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-//===--- Ownership.h - Parser Ownership Helpers -----------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file contains classes for managing ownership of Stmt and Expr nodes.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CLANG_PARSE_OWNERSHIP_H
-#define LLVM_CLANG_PARSE_OWNERSHIP_H
-
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/PointerIntPair.h"
-
-//===----------------------------------------------------------------------===//
-// OpaquePtr
-//===----------------------------------------------------------------------===//
-
-namespace clang {
- class ActionBase;
-
- /// OpaquePtr - This is a very simple POD type that wraps a pointer that the
- /// Parser doesn't know about but that Sema or another client does. The UID
- /// template argument is used to make sure that "Decl" pointers are not
- /// compatible with "Type" pointers for example.
- template<int UID>
- class OpaquePtr {
- void *Ptr;
- public:
- OpaquePtr() : Ptr(0) {}
-
- template <typename T>
- T* getAs() const {
- return llvm::PointerLikeTypeTraits<T*>::getFromVoidPointer(Ptr);
- }
-
- template <typename T>
- T getAsVal() const {
- return llvm::PointerLikeTypeTraits<T>::getFromVoidPointer(Ptr);
- }
-
- void *get() const { return Ptr; }
-
- template<typename T>
- static OpaquePtr make(T P) {
- OpaquePtr R; R.set(P); return R;
- }
-
- template<typename T>
- void set(T P) {
- Ptr = llvm::PointerLikeTypeTraits<T>::getAsVoidPointer(P);
- }
-
- operator bool() const { return Ptr != 0; }
- };
-}
-
-namespace llvm {
- template <int UID>
- class PointerLikeTypeTraits<clang::OpaquePtr<UID> > {
- public:
- static inline void *getAsVoidPointer(clang::OpaquePtr<UID> P) {
- // FIXME: Doesn't work? return P.getAs< void >();
- return P.get();
- }
- static inline clang::OpaquePtr<UID> getFromVoidPointer(void *P) {
- return clang::OpaquePtr<UID>::make(P);
- }
- enum { NumLowBitsAvailable = 3 };
- };
-}
-
-
-
-// -------------------------- About Move Emulation -------------------------- //
-// The smart pointer classes in this file attempt to emulate move semantics
-// as they appear in C++0x with rvalue references. Since C++03 doesn't have
-// rvalue references, some tricks are needed to get similar results.
-// Move semantics in C++0x have the following properties:
-// 1) "Moving" means transferring the value of an object to another object,
-// similar to copying, but without caring what happens to the old object.
-// In particular, this means that the new object can steal the old object's
-// resources instead of creating a copy.
-// 2) Since moving can modify the source object, it must either be explicitly
-// requested by the user, or the modifications must be unnoticeable.
-// 3) As such, C++0x moving is only allowed in three contexts:
-// * By explicitly using std::move() to request it.
-// * From a temporary object, since that object cannot be accessed
-// afterwards anyway, thus making the state unobservable.
-// * On function return, since the object is not observable afterwards.
-//
-// To sum up: moving from a named object should only be possible with an
-// explicit std::move(), or on function return. Moving from a temporary should
-// be implicitly done. Moving from a const object is forbidden.
-//
-// The emulation is not perfect, and has the following shortcomings:
-// * move() is not in namespace std.
-// * move() is required on function return.
-// * There are difficulties with implicit conversions.
-// * Microsoft's compiler must be given the /Za switch to successfully compile.
-//
-// -------------------------- Implementation -------------------------------- //
-// The move emulation relies on the peculiar reference binding semantics of
-// C++03: as a rule, a non-const reference may not bind to a temporary object,
-// except for the implicit object parameter in a member function call, which
-// can refer to a temporary even when not being const.
-// The moveable object has five important functions to facilitate moving:
-// * A private, unimplemented constructor taking a non-const reference to its
-// own class. This constructor serves a two-fold purpose.
-// - It prevents the creation of a copy constructor that takes a const
-// reference. Temporaries would be able to bind to the argument of such a
-// constructor, and that would be bad.
-// - Named objects will bind to the non-const reference, but since it's
-// private, this will fail to compile. This prevents implicit moving from
-// named objects.
-// There's also a copy assignment operator for the same purpose.
-// * An implicit, non-const conversion operator to a special mover type. This
-// type represents the rvalue reference of C++0x. Being a non-const member,
-// its implicit this parameter can bind to temporaries.
-// * A constructor that takes an object of this mover type. This constructor
-// performs the actual move operation. There is an equivalent assignment
-// operator.
-// There is also a free move() function that takes a non-const reference to
-// an object and returns a temporary. Internally, this function uses explicit
-// constructor calls to move the value from the referenced object to the return
-// value.
-//
-// There are now three possible scenarios of use.
-// * Copying from a const object. Constructor overload resolution will find the
-// non-const copy constructor, and the move constructor. The first is not
-// viable because the const object cannot be bound to the non-const reference.
-// The second fails because the conversion to the mover object is non-const.
-// Moving from a const object fails as intended.
-// * Copying from a named object. Constructor overload resolution will select
-// the non-const copy constructor, but fail as intended, because this
-// constructor is private.
-// * Copying from a temporary. Constructor overload resolution cannot select
-// the non-const copy constructor, because the temporary cannot be bound to
-// the non-const reference. It thus selects the move constructor. The
-// temporary can be bound to the implicit this parameter of the conversion
-// operator, because of the special binding rule. Construction succeeds.
-// Note that the Microsoft compiler, as an extension, allows binding
-// temporaries against non-const references. The compiler thus selects the
-// non-const copy constructor and fails, because the constructor is private.
-// Passing /Za (disable extensions) disables this behaviour.
-// The free move() function is used to move from a named object.
-//
-// Note that when passing an object of a different type (the classes below
-// have OwningResult and OwningPtr, which should be mixable), you get a problem.
-// Argument passing and function return use copy initialization rules. The
-// effect of this is that, when the source object is not already of the target
-// type, the compiler will first seek a way to convert the source object to the
-// target type, and only then attempt to copy the resulting object. This means
-// that when passing an OwningResult where an OwningPtr is expected, the
-// compiler will first seek a conversion from OwningResult to OwningPtr, then
-// copy the OwningPtr. The resulting conversion sequence is:
-// OwningResult object -> ResultMover -> OwningResult argument to
-// OwningPtr(OwningResult) -> OwningPtr -> PtrMover -> final OwningPtr
-// This conversion sequence is too complex to be allowed. Thus the special
-// move_* functions, which help the compiler out with some explicit
-// conversions.
-
-// Flip this switch to measure performance impact of the smart pointers.
-// #define DISABLE_SMART_POINTERS
-
-namespace llvm {
- template<>
- class PointerLikeTypeTraits<clang::ActionBase*> {
- typedef clang::ActionBase* PT;
- public:
- static inline void *getAsVoidPointer(PT P) { return P; }
- static inline PT getFromVoidPointer(void *P) {
- return static_cast<PT>(P);
- }
- enum { NumLowBitsAvailable = 2 };
- };
-}
-
-namespace clang {
- // Basic
- class DiagnosticBuilder;
-
- // Determines whether the low bit of the result pointer for the
- // given UID is always zero. If so, ActionResult will use that bit
- // for it's "invalid" flag.
- template<unsigned UID>
- struct IsResultPtrLowBitFree {
- static const bool value = false;
- };
-
- /// ActionBase - A small part split from Action because of the horrible
- /// definition order dependencies between Action and the smart pointers.
- class ActionBase {
- public:
- /// Out-of-line virtual destructor to provide home for this class.
- virtual ~ActionBase();
-
- // Types - Though these don't actually enforce strong typing, they document
- // what types are required to be identical for the actions.
- typedef OpaquePtr<0> DeclPtrTy;
- typedef OpaquePtr<1> DeclGroupPtrTy;
- typedef OpaquePtr<2> TemplateTy;
- typedef void AttrTy;
- typedef void BaseTy;
- typedef void MemInitTy;
- typedef void ExprTy;
- typedef void StmtTy;
- typedef void TemplateParamsTy;
- typedef void CXXScopeTy;
- typedef void TypeTy; // FIXME: Change TypeTy to use OpaquePtr<N>.
-
- /// ActionResult - This structure is used while parsing/acting on
- /// expressions, stmts, etc. It encapsulates both the object returned by
- /// the action, plus a sense of whether or not it is valid.
- /// When CompressInvalid is true, the "invalid" flag will be
- /// stored in the low bit of the Val pointer.
- template<unsigned UID,
- typename PtrTy = void*,
- bool CompressInvalid = IsResultPtrLowBitFree<UID>::value>
- class ActionResult {
- PtrTy Val;
- bool Invalid;
-
- public:
- ActionResult(bool Invalid = false) : Val(PtrTy()), Invalid(Invalid) {}
- template<typename ActualExprTy>
- ActionResult(ActualExprTy val) : Val(val), Invalid(false) {}
- ActionResult(const DiagnosticBuilder &) : Val(PtrTy()), Invalid(true) {}
-
- PtrTy get() const { return Val; }
- void set(PtrTy V) { Val = V; }
- bool isInvalid() const { return Invalid; }
-
- const ActionResult &operator=(PtrTy RHS) {
- Val = RHS;
- Invalid = false;
- return *this;
- }
- };
-
- // This ActionResult partial specialization places the "invalid"
- // flag into the low bit of the pointer.
- template<unsigned UID, typename PtrTy>
- class ActionResult<UID, PtrTy, true> {
- // A pointer whose low bit is 1 if this result is invalid, 0
- // otherwise.
- uintptr_t PtrWithInvalid;
- typedef llvm::PointerLikeTypeTraits<PtrTy> PtrTraits;
- public:
- ActionResult(bool Invalid = false)
- : PtrWithInvalid(static_cast<uintptr_t>(Invalid)) { }
-
- template<typename ActualExprTy>
- ActionResult(ActualExprTy *val) {
- PtrTy V(val);
- void *VP = PtrTraits::getAsVoidPointer(V);
- PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
- assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
- }
-
- ActionResult(PtrTy V) {
- void *VP = PtrTraits::getAsVoidPointer(V);
- PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
- assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
- }
-
- ActionResult(const DiagnosticBuilder &) : PtrWithInvalid(0x01) { }
-
- PtrTy get() const {
- void *VP = reinterpret_cast<void *>(PtrWithInvalid & ~0x01);
- return PtrTraits::getFromVoidPointer(VP);
- }
-
- void set(PtrTy V) {
- void *VP = PtrTraits::getAsVoidPointer(V);
- PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
- assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
- }
-
- bool isInvalid() const { return PtrWithInvalid & 0x01; }
-
- const ActionResult &operator=(PtrTy RHS) {
- void *VP = PtrTraits::getAsVoidPointer(RHS);
- PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
- assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
- return *this;
- }
- };
-
- /// Deletion callbacks - Since the parser doesn't know the concrete types of
- /// the AST nodes being generated, it must do callbacks to delete objects
- /// when recovering from errors. These are in ActionBase because the smart
- /// pointers need access to them.
- virtual void DeleteExpr(ExprTy *E) {}
- virtual void DeleteStmt(StmtTy *S) {}
- virtual void DeleteTemplateParams(TemplateParamsTy *P) {}
- };
-
- /// ASTDestroyer - The type of an AST node destruction function pointer.
- typedef void (ActionBase::*ASTDestroyer)(void *);
-
- /// For the transition phase: translate from an ASTDestroyer to its
- /// ActionResult UID.
- template <ASTDestroyer Destroyer> struct DestroyerToUID;
- template <> struct DestroyerToUID<&ActionBase::DeleteExpr> {
- static const unsigned UID = 0;
- };
- template <> struct DestroyerToUID<&ActionBase::DeleteStmt> {
- static const unsigned UID = 1;
- };
- /// ASTOwningResult - A moveable smart pointer for AST nodes that also
- /// has an extra flag to indicate an additional success status.
- template <ASTDestroyer Destroyer> class ASTOwningResult;
-
- /// ASTMultiPtr - A moveable smart pointer to multiple AST nodes. Only owns
- /// the individual pointers, not the array holding them.
- template <ASTDestroyer Destroyer> class ASTMultiPtr;
-
-#if !defined(DISABLE_SMART_POINTERS)
- namespace moving {
- /// Move emulation helper for ASTOwningResult. NEVER EVER use this class
- /// directly if you don't know what you're doing.
- template <ASTDestroyer Destroyer>
- class ASTResultMover {
- ASTOwningResult<Destroyer> &Moved;
-
- public:
- ASTResultMover(ASTOwningResult<Destroyer> &moved) : Moved(moved) {}
-
- ASTOwningResult<Destroyer> * operator ->() { return &Moved; }
- };
-
- /// Move emulation helper for ASTMultiPtr. NEVER EVER use this class
- /// directly if you don't know what you're doing.
- template <ASTDestroyer Destroyer>
- class ASTMultiMover {
- ASTMultiPtr<Destroyer> &Moved;
-
- public:
- ASTMultiMover(ASTMultiPtr<Destroyer> &moved) : Moved(moved) {}
-
- ASTMultiPtr<Destroyer> * operator ->() { return &Moved; }
-
- /// Reset the moved object's internal structures.
- void release();
- };
- }
-#else
-
- /// Kept only as a type-safe wrapper for a void pointer, when smart pointers
- /// are disabled. When they are enabled, ASTOwningResult takes over.
- template <ASTDestroyer Destroyer>
- class ASTOwningPtr {
- void *Node;
-
- public:
- explicit ASTOwningPtr(ActionBase &) : Node(0) {}
- ASTOwningPtr(ActionBase &, void *node) : Node(node) {}
- // Normal copying operators are defined implicitly.
- ASTOwningPtr(const ASTOwningResult<Destroyer> &o);
-
- ASTOwningPtr & operator =(void *raw) {
- Node = raw;
- return *this;
- }
-
- /// Access to the raw pointer.
- void * get() const { return Node; }
-
- /// Release the raw pointer.
- void * take() {
- return Node;
- }
-
- /// Take outside ownership of the raw pointer and cast it down.
- template<typename T>
- T *takeAs() {
- return static_cast<T*>(Node);
- }
-
- /// Alias for interface familiarity with unique_ptr.
- void * release() {
- return take();
- }
- };
-#endif
-
- // Important: There are two different implementations of
- // ASTOwningResult below, depending on whether
- // DISABLE_SMART_POINTERS is defined. If you make changes that
- // affect the interface, be sure to compile and test both ways!
-
-#if !defined(DISABLE_SMART_POINTERS)
- template <ASTDestroyer Destroyer>
- class ASTOwningResult {
- llvm::PointerIntPair<ActionBase*, 1, bool> ActionInv;
- void *Ptr;
-
- friend class moving::ASTResultMover<Destroyer>;
-
-#if !(defined(_MSC_VER) && _MSC_VER >= 1600)
- ASTOwningResult(ASTOwningResult&); // DO NOT IMPLEMENT
- ASTOwningResult& operator =(ASTOwningResult&); // DO NOT IMPLEMENT
-#endif
-
- void destroy() {
- if (Ptr) {
- assert(ActionInv.getPointer() &&
- "Smart pointer has node but no action.");
- (ActionInv.getPointer()->*Destroyer)(Ptr);
- Ptr = 0;
- }
- }
-
- public:
- typedef ActionBase::ActionResult<DestroyerToUID<Destroyer>::UID> DumbResult;
-
- explicit ASTOwningResult(ActionBase &actions, bool invalid = false)
- : ActionInv(&actions, invalid), Ptr(0) {}
- ASTOwningResult(ActionBase &actions, void *node)
- : ActionInv(&actions, false), Ptr(node) {}
- ASTOwningResult(ActionBase &actions, const DumbResult &res)
- : ActionInv(&actions, res.isInvalid()), Ptr(res.get()) {}
- /// Move from another owning result
- ASTOwningResult(moving::ASTResultMover<Destroyer> mover)
- : ActionInv(mover->ActionInv),
- Ptr(mover->Ptr) {
- mover->Ptr = 0;
- }
-
- ~ASTOwningResult() {
- destroy();
- }
-
- /// Move assignment from another owning result
- ASTOwningResult &operator=(moving::ASTResultMover<Destroyer> mover) {
- destroy();
- ActionInv = mover->ActionInv;
- Ptr = mover->Ptr;
- mover->Ptr = 0;
- return *this;
- }
-
-#if defined(_MSC_VER) && _MSC_VER >= 1600
- // Emulated move semantics don't work with msvc.
- ASTOwningResult(ASTOwningResult &&mover)
- : ActionInv(mover.ActionInv),
- Ptr(mover.Ptr) {
- mover.Ptr = 0;
- }
- ASTOwningResult &operator=(ASTOwningResult &&mover) {
- *this = moving::ASTResultMover<Destroyer>(mover);
- return *this;
- }
-#endif
-
- /// Assignment from a raw pointer. Takes ownership - beware!
- ASTOwningResult &operator=(void *raw) {
- destroy();
- Ptr = raw;
- ActionInv.setInt(false);
- return *this;
- }
-
- /// Assignment from an ActionResult. Takes ownership - beware!
- ASTOwningResult &operator=(const DumbResult &res) {
- destroy();
- Ptr = res.get();
- ActionInv.setInt(res.isInvalid());
- return *this;
- }
-
- /// Access to the raw pointer.
- void *get() const { return Ptr; }
-
- bool isInvalid() const { return ActionInv.getInt(); }
-
- /// Does this point to a usable AST node? To be usable, the node must be
- /// valid and non-null.
- bool isUsable() const { return !isInvalid() && get(); }
-
- /// Take outside ownership of the raw pointer.
- void *take() {
- if (isInvalid())
- return 0;
- void *tmp = Ptr;
- Ptr = 0;
- return tmp;
- }
-
- /// Take outside ownership of the raw pointer and cast it down.
- template<typename T>
- T *takeAs() {
- return static_cast<T*>(take());
- }
-
- /// Alias for interface familiarity with unique_ptr.
- void *release() { return take(); }
-
- /// Pass ownership to a classical ActionResult.
- DumbResult result() {
- if (isInvalid())
- return true;
- return take();
- }
-
- /// Move hook
- operator moving::ASTResultMover<Destroyer>() {
- return moving::ASTResultMover<Destroyer>(*this);
- }
- };
-#else
- template <ASTDestroyer Destroyer>
- class ASTOwningResult {
- public:
- typedef ActionBase::ActionResult<DestroyerToUID<Destroyer>::UID> DumbResult;
-
- private:
- DumbResult Result;
-
- public:
- explicit ASTOwningResult(ActionBase &actions, bool invalid = false)
- : Result(invalid) { }
- ASTOwningResult(ActionBase &actions, void *node) : Result(node) { }
- ASTOwningResult(ActionBase &actions, const DumbResult &res) : Result(res) { }
- // Normal copying semantics are defined implicitly.
- ASTOwningResult(const ASTOwningPtr<Destroyer> &o) : Result(o.get()) { }
-
- /// Assignment from a raw pointer. Takes ownership - beware!
- ASTOwningResult & operator =(void *raw) {
- Result = raw;
- return *this;
- }
-
- /// Assignment from an ActionResult. Takes ownership - beware!
- ASTOwningResult & operator =(const DumbResult &res) {
- Result = res;
- return *this;
- }
-
- /// Access to the raw pointer.
- void * get() const { return Result.get(); }
-
- bool isInvalid() const { return Result.isInvalid(); }
-
- /// Does this point to a usable AST node? To be usable, the node must be
- /// valid and non-null.
- bool isUsable() const { return !Result.isInvalid() && get(); }
-
- /// Take outside ownership of the raw pointer.
- void * take() {
- return Result.get();
- }
-
- /// Take outside ownership of the raw pointer and cast it down.
- template<typename T>
- T *takeAs() {
- return static_cast<T*>(take());
- }
-
- /// Alias for interface familiarity with unique_ptr.
- void * release() { return take(); }
-
- /// Pass ownership to a classical ActionResult.
- DumbResult result() { return Result; }
- };
-#endif
-
- template <ASTDestroyer Destroyer>
- class ASTMultiPtr {
-#if !defined(DISABLE_SMART_POINTERS)
- ActionBase &Actions;
-#endif
- void **Nodes;
- unsigned Count;
-
-#if !defined(DISABLE_SMART_POINTERS)
- friend class moving::ASTMultiMover<Destroyer>;
-
-#if defined(_MSC_VER)
- // Last tested with Visual Studio 2008.
- // Visual C++ appears to have a bug where it does not recognise
- // the return value from ASTMultiMover<Destroyer>::opeator-> as
- // being a pointer to ASTMultiPtr. However, the diagnostics
- // suggest it has the right name, simply that the pointer type
- // is not convertible to itself.
- // Either way, a classic C-style hard cast resolves any issue.
- static ASTMultiPtr* hack(moving::ASTMultiMover<Destroyer> & source) {
- return (ASTMultiPtr*)source.operator->();
- }
-#endif
-
- ASTMultiPtr(ASTMultiPtr&); // DO NOT IMPLEMENT
- // Reference member prevents copy assignment.
-
- void destroy() {
- assert((Count == 0 || Nodes) && "No nodes when count is not zero.");
- for (unsigned i = 0; i < Count; ++i) {
- if (Nodes[i])
- (Actions.*Destroyer)(Nodes[i]);
- }
- }
-#endif
-
- public:
-#if !defined(DISABLE_SMART_POINTERS)
- explicit ASTMultiPtr(ActionBase &actions)
- : Actions(actions), Nodes(0), Count(0) {}
- ASTMultiPtr(ActionBase &actions, void **nodes, unsigned count)
- : Actions(actions), Nodes(nodes), Count(count) {}
- /// Move constructor
- ASTMultiPtr(moving::ASTMultiMover<Destroyer> mover)
-#if defined(_MSC_VER)
- // Apply the visual C++ hack supplied above.
- // Last tested with Visual Studio 2008.
- : Actions(hack(mover)->Actions), Nodes(hack(mover)->Nodes), Count(hack(mover)->Count) {
-#else
- : Actions(mover->Actions), Nodes(mover->Nodes), Count(mover->Count) {
-#endif
- mover.release();
- }
-#else
- // Normal copying implicitly defined
- explicit ASTMultiPtr(ActionBase &) : Nodes(0), Count(0) {}
- ASTMultiPtr(ActionBase &, void **nodes, unsigned count)
- : Nodes(nodes), Count(count) {}
- // Fake mover in Parse/AstGuard.h needs this:
- ASTMultiPtr(void **nodes, unsigned count) : Nodes(nodes), Count(count) {}
-#endif
-
-#if !defined(DISABLE_SMART_POINTERS)
- /// Move assignment
- ASTMultiPtr & operator =(moving::ASTMultiMover<Destroyer> mover) {
- destroy();
- Nodes = mover->Nodes;
- Count = mover->Count;
- mover.release();
- return *this;
- }
-#endif
-
- /// Access to the raw pointers.
- void ** get() const { return Nodes; }
-
- /// Access to the count.
- unsigned size() const { return Count; }
-
- void ** release() {
-#if !defined(DISABLE_SMART_POINTERS)
- void **tmp = Nodes;
- Nodes = 0;
- Count = 0;
- return tmp;
-#else
- return Nodes;
-#endif
- }
-
-#if !defined(DISABLE_SMART_POINTERS)
- /// Move hook
- operator moving::ASTMultiMover<Destroyer>() {
- return moving::ASTMultiMover<Destroyer>(*this);
- }
-#endif
- };
-
- class ParsedTemplateArgument;
-
- class ASTTemplateArgsPtr {
-#if !defined(DISABLE_SMART_POINTERS)
- ActionBase &Actions;
-#endif
- ParsedTemplateArgument *Args;
- mutable unsigned Count;
-
-#if !defined(DISABLE_SMART_POINTERS)
- void destroy();
-#endif
-
- public:
- ASTTemplateArgsPtr(ActionBase &actions, ParsedTemplateArgument *args,
- unsigned count) :
-#if !defined(DISABLE_SMART_POINTERS)
- Actions(actions),
-#endif
- Args(args), Count(count) { }
-
- // FIXME: Lame, not-fully-type-safe emulation of 'move semantics'.
- ASTTemplateArgsPtr(ASTTemplateArgsPtr &Other) :
-#if !defined(DISABLE_SMART_POINTERS)
- Actions(Other.Actions),
-#endif
- Args(Other.Args), Count(Other.Count) {
-#if !defined(DISABLE_SMART_POINTERS)
- Other.Count = 0;
-#endif
- }
-
- // FIXME: Lame, not-fully-type-safe emulation of 'move semantics'.
- ASTTemplateArgsPtr& operator=(ASTTemplateArgsPtr &Other) {
-#if !defined(DISABLE_SMART_POINTERS)
- Actions = Other.Actions;
-#endif
- Args = Other.Args;
- Count = Other.Count;
-#if !defined(DISABLE_SMART_POINTERS)
- Other.Count = 0;
-#endif
- return *this;
- }
-
-#if !defined(DISABLE_SMART_POINTERS)
- ~ASTTemplateArgsPtr() { destroy(); }
-#endif
-
- ParsedTemplateArgument *getArgs() const { return Args; }
- unsigned size() const { return Count; }
-
- void reset(ParsedTemplateArgument *args, unsigned count) {
-#if !defined(DISABLE_SMART_POINTERS)
- destroy();
-#endif
- Args = args;
- Count = count;
- }
-
- const ParsedTemplateArgument &operator[](unsigned Arg) const;
-
- ParsedTemplateArgument *release() const {
-#if !defined(DISABLE_SMART_POINTERS)
- Count = 0;
-#endif
- return Args;
- }
- };
-
- /// \brief A small vector that owns a set of AST nodes.
- template <ASTDestroyer Destroyer, unsigned N = 8>
- class ASTOwningVector : public llvm::SmallVector<void *, N> {
-#if !defined(DISABLE_SMART_POINTERS)
- ActionBase &Actions;
- bool Owned;
-#endif
-
- ASTOwningVector(ASTOwningVector &); // do not implement
- ASTOwningVector &operator=(ASTOwningVector &); // do not implement
-
- public:
- explicit ASTOwningVector(ActionBase &Actions)
-#if !defined(DISABLE_SMART_POINTERS)
- : Actions(Actions), Owned(true)
-#endif
- { }
-
-#if !defined(DISABLE_SMART_POINTERS)
- ~ASTOwningVector() {
- if (!Owned)
- return;
-
- for (unsigned I = 0, Last = this->size(); I != Last; ++I)
- (Actions.*Destroyer)((*this)[I]);
- }
-#endif
-
- void **take() {
-#if !defined(DISABLE_SMART_POINTERS)
- Owned = false;
-#endif
- return &this->front();
- }
-
- template<typename T> T **takeAs() { return (T**)take(); }
-
-#if !defined(DISABLE_SMART_POINTERS)
- ActionBase &getActions() const { return Actions; }
-#endif
- };
-
- /// A SmallVector of statements, with stack size 32 (as that is the only one
- /// used.)
- typedef ASTOwningVector<&ActionBase::DeleteStmt, 32> StmtVector;
- /// A SmallVector of expressions, with stack size 12 (the maximum used.)
- typedef ASTOwningVector<&ActionBase::DeleteExpr, 12> ExprVector;
-
- template <ASTDestroyer Destroyer, unsigned N> inline
- ASTMultiPtr<Destroyer> move_arg(ASTOwningVector<Destroyer, N> &vec) {
-#if !defined(DISABLE_SMART_POINTERS)
- return ASTMultiPtr<Destroyer>(vec.getActions(), vec.take(), vec.size());
-#else
- return ASTMultiPtr<Destroyer>(vec.take(), vec.size());
-#endif
- }
-
-#if !defined(DISABLE_SMART_POINTERS)
-
- // Out-of-line implementations due to definition dependencies
-
- template <ASTDestroyer Destroyer> inline
- void moving::ASTMultiMover<Destroyer>::release() {
- Moved.Nodes = 0;
- Moved.Count = 0;
- }
-
- // Move overloads.
-
- template <ASTDestroyer Destroyer> inline
- ASTOwningResult<Destroyer> move(ASTOwningResult<Destroyer> &ptr) {
- return ASTOwningResult<Destroyer>(moving::ASTResultMover<Destroyer>(ptr));
- }
-
- template <ASTDestroyer Destroyer> inline
- ASTMultiPtr<Destroyer> move(ASTMultiPtr<Destroyer> &ptr) {
- return ASTMultiPtr<Destroyer>(moving::ASTMultiMover<Destroyer>(ptr));
- }
-
-#else
-
- template <ASTDestroyer Destroyer> inline
- ASTOwningPtr<Destroyer>::ASTOwningPtr(const ASTOwningResult<Destroyer> &o)
- : Node(o.get()) { }
-
- // These versions are hopefully no-ops.
- template <ASTDestroyer Destroyer> inline
- ASTOwningResult<Destroyer>& move(ASTOwningResult<Destroyer> &ptr) {
- return ptr;
- }
-
- template <ASTDestroyer Destroyer> inline
- ASTOwningPtr<Destroyer>& move(ASTOwningPtr<Destroyer> &ptr) {
- return ptr;
- }
-
- template <ASTDestroyer Destroyer> inline
- ASTMultiPtr<Destroyer>& move(ASTMultiPtr<Destroyer> &ptr) {
- return ptr;
- }
-#endif
-}
-
-#endif