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+This is Info file ./gdb.info, produced by Makeinfo-1.52 from the input
+file gdb.texinfo.
+
+START-INFO-DIR-ENTRY
+* Gdb:: The GNU debugger.
+END-INFO-DIR-ENTRY
+ This file documents the GNU debugger GDB.
+
+ This is Edition 4.09, August 1993, of `Debugging with GDB: the GNU
+Source-Level Debugger' for GDB Version 4.11.
+
+ Copyright (C) 1988, '89, '90, '91, '92, '93 Free Software
+Foundation, Inc.
+
+ Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice are
+preserved on all copies.
+
+ Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided also
+that the entire resulting derived work is distributed under the terms
+of a permission notice identical to this one.
+
+ Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions.
+
+
+File: gdb.info, Node: Nindy Options, Next: Nindy Reset, Prev: Nindy Startup, Up: i960-Nindy Remote
+
+Options for Nindy
+-----------------
+
+ These are the startup options for beginning your GDB session with a
+Nindy-960 board attached:
+
+`-r PORT'
+ Specify the serial port name of a serial interface to be used to
+ connect to the target system. This option is only available when
+ GDB is configured for the Intel 960 target architecture. You may
+ specify PORT as any of: a full pathname (e.g. `-r /dev/ttya'), a
+ device name in `/dev' (e.g. `-r ttya'), or simply the unique
+ suffix for a specific `tty' (e.g. `-r a').
+
+`-O'
+ (An uppercase letter "O", not a zero.) Specify that GDB should use
+ the "old" Nindy monitor protocol to connect to the target system.
+ This option is only available when GDB is configured for the Intel
+ 960 target architecture.
+
+ *Warning:* if you specify `-O', but are actually trying to
+ connect to a target system that expects the newer protocol,
+ the connection fails, appearing to be a speed mismatch. GDB
+ repeatedly attempts to reconnect at several different line
+ speeds. You can abort this process with an interrupt.
+
+`-brk'
+ Specify that GDB should first send a `BREAK' signal to the target
+ system, in an attempt to reset it, before connecting to a Nindy
+ target.
+
+ *Warning:* Many target systems do not have the hardware that
+ this requires; it only works with a few boards.
+
+ The standard `-b' option controls the line speed used on the serial
+port.
+
+
+File: gdb.info, Node: Nindy Reset, Prev: Nindy Options, Up: i960-Nindy Remote
+
+Nindy reset command
+-------------------
+
+`reset'
+ For a Nindy target, this command sends a "break" to the remote
+ target system; this is only useful if the target has been equipped
+ with a circuit to perform a hard reset (or some other interesting
+ action) when a break is detected.
+
+
+File: gdb.info, Node: UDI29K Remote, Next: EB29K Remote, Prev: i960-Nindy Remote, Up: Remote
+
+GDB and the UDI protocol for AMD29K
+-----------------------------------
+
+ GDB supports AMD's UDI ("Universal Debugger Interface") protocol for
+debugging the a29k processor family. To use this configuration with
+AMD targets running the MiniMON monitor, you need the program `MONTIP',
+available from AMD at no charge. You can also use GDB with the UDI
+conformant a29k simulator program `ISSTIP', also available from AMD.
+
+`target udi KEYWORD'
+ Select the UDI interface to a remote a29k board or simulator, where
+ KEYWORD is an entry in the AMD configuration file `udi_soc'. This
+ file contains keyword entries which specify parameters used to
+ connect to a29k targets. If the `udi_soc' file is not in your
+ working directory, you must set the environment variable `UDICONF'
+ to its pathname.
+
+
+File: gdb.info, Node: EB29K Remote, Next: VxWorks Remote, Prev: UDI29K Remote, Up: Remote
+
+GDB and the EBMON protocol for AMD29K
+-------------------------------------
+
+ AMD distributes a 29K development board meant to fit in a PC,
+together with a DOS-hosted monitor program called `EBMON'. As a
+shorthand term, this development system is called the "EB29K". To use
+GDB from a Unix system to run programs on the EB29K board, you must
+first connect a serial cable between the PC (which hosts the EB29K
+board) and a serial port on the Unix system. In the following, we
+assume you've hooked the cable between the PC's `COM1' port and
+`/dev/ttya' on the Unix system.
+
+* Menu:
+
+* Comms (EB29K):: Communications setup
+* gdb-EB29K:: EB29K cross-debugging
+* Remote Log:: Remote log
+
+
+File: gdb.info, Node: Comms (EB29K), Next: gdb-EB29K, Up: EB29K Remote
+
+Communications setup
+--------------------
+
+ The next step is to set up the PC's port, by doing something like
+this in DOS on the PC:
+
+ C:\> MODE com1:9600,n,8,1,none
+
+This example--run on an MS DOS 4.0 system--sets the PC port to 9600
+bps, no parity, eight data bits, one stop bit, and no "retry" action;
+you must match the communications parameters when establishing the Unix
+end of the connection as well.
+
+ To give control of the PC to the Unix side of the serial line, type
+the following at the DOS console:
+
+ C:\> CTTY com1
+
+(Later, if you wish to return control to the DOS console, you can use
+the command `CTTY con'--but you must send it over the device that had
+control, in our example over the `COM1' serial line).
+
+ From the Unix host, use a communications program such as `tip' or
+`cu' to communicate with the PC; for example,
+
+ cu -s 9600 -l /dev/ttya
+
+The `cu' options shown specify, respectively, the linespeed and the
+serial port to use. If you use `tip' instead, your command line may
+look something like the following:
+
+ tip -9600 /dev/ttya
+
+Your system may require a different name where we show `/dev/ttya' as
+the argument to `tip'. The communications parameters, including which
+port to use, are associated with the `tip' argument in the "remote"
+descriptions file--normally the system table `/etc/remote'.
+
+ Using the `tip' or `cu' connection, change the DOS working directory
+to the directory containing a copy of your 29K program, then start the
+PC program `EBMON' (an EB29K control program supplied with your board
+by AMD). You should see an initial display from `EBMON' similar to the
+one that follows, ending with the `EBMON' prompt `#'--
+
+ C:\> G:
+
+ G:\> CD \usr\joe\work29k
+
+ G:\USR\JOE\WORK29K> EBMON
+ Am29000 PC Coprocessor Board Monitor, version 3.0-18
+ Copyright 1990 Advanced Micro Devices, Inc.
+ Written by Gibbons and Associates, Inc.
+
+ Enter '?' or 'H' for help
+
+ PC Coprocessor Type = EB29K
+ I/O Base = 0x208
+ Memory Base = 0xd0000
+
+ Data Memory Size = 2048KB
+ Available I-RAM Range = 0x8000 to 0x1fffff
+ Available D-RAM Range = 0x80002000 to 0x801fffff
+
+ PageSize = 0x400
+ Register Stack Size = 0x800
+ Memory Stack Size = 0x1800
+
+ CPU PRL = 0x3
+ Am29027 Available = No
+ Byte Write Available = Yes
+
+ # ~.
+
+ Then exit the `cu' or `tip' program (done in the example by typing
+`~.' at the `EBMON' prompt). `EBMON' will keep running, ready for GDB
+to take over.
+
+ For this example, we've assumed what is probably the most convenient
+way to make sure the same 29K program is on both the PC and the Unix
+system: a PC/NFS connection that establishes "drive `G:'" on the PC as
+a file system on the Unix host. If you do not have PC/NFS or something
+similar connecting the two systems, you must arrange some other
+way--perhaps floppy-disk transfer--of getting the 29K program from the
+Unix system to the PC; GDB will *not* download it over the serial line.
+
+
+File: gdb.info, Node: gdb-EB29K, Next: Remote Log, Prev: Comms (EB29K), Up: EB29K Remote
+
+EB29K cross-debugging
+---------------------
+
+ Finally, `cd' to the directory containing an image of your 29K
+program on the Unix system, and start GDB--specifying as argument the
+name of your 29K program:
+
+ cd /usr/joe/work29k
+ gdb myfoo
+
+ Now you can use the `target' command:
+
+ target amd-eb /dev/ttya 9600 MYFOO
+
+In this example, we've assumed your program is in a file called
+`myfoo'. Note that the filename given as the last argument to `target
+amd-eb' should be the name of the program as it appears to DOS. In our
+example this is simply `MYFOO', but in general it can include a DOS
+path, and depending on your transfer mechanism may not resemble the
+name on the Unix side.
+
+ At this point, you can set any breakpoints you wish; when you are
+ready to see your program run on the 29K board, use the GDB command
+`run'.
+
+ To stop debugging the remote program, use the GDB `detach' command.
+
+ To return control of the PC to its console, use `tip' or `cu' once
+again, after your GDB session has concluded, to attach to `EBMON'. You
+can then type the command `q' to shut down `EBMON', returning control
+to the DOS command-line interpreter. Type `CTTY con' to return command
+input to the main DOS console, and type `~.' to leave `tip' or `cu'.
+
+
+File: gdb.info, Node: Remote Log, Prev: gdb-EB29K, Up: EB29K Remote
+
+Remote log
+----------
+
+ The `target amd-eb' command creates a file `eb.log' in the current
+working directory, to help debug problems with the connection.
+`eb.log' records all the output from `EBMON', including echoes of the
+commands sent to it. Running `tail -f' on this file in another window
+often helps to understand trouble with `EBMON', or unexpected events on
+the PC side of the connection.
+
+
+File: gdb.info, Node: ST2000 Remote, Next: Hitachi Remote, Prev: VxWorks Remote, Up: Remote
+
+GDB with a Tandem ST2000
+------------------------
+
+ To connect your ST2000 to the host system, see the manufacturer's
+manual. Once the ST2000 is physically attached, you can run
+
+ target st2000 DEV SPEED
+
+to establish it as your debugging environment. DEV is normally the
+name of a serial device, such as `/dev/ttya', connected to the ST2000
+via a serial line. You can instead specify DEV as a TCP connection
+(for example, to a serial line attached via a terminal concentrator)
+using the syntax `HOSTNAME:PORTNUMBER'.
+
+ The `load' and `attach' commands are *not* defined for this target;
+you must load your program into the ST2000 as you normally would for
+standalone operation. GDB will read debugging information (such as
+symbols) from a separate, debugging version of the program available on
+your host computer.
+
+ These auxiliary GDB commands are available to help you with the
+ST2000 environment:
+
+`st2000 COMMAND'
+ Send a COMMAND to the STDBUG monitor. See the manufacturer's
+ manual for available commands.
+
+`connect'
+ Connect the controlling terminal to the STDBUG command monitor.
+ When you are done interacting with STDBUG, typing either of two
+ character sequences will get you back to the GDB command prompt:
+ `RET~.' (Return, followed by tilde and period) or `RET~C-d'
+ (Return, followed by tilde and control-D).
+
+
+File: gdb.info, Node: VxWorks Remote, Next: ST2000 Remote, Prev: EB29K Remote, Up: Remote
+
+GDB and VxWorks
+---------------
+
+ GDB enables developers to spawn and debug tasks running on networked
+VxWorks targets from a Unix host. Already-running tasks spawned from
+the VxWorks shell can also be debugged. GDB uses code that runs on
+both the Unix host and on the VxWorks target. The program `gdb' is
+installed and executed on the Unix host. (It may be installed with the
+name `vxgdb', to distinguish it from a GDB for debugging programs on
+the host itself.)
+
+ The following information on connecting to VxWorks was current when
+this manual was produced; newer releases of VxWorks may use revised
+procedures.
+
+ The remote debugging interface (RDB) routines are installed and
+executed on the VxWorks target. These routines are included in the
+VxWorks library `rdb.a' and are incorporated into the system image when
+source-level debugging is enabled in the VxWorks configuration.
+
+ If you wish, you can define `INCLUDE_RDB' in the VxWorks
+configuration file `configAll.h' to include the RDB interface routines
+and spawn the source debugging task `tRdbTask' when VxWorks is booted.
+For more information on configuring and remaking VxWorks, see the
+manufacturer's manual.
+
+ Once you have included the RDB interface in your VxWorks system image
+and set your Unix execution search path to find GDB, you are ready to
+run GDB. From your Unix host, run `gdb' (or `vxgdb', depending on your
+installation).
+
+ GDB comes up showing the prompt:
+
+ (vxgdb)
+
+* Menu:
+
+* VxWorks Connection:: Connecting to VxWorks
+* VxWorks Download:: VxWorks download
+* VxWorks Attach:: Running tasks
+
+
+File: gdb.info, Node: VxWorks Connection, Next: VxWorks Download, Up: VxWorks Remote
+
+Connecting to VxWorks
+---------------------
+
+ The GDB command `target' lets you connect to a VxWorks target on the
+network. To connect to a target whose host name is "`tt'", type:
+
+ (vxgdb) target vxworks tt
+
+ GDB displays messages like these:
+
+ Attaching remote machine across net...
+ Connected to tt.
+
+ GDB then attempts to read the symbol tables of any object modules
+loaded into the VxWorks target since it was last booted. GDB locates
+these files by searching the directories listed in the command search
+path (*note Your program's environment: Environment.); if it fails to
+find an object file, it displays a message such as:
+
+ prog.o: No such file or directory.
+
+ When this happens, add the appropriate directory to the search path
+with the GDB command `path', and execute the `target' command again.
+
+
+File: gdb.info, Node: VxWorks Download, Next: VxWorks Attach, Prev: VxWorks Connection, Up: VxWorks Remote
+
+VxWorks download
+----------------
+
+ If you have connected to the VxWorks target and you want to debug an
+object that has not yet been loaded, you can use the GDB `load' command
+to download a file from Unix to VxWorks incrementally. The object file
+given as an argument to the `load' command is actually opened twice:
+first by the VxWorks target in order to download the code, then by GDB
+in order to read the symbol table. This can lead to problems if the
+current working directories on the two systems differ. If both systems
+have NFS mounted the same filesystems, you can avoid these problems by
+using absolute paths. Otherwise, it is simplest to set the working
+directory on both systems to the directory in which the object file
+resides, and then to reference the file by its name, without any path.
+For instance, a program `prog.o' may reside in `VXPATH/vw/demo/rdb' in
+VxWorks and in `HOSTPATH/vw/demo/rdb' on the host. To load this
+program, type this on VxWorks:
+
+ -> cd "VXPATH/vw/demo/rdb"
+
+ Then, in GDB, type:
+
+ (vxgdb) cd HOSTPATH/vw/demo/rdb
+ (vxgdb) load prog.o
+
+ GDB displays a response similar to this:
+
+ Reading symbol data from wherever/vw/demo/rdb/prog.o... done.
+
+ You can also use the `load' command to reload an object module after
+editing and recompiling the corresponding source file. Note that this
+will cause GDB to delete all currently-defined breakpoints,
+auto-displays, and convenience variables, and to clear the value
+history. (This is necessary in order to preserve the integrity of
+debugger data structures that reference the target system's symbol
+table.)
+
+
+File: gdb.info, Node: VxWorks Attach, Prev: VxWorks Download, Up: VxWorks Remote
+
+Running tasks
+-------------
+
+ You can also attach to an existing task using the `attach' command as
+follows:
+
+ (vxgdb) attach TASK
+
+where TASK is the VxWorks hexadecimal task ID. The task can be running
+or suspended when you attach to it. If running, it will be suspended at
+the time of attachment.
+
+
+File: gdb.info, Node: Hitachi Remote, Next: MIPS Remote, Prev: ST2000 Remote, Up: Remote
+
+GDB and Hitachi Microprocessors
+-------------------------------
+
+ GDB needs to know these things to talk to your Hitachi SH, H8/300,
+or H8/500:
+
+ 1. that you want to use `target hms', the remote debugging interface
+ for Hitachi microprocessors (this is the default when GDB is
+ configured specifically for the Hitachi SH, H8/300, or H8/500);
+
+ 2. what serial device connects your host to your Hitachi board (the
+ first serial device available on your host is the default);
+
+
+ Use the special `gdb' command `device PORT' if you need to
+explicitly set the serial device. The default PORT is the first
+available port on your host. This is only necessary on Unix hosts,
+where it is typically something like `/dev/ttya'.
+
+ `gdb' has another special command to set the communications speed:
+`speed BPS'. This command also is only used from Unix hosts; on DOS
+hosts, set the line speed as usual from outside GDB with the DOS `mode'
+command (for instance, `mode com2:9600,n,8,1,p' for a 9600 bps
+connection).
+
+ The `device' and `speed' commands are available only when you use a
+Unix host to debug your Hitachi microprocessor programs. If you use a
+DOS host, GDB depends on an auxiliary terminate-and-stay-resident
+program called `asynctsr' to communicate with the development board
+through a PC serial port. You must also use the DOS `mode' command to
+set up the serial port on the DOS side.
+
+
+File: gdb.info, Node: MIPS Remote, Next: Simulator, Prev: Hitachi Remote, Up: Remote
+
+GDB and remote MIPS boards
+--------------------------
+
+ GDB can use the MIPS remote debugging protocol to talk to a MIPS
+board attached to a serial line. This is available when you configure
+GDB with `--target=mips-idt-ecoff'.
+
+ To run a program on the board, start up `gdb' with the name of your
+program as the argument. To connect to the board, use the command
+`target mips PORT', where PORT is the name of the serial port connected
+to the board. If the program has not already been downloaded to the
+board, you may use the `load' command to download it. You can then use
+all the usual GDB commands.
+
+ You can also specify PORT as a TCP connection (for instance, to a
+serial line managed by a terminal concentrator), using the syntax
+`HOSTNAME:PORTNUMBER'.
+
+ You can see some debugging information about communications with the
+board by setting the `remotedebug' variable. If you set it to 1 using
+`set remotedebug 1' every packet will be displayed. If you set it to 2
+every character will be displayed. You can check the current value at
+any time with the command `show remotedebug'.
+
+ You can control the timeout used while waiting for a packet, in the
+MIPS remote protocol, with the `set timeout SECONDS' command. The
+default is 5 seconds. Similarly, you can control the timeout used while
+waiting for an acknowledgement of a packet with the `set
+retransmit-timeout SECONDS' command. The default is 3 seconds. You
+can inspect both values with `show timeout' and `show
+retransmit-timeout'. (These commands are *only* available when GDB is
+configured for `--target=mips-idt-ecoff'.)
+
+ If your target board does not support the MIPS floating point
+coprocessor, you should use the command `set mipsfpu off' (you may wish
+to put this in your .gdbinit file). This tells GDB how to find the
+return value of functions which return floating point values. It also
+allows GDB to avoid saving the floating point registers when calling
+functions on the board.
+
+
+File: gdb.info, Node: Simulator, Prev: MIPS Remote, Up: Remote
+
+Simulated CPU target
+--------------------
+
+ For some configurations, GDB includes a CPU simulator that you can
+use instead of a hardware CPU to debug your programs. Currently, a
+simulator is available when GDB is configured to debug Zilog Z8000 or
+Hitachi microprocessor targets.
+
+ For the Z8000 family, `target sim' simulates either the Z8002 (the
+unsegmented variant of the Z8000 architecture) or the Z8001 (the
+segmented variant). The simulator recognizes which architecture is
+appropriate by inspecting the object code.
+
+`target sim'
+ Debug programs on a simulated CPU (which CPU depends on the GDB
+ configuration)
+
+After specifying this target, you can debug programs for the simulated
+CPU in the same style as programs for your host computer; use the
+`file' command to load a new program image, the `run' command to run
+your program, and so on.
+
+ As well as making available all the usual machine registers (see
+`info reg'), this debugging target provides three additional items of
+information as specially named registers:
+
+`cycles'
+ Counts clock-ticks in the simulator.
+
+`insts'
+ Counts instructions run in the simulator.
+
+`time'
+ Execution time in 60ths of a second.
+
+ You can refer to these values in GDB expressions with the usual
+conventions; for example, `b fputc if $cycles>5000' sets a conditional
+breakpoint that will suspend only after at least 5000 simulated clock
+ticks.
+
+
+File: gdb.info, Node: Controlling GDB, Next: Sequences, Prev: Targets, Up: Top
+
+Controlling GDB
+***************
+
+ You can alter the way GDB interacts with you by using the `set'
+command. For commands controlling how GDB displays data, *note Print
+settings: Print Settings.; other settings are described here.
+
+* Menu:
+
+* Prompt:: Prompt
+* Editing:: Command editing
+* History:: Command history
+* Screen Size:: Screen size
+* Numbers:: Numbers
+* Messages/Warnings:: Optional warnings and messages
+
+
+File: gdb.info, Node: Prompt, Next: Editing, Up: Controlling GDB
+
+Prompt
+======
+
+ GDB indicates its readiness to read a command by printing a string
+called the "prompt". This string is normally `(gdb)'. You can change
+the prompt string with the `set prompt' command. For instance, when
+debugging GDB with GDB, it is useful to change the prompt in one of the
+GDB sessions so that you can always tell which one you are talking to.
+
+`set prompt NEWPROMPT'
+ Directs GDB to use NEWPROMPT as its prompt string henceforth.
+
+`show prompt'
+ Prints a line of the form: `Gdb's prompt is: YOUR-PROMPT'
+
+
+File: gdb.info, Node: Editing, Next: History, Prev: Prompt, Up: Controlling GDB
+
+Command editing
+===============
+
+ GDB reads its input commands via the "readline" interface. This GNU
+library provides consistent behavior for programs which provide a
+command line interface to the user. Advantages are `emacs'-style or
+`vi'-style inline editing of commands, `csh'-like history substitution,
+and a storage and recall of command history across debugging sessions.
+
+ You may control the behavior of command line editing in GDB with the
+command `set'.
+
+`set editing'
+`set editing on'
+ Enable command line editing (enabled by default).
+
+`set editing off'
+ Disable command line editing.
+
+`show editing'
+ Show whether command line editing is enabled.
+
+
+File: gdb.info, Node: History, Next: Screen Size, Prev: Editing, Up: Controlling GDB
+
+Command history
+===============
+
+ GDB can keep track of the commands you type during your debugging
+sessions, so that you can be certain of precisely what happened. Use
+these commands to manage the GDB command history facility.
+
+`set history filename FNAME'
+ Set the name of the GDB command history file to FNAME. This is
+ the file from which GDB will read an initial command history list
+ or to which it will write this list when it exits. This list is
+ accessed through history expansion or through the history command
+ editing characters listed below. This file defaults to the value
+ of the environment variable `GDBHISTFILE', or to `./.gdb_history'
+ if this variable is not set.
+
+`set history save'
+`set history save on'
+ Record command history in a file, whose name may be specified with
+ the `set history filename' command. By default, this option is
+ disabled.
+
+`set history save off'
+ Stop recording command history in a file.
+
+`set history size SIZE'
+ Set the number of commands which GDB will keep in its history list.
+ This defaults to the value of the environment variable `HISTSIZE',
+ or to 256 if this variable is not set.
+
+ History expansion assigns special meaning to the character `!'.
+
+ Since `!' is also the logical not operator in C, history expansion
+is off by default. If you decide to enable history expansion with the
+`set history expansion on' command, you may sometimes need to follow
+`!' (when it is used as logical not, in an expression) with a space or
+a tab to prevent it from being expanded. The readline history
+facilities will not attempt substitution on the strings `!=' and `!(',
+even when history expansion is enabled.
+
+ The commands to control history expansion are:
+
+`set history expansion on'
+`set history expansion'
+ Enable history expansion. History expansion is off by default.
+
+`set history expansion off'
+ Disable history expansion.
+
+ The readline code comes with more complete documentation of
+ editing and history expansion features. Users unfamiliar with
+ `emacs' or `vi' may wish to read it.
+
+`show history'
+`show history filename'
+`show history save'
+`show history size'
+`show history expansion'
+ These commands display the state of the GDB history parameters.
+ `show history' by itself displays all four states.
+
+`show commands'
+ Display the last ten commands in the command history.
+
+`show commands N'
+ Print ten commands centered on command number N.
+
+`show commands +'
+ Print ten commands just after the commands last printed.
+
+
+File: gdb.info, Node: Screen Size, Next: Numbers, Prev: History, Up: Controlling GDB
+
+Screen size
+===========
+
+ Certain commands to GDB may produce large amounts of information
+output to the screen. To help you read all of it, GDB pauses and asks
+you for input at the end of each page of output. Type RET when you
+want to continue the output, or `q' to discard the remaining output.
+Also, the screen width setting determines when to wrap lines of output.
+Depending on what is being printed, GDB tries to break the line at a
+readable place, rather than simply letting it overflow onto the
+following line.
+
+ Normally GDB knows the size of the screen from the termcap data base
+together with the value of the `TERM' environment variable and the
+`stty rows' and `stty cols' settings. If this is not correct, you can
+override it with the `set height' and `set width' commands:
+
+`set height LPP'
+`show height'
+`set width CPL'
+`show width'
+ These `set' commands specify a screen height of LPP lines and a
+ screen width of CPL characters. The associated `show' commands
+ display the current settings.
+
+ If you specify a height of zero lines, GDB will not pause during
+ output no matter how long the output is. This is useful if output
+ is to a file or to an editor buffer.
+
+ Likewise, you can specify `set width 0' to prevent GDB from
+ wrapping its output.
+
+
+File: gdb.info, Node: Numbers, Next: Messages/Warnings, Prev: Screen Size, Up: Controlling GDB
+
+Numbers
+=======
+
+ You can always enter numbers in octal, decimal, or hexadecimal in
+GDB by the usual conventions: octal numbers begin with `0', decimal
+numbers end with `.', and hexadecimal numbers begin with `0x'. Numbers
+that begin with none of these are, by default, entered in base 10;
+likewise, the default display for numbers--when no particular format is
+specified--is base 10. You can change the default base for both input
+and output with the `set radix' command.
+
+`set radix BASE'
+ Set the default base for numeric input and display. Supported
+ choices for BASE are decimal 8, 10, or 16. BASE must itself be
+ specified either unambiguously or using the current default radix;
+ for example, any of
+
+ set radix 012
+ set radix 10.
+ set radix 0xa
+
+ will set the base to decimal. On the other hand, `set radix 10'
+ will leave the radix unchanged no matter what it was.
+
+`show radix'
+ Display the current default base for numeric input and display.
+
+
+File: gdb.info, Node: Messages/Warnings, Prev: Numbers, Up: Controlling GDB
+
+Optional warnings and messages
+==============================
+
+ By default, GDB is silent about its inner workings. If you are
+running on a slow machine, you may want to use the `set verbose'
+command. It will make GDB tell you when it does a lengthy internal
+operation, so you will not think it has crashed.
+
+ Currently, the messages controlled by `set verbose' are those which
+announce that the symbol table for a source file is being read; see
+`symbol-file' in *Note Commands to specify files: Files.
+
+`set verbose on'
+ Enables GDB output of certain informational messages.
+
+`set verbose off'
+ Disables GDB output of certain informational messages.
+
+`show verbose'
+ Displays whether `set verbose' is on or off.
+
+ By default, if GDB encounters bugs in the symbol table of an object
+file, it is silent; but if you are debugging a compiler, you may find
+this information useful (*note Errors reading symbol files: Symbol
+Errors.).
+
+`set complaints LIMIT'
+ Permits GDB to output LIMIT complaints about each type of unusual
+ symbols before becoming silent about the problem. Set LIMIT to
+ zero to suppress all complaints; set it to a large number to
+ prevent complaints from being suppressed.
+
+`show complaints'
+ Displays how many symbol complaints GDB is permitted to produce.
+
+ By default, GDB is cautious, and asks what sometimes seems to be a
+lot of stupid questions to confirm certain commands. For example, if
+you try to run a program which is already running:
+
+ (gdb) run
+ The program being debugged has been started already.
+ Start it from the beginning? (y or n)
+
+ If you are willing to unflinchingly face the consequences of your own
+commands, you can disable this "feature":
+
+`set confirm off'
+ Disables confirmation requests.
+
+`set confirm on'
+ Enables confirmation requests (the default).
+
+`show confirm'
+ Displays state of confirmation requests.
+
+ Some systems allow individual object files that make up your program
+to be replaced without stopping and restarting your program. For
+example, in VxWorks you can simply recompile a defective object file
+and keep on running. If you are running on one of these systems, you
+can allow GDB to reload the symbols for automatically relinked modules:
+
+`set symbol-reloading on'
+ Replace symbol definitions for the corresponding source file when
+ an object file with a particular name is seen again.
+
+`set symbol-reloading off'
+ Do not replace symbol definitions when re-encountering object
+ files of the same name. This is the default state; if you are not
+ running on a system that permits automatically relinking modules,
+ you should leave `symbol-reloading' off, since otherwise GDB may
+ discard symbols when linking large programs, that may contain
+ several modules (from different directories or libraries) with the
+ same name.
+
+`show symbol-reloading'
+ Show the current `on' or `off' setting.
+
+
+File: gdb.info, Node: Sequences, Next: Emacs, Prev: Controlling GDB, Up: Top
+
+Canned Sequences of Commands
+****************************
+
+ Aside from breakpoint commands (*note Breakpoint command lists:
+Break Commands.), GDB provides two ways to store sequences of commands
+for execution as a unit: user-defined commands and command files.
+
+* Menu:
+
+* Define:: User-defined commands
+* Hooks:: User-defined command hooks
+* Command Files:: Command files
+* Output:: Commands for controlled output
+
+
+File: gdb.info, Node: Define, Next: Hooks, Up: Sequences
+
+User-defined commands
+=====================
+
+ A "user-defined command" is a sequence of GDB commands to which you
+assign a new name as a command. This is done with the `define' command.
+
+`define COMMANDNAME'
+ Define a command named COMMANDNAME. If there is already a command
+ by that name, you are asked to confirm that you want to redefine
+ it.
+
+ The definition of the command is made up of other GDB command
+ lines, which are given following the `define' command. The end of
+ these commands is marked by a line containing `end'.
+
+`document COMMANDNAME'
+ Give documentation to the user-defined command COMMANDNAME. The
+ command COMMANDNAME must already be defined. This command reads
+ lines of documentation just as `define' reads the lines of the
+ command definition, ending with `end'. After the `document'
+ command is finished, `help' on command COMMANDNAME will print the
+ documentation you have specified.
+
+ You may use the `document' command again to change the
+ documentation of a command. Redefining the command with `define'
+ does not change the documentation.
+
+`help user-defined'
+ List all user-defined commands, with the first line of the
+ documentation (if any) for each.
+
+`show user'
+`show user COMMANDNAME'
+ Display the GDB commands used to define COMMANDNAME (but not its
+ documentation). If no COMMANDNAME is given, display the
+ definitions for all user-defined commands.
+
+ User-defined commands do not take arguments. When they are
+executed, the commands of the definition are not printed. An error in
+any command stops execution of the user-defined command.
+
+ Commands that would ask for confirmation if used interactively
+proceed without asking when used inside a user-defined command. Many
+GDB commands that normally print messages to say what they are doing
+omit the messages when used in a user-defined command.
+
+
+File: gdb.info, Node: Hooks, Next: Command Files, Prev: Define, Up: Sequences
+
+User-defined command hooks
+==========================
+
+ You may define *hooks*, which are a special kind of user-defined
+command. Whenever you run the command `foo', if the user-defined
+command `hook-foo' exists, it is executed (with no arguments) before
+that command.
+
+ In addition, a pseudo-command, `stop' exists. Defining
+(`hook-stop') makes the associated commands execute every time
+execution stops in your program: before breakpoint commands are run,
+displays are printed, or the stack frame is printed.
+
+ For example, to ignore `SIGALRM' signals while single-stepping, but
+treat them normally during normal execution, you could define:
+
+ define hook-stop
+ handle SIGALRM nopass
+ end
+
+ define hook-run
+ handle SIGALRM pass
+ end
+
+ define hook-continue
+ handle SIGLARM pass
+ end
+
+ You can define a hook for any single-word command in GDB, but not
+for command aliases; you should define a hook for the basic command
+name, e.g. `backtrace' rather than `bt'. If an error occurs during
+the execution of your hook, execution of GDB commands stops and GDB
+issues a prompt (before the command that you actually typed had a
+chance to run).
+
+ If you try to define a hook which does not match any known command,
+you will get a warning from the `define' command.
+
+
+File: gdb.info, Node: Command Files, Next: Output, Prev: Hooks, Up: Sequences
+
+Command files
+=============
+
+ A command file for GDB is a file of lines that are GDB commands.
+Comments (lines starting with `#') may also be included. An empty line
+in a command file does nothing; it does not mean to repeat the last
+command, as it would from the terminal.
+
+ When you start GDB, it automatically executes commands from its
+"init files". These are files named `.gdbinit'. GDB reads the init
+file (if any) in your home directory and then the init file (if any) in
+the current working directory. (The init files are not executed if you
+use the `-nx' option; *note Choosing modes: Mode Options..)
+
+ On some configurations of GDB, the init file is known by a different
+name (these are typically environments where a specialized form of GDB
+may need to coexist with other forms, hence a different name for the
+specialized version's init file). These are the environments with
+special init file names:
+
+ * VxWorks (Wind River Systems real-time OS): `.vxgdbinit'
+
+ * OS68K (Enea Data Systems real-time OS): `.os68gdbinit'
+
+ * ES-1800 (Ericsson Telecom AB M68000 emulator): `.esgdbinit'
+
+ You can also request the execution of a command file with the
+`source' command:
+
+`source FILENAME'
+ Execute the command file FILENAME.
+
+ The lines in a command file are executed sequentially. They are not
+printed as they are executed. An error in any command terminates
+execution of the command file.
+
+ Commands that would ask for confirmation if used interactively
+proceed without asking when used in a command file. Many GDB commands
+that normally print messages to say what they are doing omit the
+messages when called from command files.
+
+
+File: gdb.info, Node: Output, Prev: Command Files, Up: Sequences
+
+Commands for controlled output
+==============================
+
+ During the execution of a command file or a user-defined command,
+normal GDB output is suppressed; the only output that appears is what is
+explicitly printed by the commands in the definition. This section
+describes three commands useful for generating exactly the output you
+want.
+
+`echo TEXT'
+ Print TEXT. Nonprinting characters can be included in TEXT using
+ C escape sequences, such as `\n' to print a newline. *No newline
+ will be printed unless you specify one.* In addition to the
+ standard C escape sequences, a backslash followed by a space
+ stands for a space. This is useful for displaying a string with
+ spaces at the beginning or the end, since leading and trailing
+ spaces are otherwise trimmed from all arguments. To print ` and
+ foo = ', use the command `echo \ and foo = \ '.
+
+ A backslash at the end of TEXT can be used, as in C, to continue
+ the command onto subsequent lines. For example,
+
+ echo This is some text\n\
+ which is continued\n\
+ onto several lines.\n
+
+ produces the same output as
+
+ echo This is some text\n
+ echo which is continued\n
+ echo onto several lines.\n
+
+`output EXPRESSION'
+ Print the value of EXPRESSION and nothing but that value: no
+ newlines, no `$NN = '. The value is not entered in the value
+ history either. *Note Expressions: Expressions, for more
+ information on expressions.
+
+`output/FMT EXPRESSION'
+ Print the value of EXPRESSION in format FMT. You can use the same
+ formats as for `print'. *Note Output formats: Output Formats, for
+ more information.
+
+`printf STRING, EXPRESSIONS...'
+ Print the values of the EXPRESSIONS under the control of STRING.
+ The EXPRESSIONS are separated by commas and may be either numbers
+ or pointers. Their values are printed as specified by STRING,
+ exactly as if your program were to execute the C subroutine
+
+ printf (STRING, EXPRESSIONS...);
+
+ For example, you can print two values in hex like this:
+
+ printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo
+
+ The only backslash-escape sequences that you can use in the format
+ string are the simple ones that consist of backslash followed by a
+ letter.
+
+
+File: gdb.info, Node: Emacs, Next: GDB Bugs, Prev: Sequences, Up: Top
+
+Using GDB under GNU Emacs
+*************************
+
+ A special interface allows you to use GNU Emacs to view (and edit)
+the source files for the program you are debugging with GDB.
+
+ To use this interface, use the command `M-x gdb' in Emacs. Give the
+executable file you want to debug as an argument. This command starts
+GDB as a subprocess of Emacs, with input and output through a newly
+created Emacs buffer.
+
+ Using GDB under Emacs is just like using GDB normally except for two
+things:
+
+ * All "terminal" input and output goes through the Emacs buffer.
+
+ This applies both to GDB commands and their output, and to the input
+and output done by the program you are debugging.
+
+ This is useful because it means that you can copy the text of
+previous commands and input them again; you can even use parts of the
+output in this way.
+
+ All the facilities of Emacs' Shell mode are available for interacting
+with your program. In particular, you can send signals the usual
+way--for example, `C-c C-c' for an interrupt, `C-c C-z' for a stop.
+
+ * GDB displays source code through Emacs.
+
+ Each time GDB displays a stack frame, Emacs automatically finds the
+source file for that frame and puts an arrow (`=>') at the left margin
+of the current line. Emacs uses a separate buffer for source display,
+and splits the screen to show both your GDB session and the source.
+
+ Explicit GDB `list' or search commands still produce output as
+usual, but you probably will have no reason to use them.
+
+ *Warning:* If the directory where your program resides is not your
+ current directory, it can be easy to confuse Emacs about the
+ location of the source files, in which case the auxiliary display
+ buffer will not appear to show your source. GDB can find programs
+ by searching your environment's `PATH' variable, so the GDB input
+ and output session will proceed normally; but Emacs does not get
+ enough information back from GDB to locate the source files in
+ this situation. To avoid this problem, either start GDB mode from
+ the directory where your program resides, or specify a full path
+ name when prompted for the `M-x gdb' argument.
+
+ A similar confusion can result if you use the GDB `file' command to
+ switch to debugging a program in some other location, from an
+ existing GDB buffer in Emacs.
+
+ By default, `M-x gdb' calls the program called `gdb'. If you need
+to call GDB by a different name (for example, if you keep several
+configurations around, with different names) you can set the Emacs
+variable `gdb-command-name'; for example,
+
+ (setq gdb-command-name "mygdb")
+
+(preceded by `ESC ESC', or typed in the `*scratch*' buffer, or in your
+`.emacs' file) will make Emacs call the program named "`mygdb'" instead.
+
+ In the GDB I/O buffer, you can use these special Emacs commands in
+addition to the standard Shell mode commands:
+
+`C-h m'
+ Describe the features of Emacs' GDB Mode.
+
+`M-s'
+ Execute to another source line, like the GDB `step' command; also
+ update the display window to show the current file and location.
+
+`M-n'
+ Execute to next source line in this function, skipping all function
+ calls, like the GDB `next' command. Then update the display window
+ to show the current file and location.
+
+`M-i'
+ Execute one instruction, like the GDB `stepi' command; update
+ display window accordingly.
+
+`M-x gdb-nexti'
+ Execute to next instruction, using the GDB `nexti' command; update
+ display window accordingly.
+
+`C-c C-f'
+ Execute until exit from the selected stack frame, like the GDB
+ `finish' command.
+
+`M-c'
+ Continue execution of your program, like the GDB `continue'
+ command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-p'.
+
+`M-u'
+ Go up the number of frames indicated by the numeric argument
+ (*note Numeric Arguments: (emacs)Arguments.), like the GDB `up'
+ command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-u'.
+
+`M-d'
+ Go down the number of frames indicated by the numeric argument,
+ like the GDB `down' command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-d'.
+
+`C-x &'
+ Read the number where the cursor is positioned, and insert it at
+ the end of the GDB I/O buffer. For example, if you wish to
+ disassemble code around an address that was displayed earlier,
+ type `disassemble'; then move the cursor to the address display,
+ and pick up the argument for `disassemble' by typing `C-x &'.
+
+ You can customize this further by defining elements of the list
+ `gdb-print-command'; once it is defined, you can format or
+ otherwise process numbers picked up by `C-x &' before they are
+ inserted. A numeric argument to `C-x &' will both indicate that
+ you wish special formatting, and act as an index to pick an
+ element of the list. If the list element is a string, the number
+ to be inserted is formatted using the Emacs function `format';
+ otherwise the number is passed as an argument to the corresponding
+ list element.
+
+ In any source file, the Emacs command `C-x SPC' (`gdb-break') tells
+GDB to set a breakpoint on the source line point is on.
+
+ If you accidentally delete the source-display buffer, an easy way to
+get it back is to type the command `f' in the GDB buffer, to request a
+frame display; when you run under Emacs, this will recreate the source
+buffer if necessary to show you the context of the current frame.
+
+ The source files displayed in Emacs are in ordinary Emacs buffers
+which are visiting the source files in the usual way. You can edit the
+files with these buffers if you wish; but keep in mind that GDB
+communicates with Emacs in terms of line numbers. If you add or delete
+lines from the text, the line numbers that GDB knows will cease to
+correspond properly with the code.
+
+
+File: gdb.info, Node: GDB Bugs, Next: Command Line Editing, Prev: Emacs, Up: Top
+
+Reporting Bugs in GDB
+*********************
+
+ Your bug reports play an essential role in making GDB reliable.
+
+ Reporting a bug may help you by bringing a solution to your problem,
+or it may not. But in any case the principal function of a bug report
+is to help the entire community by making the next version of GDB work
+better. Bug reports are your contribution to the maintenance of GDB.
+
+ In order for a bug report to serve its purpose, you must include the
+information that enables us to fix the bug.
+
+* Menu:
+
+* Bug Criteria:: Have you found a bug?
+* Bug Reporting:: How to report bugs
+
+
+File: gdb.info, Node: Bug Criteria, Next: Bug Reporting, Up: GDB Bugs
+
+Have you found a bug?
+=====================
+
+ If you are not sure whether you have found a bug, here are some
+guidelines:
+
+ * If the debugger gets a fatal signal, for any input whatever, that
+ is a GDB bug. Reliable debuggers never crash.
+
+ * If GDB produces an error message for valid input, that is a bug.
+
+ * If GDB does not produce an error message for invalid input, that
+ is a bug. However, you should note that your idea of "invalid
+ input" might be our idea of "an extension" or "support for
+ traditional practice".
+
+ * If you are an experienced user of debugging tools, your suggestions
+ for improvement of GDB are welcome in any case.
+