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-rw-r--r--include/lldb/Symbol/SymbolFile.h167
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diff --git a/include/lldb/Symbol/SymbolFile.h b/include/lldb/Symbol/SymbolFile.h
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+//===-- SymbolFile.h --------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_SymbolFile_h_
+#define liblldb_SymbolFile_h_
+
+#include "lldb/lldb-private.h"
+#include "lldb/Core/PluginInterface.h"
+#include "lldb/Symbol/ClangASTType.h"
+#include "lldb/Symbol/ClangNamespaceDecl.h"
+#include "lldb/Symbol/Type.h"
+
+namespace lldb_private {
+
+class SymbolFile :
+ public PluginInterface
+{
+public:
+ //------------------------------------------------------------------
+ // Symbol file ability bits.
+ //
+ // Each symbol file can claim to support one or more symbol file
+ // abilities. These get returned from SymbolFile::GetAbilities().
+ // These help us to determine which plug-in will be best to load
+ // the debug information found in files.
+ //------------------------------------------------------------------
+ enum Abilities
+ {
+ CompileUnits = (1u << 0),
+ LineTables = (1u << 1),
+ Functions = (1u << 2),
+ Blocks = (1u << 3),
+ GlobalVariables = (1u << 4),
+ LocalVariables = (1u << 5),
+ VariableTypes = (1u << 6),
+ kAllAbilities =((1u << 7) - 1u)
+ };
+
+ static SymbolFile *
+ FindPlugin (ObjectFile* obj_file);
+
+ //------------------------------------------------------------------
+ // Constructors and Destructors
+ //------------------------------------------------------------------
+ SymbolFile(ObjectFile* obj_file) :
+ m_obj_file(obj_file),
+ m_abilities(0),
+ m_calculated_abilities(false)
+ {
+ }
+
+ virtual
+ ~SymbolFile()
+ {
+ }
+
+ //------------------------------------------------------------------
+ /// Get a mask of what this symbol file supports for the object file
+ /// that it was constructed with.
+ ///
+ /// Each symbol file gets to respond with a mask of abilities that
+ /// it supports for each object file. This happens when we are
+ /// trying to figure out which symbol file plug-in will get used
+ /// for a given object file. The plug-in that resoonds with the
+ /// best mix of "SymbolFile::Abilities" bits set, will get chosen to
+ /// be the symbol file parser. This allows each plug-in to check for
+ /// sections that contain data a symbol file plug-in would need. For
+ /// example the DWARF plug-in requires DWARF sections in a file that
+ /// contain debug information. If the DWARF plug-in doesn't find
+ /// these sections, it won't respond with many ability bits set, and
+ /// we will probably fall back to the symbol table SymbolFile plug-in
+ /// which uses any information in the symbol table. Also, plug-ins
+ /// might check for some specific symbols in a symbol table in the
+ /// case where the symbol table contains debug information (STABS
+ /// and COFF). Not a lot of work should happen in these functions
+ /// as the plug-in might not get selected due to another plug-in
+ /// having more abilities. Any initialization work should be saved
+ /// for "void SymbolFile::InitializeObject()" which will get called
+ /// on the SymbolFile object with the best set of abilities.
+ ///
+ /// @return
+ /// A uint32_t mask containing bits from the SymbolFile::Abilities
+ /// enumeration. Any bits that are set represent an ability that
+ /// this symbol plug-in can parse from the object file.
+ ///------------------------------------------------------------------
+ uint32_t GetAbilities ()
+ {
+ if (!m_calculated_abilities)
+ {
+ m_abilities = CalculateAbilities();
+ m_calculated_abilities = true;
+ }
+
+ return m_abilities;
+ }
+
+ virtual uint32_t CalculateAbilities() = 0;
+
+ //------------------------------------------------------------------
+ /// Initialize the SymbolFile object.
+ ///
+ /// The SymbolFile object with the best set of abilities (detected
+ /// in "uint32_t SymbolFile::GetAbilities()) will have this function
+ /// called if it is chosen to parse an object file. More complete
+ /// initialization can happen in this function which will get called
+ /// prior to any other functions in the SymbolFile protocol.
+ //------------------------------------------------------------------
+ virtual void InitializeObject() {}
+
+ //------------------------------------------------------------------
+ // Compile Unit function calls
+ //------------------------------------------------------------------
+ // Approach 1 - iterator
+ virtual uint32_t GetNumCompileUnits() = 0;
+ virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t index) = 0;
+
+ virtual lldb::LanguageType ParseCompileUnitLanguage (const SymbolContext& sc) = 0;
+ virtual size_t ParseCompileUnitFunctions (const SymbolContext& sc) = 0;
+ virtual bool ParseCompileUnitLineTable (const SymbolContext& sc) = 0;
+ virtual bool ParseCompileUnitSupportFiles (const SymbolContext& sc, FileSpecList& support_files) = 0;
+ virtual size_t ParseFunctionBlocks (const SymbolContext& sc) = 0;
+ virtual size_t ParseTypes (const SymbolContext& sc) = 0;
+ virtual size_t ParseVariablesForContext (const SymbolContext& sc) = 0;
+ virtual Type* ResolveTypeUID (lldb::user_id_t type_uid) = 0;
+ virtual bool ResolveClangOpaqueTypeDefinition (ClangASTType &clang_type) = 0;
+ virtual clang::DeclContext* GetClangDeclContextForTypeUID (const lldb_private::SymbolContext &sc, lldb::user_id_t type_uid) { return NULL; }
+ virtual clang::DeclContext* GetClangDeclContextContainingTypeUID (lldb::user_id_t type_uid) { return NULL; }
+ virtual uint32_t ResolveSymbolContext (const Address& so_addr, uint32_t resolve_scope, SymbolContext& sc) = 0;
+ virtual uint32_t ResolveSymbolContext (const FileSpec& file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList& sc_list) = 0;
+ virtual uint32_t FindGlobalVariables (const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, VariableList& variables) = 0;
+ virtual uint32_t FindGlobalVariables (const RegularExpression& regex, bool append, uint32_t max_matches, VariableList& variables) = 0;
+ virtual uint32_t FindFunctions (const ConstString &name, const ClangNamespaceDecl *namespace_decl, uint32_t name_type_mask, bool include_inlines, bool append, SymbolContextList& sc_list) = 0;
+ virtual uint32_t FindFunctions (const RegularExpression& regex, bool include_inlines, bool append, SymbolContextList& sc_list) = 0;
+ virtual uint32_t FindTypes (const SymbolContext& sc, const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, TypeList& types) = 0;
+// virtual uint32_t FindTypes (const SymbolContext& sc, const RegularExpression& regex, bool append, uint32_t max_matches, TypeList& types) = 0;
+ virtual TypeList * GetTypeList ();
+ virtual size_t GetTypes (lldb_private::SymbolContextScope *sc_scope,
+ uint32_t type_mask,
+ lldb_private::TypeList &type_list) = 0;
+ virtual ClangASTContext &
+ GetClangASTContext ();
+ virtual ClangNamespaceDecl
+ FindNamespace (const SymbolContext& sc,
+ const ConstString &name,
+ const ClangNamespaceDecl *parent_namespace_decl) = 0;
+
+ ObjectFile* GetObjectFile() { return m_obj_file; }
+ const ObjectFile* GetObjectFile() const { return m_obj_file; }
+
+protected:
+ ObjectFile* m_obj_file; // The object file that symbols can be extracted from.
+ uint32_t m_abilities;
+ bool m_calculated_abilities;
+private:
+ DISALLOW_COPY_AND_ASSIGN (SymbolFile);
+};
+
+
+} // namespace lldb_private
+
+#endif // liblldb_SymbolFile_h_