use basic regular expression syntax. */ +#define REG_EXTENDED 1 + +/* If this bit is set, then ignore case when matching. + If not set, then case is significant. */ +#define REG_ICASE (REG_EXTENDED << 1) + +/* If this bit is set, then anchors do not match at newline + characters in the string. + If not set, then anchors do match at newlines. */ +#define REG_NEWLINE (REG_ICASE << 1) + +/* If this bit is set, then report only success or fail in regexec. + If not set, then returns differ between not matching and errors. */ +#define REG_NOSUB (REG_NEWLINE << 1) + + +/* POSIX `eflags' bits (i.e., information for regexec). */ + +/* If this bit is set, then the beginning-of-line operator doesn't match + the beginning of the string (presumably because it's not the + beginning of a line). + If not set, then the beginning-of-line operator does match the + beginning of the string. */ +#define REG_NOTBOL 1 + +/* Like REG_NOTBOL, except for the end-of-line. */ +#define REG_NOTEOL (1 << 1) + + +/* If any error codes are removed, changed, or added, update the + `re_error_msg' table in regex.c. */ +typedef enum +{ + REG_NOERROR = 0, /* Success. */ + REG_NOMATCH, /* Didn't find a match (for regexec). */ + + /* POSIX regcomp return error codes. (In the order listed in the + standard.) */ + REG_BADPAT, /* Invalid pattern. */ + REG_ECOLLATE, /* Not implemented. */ + REG_ECTYPE, /* Invalid character class name. */ + REG_EESCAPE, /* Trailing backslash. */ + REG_ESUBREG, /* Invalid back reference. */ + REG_EBRACK, /* Unmatched left bracket. */ + REG_EPAREN, /* Parenthesis imbalance. */ + REG_EBRACE, /* Unmatched \{. */ + REG_BADBR, /* Invalid contents of \{\}. */ + REG_ERANGE, /* Invalid range end. */ + REG_ESPACE, /* Ran out of memory. */ + REG_BADRPT, /* No preceding re for repetition op. */ + + /* Error codes we've added. */ + REG_EEND, /* Premature end. */ + REG_ESIZE, /* Compiled pattern bigger than 2^16 bytes. */ + REG_ERPAREN /* Unmatched ) or \); not returned from regcomp. */ +} reg_errcode_t; + +/* This data structure represents a compiled pattern. Before calling + the pattern compiler, the fields `buffer', `allocated', `fastmap', + `translate', and `no_sub' can be set. After the pattern has been + compiled, the `re_nsub' field is available. All other fields are + private to the regex routines. */ + +struct re_pattern_buffer +{ +/* [[[begin pattern_buffer]]] */ + /* Space that holds the compiled pattern. It is declared as + `unsigned char *' because its elements are + sometimes used as array indexes. */ + unsigned char *buffer; + + /* Number of bytes to which `buffer' points. */ + unsigned long allocated; + + /* Number of bytes actually used in `buffer'. */ + unsigned long used; + + /* Syntax setting with which the pattern was compiled. */ + reg_syntax_t syntax; + + /* Pointer to a fastmap, if any, otherwise zero. re_search uses + the fastmap, if there is one, to skip over impossible + starting points for matches. */ + char *fastmap; + + /* Either a translate table to apply to all characters before + comparing them, or zero for no translation. The translation + is applied to a pattern when it is compiled and to a string + when it is matched. */ + char *translate; + + /* Number of subexpressions found by the compiler. */ + size_t re_nsub; + + /* Zero if this pattern cannot match the empty string, one else. + Well, in truth it's used only in `re_search_2', to see + whether or not we should use the fastmap, so we don't set + this absolutely perfectly; see `re_compile_fastmap' (the + `duplicate' case). */ + unsigned can_be_null : 1; + + /* If REGS_UNALLOCATED, allocate space in the `regs' structure + for `max (RE_NREGS, re_nsub + 1)' groups. + If REGS_REALLOCATE, reallocate space if necessary. + If REGS_FIXED, use what's there. */ +#define REGS_UNALLOCATED 0 +#define REGS_REALLOCATE 1 +#define REGS_FIXED 2 + unsigned regs_allocated : 2; + + /* Set to zero when `regex_compile' compiles a pattern; set to one + by `re_compile_fastmap' if it updates the fastmap. */ + unsigned fastmap_accurate : 1; + + /* If set, `re_match_2' does not return information about + subexpressions. */ + unsigned no_sub : 1; + + /* If set, a beginning-of-line anchor doesn't match at the + beginning of the string. */ + unsigned not_bol : 1; + + /* Similarly for an end-of-line anchor. */ + unsigned not_eol : 1; + + /* If true, an anchor at a newline matches. */ + unsigned newline_anchor : 1; + +/* [[[end pattern_buffer]]] */ +}; + +typedef struct re_pattern_buffer regex_t; + + +/* search.c (search_buffer) in Emacs needs this one opcode value. It is + defined both in `regex.c' and here. */ +#define RE_EXACTN_VALUE 1 + +/* Type for byte offsets within the string. POSIX mandates this. */ +typedef int regoff_t; + + +/* This is the structure we store register match data in. See + regex.texinfo for a full description of what registers match. */ +struct re_registers +{ + unsigned num_regs; + regoff_t *start; + regoff_t *end; +}; + + +/* If `regs_allocated' is REGS_UNALLOCATED in the pattern buffer, + `re_match_2' returns information about at least this many registers + the first time a `regs' structure is passed. */ +#ifndef RE_NREGS +#define RE_NREGS 30 +#endif + + +/* POSIX specification for registers. Aside from the different names than + `re_registers', POSIX uses an array of structures, instead of a + structure of arrays. */ +typedef struct +{ + regoff_t rm_so; /* Byte offset from string's start to substring's start. */ + regoff_t rm_eo; /* Byte offset from string's start to substring's end. */ +} regmatch_t; + +/* Declarations for routines. */ + +/* To avoid duplicating every routine declaration -- once with a + prototype (if we are ANSI), and once without (if we aren't) -- we + use the following macro to declare argument types. This + unfortunately clutters up the declarations a bit, but I think it's + worth it. */ + +#if __STDC__ + +#define _RE_ARGS(args) args + +#else /* not __STDC__ */ + +#define _RE_ARGS(args) () + +#endif /* not __STDC__ */ + +/* Sets the current default syntax to SYNTAX, and return the old syntax. + You can also simply assign to the `re_syntax_options' variable. */ +extern reg_syntax_t re_set_syntax _RE_ARGS ((reg_syntax_t syntax)); + +/* Compile the regular expression PATTERN, with length LENGTH + and syntax given by the global `re_syntax_options', into the buffer + BUFFER. Return NULL if successful, and an error string if not. */ +extern const char *re_compile_pattern + _RE_ARGS ((const char *pattern, int length, + struct re_pattern_buffer *buffer)); + + +/* Compile a fastmap for the compiled pattern in BUFFER; used to + accelerate searches. Return 0 if successful and -2 if was an + internal error. */ +extern int re_compile_fastmap _RE_ARGS ((struct re_pattern_buffer *buffer)); + + +/* Search in the string STRING (with length LENGTH) for the pattern + compiled into BUFFER. Start searching at position START, for RANGE + characters. Return the starting position of the match, -1 for no + match, or -2 for an internal error. Also return register + information in REGS (if REGS and BUFFER->no_sub are nonzero). */ +extern int re_search + _RE_ARGS ((struct re_pattern_buffer *buffer, const char *string, + int length, int start, int range, struct re_registers *regs)); + + +/* Like `re_search', but search in the concatenation of STRING1 and + STRING2. Also, stop searching at index START + STOP. */ +extern int re_search_2 + _RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1, + int length1, const char *string2, int length2, + int start, int range, struct re_registers *regs, int stop)); + + +/* Like `re_search', but return how many characters in STRING the regexp + in BUFFER matched, starting at position START. */ +extern int re_match + _RE_ARGS ((struct re_pattern_buffer *buffer, const char *string, + int length, int start, struct re_registers *regs)); + + +/* Relates to `re_match' as `re_search_2' relates to `re_search'. */ +extern int re_match_2 + _RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1, + int length1, const char *string2, int length2, + int start, struct re_registers *regs, int stop)); + + +/* Set REGS to hold NUM_REGS registers, storing them in STARTS and + ENDS. Subsequent matches using BUFFER and REGS will use this memory + for recording register information. STARTS and ENDS must be + allocated with malloc, and must each be at least `NUM_REGS * sizeof + (regoff_t)' bytes long. + + If NUM_REGS == 0, then subsequent matches should allocate their own + register data. + + Unless this function is called, the first search or match using + PATTERN_BUFFER will allocate its own register data, without + freeing the old data. */ +extern void re_set_registers + _RE_ARGS ((struct re_pattern_buffer *buffer, struct re_registers *regs, + unsigned num_regs, regoff_t *starts, regoff_t *ends)); + +/* 4.2 bsd compatibility. */ +extern char *re_comp _RE_ARGS ((const char *)); +extern int re_exec _RE_ARGS ((const char *)); + +/* POSIX compatibility. */ +extern int regcomp _RE_ARGS ((regex_t *preg, const char *pattern, int cflags)); +extern int regexec + _RE_ARGS ((const regex_t *preg, const char *string, size_t nmatch, + regmatch_t pmatch[], int eflags)); +extern size_t regerror + _RE_ARGS ((int errcode, const regex_t *preg, char *errbuf, + size_t errbuf_size)); +extern void regfree _RE_ARGS ((regex_t *preg)); + +#endif /* not __REGEXP_LIBRARY_H__ */ + +/* +Local variables: +make-backup-files: t +version-control: t +trim-versions-without-asking: nil +End: +*/ diff --git a/gnu/grep/search.c b/gnu/grep/search.c new file mode 100644 index 000000000000..d2be489f5757 --- /dev/null +++ b/gnu/grep/search.c @@ -0,0 +1,481 @@ +/* search.c - searching subroutines using dfa, kwset and regex for grep. + Copyright (C) 1992 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + Written August 1992 by Mike Haertel. */ + +#include <ctype.h> + +#ifdef STDC_HEADERS +#include <limits.h> +#include <stdlib.h> +#else +#define UCHAR_MAX 255 +#include <sys/types.h> +extern char *malloc(); +#endif + +#ifdef HAVE_MEMCHR +#include <string.h> +#ifdef NEED_MEMORY_H +#include <memory.h> +#endif +#else +#ifdef __STDC__ +extern void *memchr(); +#else +extern char *memchr(); +#endif +#endif + +#if defined(HAVE_STRING_H) || defined(STDC_HEADERS) +#undef bcopy +#define bcopy(s, d, n) memcpy((d), (s), (n)) +#endif + +#ifdef isascii +#define ISALNUM(C) (isascii(C) && isalnum(C)) +#define ISUPPER(C) (isascii(C) && isupper(C)) +#else +#define ISALNUM(C) isalnum(C) +#define ISUPPER(C) isupper(C) +#endif + +#define TOLOWER(C) (ISUPPER(C) ? tolower(C) : (C)) + +#include "grep.h" +#include "dfa.h" +#include "kwset.h" +#include "regex.h" + +#define NCHAR (UCHAR_MAX + 1) + +#if __STDC__ +static void Gcompile(char *, size_t); +static void Ecompile(char *, size_t); +static char *EGexecute(char *, size_t, char **); +static void Fcompile(char *, size_t); +static char *Fexecute(char *, size_t, char **); +#else +static void Gcompile(); +static void Ecompile(); +static char *EGexecute(); +static void Fcompile(); +static char *Fexecute(); +#endif + +/* Here is the matchers vector for the main program. */ +struct matcher matchers[] = { + { "default", Gcompile, EGexecute }, + { "grep", Gcompile, EGexecute }, + { "ggrep", Gcompile, EGexecute }, + { "egrep", Ecompile, EGexecute }, + { "posix-egrep", Ecompile, EGexecute }, + { "gegrep", Ecompile, EGexecute }, + { "fgrep", Fcompile, Fexecute }, + { "gfgrep", Fcompile, Fexecute }, + { 0, 0, 0 }, +}; + +/* For -w, we also consider _ to be word constituent. */ +#define WCHAR(C) (ISALNUM(C) || (C) == '_') + +/* DFA compiled regexp. */ +static struct dfa dfa; + +/* Regex compiled regexp. */ +static struct re_pattern_buffer regex; + +/* KWset compiled pattern. For Ecompile and Gcompile, we compile + a list of strings, at least one of which is known to occur in + any string matching the regexp. */ +static kwset_t kwset; + +/* Last compiled fixed string known to exactly match the regexp. + If kwsexec() returns < lastexact, then we don't need to + call the regexp matcher at all. */ +static int lastexact; + +void +dfaerror(mesg) + char *mesg; +{ + fatal(mesg, 0); +} + +static void +kwsinit() +{ + static char trans[NCHAR]; + int i; + + if (match_icase) + for (i = 0; i < NCHAR; ++i) + trans[i] = TOLOWER(i); + + if (!(kwset = kwsalloc(match_icase ? trans : (char *) 0))) + fatal("memory exhausted", 0); +} + +/* If the DFA turns out to have some set of fixed strings one of + which must occur in the match, then we build a kwset matcher + to find those strings, and thus quickly filter out impossible + matches. */ +static void +kwsmusts() +{ + struct dfamust *dm; + char *err; + + if (dfa.musts) + { + kwsinit(); + /* First, we compile in the substrings known to be exact + matches. The kwset matcher will return the index + of the matching string that it chooses. */ + for (dm = dfa.musts; dm; dm = dm->next) + { + if (!dm->exact) + continue; + ++lastexact; + if ((err = kwsincr(kwset, dm->must, strlen(dm->must))) != 0) + fatal(err, 0); + } + /* Now, we compile the substrings that will require + the use of the regexp matcher. */ + for (dm = dfa.musts; dm; dm = dm->next) + { + if (dm->exact) + continue; + if ((err = kwsincr(kwset, dm->must, strlen(dm->must))) != 0) + fatal(err, 0); + } + if ((err = kwsprep(kwset)) != 0) + fatal(err, 0); + } +} + +static void +Gcompile(pattern, size) + char *pattern; + size_t size; +{ +#ifdef __STDC__ + const +#endif + char *err; + + re_set_syntax(RE_SYNTAX_GREP | RE_HAT_LISTS_NOT_NEWLINE); + dfasyntax(RE_SYNTAX_GREP | RE_HAT_LISTS_NOT_NEWLINE, match_icase); + + if ((err = re_compile_pattern(pattern, size, ®ex)) != 0) + fatal(err, 0); + + dfainit(&dfa); + + /* In the match_words and match_lines cases, we use a different pattern + for the DFA matcher that will quickly throw out cases that won't work. + Then if DFA succeeds we do some hairy stuff using the regex matcher + to decide whether the match should really count. */ + if (match_words || match_lines) + { + /* In the whole-word case, we use the pattern: + (^|[^A-Za-z_])(userpattern)([^A-Za-z_]|$). + In the whole-line case, we use the pattern: + ^(userpattern)$. + BUG: Using [A-Za-z_] is locale-dependent! */ + + char *n = malloc(size + 50); + int i = 0; + + strcpy(n, ""); + + if (match_lines) + strcpy(n, "^\\("); + if (match_words) + strcpy(n, "\\(^\\|[^0-9A-Za-z_]\\)\\("); + + i = strlen(n); + bcopy(pattern, n + i, size); + i += size; + + if (match_words) + strcpy(n + i, "\\)\\([^0-9A-Za-z_]\\|$\\)"); + if (match_lines) + strcpy(n + i, "\\)$"); + + i += strlen(n + i); + dfacomp(n, i, &dfa, 1); + } + else + dfacomp(pattern, size, &dfa, 1); + + kwsmusts(); +} + +static void +Ecompile(pattern, size) + char *pattern; + size_t size; +{ +#ifdef __STDC__ + const +#endif + char *err; + + if (strcmp(matcher, "posix-egrep") == 0) + { + re_set_syntax(RE_SYNTAX_POSIX_EGREP); + dfasyntax(RE_SYNTAX_POSIX_EGREP, match_icase); + } + else + { + re_set_syntax(RE_SYNTAX_EGREP); + dfasyntax(RE_SYNTAX_EGREP, match_icase); + } + + if ((err = re_compile_pattern(pattern, size, ®ex)) != 0) + fatal(err, 0); + + dfainit(&dfa); + + /* In the match_words and match_lines cases, we use a different pattern + for the DFA matcher that will quickly throw out cases that won't work. + Then if DFA succeeds we do some hairy stuff using the regex matcher + to decide whether the match should really count. */ + if (match_words || match_lines) + { + /* In the whole-word case, we use the pattern: + (^|[^A-Za-z_])(userpattern)([^A-Za-z_]|$). + In the whole-line case, we use the pattern: + ^(userpattern)$. + BUG: Using [A-Za-z_] is locale-dependent! */ + + char *n = malloc(size + 50); + int i = 0; + + strcpy(n, ""); + + if (match_lines) + strcpy(n, "^("); + if (match_words) + strcpy(n, "(^|[^0-9A-Za-z_])("); + + i = strlen(n); + bcopy(pattern, n + i, size); + i += size; + + if (match_words) + strcpy(n + i, ")([^0-9A-Za-z_]|$)"); + if (match_lines) + strcpy(n + i, ")$"); + + i += strlen(n + i); + dfacomp(n, i, &dfa, 1); + } + else + dfacomp(pattern, size, &dfa, 1); + + kwsmusts(); +} + +static char * +EGexecute(buf, size, endp) + char *buf; + size_t size; + char **endp; +{ + register char *buflim, *beg, *end, save; + int backref, start, len; + struct kwsmatch kwsm; + static struct re_registers regs; /* This is static on account of a BRAIN-DEAD + Q@#%!# library interface in regex.c. */ + + buflim = buf + size; + + for (beg = end = buf; end < buflim; beg = end + 1) + { + if (kwset) + { + /* Find a possible match using the KWset matcher. */ + beg = kwsexec(kwset, beg, buflim - beg, &kwsm); + if (!beg) + goto failure; + /* Narrow down to the line containing the candidate, and + run it through DFA. */ + end = memchr(beg, '\n', buflim - beg); + if (!end) + end = buflim; + while (beg > buf && beg[-1] != '\n') + --beg; + save = *end; + if (kwsm.index < lastexact) + goto success; + if (!dfaexec(&dfa, beg, end, 0, (int *) 0, &backref)) + { + *end = save; + continue; + } + *end = save; + /* Successful, no backreferences encountered. */ + if (!backref) + goto success; + } + else + { + /* No good fixed strings; start with DFA. */ + save = *buflim; + beg = dfaexec(&dfa, beg, buflim, 0, (int *) 0, &backref); + *buflim = save; + if (!beg) + goto failure; + /* Narrow down to the line we've found. */ + end = memchr(beg, '\n', buflim - beg); + if (!end) + end = buflim; + while (beg > buf && beg[-1] != '\n') + --beg; + /* Successful, no backreferences encountered! */ + if (!backref) + goto success; + } + /* If we've made it to this point, this means DFA has seen + a probable match, and we need to run it through Regex. */ + regex.not_eol = 0; + if ((start = re_search(®ex, beg, end - beg, 0, end - beg, ®s)) >= 0) + { + len = regs.end[0] - start; + if (!match_lines && !match_words || match_lines && len == end - beg) + goto success; + /* If -w, check if the match aligns with word boundaries. + We do this iteratively because: + (a) the line may contain more than one occurence of the pattern, and + (b) Several alternatives in the pattern might be valid at a given + point, and we may need to consider a shorter one to find a word + boundary. */ + if (match_words) + while (start >= 0) + { + if ((start == 0 || !WCHAR(beg[start - 1])) + && (len == end - beg || !WCHAR(beg[start + len]))) + goto success; + if (len > 0) + { + /* Try a shorter length anchored at the same place. */ + --len; + regex.not_eol = 1; + len = re_match(®ex, beg, start + len, start, ®s); + } + if (len <= 0) + { + /* Try looking further on. */ + if (start == end - beg) + break; + ++start; + regex.not_eol = 0; + start = re_search(®ex, beg, end - beg, + start, end - beg - start, ®s); + len = regs.end[0] - start; + } + } + } + } + + failure: + return 0; + + success: + *endp = end < buflim ? end + 1 : end; + return beg; +} + +static void +Fcompile(pattern, size) + char *pattern; + size_t size; +{ + char *beg, *lim, *err; + + kwsinit(); + beg = pattern; + do + { + for (lim = beg; lim < pattern + size && *lim != '\n'; ++lim) + ; + if ((err = kwsincr(kwset, beg, lim - beg)) != 0) + fatal(err, 0); + if (lim < pattern + size) + ++lim; + beg = lim; + } + while (beg < pattern + size); + + if ((err = kwsprep(kwset)) != 0) + fatal(err, 0); +} + +static char * +Fexecute(buf, size, endp) + char *buf; + size_t size; + char **endp; +{ + register char *beg, *try, *end; + register size_t len; + struct kwsmatch kwsmatch; + + for (beg = buf; beg <= buf + size; ++beg) + { + if (!(beg = kwsexec(kwset, beg, buf + size - beg, &kwsmatch))) + return 0; + len = kwsmatch.size[0]; + if (match_lines) + { + if (beg > buf && beg[-1] != '\n') + continue; + if (beg + len < buf + size && beg[len] != '\n') + continue; + goto success; + } + else if (match_words) + for (try = beg; len && try;) + { + if (try > buf && WCHAR((unsigned char) try[-1])) + break; + if (try + len < buf + size && WCHAR((unsigned char) try[len])) + { + try = kwsexec(kwset, beg, --len, &kwsmatch); + len = kwsmatch.size[0]; + } + else + goto success; + } + else + goto success; + } + + return 0; + + success: + if ((end = memchr(beg + len, '\n', (buf + size) - (beg + len))) != 0) + ++end; + else + end = buf + size; + *endp = end; + while (beg > buf && beg[-1] != '\n') + --beg; + return beg; +} diff --git a/gnu/grep/tests/check.sh b/gnu/grep/tests/check.sh new file mode 100644 index 000000000000..d2c8fdbc64dc --- /dev/null +++ b/gnu/grep/tests/check.sh @@ -0,0 +1,24 @@ +#! /bin/sh +# Regression test for GNU grep. +# Usage: regress.sh [testdir] + +testdir=${1-tests} + +failures=0 + +# The Khadafy test is brought to you by Scott Anderson . . . +./grep -E -f $testdir/khadafy.regexp $testdir/khadafy.lines > khadafy.out +if cmp $testdir/khadafy.lines khadafy.out +then + : +else + echo Khadafy test failed -- output left on khadafy.out + failures=1 +fi + +# . . . and the following by Henry Spencer. + +${AWK-awk} -F: -f $testdir/scriptgen.awk $testdir/spencer.tests > tmp.script + +sh tmp.script && exit $failures +exit 1 diff --git a/gnu/grep/tests/khadafy.lines b/gnu/grep/tests/khadafy.lines new file mode 100644 index 000000000000..57e21a17948d --- /dev/null +++ b/gnu/grep/tests/khadafy.lines @@ -0,0 +1,32 @@ +1) Muammar Qaddafi +2) Mo'ammar Gadhafi +3) Muammar Kaddafi +4) Muammar Qadhafi +5) Moammar El Kadhafi +6) Muammar Gadafi +7) Mu'ammar al-Qadafi +8) Moamer El Kazzafi +9) Moamar al-Gaddafi +10) Mu'ammar Al Qathafi +11) Muammar Al Qathafi +12) Mo'ammar el-Gadhafi +13) Moamar El Kadhafi +14) Muammar al-Qadhafi +15) Mu'ammar al-Qadhdhafi +16) Mu'ammar Qadafi +17) Moamar Gaddafi +18) Mu'ammar Qadhdhafi +19) Muammar Khaddafi +20) Muammar al-Khaddafi +21) Mu'amar al-Kadafi +22) Muammar Ghaddafy +23) Muammar Ghadafi +24) Muammar Ghaddafi +25) Muamar Kaddafi +26) Muammar Quathafi +27) Muammar Gheddafi +28) Muamar Al-Kaddafi +29) Moammar Khadafy +30) Moammar Qudhafi +31) Mu'ammar al-Qaddafi +32) Mulazim Awwal Mu'ammar Muhammad Abu Minyar al-Qadhafi diff --git a/gnu/grep/tests/khadafy.regexp b/gnu/grep/tests/khadafy.regexp new file mode 100644 index 000000000000..46fe8ddd6dad --- /dev/null +++ b/gnu/grep/tests/khadafy.regexp @@ -0,0 +1 @@ +M[ou]'?am+[ae]r .*([AEae]l[- ])?[GKQ]h?[aeu]+([dtz][dhz]?)+af[iy] diff --git a/gnu/grep/tests/scriptgen.awk b/gnu/grep/tests/scriptgen.awk new file mode 100644 index 000000000000..44ef4df16e53 --- /dev/null +++ b/gnu/grep/tests/scriptgen.awk @@ -0,0 +1,10 @@ +BEGIN { print "failures=0"; } +$0 !~ /^#/ && NF == 3 { + print "echo '" $3 "' | ./grep -E -e '" $2 "' > /dev/null 2>&1"; + print "if [ $? != " $1 " ]" + print "then" + printf "\techo Spencer test \\#%d failed\n", ++n + print "\tfailures=1" + print "fi" +} +END { print "exit $failures"; } diff --git a/gnu/grep/tests/spencer.tests b/gnu/grep/tests/spencer.tests new file mode 100644 index 000000000000..913f1980c832 --- /dev/null +++ b/gnu/grep/tests/spencer.tests @@ -0,0 +1,122 @@ +0:abc:abc +1:abc:xbc +1:abc:axc +1:abc:abx +0:abc:xabcy +0:abc:ababc +0:ab*c:abc +0:ab*bc:abc +0:ab*bc:abbc +0:ab*bc:abbbbc +0:ab+bc:abbc +1:ab+bc:abc +1:ab+bc:abq +0:ab+bc:abbbbc +0:ab?bc:abbc +0:ab?bc:abc +1:ab?bc:abbbbc +0:ab?c:abc +0:^abc$:abc +1:^abc$:abcc +0:^abc:abcc +1:^abc$:aabc +0:abc$:aabc +0:^:abc +0:$:abc +0:a.c:abc +0:a.c:axc +0:a.*c:axyzc +1:a.*c:axyzd +1:a[bc]d:abc +0:a[bc]d:abd +1:a[b-d]e:abd +0:a[b-d]e:ace +0:a[b-d]:aac +0:a[-b]:a- +0:a[b-]:a- +1:a[b-a]:- +2:a[]b:- +2:a[:- +0:a]:a] +0:a[]]b:a]b +0:a[^bc]d:aed +1:a[^bc]d:abd +0:a[^-b]c:adc +1:a[^-b]c:a-c +1:a[^]b]c:a]c +0:a[^]b]c:adc +0:ab|cd:abc +0:ab|cd:abcd +0:()ef:def +0:()*:- +1:*a:- +0:^*:- +0:$*:- +1:(*)b:- +1:$b:b +2:a\:- +0:a\(b:a(b +0:a\(*b:ab +0:a\(*b:a((b +1:a\x:a\x +2:abc):- +2:(abc:- +0:((a)):abc +0:(a)b(c):abc +0:a+b+c:aabbabc +0:a**:- +0:a*?:- +0:(a*)*:- +0:(a*)+:- +0:(a|)*:- +0:(a*|b)*:- +0:(a+|b)*:ab +0:(a+|b)+:ab +0:(a+|b)?:ab +0:[^ab]*:cde +0:(^)*:- +0:(ab|)*:- +2:)(:- +1:abc: +1:abc: +0:a*: +0:([abc])*d:abbbcd +0:([abc])*bcd:abcd +0:a|b|c|d|e:e +0:(a|b|c|d|e)f:ef +0:((a*|b))*:- +0:abcd*efg:abcdefg +0:ab*:xabyabbbz +0:ab*:xayabbbz +0:(ab|cd)e:abcde +0:[abhgefdc]ij:hij +1:^(ab|cd)e:abcde +0:(abc|)ef:abcdef +0:(a|b)c*d:abcd +0:(ab|ab*)bc:abc +0:a([bc]*)c*:abc +0:a([bc]*)(c*d):abcd +0:a([bc]+)(c*d):abcd +0:a([bc]*)(c+d):abcd +0:a[bcd]*dcdcde:adcdcde +1:a[bcd]+dcdcde:adcdcde +0:(ab|a)b*c:abc +0:((a)(b)c)(d):abcd +0:[A-Za-z_][A-Za-z0-9_]*:alpha +0:^a(bc+|b[eh])g|.h$:abh +0:(bc+d$|ef*g.|h?i(j|k)):effgz +0:(bc+d$|ef*g.|h?i(j|k)):ij +1:(bc+d$|ef*g.|h?i(j|k)):effg +1:(bc+d$|ef*g.|h?i(j|k)):bcdd +0:(bc+d$|ef*g.|h?i(j|k)):reffgz +1:((((((((((a)))))))))):- +0:(((((((((a))))))))):a +1:multiple words of text:uh-uh +0:multiple words:multiple words, yeah +0:(.*)c(.*):abcde +1:\((.*),:(.*)\) +1:[k]:ab +0:abcd:abcd +0:a(bc)d:abcd +0:a[-]?c:ac +0:(....).*\1:beriberi |
