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-rw-r--r--gnu/usr.bin/kgdb/values.c1059
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diff --git a/gnu/usr.bin/kgdb/values.c b/gnu/usr.bin/kgdb/values.c
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+/*-
+ * This code is derived from software copyrighted by the Free Software
+ * Foundation.
+ *
+ * Modified 1991 by Donn Seeley at UUNET Technologies, Inc.
+ * Modified 1990 by Van Jacobson at Lawrence Berkeley Laboratory.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)values.c 6.3 (Berkeley) 5/8/91";
+#endif /* not lint */
+
+/* Low level packing and unpacking of values for GDB.
+ Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+GDB is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GDB is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GDB; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#include <stdio.h>
+#include "defs.h"
+#include "param.h"
+#include "symtab.h"
+#include "value.h"
+
+/* The value-history records all the values printed
+ by print commands during this session. Each chunk
+ records 60 consecutive values. The first chunk on
+ the chain records the most recent values.
+ The total number of values is in value_history_count. */
+
+#define VALUE_HISTORY_CHUNK 60
+
+struct value_history_chunk
+{
+ struct value_history_chunk *next;
+ value values[VALUE_HISTORY_CHUNK];
+};
+
+/* Chain of chunks now in use. */
+
+static struct value_history_chunk *value_history_chain;
+
+static int value_history_count; /* Abs number of last entry stored */
+
+
+/* List of all value objects currently allocated
+ (except for those released by calls to release_value)
+ This is so they can be freed after each command. */
+
+static value all_values;
+
+/* Allocate a value that has the correct length for type TYPE. */
+
+value
+allocate_value (type)
+ struct type *type;
+{
+ register value val;
+
+ /* If the type we want had no definition in the file it first
+ * appeared in, it will be marked a `stub'. The real definition
+ * probably appeared later so try to find it. */
+ if (TYPE_FLAGS(type) & TYPE_FLAG_STUB)
+ {
+ register char *cp;
+ register struct symbol *sym;
+ extern char *index();
+
+ if (cp = index(TYPE_NAME(type), ' '))
+ ++cp;
+ else
+ cp = TYPE_NAME(type);
+
+ sym = lookup_symbol(cp, 0, STRUCT_NAMESPACE, 0);
+
+ if (sym && TYPE_CODE(SYMBOL_TYPE(sym)) == TYPE_CODE(type))
+ bcopy (SYMBOL_TYPE (sym), type, sizeof (*type));
+ }
+ val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type));
+ VALUE_NEXT (val) = all_values;
+ all_values = val;
+ VALUE_TYPE (val) = type;
+ VALUE_LVAL (val) = not_lval;
+ VALUE_ADDRESS (val) = 0;
+ VALUE_FRAME (val) = 0;
+ VALUE_OFFSET (val) = 0;
+ VALUE_BITPOS (val) = 0;
+ VALUE_BITSIZE (val) = 0;
+ VALUE_REPEATED (val) = 0;
+ VALUE_REPETITIONS (val) = 0;
+ VALUE_REGNO (val) = -1;
+ return val;
+}
+
+/* Allocate a value that has the correct length
+ for COUNT repetitions type TYPE. */
+
+value
+allocate_repeat_value (type, count)
+ struct type *type;
+ int count;
+{
+ register value val;
+
+ val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type) * count);
+ VALUE_NEXT (val) = all_values;
+ all_values = val;
+ VALUE_TYPE (val) = type;
+ VALUE_LVAL (val) = not_lval;
+ VALUE_ADDRESS (val) = 0;
+ VALUE_FRAME (val) = 0;
+ VALUE_OFFSET (val) = 0;
+ VALUE_BITPOS (val) = 0;
+ VALUE_BITSIZE (val) = 0;
+ VALUE_REPEATED (val) = 1;
+ VALUE_REPETITIONS (val) = count;
+ VALUE_REGNO (val) = -1;
+ return val;
+}
+
+/* Free all the values that have been allocated (except for those released).
+ Called after each command, successful or not. */
+
+void
+free_all_values ()
+{
+ register value val, next;
+
+ for (val = all_values; val; val = next)
+ {
+ next = VALUE_NEXT (val);
+ free (val);
+ }
+
+ all_values = 0;
+}
+
+/* Remove VAL from the chain all_values
+ so it will not be freed automatically. */
+
+void
+release_value (val)
+ register value val;
+{
+ register value v;
+
+ if (all_values == val)
+ {
+ all_values = val->next;
+ return;
+ }
+
+ for (v = all_values; v; v = v->next)
+ {
+ if (v->next == val)
+ {
+ v->next = val->next;
+ break;
+ }
+ }
+}
+
+/* Return a copy of the value ARG.
+ It contains the same contents, for same memory address,
+ but it's a different block of storage. */
+
+static value
+value_copy (arg)
+ value arg;
+{
+ register value val;
+ register struct type *type = VALUE_TYPE (arg);
+ if (VALUE_REPEATED (arg))
+ val = allocate_repeat_value (type, VALUE_REPETITIONS (arg));
+ else
+ val = allocate_value (type);
+ VALUE_LVAL (val) = VALUE_LVAL (arg);
+ VALUE_ADDRESS (val) = VALUE_ADDRESS (arg);
+ VALUE_OFFSET (val) = VALUE_OFFSET (arg);
+ VALUE_BITPOS (val) = VALUE_BITPOS (arg);
+ VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
+ VALUE_REGNO (val) = VALUE_REGNO (arg);
+ bcopy (VALUE_CONTENTS (arg), VALUE_CONTENTS (val),
+ TYPE_LENGTH (VALUE_TYPE (arg))
+ * (VALUE_REPEATED (arg) ? VALUE_REPETITIONS (arg) : 1));
+ return val;
+}
+
+/* Access to the value history. */
+
+/* Record a new value in the value history.
+ Returns the absolute history index of the entry. */
+
+int
+record_latest_value (val)
+ value val;
+{
+ int i;
+ double foo;
+
+ /* Check error now if about to store an invalid float. We return -1
+ to the caller, but allow them to continue, e.g. to print it as "Nan". */
+ if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FLT) {
+ foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &i);
+ if (i) return -1; /* Indicate value not saved in history */
+ }
+
+ /* Here we treat value_history_count as origin-zero
+ and applying to the value being stored now. */
+
+ i = value_history_count % VALUE_HISTORY_CHUNK;
+ if (i == 0)
+ {
+ register struct value_history_chunk *new
+ = (struct value_history_chunk *)
+ xmalloc (sizeof (struct value_history_chunk));
+ bzero (new->values, sizeof new->values);
+ new->next = value_history_chain;
+ value_history_chain = new;
+ }
+
+ value_history_chain->values[i] = val;
+ release_value (val);
+
+ /* Now we regard value_history_count as origin-one
+ and applying to the value just stored. */
+
+ return ++value_history_count;
+}
+
+/* Return a copy of the value in the history with sequence number NUM. */
+
+value
+access_value_history (num)
+ int num;
+{
+ register struct value_history_chunk *chunk;
+ register int i;
+ register int absnum = num;
+
+ if (absnum <= 0)
+ absnum += value_history_count;
+
+ if (absnum <= 0)
+ {
+ if (num == 0)
+ error ("The history is empty.");
+ else if (num == 1)
+ error ("There is only one value in the history.");
+ else
+ error ("History does not go back to $$%d.", -num);
+ }
+ if (absnum > value_history_count)
+ error ("History has not yet reached $%d.", absnum);
+
+ absnum--;
+
+ /* Now absnum is always absolute and origin zero. */
+
+ chunk = value_history_chain;
+ for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK;
+ i > 0; i--)
+ chunk = chunk->next;
+
+ return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
+}
+
+/* Clear the value history entirely.
+ Must be done when new symbol tables are loaded,
+ because the type pointers become invalid. */
+
+void
+clear_value_history ()
+{
+ register struct value_history_chunk *next;
+ register int i;
+ register value val;
+
+ while (value_history_chain)
+ {
+ for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
+ if (val = value_history_chain->values[i])
+ free (val);
+ next = value_history_chain->next;
+ free (value_history_chain);
+ value_history_chain = next;
+ }
+ value_history_count = 0;
+}
+
+static void
+value_history_info (num_exp, from_tty)
+ char *num_exp;
+ int from_tty;
+{
+ register int i;
+ register value val;
+ static int num = 1;
+
+ if (num_exp)
+ {
+ if (num_exp[0] == '+' && num_exp[1] == '\0')
+ /* "info history +" should print from the stored position. */
+ ;
+ else
+ /* "info history <exp>" should print around value number <exp>. */
+ num = parse_and_eval_address (num_exp) - 5;
+ }
+ else
+ {
+ /* "info history" means print the last 10 values. */
+ num = value_history_count - 9;
+ }
+
+ if (num <= 0)
+ num = 1;
+
+ for (i = num; i < num + 10 && i <= value_history_count; i++)
+ {
+ val = access_value_history (i);
+ printf_filtered ("$%d = ", i);
+ value_print (val, stdout, 0, Val_pretty_default);
+ printf_filtered ("\n");
+ }
+
+ /* The next "info history +" should start after what we just printed. */
+ num += 10;
+
+ /* Hitting just return after this command should do the same thing as
+ "info history +". If num_exp is null, this is unnecessary, since
+ "info history +" is not useful after "info history". */
+ if (from_tty && num_exp)
+ {
+ num_exp[0] = '+';
+ num_exp[1] = '\0';
+ }
+}
+
+/* Internal variables. These are variables within the debugger
+ that hold values assigned by debugger commands.
+ The user refers to them with a '$' prefix
+ that does not appear in the variable names stored internally. */
+
+static struct internalvar *internalvars;
+
+/* Look up an internal variable with name NAME. NAME should not
+ normally include a dollar sign.
+
+ If the specified internal variable does not exist,
+ one is created, with a void value. */
+
+struct internalvar *
+lookup_internalvar (name)
+ char *name;
+{
+ register struct internalvar *var;
+
+ for (var = internalvars; var; var = var->next)
+ if (!strcmp (var->name, name))
+ return var;
+
+ var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
+ var->name = concat (name, "", "");
+ var->value = allocate_value (builtin_type_void);
+ release_value (var->value);
+ var->next = internalvars;
+ internalvars = var;
+ return var;
+}
+
+value
+value_of_internalvar (var)
+ struct internalvar *var;
+{
+ register value val;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ return VALUE_OF_TRAPPED_INTERNALVAR (var);
+#endif
+
+ val = value_copy (var->value);
+ VALUE_LVAL (val) = lval_internalvar;
+ VALUE_INTERNALVAR (val) = var;
+ return val;
+}
+
+void
+set_internalvar_component (var, offset, bitpos, bitsize, newval)
+ struct internalvar *var;
+ int offset, bitpos, bitsize;
+ value newval;
+{
+ register char *addr = VALUE_CONTENTS (var->value) + offset;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, newval, bitpos, bitsize, offset);
+#endif
+
+ if (bitsize)
+ modify_field (addr, (int) value_as_long (newval),
+ bitpos, bitsize);
+ else
+ bcopy (VALUE_CONTENTS (newval), addr,
+ TYPE_LENGTH (VALUE_TYPE (newval)));
+}
+
+void
+set_internalvar (var, val)
+ struct internalvar *var;
+ value val;
+{
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, val, 0, 0, 0);
+#endif
+
+ free (var->value);
+ var->value = value_copy (val);
+ release_value (var->value);
+}
+
+char *
+internalvar_name (var)
+ struct internalvar *var;
+{
+ return var->name;
+}
+
+/* Free all internalvars. Done when new symtabs are loaded,
+ because that makes the values invalid. */
+
+void
+clear_internalvars ()
+{
+ register struct internalvar *var;
+
+ while (internalvars)
+ {
+ var = internalvars;
+ internalvars = var->next;
+ free (var->name);
+ free (var->value);
+ free (var);
+ }
+}
+
+static void
+convenience_info ()
+{
+ register struct internalvar *var;
+ int varseen = 0;
+
+ for (var = internalvars; var; var = var->next)
+ {
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ continue;
+#endif
+ if (!varseen)
+ {
+ printf ("Debugger convenience variables:\n\n");
+ varseen = 1;
+ }
+ printf ("$%s: ", var->name);
+ value_print (var->value, stdout, 0, Val_pretty_default);
+ printf ("\n");
+ }
+ if (!varseen)
+ printf ("No debugger convenience variables now defined.\n\
+Convenience variables have names starting with \"$\";\n\
+use \"set\" as in \"set $foo = 5\" to define them.\n");
+}
+
+/* Extract a value as a C number (either long or double).
+ Knows how to convert fixed values to double, or
+ floating values to long.
+ Does not deallocate the value. */
+
+LONGEST
+value_as_long (val)
+ register value val;
+{
+ return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
+}
+
+double
+value_as_double (val)
+ register value val;
+{
+ double foo;
+ int inv;
+
+ foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv);
+ if (inv)
+ error ("Invalid floating value found in program.");
+ return foo;
+}
+
+/* Unpack raw data (copied from debugee) at VALADDR
+ as a long, or as a double, assuming the raw data is described
+ by type TYPE. Knows how to convert different sizes of values
+ and can convert between fixed and floating point.
+
+ C++: It is assumed that the front-end has taken care of
+ all matters concerning pointers to members. A pointer
+ to member which reaches here is considered to be equivalent
+ to an INT (or some size). After all, it is only an offset. */
+
+LONGEST
+unpack_long (type, valaddr)
+ struct type *type;
+ char *valaddr;
+{
+ register enum type_code code = TYPE_CODE (type);
+ register int len = TYPE_LENGTH (type);
+ register int nosign = TYPE_UNSIGNED (type);
+
+ if (code == TYPE_CODE_ENUM)
+ code = TYPE_CODE_INT;
+ if (code == TYPE_CODE_FLT)
+ {
+ if (len == sizeof (float))
+ return * (float *) valaddr;
+
+ if (len == sizeof (double))
+ return * (double *) valaddr;
+ }
+ else if (code == TYPE_CODE_INT && nosign)
+ {
+ if (len == sizeof (char))
+ return * (unsigned char *) valaddr;
+
+ if (len == sizeof (short))
+ return * (unsigned short *) valaddr;
+
+ if (len == sizeof (int))
+ return * (unsigned int *) valaddr;
+
+ if (len == sizeof (long))
+ return * (unsigned long *) valaddr;
+#ifdef LONG_LONG
+ if (len == sizeof (long long))
+ return * (unsigned long long *) valaddr;
+#endif
+ }
+ else if (code == TYPE_CODE_INT)
+ {
+ if (len == sizeof (char))
+ return * (char *) valaddr;
+
+ if (len == sizeof (short))
+ return * (short *) valaddr;
+
+ if (len == sizeof (int))
+ return * (int *) valaddr;
+
+ if (len == sizeof (long))
+ return * (long *) valaddr;
+
+#ifdef LONG_LONG
+ if (len == sizeof (long long))
+ return * (long long *) valaddr;
+#endif
+ }
+ else if (code == TYPE_CODE_PTR
+ || code == TYPE_CODE_REF)
+ {
+ if (len == sizeof (char *))
+ return (CORE_ADDR) * (char **) valaddr;
+ }
+ else if (code == TYPE_CODE_MEMBER)
+ error ("not implemented: member types in unpack_long");
+
+ error ("Value not integer or pointer.");
+}
+
+/* Return a double value from the specified type and address.
+ INVP points to an int which is set to 0 for valid value,
+ 1 for invalid value (bad float format). In either case,
+ the returned double is OK to use. */
+
+double
+unpack_double (type, valaddr, invp)
+ struct type *type;
+ char *valaddr;
+ int *invp;
+{
+ register enum type_code code = TYPE_CODE (type);
+ register int len = TYPE_LENGTH (type);
+ register int nosign = TYPE_UNSIGNED (type);
+
+ *invp = 0; /* Assume valid. */
+ if (code == TYPE_CODE_FLT)
+ {
+ if (INVALID_FLOAT (valaddr, len))
+ {
+ *invp = 1;
+ return 1.234567891011121314;
+ }
+
+ if (len == sizeof (float))
+ return * (float *) valaddr;
+
+ if (len == sizeof (double))
+ {
+ /* Some machines require doubleword alignment for doubles.
+ This code works on them, and on other machines. */
+ double temp;
+ bcopy ((char *) valaddr, (char *) &temp, sizeof (double));
+ return temp;
+ }
+ }
+ else if (code == TYPE_CODE_INT && nosign)
+ {
+ if (len == sizeof (char))
+ return * (unsigned char *) valaddr;
+
+ if (len == sizeof (short))
+ return * (unsigned short *) valaddr;
+
+ if (len == sizeof (int))
+ return * (unsigned int *) valaddr;
+
+ if (len == sizeof (long))
+ return * (unsigned long *) valaddr;
+
+#ifdef LONG_LONG
+ if (len == sizeof (long long))
+ return * (unsigned long long *) valaddr;
+#endif
+ }
+ else if (code == TYPE_CODE_INT)
+ {
+ if (len == sizeof (char))
+ return * (char *) valaddr;
+
+ if (len == sizeof (short))
+ return * (short *) valaddr;
+
+ if (len == sizeof (int))
+ return * (int *) valaddr;
+
+ if (len == sizeof (long))
+ return * (long *) valaddr;
+
+#ifdef LONG_LONG
+ if (len == sizeof (long long))
+ return * (long long *) valaddr;
+#endif
+ }
+
+ error ("Value not floating number.");
+ /* NOTREACHED */
+ return (double) 0; /* To silence compiler warning. */
+}
+
+/* Given a value ARG1 of a struct or union type,
+ extract and return the value of one of its fields.
+ FIELDNO says which field.
+
+ For C++, must also be able to return values from static fields */
+
+value
+value_field (arg1, fieldno)
+ register value arg1;
+ register int fieldno;
+{
+ register value v;
+ register struct type *type = TYPE_FIELD_TYPE (VALUE_TYPE (arg1), fieldno);
+ register int offset;
+
+ /* Handle packed fields */
+
+ offset = TYPE_FIELD_BITPOS (VALUE_TYPE (arg1), fieldno) / 8;
+ if (TYPE_FIELD_BITSIZE (VALUE_TYPE (arg1), fieldno))
+ {
+ v = value_from_long (type,
+ unpack_field_as_long (VALUE_TYPE (arg1),
+ VALUE_CONTENTS (arg1),
+ fieldno));
+ VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (VALUE_TYPE (arg1), fieldno) % 8;
+ VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (VALUE_TYPE (arg1), fieldno);
+ }
+ else
+ {
+ v = allocate_value (type);
+ bcopy (VALUE_CONTENTS (arg1) + offset,
+ VALUE_CONTENTS (v),
+ TYPE_LENGTH (type));
+ }
+ VALUE_LVAL (v) = VALUE_LVAL (arg1);
+ if (VALUE_LVAL (arg1) == lval_internalvar)
+ VALUE_LVAL (v) = lval_internalvar_component;
+ VALUE_ADDRESS (v) = VALUE_ADDRESS (arg1);
+ VALUE_OFFSET (v) = offset + VALUE_OFFSET (arg1);
+ return v;
+}
+
+value
+value_fn_field (arg1, fieldno, subfieldno)
+ register value arg1;
+ register int fieldno;
+{
+ register value v;
+ struct fn_field *f = TYPE_FN_FIELDLIST1 (VALUE_TYPE (arg1), fieldno);
+ register struct type *type = TYPE_FN_FIELD_TYPE (f, subfieldno);
+ struct symbol *sym;
+
+ sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, subfieldno),
+ 0, VAR_NAMESPACE, 0);
+ if (! sym) error ("Internal error: could not find physical method named %s",
+ TYPE_FN_FIELD_PHYSNAME (f, subfieldno));
+
+ v = allocate_value (type);
+ VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
+ VALUE_TYPE (v) = type;
+ return v;
+}
+
+/* Return a virtual function as a value.
+ ARG1 is the object which provides the virtual function
+ table pointer.
+ F is the list of member functions which contains the desired virtual
+ function.
+ J is an index into F which provides the desired virtual function.
+ TYPE is the basetype which first provides the virtual function table. */
+value
+value_virtual_fn_field (arg1, f, j, type)
+ value arg1;
+ struct fn_field *f;
+ int j;
+ struct type *type;
+{
+ /* First, get the virtual function table pointer. That comes
+ with a strange type, so cast it to type `pointer to long' (which
+ should serve just fine as a function type). Then, index into
+ the table, and convert final value to appropriate function type. */
+ value vfn, vtbl;
+ value vi = value_from_long (builtin_type_int,
+ (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
+ VALUE_TYPE (arg1) = TYPE_VPTR_BASETYPE (type);
+
+ /* This type may have been defined before its virtual function table
+ was. If so, fill in the virtual function table entry for the
+ type now. */
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ TYPE_VPTR_FIELDNO (type)
+ = fill_in_vptr_fieldno (type);
+
+ /* The virtual function table is now an array of structures
+ which have the form { int16 offset, delta; void *pfn; }. */
+ vtbl = value_ind (value_field (arg1, TYPE_VPTR_FIELDNO (type)));
+
+ /* Index into the virtual function table. This is hard-coded because
+ looking up a field is not cheap, and it may be important to save
+ time, e.g. if the user has set a conditional breakpoint calling
+ a virtual function. */
+ vfn = value_field (value_subscript (vtbl, vi), 2);
+
+ /* Reinstantiate the function pointer with the correct type. */
+ VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j));
+ return vfn;
+}
+
+/* The value of a static class member does not depend
+ on its instance, only on its type. If FIELDNO >= 0,
+ then fieldno is a valid field number and is used directly.
+ Otherwise, FIELDNAME is the name of the field we are
+ searching for. If it is not a static field name, an
+ error is signaled. TYPE is the type in which we look for the
+ static field member. */
+value
+value_static_field (type, fieldname, fieldno)
+ register struct type *type;
+ char *fieldname;
+ register int fieldno;
+{
+ register value v;
+ struct symbol *sym;
+
+ if (fieldno < 0)
+ {
+ register struct type *t = type;
+ /* Look for static field. */
+ while (t)
+ {
+ int i;
+ for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--)
+ if (! strcmp (TYPE_FIELD_NAME (t, i), fieldname))
+ {
+ if (TYPE_FIELD_STATIC (t, i))
+ {
+ fieldno = i;
+ goto found;
+ }
+ else
+ error ("field `%s' is not static");
+ }
+ t = TYPE_BASECLASSES (t) ? TYPE_BASECLASS (t, 1) : 0;
+ }
+
+ t = type;
+
+ if (destructor_name_p (fieldname, t))
+ error ("use `info method' command to print out value of destructor");
+
+ while (t)
+ {
+ int i, j;
+
+ for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; i--)
+ {
+ if (! strcmp (TYPE_FN_FIELDLIST_NAME (t, i), fieldname))
+ {
+ error ("use `info method' command to print value of method \"%s\"", fieldname);
+ }
+ }
+ t = TYPE_BASECLASSES (t) ? TYPE_BASECLASS (t, 1) : 0;
+ }
+ error("there is no field named %s", fieldname);
+ }
+
+ found:
+
+ sym = lookup_symbol (TYPE_FIELD_STATIC_PHYSNAME (type, fieldno),
+ 0, VAR_NAMESPACE, 0);
+ if (! sym) error ("Internal error: could not find physical static variable named %s", TYPE_FIELD_BITSIZE (type, fieldno));
+
+ type = TYPE_FIELD_TYPE (type, fieldno);
+ v = value_at (type, (CORE_ADDR)SYMBOL_BLOCK_VALUE (sym));
+ return v;
+}
+
+long
+unpack_field_as_long (type, valaddr, fieldno)
+ struct type *type;
+ char *valaddr;
+ int fieldno;
+{
+ long val;
+ int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
+ int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
+
+ bcopy (valaddr + bitpos / 8, &val, sizeof val);
+
+ /* Extracting bits depends on endianness of the machine. */
+#ifdef BITS_BIG_ENDIAN
+ val = val >> (sizeof val * 8 - bitpos % 8 - bitsize);
+#else
+ val = val >> (bitpos % 8);
+#endif
+
+ val &= (1 << bitsize) - 1;
+ return val;
+}
+
+void
+modify_field (addr, fieldval, bitpos, bitsize)
+ char *addr;
+ int fieldval;
+ int bitpos, bitsize;
+{
+ long oword;
+
+ /* Reject values too big to fit in the field in question.
+ Otherwise adjoining fields may be corrupted. */
+ if (fieldval & ~((1<<bitsize)-1))
+ error ("Value %d does not fit in %d bits.", fieldval, bitsize);
+
+ bcopy (addr, &oword, sizeof oword);
+
+ /* Shifting for bit field depends on endianness of the machine. */
+#ifdef BITS_BIG_ENDIAN
+ bitpos = sizeof (oword) * 8 - bitpos - bitsize;
+#endif
+
+ oword &= ~(((1 << bitsize) - 1) << bitpos);
+ oword |= fieldval << bitpos;
+ bcopy (&oword, addr, sizeof oword);
+}
+
+/* Convert C numbers into newly allocated values */
+
+value
+value_from_long (type, num)
+ struct type *type;
+ register LONGEST num;
+{
+ register value val = allocate_value (type);
+ register enum type_code code = TYPE_CODE (type);
+ register int len = TYPE_LENGTH (type);
+
+ if (code == TYPE_CODE_INT || code == TYPE_CODE_ENUM)
+ {
+ if (len == sizeof (char))
+ * (char *) VALUE_CONTENTS (val) = num;
+ else if (len == sizeof (short))
+ * (short *) VALUE_CONTENTS (val) = num;
+ else if (len == sizeof (int))
+ * (int *) VALUE_CONTENTS (val) = num;
+ else if (len == sizeof (long))
+ * (long *) VALUE_CONTENTS (val) = num;
+#ifdef LONG_LONG
+ else if (len == sizeof (long long))
+ * (long long *) VALUE_CONTENTS (val) = num;
+#endif
+ else
+ error ("Integer type encountered with unexpected data length.");
+ }
+ else
+ error ("Unexpected type encountered for integer constant.");
+
+ return val;
+}
+
+value
+value_from_double (type, num)
+ struct type *type;
+ double num;
+{
+ register value val = allocate_value (type);
+ register enum type_code code = TYPE_CODE (type);
+ register int len = TYPE_LENGTH (type);
+
+ if (code == TYPE_CODE_FLT)
+ {
+ if (len == sizeof (float))
+ * (float *) VALUE_CONTENTS (val) = num;
+ else if (len == sizeof (double))
+ * (double *) VALUE_CONTENTS (val) = num;
+ else
+ error ("Floating type encountered with unexpected data length.");
+ }
+ else
+ error ("Unexpected type encountered for floating constant.");
+
+ return val;
+}
+
+/* Deal with the value that is "about to be returned". */
+
+/* Return the value that a function returning now
+ would be returning to its caller, assuming its type is VALTYPE.
+ RETBUF is where we look for what ought to be the contents
+ of the registers (in raw form). This is because it is often
+ desirable to restore old values to those registers
+ after saving the contents of interest, and then call
+ this function using the saved values.
+ struct_return is non-zero when the function in question is
+ using the structure return conventions on the machine in question;
+ 0 when it is using the value returning conventions (this often
+ means returning pointer to where structure is vs. returning value). */
+
+value
+value_being_returned (valtype, retbuf, struct_return)
+ register struct type *valtype;
+ char retbuf[REGISTER_BYTES];
+ int struct_return;
+{
+ register value val;
+
+ if (struct_return)
+ return value_at (valtype, EXTRACT_STRUCT_VALUE_ADDRESS (retbuf));
+
+ val = allocate_value (valtype);
+ EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS (val));
+
+ return val;
+}
+
+/* Return true if the function specified is using the structure returning
+ convention on this machine to return arguments, or 0 if it is using
+ the value returning convention. FUNCTION is the value representing
+ the function, FUNCADDR is the address of the function, and VALUE_TYPE
+ is the type returned by the function */
+
+struct block *block_for_pc ();
+
+int
+using_struct_return (function, funcaddr, value_type)
+ value function;
+ CORE_ADDR funcaddr;
+ struct type *value_type;
+{
+ register enum type_code code = TYPE_CODE (value_type);
+
+ if (code == TYPE_CODE_STRUCT ||
+ code == TYPE_CODE_UNION ||
+ code == TYPE_CODE_ARRAY)
+ {
+ struct block *b = block_for_pc (funcaddr);
+
+ if (!(BLOCK_GCC_COMPILED (b) && TYPE_LENGTH (value_type) < 8))
+ return 1;
+ }
+
+ return 0;
+}
+
+/* Store VAL so it will be returned if a function returns now.
+ Does not verify that VAL's type matches what the current
+ function wants to return. */
+
+void
+set_return_value (val)
+ value val;
+{
+ register enum type_code code = TYPE_CODE (VALUE_TYPE (val));
+ char regbuf[REGISTER_BYTES];
+ double dbuf;
+ LONGEST lbuf;
+
+ if (code == TYPE_CODE_STRUCT
+ || code == TYPE_CODE_UNION)
+ error ("Specifying a struct or union return value is not supported.");
+
+ if (code == TYPE_CODE_FLT)
+ {
+ dbuf = value_as_double (val);
+
+ STORE_RETURN_VALUE (VALUE_TYPE (val), &dbuf);
+ }
+ else
+ {
+ lbuf = value_as_long (val);
+ STORE_RETURN_VALUE (VALUE_TYPE (val), &lbuf);
+ }
+}
+
+void
+_initialize_values ()
+{
+ add_info ("convenience", convenience_info,
+ "Debugger convenience (\"$foo\") variables.\n\
+These variables are created when you assign them values;\n\
+thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\n\
+A few convenience variables are given values automatically GDB:\n\
+\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
+\"$__\" holds the contents of the last address examined with \"x\".");
+
+ add_info ("values", value_history_info,
+ "Elements of value history (around item number IDX, or last ten).");
+ add_info_alias ("history", value_history_info, 0);
+}