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+/* Generic symbol-table support for the BFD library.
+ Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
+ Written by Cygnus Support.
+
+This file is part of BFD, the Binary File Descriptor library.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/*
+SECTION
+ Symbols
+
+ BFD trys to maintain as much symbol information as it can when
+ it moves information from file to file. BFD passes information
+ to applications though the <<asymbol>> structure. When the
+ application requests the symbol table, BFD reads the table in
+ the native form and translates parts of it into the internal
+ format. To maintain more than the infomation passed to
+ applications some targets keep some information `behind the
+ scenes', in a structure only the particular back end knows
+ about. For example, the coff back end keeps the original
+ symbol table structure as well as the canonical structure when
+ a BFD is read in. On output, the coff back end can reconstruct
+ the output symbol table so that no information is lost, even
+ information unique to coff which BFD doesn't know or
+ understand. If a coff symbol table was read, but was written
+ through an a.out back end, all the coff specific information
+ would be lost. The symbol table of a BFD
+ is not necessarily read in until a canonicalize request is
+ made. Then the BFD back end fills in a table provided by the
+ application with pointers to the canonical information. To
+ output symbols, the application provides BFD with a table of
+ pointers to pointers to <<asymbol>>s. This allows applications
+ like the linker to output a symbol as read, since the `behind
+ the scenes' information will be still available.
+@menu
+@* Reading Symbols::
+@* Writing Symbols::
+@* typedef asymbol::
+@* symbol handling functions::
+@end menu
+
+INODE
+Reading Symbols, Writing Symbols, Symbols, Symbols
+SUBSECTION
+ Reading Symbols
+
+ There are two stages to reading a symbol table from a BFD;
+ allocating storage, and the actual reading process. This is an
+ excerpt from an appliction which reads the symbol table:
+
+| unsigned int storage_needed;
+| asymbol **symbol_table;
+| unsigned int number_of_symbols;
+| unsigned int i;
+|
+| storage_needed = get_symtab_upper_bound (abfd);
+|
+| if (storage_needed == 0) {
+| return ;
+| }
+| symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
+| ...
+| number_of_symbols =
+| bfd_canonicalize_symtab (abfd, symbol_table);
+|
+| for (i = 0; i < number_of_symbols; i++) {
+| process_symbol (symbol_table[i]);
+| }
+
+ All storage for the symbols themselves is in an obstack
+ connected to the BFD, and is freed when the BFD is closed.
+
+
+INODE
+Writing Symbols, typedef asymbol, Reading Symbols, Symbols
+SUBSECTION
+ Writing Symbols
+
+ Writing of a symbol table is automatic when a BFD open for
+ writing is closed. The application attaches a vector of
+ pointers to pointers to symbols to the BFD being written, and
+ fills in the symbol count. The close and cleanup code reads
+ through the table provided and performs all the necessary
+ operations. The outputing code must always be provided with an
+ 'owned' symbol; one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. An
+ example showing the creation of a symbol table with only one element:
+
+| #include "bfd.h"
+| main()
+| {
+| bfd *abfd;
+| asymbol *ptrs[2];
+| asymbol *new;
+|
+| abfd = bfd_openw("foo","a.out-sunos-big");
+| bfd_set_format(abfd, bfd_object);
+| new = bfd_make_empty_symbol(abfd);
+| new->name = "dummy_symbol";
+| new->section = bfd_make_section_old_way(abfd, ".text");
+| new->flags = BSF_GLOBAL;
+| new->value = 0x12345;
+|
+| ptrs[0] = new;
+| ptrs[1] = (asymbol *)0;
+|
+| bfd_set_symtab(abfd, ptrs, 1);
+| bfd_close(abfd);
+| }
+|
+| ./makesym
+| nm foo
+| 00012345 A dummy_symbol
+
+ Many formats cannot represent arbitary symbol information; for
+ instance the <<a.out>> object format does not allow an
+ arbitary number of sections. A symbol pointing to a section
+ which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
+ be described.
+
+*/
+
+
+
+/*
+DOCDD
+INODE
+typedef asymbol, symbol handling functions, Writing Symbols, Symbols
+
+*/
+/*
+SUBSECTION
+ typedef asymbol
+
+ An <<asymbol>> has the form:
+
+*/
+
+/*
+CODE_FRAGMENT
+
+.
+.typedef struct symbol_cache_entry
+.{
+. {* A pointer to the BFD which owns the symbol. This information
+. is necessary so that a back end can work out what additional
+. information (invisible to the application writer) is carried
+. with the symbol.
+.
+. This field is *almost* redundant, since you can use section->owner
+. instead, except that some symbols point to the global sections
+. bfd_{abs,com,und}_section. This could be fixed by making
+. these globals be per-bfd (or per-target-flavor). FIXME. *}
+.
+. struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
+.
+. {* The text of the symbol. The name is left alone, and not copied - the
+. application may not alter it. *}
+. CONST char *name;
+.
+. {* The value of the symbol. This really should be a union of a
+. numeric value with a pointer, since some flags indicate that
+. a pointer to another symbol is stored here. *}
+. symvalue value;
+.
+. {* Attributes of a symbol: *}
+.
+.#define BSF_NO_FLAGS 0x00
+.
+. {* The symbol has local scope; <<static>> in <<C>>. The value
+. is the offset into the section of the data. *}
+.#define BSF_LOCAL 0x01
+.
+. {* The symbol has global scope; initialized data in <<C>>. The
+. value is the offset into the section of the data. *}
+.#define BSF_GLOBAL 0x02
+.
+. {* The symbol has global scope, and is exported. The value is
+. the offset into the section of the data. *}
+.#define BSF_EXPORT BSF_GLOBAL {* no real difference *}
+.
+. {* A normal C symbol would be one of:
+. <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
+. <<BSF_GLOBAL>> *}
+.
+. {* The symbol is a debugging record. The value has an arbitary
+. meaning. *}
+.#define BSF_DEBUGGING 0x08
+.
+. {* The symbol denotes a function entry point. Used in ELF,
+. perhaps others someday. *}
+.#define BSF_FUNCTION 0x10
+.
+. {* Used by the linker. *}
+.#define BSF_KEEP 0x20
+.#define BSF_KEEP_G 0x40
+.
+. {* A weak global symbol, overridable without warnings by
+. a regular global symbol of the same name. *}
+.#define BSF_WEAK 0x80
+.
+. {* This symbol was created to point to a section, e.g. ELF's
+. STT_SECTION symbols. *}
+.#define BSF_SECTION_SYM 0x100
+.
+. {* The symbol used to be a common symbol, but now it is
+. allocated. *}
+.#define BSF_OLD_COMMON 0x200
+.
+. {* The default value for common data. *}
+.#define BFD_FORT_COMM_DEFAULT_VALUE 0
+.
+. {* In some files the type of a symbol sometimes alters its
+. location in an output file - ie in coff a <<ISFCN>> symbol
+. which is also <<C_EXT>> symbol appears where it was
+. declared and not at the end of a section. This bit is set
+. by the target BFD part to convey this information. *}
+.
+.#define BSF_NOT_AT_END 0x400
+.
+. {* Signal that the symbol is the label of constructor section. *}
+.#define BSF_CONSTRUCTOR 0x800
+.
+. {* Signal that the symbol is a warning symbol. If the symbol
+. is a warning symbol, then the value field (I know this is
+. tacky) will point to the asymbol which when referenced will
+. cause the warning. *}
+.#define BSF_WARNING 0x1000
+.
+. {* Signal that the symbol is indirect. The value of the symbol
+. is a pointer to an undefined asymbol which contains the
+. name to use instead. *}
+.#define BSF_INDIRECT 0x2000
+.
+. {* BSF_FILE marks symbols that contain a file name. This is used
+. for ELF STT_FILE symbols. *}
+.#define BSF_FILE 0x4000
+.
+. flagword flags;
+.
+. {* A pointer to the section to which this symbol is
+. relative. This will always be non NULL, there are special
+. sections for undefined and absolute symbols *}
+. struct sec *section;
+.
+. {* Back end special data. This is being phased out in favour
+. of making this a union. *}
+. PTR udata;
+.
+.} asymbol;
+*/
+
+#include "bfd.h"
+#include "sysdep.h"
+
+#include "libbfd.h"
+#include "aout/stab_gnu.h"
+
+/*
+DOCDD
+INODE
+symbol handling functions, , typedef asymbol, Symbols
+SUBSECTION
+ Symbol Handling Functions
+*/
+
+/*
+FUNCTION
+ get_symtab_upper_bound
+
+DESCRIPTION
+ Returns the number of bytes required in a vector of pointers
+ to <<asymbols>> for all the symbols in the supplied BFD,
+ including a terminal NULL pointer. If there are no symbols in
+ the BFD, then 0 is returned.
+
+.#define get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
+
+*/
+
+/*
+FUNCTION
+ bfd_canonicalize_symtab
+
+DESCRIPTION
+ Supplied a BFD and a pointer to an uninitialized vector of
+ pointers. This reads in the symbols from the BFD, and fills in
+ the table with pointers to the symbols, and a trailing NULL.
+ The routine returns the actual number of symbol pointers not
+ including the NULL.
+
+
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
+. (abfd, location))
+
+*/
+
+
+/*
+FUNCTION
+ bfd_set_symtab
+
+DESCRIPTION
+ Provided a table of pointers to symbols and a count, writes to
+ the output BFD the symbols when closed.
+
+SYNOPSIS
+ boolean bfd_set_symtab (bfd *, asymbol **, unsigned int );
+*/
+
+boolean
+bfd_set_symtab (abfd, location, symcount)
+ bfd *abfd;
+ asymbol **location;
+ unsigned int symcount;
+{
+ if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {
+ bfd_error = invalid_operation;
+ return false;
+ }
+
+ bfd_get_outsymbols (abfd) = location;
+ bfd_get_symcount (abfd) = symcount;
+ return true;
+}
+
+/*
+FUNCTION
+ bfd_print_symbol_vandf
+
+DESCRIPTION
+ Prints the value and flags of the symbol supplied to the stream file.
+
+SYNOPSIS
+ void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
+*/
+void
+DEFUN(bfd_print_symbol_vandf,(file, symbol),
+PTR file AND
+asymbol *symbol)
+{
+ flagword type = symbol->flags;
+ if (symbol->section != (asection *)NULL)
+ {
+ fprintf_vma(file, symbol->value+symbol->section->vma);
+ }
+ else
+ {
+ fprintf_vma(file, symbol->value);
+ }
+ fprintf(file," %c%c%c%c%c%c%c",
+ (type & BSF_LOCAL) ? 'l':' ',
+ (type & BSF_GLOBAL) ? 'g' : ' ',
+ (type & BSF_WEAK) ? 'w' : ' ',
+ (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
+ (type & BSF_WARNING) ? 'W' : ' ',
+ (type & BSF_INDIRECT) ? 'I' : ' ',
+ (type & BSF_DEBUGGING) ? 'd' :' ');
+
+}
+
+
+/*
+FUNCTION
+ bfd_make_empty_symbol
+
+DESCRIPTION
+ This function creates a new <<asymbol>> structure for the BFD,
+ and returns a pointer to it.
+
+ This routine is necessary, since each back end has private
+ information surrounding the <<asymbol>>. Building your own
+ <<asymbol>> and pointing to it will not create the private
+ information, and will cause problems later on.
+
+.#define bfd_make_empty_symbol(abfd) \
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+*/
+
+/*
+FUNCTION
+ bfd_make_debug_symbol
+
+DESCRIPTION
+ This function creates a new <<asymbol>> structure for the BFD,
+ to be used as a debugging symbol. Further details of its use have
+ yet to be worked out.
+
+.#define bfd_make_debug_symbol(abfd,ptr,size) \
+. BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
+*/
+
+struct section_to_type
+{
+ CONST char *section;
+ char type;
+};
+
+/* Map COFF section names to POSIX/BSD single-character symbol types.
+ This table is probably incomplete. It is sorted for convenience of
+ adding entries. Since it is so short, a linear search is used. */
+static CONST struct section_to_type stt[] = {
+ {"*DEBUG*", 'N'},
+ {".bss", 'b'},
+ {".data", 'd'},
+ {".sbss", 's'}, /* Small BSS (uninitialized data) */
+ {".scommon", 'c'}, /* Small common */
+ {".sdata", 'g'}, /* Small initialized data */
+ {".text", 't'},
+ {0, 0}
+};
+
+/* Return the single-character symbol type corresponding to
+ COFF section S, or '?' for an unknown COFF section. */
+
+static char
+coff_section_type (s)
+ char *s;
+{
+ CONST struct section_to_type *t;
+
+ for (t = &stt[0]; t->section; t++)
+ if (!strcmp (s, t->section))
+ return t->type;
+ return '?';
+}
+
+#ifndef islower
+#define islower(c) ((c) >= 'a' && (c) <= 'z')
+#endif
+#ifndef toupper
+#define toupper(c) (islower(c) ? ((c) & ~0x20) : (c))
+#endif
+
+/*
+FUNCTION
+ bfd_decode_symclass
+
+DESCRIPTION
+ Return a character corresponding to the symbol
+ class of symbol, or '?' for an unknown class.
+
+SYNOPSIS
+ int bfd_decode_symclass(asymbol *symbol);
+*/
+int
+DEFUN(bfd_decode_symclass,(symbol),
+asymbol *symbol)
+{
+ char c;
+
+ if (bfd_is_com_section (symbol->section))
+ return 'C';
+ if (symbol->section == &bfd_und_section)
+ return 'U';
+ if (symbol->section == &bfd_ind_section)
+ return 'I';
+ if (!(symbol->flags & (BSF_GLOBAL|BSF_LOCAL)))
+ return '?';
+
+ if (symbol->section == &bfd_abs_section)
+ c = 'a';
+ else if (symbol->section)
+ c = coff_section_type (symbol->section->name);
+ else
+ return '?';
+ if (symbol->flags & BSF_GLOBAL)
+ c = toupper (c);
+ return c;
+
+ /* We don't have to handle these cases just yet, but we will soon:
+ N_SETV: 'v';
+ N_SETA: 'l';
+ N_SETT: 'x';
+ N_SETD: 'z';
+ N_SETB: 's';
+ N_INDR: 'i';
+ */
+}
+
+/*
+FUNCTION
+ bfd_symbol_info
+
+DESCRIPTION
+ Fill in the basic info about symbol that nm needs.
+ Additional info may be added by the back-ends after
+ calling this function.
+
+SYNOPSIS
+ void bfd_symbol_info(asymbol *symbol, symbol_info *ret);
+*/
+
+void
+DEFUN(bfd_symbol_info,(symbol, ret),
+ asymbol *symbol AND
+ symbol_info *ret)
+{
+ ret->type = bfd_decode_symclass (symbol);
+ if (ret->type != 'U')
+ ret->value = symbol->value+symbol->section->vma;
+ else
+ ret->value = 0;
+ ret->name = symbol->name;
+}
+
+void
+bfd_symbol_is_absolute()
+{
+ abort();
+}
+