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-rw-r--r--include/lldb/Target/ThreadPlan.h1029
1 files changed, 496 insertions, 533 deletions
diff --git a/include/lldb/Target/ThreadPlan.h b/include/lldb/Target/ThreadPlan.h
index 6dac4a299e52..fd25cd08f2ba 100644
--- a/include/lldb/Target/ThreadPlan.h
+++ b/include/lldb/Target/ThreadPlan.h
@@ -17,13 +17,13 @@
// Other libraries and framework includes
// Project includes
-#include "lldb/lldb-private.h"
#include "lldb/Core/UserID.h"
#include "lldb/Target/Process.h"
+#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlanTracer.h"
-#include "lldb/Target/StopInfo.h"
+#include "lldb/lldb-private.h"
namespace lldb_private {
@@ -37,613 +37,593 @@ namespace lldb_private {
//
// Plan Stack:
//
-// The thread maintaining a thread plan stack, and you program the actions of a particular thread
+// The thread maintaining a thread plan stack, and you program the actions of a
+// particular thread
// by pushing plans onto the plan stack.
-// There is always a "Current" plan, which is the head of the plan stack, though in some cases
+// There is always a "Current" plan, which is the head of the plan stack,
+// though in some cases
// a plan may defer to plans higher in the stack for some piece of information.
//
-// The plan stack is never empty, there is always a Base Plan which persists through the life
+// The plan stack is never empty, there is always a Base Plan which persists
+// through the life
// of the running process.
//
//
// Creating Plans:
//
-// The thread plan is generally created and added to the plan stack through the QueueThreadPlanFor... API
-// in lldb::Thread. Those API's will return the plan that performs the named operation in a manner
-// appropriate for the current process. The plans in lldb/source/Target are generic
+// The thread plan is generally created and added to the plan stack through the
+// QueueThreadPlanFor... API
+// in lldb::Thread. Those API's will return the plan that performs the named
+// operation in a manner
+// appropriate for the current process. The plans in lldb/source/Target are
+// generic
// implementations, but a Process plugin can override them.
//
-// ValidatePlan is then called. If it returns false, the plan is unshipped. This is a little
+// ValidatePlan is then called. If it returns false, the plan is unshipped.
+// This is a little
// convenience which keeps us from having to error out of the constructor.
//
-// Then the plan is added to the plan stack. When the plan is added to the plan stack its DidPush
-// will get called. This is useful if a plan wants to push any additional plans as it is constructed,
-// since you need to make sure you're already on the stack before you push additional plans.
+// Then the plan is added to the plan stack. When the plan is added to the
+// plan stack its DidPush
+// will get called. This is useful if a plan wants to push any additional
+// plans as it is constructed,
+// since you need to make sure you're already on the stack before you push
+// additional plans.
//
// Completed Plans:
//
-// When the target process stops the plans are queried, among other things, for whether their job is done.
-// If it is they are moved from the plan stack to the Completed Plan stack in reverse order from their position
-// on the plan stack (since multiple plans may be done at a given stop.) This is used primarily so that
-// the lldb::Thread::StopInfo for the thread can be set properly. If one plan pushes another to achieve part of
-// its job, but it doesn't want that sub-plan to be the one that sets the StopInfo, then call SetPrivate on the
-// sub-plan when you create it, and the Thread will pass over that plan in reporting the reason for the stop.
+// When the target process stops the plans are queried, among other things, for
+// whether their job is done.
+// If it is they are moved from the plan stack to the Completed Plan stack in
+// reverse order from their position
+// on the plan stack (since multiple plans may be done at a given stop.) This
+// is used primarily so that
+// the lldb::Thread::StopInfo for the thread can be set properly. If one plan
+// pushes another to achieve part of
+// its job, but it doesn't want that sub-plan to be the one that sets the
+// StopInfo, then call SetPrivate on the
+// sub-plan when you create it, and the Thread will pass over that plan in
+// reporting the reason for the stop.
//
// Discarded plans:
//
-// Your plan may also get discarded, i.e. moved from the plan stack to the "discarded plan stack". This can
-// happen, for instance, if the plan is calling a function and the function call crashes and you want
-// to unwind the attempt to call. So don't assume that your plan will always successfully stop. Which leads to:
+// Your plan may also get discarded, i.e. moved from the plan stack to the
+// "discarded plan stack". This can
+// happen, for instance, if the plan is calling a function and the function
+// call crashes and you want
+// to unwind the attempt to call. So don't assume that your plan will always
+// successfully stop. Which leads to:
//
// Cleaning up after your plans:
//
-// When the plan is moved from the plan stack its WillPop method is always called, no matter why. Once it is
-// moved off the plan stack it is done, and won't get a chance to run again. So you should
-// undo anything that affects target state in this method. But be sure to leave the plan able to correctly
+// When the plan is moved from the plan stack its WillPop method is always
+// called, no matter why. Once it is
+// moved off the plan stack it is done, and won't get a chance to run again.
+// So you should
+// undo anything that affects target state in this method. But be sure to
+// leave the plan able to correctly
// fill the StopInfo, however.
-// N.B. Don't wait to do clean up target state till the destructor, since that will usually get called when
-// the target resumes, and you want to leave the target state correct for new plans in the time between when
+// N.B. Don't wait to do clean up target state till the destructor, since that
+// will usually get called when
+// the target resumes, and you want to leave the target state correct for new
+// plans in the time between when
// your plan gets unshipped and the next resume.
//
-// Over the lifetime of the plan, various methods of the ThreadPlan are then called in response to changes of state in
+// Over the lifetime of the plan, various methods of the ThreadPlan are then
+// called in response to changes of state in
// the process we are debugging as follows:
//
// Resuming:
//
-// When the target process is about to be restarted, the plan's WillResume method is called,
-// giving the plan a chance to prepare for the run. If WillResume returns false, then the
-// process is not restarted. Be sure to set an appropriate error value in the Process if
-// you have to do this. Note, ThreadPlans actually implement DoWillResume, WillResume wraps that call.
-//
-// Next the "StopOthers" method of all the threads are polled, and if one thread's Current plan
-// returns "true" then only that thread gets to run. If more than one returns "true" the threads that want to run solo
+// When the target process is about to be restarted, the plan's WillResume
+// method is called,
+// giving the plan a chance to prepare for the run. If WillResume returns
+// false, then the
+// process is not restarted. Be sure to set an appropriate error value in the
+// Process if
+// you have to do this. Note, ThreadPlans actually implement DoWillResume,
+// WillResume wraps that call.
+//
+// Next the "StopOthers" method of all the threads are polled, and if one
+// thread's Current plan
+// returns "true" then only that thread gets to run. If more than one returns
+// "true" the threads that want to run solo
// get run one by one round robin fashion. Otherwise all are let to run.
//
-// Note, the way StopOthers is implemented, the base class implementation just asks the previous plan. So if your plan
-// has no opinion about whether it should run stopping others or not, just don't implement StopOthers, and the parent
+// Note, the way StopOthers is implemented, the base class implementation just
+// asks the previous plan. So if your plan
+// has no opinion about whether it should run stopping others or not, just
+// don't implement StopOthers, and the parent
// will be asked.
//
-// Finally, for each thread that is running, it run state is set to the return of RunState from the
+// Finally, for each thread that is running, it run state is set to the return
+// of RunState from the
// thread's Current plan.
//
// Responding to a stop:
//
// When the target process stops, the plan is called in the following stages:
//
-// First the thread asks the Current Plan if it can handle this stop by calling PlanExplainsStop.
-// If the Current plan answers "true" then it is asked if the stop should percolate all the way to the
-// user by calling the ShouldStop method. If the current plan doesn't explain the stop, then we query down
-// the plan stack for a plan that does explain the stop. The plan that does explain the stop then needs to
-// figure out what to do about the plans below it in the stack. If the stop is recoverable, then the plan that
-// understands it can just do what it needs to set up to restart, and then continue.
-// Otherwise, the plan that understood the stop should call DiscardPlanStack to clean up the stack below it.
-// Note, plans actually implement DoPlanExplainsStop, the result is cached in PlanExplainsStop so the DoPlanExplainsStop
+// First the thread asks the Current Plan if it can handle this stop by calling
+// PlanExplainsStop.
+// If the Current plan answers "true" then it is asked if the stop should
+// percolate all the way to the
+// user by calling the ShouldStop method. If the current plan doesn't explain
+// the stop, then we query down
+// the plan stack for a plan that does explain the stop. The plan that does
+// explain the stop then needs to
+// figure out what to do about the plans below it in the stack. If the stop is
+// recoverable, then the plan that
+// understands it can just do what it needs to set up to restart, and then
+// continue.
+// Otherwise, the plan that understood the stop should call DiscardPlanStack to
+// clean up the stack below it.
+// Note, plans actually implement DoPlanExplainsStop, the result is cached in
+// PlanExplainsStop so the DoPlanExplainsStop
// itself will only get called once per stop.
//
// Master plans:
//
-// In the normal case, when we decide to stop, we will collapse the plan stack up to the point of the plan that understood
-// the stop reason. However, if a plan wishes to stay on the stack after an event it didn't directly handle
-// it can designate itself a "Master" plan by responding true to IsMasterPlan, and then if it wants not to be
-// discarded, it can return true to OkayToDiscard, and it and all its dependent plans will be preserved when
+// In the normal case, when we decide to stop, we will collapse the plan stack
+// up to the point of the plan that understood
+// the stop reason. However, if a plan wishes to stay on the stack after an
+// event it didn't directly handle
+// it can designate itself a "Master" plan by responding true to IsMasterPlan,
+// and then if it wants not to be
+// discarded, it can return true to OkayToDiscard, and it and all its dependent
+// plans will be preserved when
// we resume execution.
//
-// The other effect of being a master plan is that when the Master plan is done , if it has set "OkayToDiscard" to false,
-// then it will be popped & execution will stop and return to the user. Remember that if OkayToDiscard is false, the
-// plan will be popped and control will be given to the next plan above it on the stack So setting OkayToDiscard to
+// The other effect of being a master plan is that when the Master plan is done
+// , if it has set "OkayToDiscard" to false,
+// then it will be popped & execution will stop and return to the user.
+// Remember that if OkayToDiscard is false, the
+// plan will be popped and control will be given to the next plan above it on
+// the stack So setting OkayToDiscard to
// false means the user will regain control when the MasterPlan is completed.
//
-// Between these two controls this allows things like: a MasterPlan/DontDiscard Step Over to hit a breakpoint, stop and
-// return control to the user, but then when the user continues, the step out succeeds.
-// Even more tricky, when the breakpoint is hit, the user can continue to step in/step over/etc, and finally when they
+// Between these two controls this allows things like: a MasterPlan/DontDiscard
+// Step Over to hit a breakpoint, stop and
+// return control to the user, but then when the user continues, the step out
+// succeeds.
+// Even more tricky, when the breakpoint is hit, the user can continue to step
+// in/step over/etc, and finally when they
// continue, they will finish up the Step Over.
//
-// FIXME: MasterPlan & OkayToDiscard aren't really orthogonal. MasterPlan designation means that this plan controls
-// it's fate and the fate of plans below it. OkayToDiscard tells whether the MasterPlan wants to stay on the stack. I
-// originally thought "MasterPlan-ness" would need to be a fixed characteristic of a ThreadPlan, in which case you needed
-// the extra control. But that doesn't seem to be true. So we should be able to convert to only MasterPlan status to mean
-// the current "MasterPlan/DontDiscard". Then no plans would be MasterPlans by default, and you would set the ones you
+// FIXME: MasterPlan & OkayToDiscard aren't really orthogonal. MasterPlan
+// designation means that this plan controls
+// it's fate and the fate of plans below it. OkayToDiscard tells whether the
+// MasterPlan wants to stay on the stack. I
+// originally thought "MasterPlan-ness" would need to be a fixed characteristic
+// of a ThreadPlan, in which case you needed
+// the extra control. But that doesn't seem to be true. So we should be able
+// to convert to only MasterPlan status to mean
+// the current "MasterPlan/DontDiscard". Then no plans would be MasterPlans by
+// default, and you would set the ones you
// wanted to be "user level" in this way.
//
//
// Actually Stopping:
//
-// If a plan says responds "true" to ShouldStop, then it is asked if it's job is complete by calling
-// MischiefManaged. If that returns true, the thread is popped from the plan stack and added to the
-// Completed Plan Stack. Then the next plan in the stack is asked if it ShouldStop, and it returns "true",
-// it is asked if it is done, and if yes popped, and so on till we reach a plan that is not done.
-//
-// Since you often know in the ShouldStop method whether your plan is complete, as a convenience you can call
-// SetPlanComplete and the ThreadPlan implementation of MischiefManaged will return "true", without your having
-// to redo the calculation when your sub-classes MischiefManaged is called. If you call SetPlanComplete, you can
-// later use IsPlanComplete to determine whether the plan is complete. This is only a convenience for sub-classes,
+// If a plan says responds "true" to ShouldStop, then it is asked if it's job
+// is complete by calling
+// MischiefManaged. If that returns true, the thread is popped from the plan
+// stack and added to the
+// Completed Plan Stack. Then the next plan in the stack is asked if it
+// ShouldStop, and it returns "true",
+// it is asked if it is done, and if yes popped, and so on till we reach a plan
+// that is not done.
+//
+// Since you often know in the ShouldStop method whether your plan is complete,
+// as a convenience you can call
+// SetPlanComplete and the ThreadPlan implementation of MischiefManaged will
+// return "true", without your having
+// to redo the calculation when your sub-classes MischiefManaged is called. If
+// you call SetPlanComplete, you can
+// later use IsPlanComplete to determine whether the plan is complete. This is
+// only a convenience for sub-classes,
// the logic in lldb::Thread will only call MischiefManaged.
//
-// One slightly tricky point is you have to be careful using SetPlanComplete in PlanExplainsStop because you
-// are not guaranteed that PlanExplainsStop for a plan will get called before ShouldStop gets called. If your sub-plan
-// explained the stop and then popped itself, only your ShouldStop will get called.
-//
-// If ShouldStop for any thread returns "true", then the WillStop method of the Current plan of
-// all threads will be called, the stop event is placed on the Process's public broadcaster, and
+// One slightly tricky point is you have to be careful using SetPlanComplete in
+// PlanExplainsStop because you
+// are not guaranteed that PlanExplainsStop for a plan will get called before
+// ShouldStop gets called. If your sub-plan
+// explained the stop and then popped itself, only your ShouldStop will get
+// called.
+//
+// If ShouldStop for any thread returns "true", then the WillStop method of the
+// Current plan of
+// all threads will be called, the stop event is placed on the Process's public
+// broadcaster, and
// control returns to the upper layers of the debugger.
//
// Reporting the stop:
//
-// When the process stops, the thread is given a StopReason, in the form of a StopInfo object. If there is a completed
-// plan corresponding to the stop, then the "actual" stop reason will be suppressed, and instead a StopInfoThreadPlan
-// object will be cons'ed up from the highest completed plan in the stack. However, if the plan doesn't want to be
-// the stop reason, then it can call SetPlanComplete and pass in "false" for the "success" parameter. In that case,
-// the real stop reason will be used instead. One exapmle of this is the "StepRangeStepIn" thread plan. If it stops
-// because of a crash or breakpoint hit, it wants to unship itself, because it isn't so useful to have step in keep going
-// after a breakpoint hit. But it can't be the reason for the stop or no-one would see that they had hit a breakpoint.
+// When the process stops, the thread is given a StopReason, in the form of a
+// StopInfo object. If there is a completed
+// plan corresponding to the stop, then the "actual" stop reason will be
+// suppressed, and instead a StopInfoThreadPlan
+// object will be cons'ed up from the highest completed plan in the stack.
+// However, if the plan doesn't want to be
+// the stop reason, then it can call SetPlanComplete and pass in "false" for
+// the "success" parameter. In that case,
+// the real stop reason will be used instead. One exapmle of this is the
+// "StepRangeStepIn" thread plan. If it stops
+// because of a crash or breakpoint hit, it wants to unship itself, because it
+// isn't so useful to have step in keep going
+// after a breakpoint hit. But it can't be the reason for the stop or no-one
+// would see that they had hit a breakpoint.
//
// Cleaning up the plan stack:
//
-// One of the complications of MasterPlans is that you may get past the limits of a plan without triggering it to clean
-// itself up. For instance, if you are doing a MasterPlan StepOver, and hit a breakpoint in a called function, then
-// step over enough times to step out of the initial StepOver range, each of the step overs will explain the stop &
-// take themselves off the stack, but control would never be returned to the original StepOver. Eventually, the user
-// will continue, and when that continue stops, the old stale StepOver plan that was left on the stack will get woken
-// up and notice it is done. But that can leave junk on the stack for a while. To avoid that, the plans implement a
-// "IsPlanStale" method, that can check whether it is relevant anymore. On stop, after the regular plan negotiation,
-// the remaining plan stack is consulted and if any plan says it is stale, it and the plans below it are discarded from
+// One of the complications of MasterPlans is that you may get past the limits
+// of a plan without triggering it to clean
+// itself up. For instance, if you are doing a MasterPlan StepOver, and hit a
+// breakpoint in a called function, then
+// step over enough times to step out of the initial StepOver range, each of
+// the step overs will explain the stop &
+// take themselves off the stack, but control would never be returned to the
+// original StepOver. Eventually, the user
+// will continue, and when that continue stops, the old stale StepOver plan
+// that was left on the stack will get woken
+// up and notice it is done. But that can leave junk on the stack for a while.
+// To avoid that, the plans implement a
+// "IsPlanStale" method, that can check whether it is relevant anymore. On
+// stop, after the regular plan negotiation,
+// the remaining plan stack is consulted and if any plan says it is stale, it
+// and the plans below it are discarded from
// the stack.
//
// Automatically Resuming:
//
-// If ShouldStop for all threads returns "false", then the target process will resume. This then cycles back to
+// If ShouldStop for all threads returns "false", then the target process will
+// resume. This then cycles back to
// Resuming above.
//
// Reporting eStateStopped events when the target is restarted:
//
-// If a plan decides to auto-continue the target by returning "false" from ShouldStop, then it will be asked
-// whether the Stopped event should still be reported. For instance, if you hit a breakpoint that is a User set
-// breakpoint, but the breakpoint callback said to continue the target process, you might still want to inform
+// If a plan decides to auto-continue the target by returning "false" from
+// ShouldStop, then it will be asked
+// whether the Stopped event should still be reported. For instance, if you
+// hit a breakpoint that is a User set
+// breakpoint, but the breakpoint callback said to continue the target process,
+// you might still want to inform
// the upper layers of lldb that the stop had happened.
-// The way this works is every thread gets to vote on whether to report the stop. If all votes are eVoteNoOpinion,
-// then the thread list will decide what to do (at present it will pretty much always suppress these stopped events.)
-// If there is an eVoteYes, then the event will be reported regardless of the other votes. If there is an eVoteNo
+// The way this works is every thread gets to vote on whether to report the
+// stop. If all votes are eVoteNoOpinion,
+// then the thread list will decide what to do (at present it will pretty much
+// always suppress these stopped events.)
+// If there is an eVoteYes, then the event will be reported regardless of the
+// other votes. If there is an eVoteNo
// and no eVoteYes's, then the event won't be reported.
//
-// One other little detail here, sometimes a plan will push another plan onto the plan stack to do some part of
-// the first plan's job, and it would be convenient to tell that plan how it should respond to ShouldReportStop.
-// You can do that by setting the stop_vote in the child plan when you create it.
+// One other little detail here, sometimes a plan will push another plan onto
+// the plan stack to do some part of
+// the first plan's job, and it would be convenient to tell that plan how it
+// should respond to ShouldReportStop.
+// You can do that by setting the stop_vote in the child plan when you create
+// it.
//
// Suppressing the initial eStateRunning event:
//
-// The private process running thread will take care of ensuring that only one "eStateRunning" event will be
-// delivered to the public Process broadcaster per public eStateStopped event. However there are some cases
-// where the public state of this process is eStateStopped, but a thread plan needs to restart the target, but
-// doesn't want the running event to be publically broadcast. The obvious example of this is running functions
-// by hand as part of expression evaluation. To suppress the running event return eVoteNo from ShouldReportStop,
-// to force a running event to be reported return eVoteYes, in general though you should return eVoteNoOpinion
+// The private process running thread will take care of ensuring that only one
+// "eStateRunning" event will be
+// delivered to the public Process broadcaster per public eStateStopped event.
+// However there are some cases
+// where the public state of this process is eStateStopped, but a thread plan
+// needs to restart the target, but
+// doesn't want the running event to be publicly broadcast. The obvious
+// example of this is running functions
+// by hand as part of expression evaluation. To suppress the running event
+// return eVoteNo from ShouldReportStop,
+// to force a running event to be reported return eVoteYes, in general though
+// you should return eVoteNoOpinion
// which will allow the ThreadList to figure out the right thing to do.
-// The run_vote argument to the constructor works like stop_vote, and is a way for a plan to instruct a sub-plan
+// The run_vote argument to the constructor works like stop_vote, and is a way
+// for a plan to instruct a sub-plan
// on how to respond to ShouldReportStop.
//
//------------------------------------------------------------------
-class ThreadPlan :
- public std::enable_shared_from_this<ThreadPlan>,
- public UserID
-{
+class ThreadPlan : public std::enable_shared_from_this<ThreadPlan>,
+ public UserID {
public:
- typedef enum
- {
- eAllThreads,
- eSomeThreads,
- eThisThread
- } ThreadScope;
-
- // We use these enums so that we can cast a base thread plan to it's real type without having to resort
- // to dynamic casting.
- typedef enum
- {
- eKindGeneric,
- eKindNull,
- eKindBase,
- eKindCallFunction,
- eKindPython,
- eKindStepInstruction,
- eKindStepOut,
- eKindStepOverBreakpoint,
- eKindStepOverRange,
- eKindStepInRange,
- eKindRunToAddress,
- eKindStepThrough,
- eKindStepUntil,
- eKindTestCondition
-
- } ThreadPlanKind;
-
- //------------------------------------------------------------------
- // Constructors and Destructors
- //------------------------------------------------------------------
- ThreadPlan (ThreadPlanKind kind,
- const char *name,
- Thread &thread,
- Vote stop_vote,
- Vote run_vote);
-
- virtual
- ~ThreadPlan();
-
- //------------------------------------------------------------------
- /// Returns the name of this thread plan.
- ///
- /// @return
- /// A const char * pointer to the thread plan's name.
- //------------------------------------------------------------------
- const char *
- GetName () const
- {
- return m_name.c_str();
- }
-
- //------------------------------------------------------------------
- /// Returns the Thread that is using this thread plan.
- ///
- /// @return
- /// A pointer to the thread plan's owning thread.
- //------------------------------------------------------------------
- Thread &
- GetThread()
- {
- return m_thread;
- }
+ typedef enum { eAllThreads, eSomeThreads, eThisThread } ThreadScope;
+
+ // We use these enums so that we can cast a base thread plan to it's real type
+ // without having to resort
+ // to dynamic casting.
+ typedef enum {
+ eKindGeneric,
+ eKindNull,
+ eKindBase,
+ eKindCallFunction,
+ eKindPython,
+ eKindStepInstruction,
+ eKindStepOut,
+ eKindStepOverBreakpoint,
+ eKindStepOverRange,
+ eKindStepInRange,
+ eKindRunToAddress,
+ eKindStepThrough,
+ eKindStepUntil,
+ eKindTestCondition
+
+ } ThreadPlanKind;
+
+ //------------------------------------------------------------------
+ // Constructors and Destructors
+ //------------------------------------------------------------------
+ ThreadPlan(ThreadPlanKind kind, const char *name, Thread &thread,
+ Vote stop_vote, Vote run_vote);
+
+ virtual ~ThreadPlan();
+
+ //------------------------------------------------------------------
+ /// Returns the name of this thread plan.
+ ///
+ /// @return
+ /// A const char * pointer to the thread plan's name.
+ //------------------------------------------------------------------
+ const char *GetName() const { return m_name.c_str(); }
+
+ //------------------------------------------------------------------
+ /// Returns the Thread that is using this thread plan.
+ ///
+ /// @return
+ /// A pointer to the thread plan's owning thread.
+ //------------------------------------------------------------------
+ Thread &GetThread() { return m_thread; }
+
+ const Thread &GetThread() const { return m_thread; }
+
+ Target &GetTarget() { return m_thread.GetProcess()->GetTarget(); }
- const Thread &
- GetThread() const
- {
- return m_thread;
- }
-
- Target &
- GetTarget()
- {
- return m_thread.GetProcess()->GetTarget();
- }
+ const Target &GetTarget() const { return m_thread.GetProcess()->GetTarget(); }
- const Target &
- GetTarget() const
- {
- return m_thread.GetProcess()->GetTarget();
- }
+ //------------------------------------------------------------------
+ /// Print a description of this thread to the stream \a s.
+ /// \a thread.
+ ///
+ /// @param[in] s
+ /// The stream to which to print the description.
+ ///
+ /// @param[in] level
+ /// The level of description desired. Note that eDescriptionLevelBrief
+ /// will be used in the stop message printed when the plan is complete.
+ //------------------------------------------------------------------
+ virtual void GetDescription(Stream *s, lldb::DescriptionLevel level) = 0;
- //------------------------------------------------------------------
- /// Print a description of this thread to the stream \a s.
- /// \a thread.
- ///
- /// @param[in] s
- /// The stream to which to print the description.
- ///
- /// @param[in] level
- /// The level of description desired. Note that eDescriptionLevelBrief
- /// will be used in the stop message printed when the plan is complete.
- //------------------------------------------------------------------
- virtual void
- GetDescription (Stream *s,
- lldb::DescriptionLevel level) = 0;
-
- //------------------------------------------------------------------
- /// Returns whether this plan could be successfully created.
- ///
- /// @param[in] error
- /// A stream to which to print some reason why the plan could not be created.
- /// Can be NULL.
- ///
- /// @return
- /// \b true if the plan should be queued, \b false otherwise.
- //------------------------------------------------------------------
- virtual bool
- ValidatePlan (Stream *error) = 0;
-
- bool
- TracerExplainsStop ()
- {
- if (!m_tracer_sp)
- return false;
- else
- return m_tracer_sp->TracerExplainsStop();
- }
+ //------------------------------------------------------------------
+ /// Returns whether this plan could be successfully created.
+ ///
+ /// @param[in] error
+ /// A stream to which to print some reason why the plan could not be
+ /// created.
+ /// Can be NULL.
+ ///
+ /// @return
+ /// \b true if the plan should be queued, \b false otherwise.
+ //------------------------------------------------------------------
+ virtual bool ValidatePlan(Stream *error) = 0;
+ bool TracerExplainsStop() {
+ if (!m_tracer_sp)
+ return false;
+ else
+ return m_tracer_sp->TracerExplainsStop();
+ }
- lldb::StateType
- RunState ();
+ lldb::StateType RunState();
- bool
- PlanExplainsStop (Event *event_ptr);
-
- virtual bool
- ShouldStop (Event *event_ptr) = 0;
-
- virtual bool
- ShouldAutoContinue (Event *event_ptr)
- {
- return false;
- }
+ bool PlanExplainsStop(Event *event_ptr);
- // Whether a "stop class" event should be reported to the "outside world". In general
- // if a thread plan is active, events should not be reported.
-
- virtual Vote
- ShouldReportStop (Event *event_ptr);
-
- virtual Vote
- ShouldReportRun (Event *event_ptr);
-
- virtual void
- SetStopOthers (bool new_value);
-
- virtual bool
- StopOthers ();
-
- // This is the wrapper for DoWillResume that does generic ThreadPlan logic, then
- // calls DoWillResume.
- bool
- WillResume (lldb::StateType resume_state, bool current_plan);
-
- virtual bool
- WillStop () = 0;
-
- bool
- IsMasterPlan()
- {
- return m_is_master_plan;
- }
-
- bool
- SetIsMasterPlan (bool value)
- {
- bool old_value = m_is_master_plan;
- m_is_master_plan = value;
- return old_value;
- }
+ virtual bool ShouldStop(Event *event_ptr) = 0;
+
+ virtual bool ShouldAutoContinue(Event *event_ptr) { return false; }
+
+ // Whether a "stop class" event should be reported to the "outside world". In
+ // general
+ // if a thread plan is active, events should not be reported.
+
+ virtual Vote ShouldReportStop(Event *event_ptr);
+
+ virtual Vote ShouldReportRun(Event *event_ptr);
+
+ virtual void SetStopOthers(bool new_value);
+
+ virtual bool StopOthers();
+
+ // This is the wrapper for DoWillResume that does generic ThreadPlan logic,
+ // then
+ // calls DoWillResume.
+ bool WillResume(lldb::StateType resume_state, bool current_plan);
- virtual bool
- OkayToDiscard();
+ virtual bool WillStop() = 0;
- void
- SetOkayToDiscard (bool value)
- {
- m_okay_to_discard = value;
- }
-
- // The base class MischiefManaged does some cleanup - so you have to call it
- // in your MischiefManaged derived class.
- virtual bool
- MischiefManaged ();
-
- virtual void
- ThreadDestroyed ()
- {
- // Any cleanup that a plan might want to do in case the thread goes away
- // in the middle of the plan being queued on a thread can be done here.
- }
+ bool IsMasterPlan() { return m_is_master_plan; }
- bool
- GetPrivate ()
- {
- return m_plan_private;
- }
+ bool SetIsMasterPlan(bool value) {
+ bool old_value = m_is_master_plan;
+ m_is_master_plan = value;
+ return old_value;
+ }
- void
- SetPrivate (bool input)
- {
- m_plan_private = input;
- }
+ virtual bool OkayToDiscard();
- virtual void
- DidPush();
+ void SetOkayToDiscard(bool value) { m_okay_to_discard = value; }
- virtual void
- WillPop();
+ // The base class MischiefManaged does some cleanup - so you have to call it
+ // in your MischiefManaged derived class.
+ virtual bool MischiefManaged();
- // This pushes a plan onto the plan stack of the current plan's thread.
- void
- PushPlan (lldb::ThreadPlanSP &thread_plan_sp)
- {
- m_thread.PushPlan (thread_plan_sp);
- }
-
- ThreadPlanKind GetKind() const
- {
- return m_kind;
- }
-
- bool
- IsPlanComplete();
-
- void
- SetPlanComplete (bool success = true);
-
- virtual bool
- IsPlanStale ()
- {
- return false;
- }
-
- bool
- PlanSucceeded ()
- {
- return m_plan_succeeded;
- }
-
- virtual bool
- IsBasePlan()
- {
- return false;
- }
-
- lldb::ThreadPlanTracerSP &
- GetThreadPlanTracer()
- {
- return m_tracer_sp;
- }
-
- void
- SetThreadPlanTracer (lldb::ThreadPlanTracerSP new_tracer_sp)
- {
- m_tracer_sp = new_tracer_sp;
- }
-
- void
- DoTraceLog ()
- {
- if (m_tracer_sp && m_tracer_sp->TracingEnabled())
- m_tracer_sp->Log();
- }
+ virtual void ThreadDestroyed() {
+ // Any cleanup that a plan might want to do in case the thread goes away
+ // in the middle of the plan being queued on a thread can be done here.
+ }
- // Some thread plans hide away the actual stop info which caused any particular stop. For
- // instance the ThreadPlanCallFunction restores the original stop reason so that stopping and
- // calling a few functions won't lose the history of the run.
- // This call can be implemented to get you back to the real stop info.
- virtual lldb::StopInfoSP
- GetRealStopInfo ()
- {
- return m_thread.GetStopInfo ();
- }
-
- // If the completion of the thread plan stepped out of a function, the return value of the function
- // might have been captured by the thread plan (currently only ThreadPlanStepOut does this.)
- // If so, the ReturnValueObject can be retrieved from here.
-
- virtual lldb::ValueObjectSP
- GetReturnValueObject ()
- {
- return lldb::ValueObjectSP();
- }
+ bool GetPrivate() { return m_plan_private; }
- // If the thread plan managing the evaluation of a user expression lives longer than the command
- // that instigated the expression (generally because the expression evaluation hit a breakpoint, and
- // the user regained control at that point) a subsequent process control command step/continue/etc. might
- // complete the expression evaluations. If so, the result of the expression evaluation will show up here.
-
- virtual lldb::ExpressionVariableSP
- GetExpressionVariable ()
- {
- return lldb::ExpressionVariableSP();
- }
-
- // If a thread plan stores the state before it was run, then you might
- // want to restore the state when it is done. This will do that job.
- // This is mostly useful for artificial plans like CallFunction plans.
-
- virtual bool
- RestoreThreadState()
- {
- // Nothing to do in general.
- return true;
- }
+ void SetPrivate(bool input) { m_plan_private = input; }
+
+ virtual void DidPush();
+
+ virtual void WillPop();
+
+ // This pushes a plan onto the plan stack of the current plan's thread.
+ void PushPlan(lldb::ThreadPlanSP &thread_plan_sp) {
+ m_thread.PushPlan(thread_plan_sp);
+ }
+
+ ThreadPlanKind GetKind() const { return m_kind; }
+
+ bool IsPlanComplete();
- virtual bool
- IsVirtualStep()
- {
+ void SetPlanComplete(bool success = true);
+
+ virtual bool IsPlanStale() { return false; }
+
+ bool PlanSucceeded() { return m_plan_succeeded; }
+
+ virtual bool IsBasePlan() { return false; }
+
+ lldb::ThreadPlanTracerSP &GetThreadPlanTracer() { return m_tracer_sp; }
+
+ void SetThreadPlanTracer(lldb::ThreadPlanTracerSP new_tracer_sp) {
+ m_tracer_sp = new_tracer_sp;
+ }
+
+ void DoTraceLog() {
+ if (m_tracer_sp && m_tracer_sp->TracingEnabled())
+ m_tracer_sp->Log();
+ }
+
+ // Some thread plans hide away the actual stop info which caused any
+ // particular stop. For
+ // instance the ThreadPlanCallFunction restores the original stop reason so
+ // that stopping and
+ // calling a few functions won't lose the history of the run.
+ // This call can be implemented to get you back to the real stop info.
+ virtual lldb::StopInfoSP GetRealStopInfo() { return m_thread.GetStopInfo(); }
+
+ // If the completion of the thread plan stepped out of a function, the return
+ // value of the function
+ // might have been captured by the thread plan (currently only
+ // ThreadPlanStepOut does this.)
+ // If so, the ReturnValueObject can be retrieved from here.
+
+ virtual lldb::ValueObjectSP GetReturnValueObject() {
+ return lldb::ValueObjectSP();
+ }
+
+ // If the thread plan managing the evaluation of a user expression lives
+ // longer than the command
+ // that instigated the expression (generally because the expression evaluation
+ // hit a breakpoint, and
+ // the user regained control at that point) a subsequent process control
+ // command step/continue/etc. might
+ // complete the expression evaluations. If so, the result of the expression
+ // evaluation will show up here.
+
+ virtual lldb::ExpressionVariableSP GetExpressionVariable() {
+ return lldb::ExpressionVariableSP();
+ }
+
+ // If a thread plan stores the state before it was run, then you might
+ // want to restore the state when it is done. This will do that job.
+ // This is mostly useful for artificial plans like CallFunction plans.
+
+ virtual bool RestoreThreadState() {
+ // Nothing to do in general.
+ return true;
+ }
+
+ virtual bool IsVirtualStep() { return false; }
+
+ virtual bool SetIterationCount(size_t count) {
+ if (m_takes_iteration_count) {
+ // Don't tell me to do something 0 times...
+ if (count == 0)
return false;
+ m_iteration_count = count;
}
-
- virtual bool
- SetIterationCount (size_t count)
- {
- if (m_takes_iteration_count)
- {
- // Don't tell me to do something 0 times...
- if (count == 0)
- return false;
- m_iteration_count = count;
- }
- return m_takes_iteration_count;
- }
-
- virtual size_t
- GetIterationCount ()
- {
- if (!m_takes_iteration_count)
- return 0;
- else
- return m_iteration_count;
- }
+ return m_takes_iteration_count;
+ }
+
+ virtual size_t GetIterationCount() {
+ if (!m_takes_iteration_count)
+ return 0;
+ else
+ return m_iteration_count;
+ }
protected:
- //------------------------------------------------------------------
- // Classes that inherit from ThreadPlan can see and modify these
- //------------------------------------------------------------------
-
- virtual bool
- DoWillResume (lldb::StateType resume_state, bool current_plan) { return true; }
-
- virtual bool
- DoPlanExplainsStop (Event *event_ptr) = 0;
-
- // This gets the previous plan to the current plan (for forwarding requests).
- // This is mostly a formal requirement, it allows us to make the Thread's
- // GetPreviousPlan protected, but only friend ThreadPlan to thread.
-
- ThreadPlan *
- GetPreviousPlan ()
- {
- return m_thread.GetPreviousPlan (this);
- }
-
- // This forwards the private Thread::GetPrivateStopInfo which is generally what
- // ThreadPlan's need to know.
-
- lldb::StopInfoSP
- GetPrivateStopInfo()
- {
- return m_thread.GetPrivateStopInfo ();
- }
-
- void
- SetStopInfo (lldb::StopInfoSP stop_reason_sp)
- {
- m_thread.SetStopInfo (stop_reason_sp);
- }
-
- void
- CachePlanExplainsStop (bool does_explain)
- {
- m_cached_plan_explains_stop = does_explain ? eLazyBoolYes : eLazyBoolNo;
- }
-
- LazyBool
- GetCachedPlanExplainsStop () const
- {
- return m_cached_plan_explains_stop;
- }
-
- virtual lldb::StateType
- GetPlanRunState () = 0;
+ //------------------------------------------------------------------
+ // Classes that inherit from ThreadPlan can see and modify these
+ //------------------------------------------------------------------
+
+ virtual bool DoWillResume(lldb::StateType resume_state, bool current_plan) {
+ return true;
+ }
+
+ virtual bool DoPlanExplainsStop(Event *event_ptr) = 0;
+
+ // This gets the previous plan to the current plan (for forwarding requests).
+ // This is mostly a formal requirement, it allows us to make the Thread's
+ // GetPreviousPlan protected, but only friend ThreadPlan to thread.
+
+ ThreadPlan *GetPreviousPlan() { return m_thread.GetPreviousPlan(this); }
+
+ // This forwards the private Thread::GetPrivateStopInfo which is generally
+ // what
+ // ThreadPlan's need to know.
+
+ lldb::StopInfoSP GetPrivateStopInfo() {
+ return m_thread.GetPrivateStopInfo();
+ }
+
+ void SetStopInfo(lldb::StopInfoSP stop_reason_sp) {
+ m_thread.SetStopInfo(stop_reason_sp);
+ }
- bool
- IsUsuallyUnexplainedStopReason(lldb::StopReason);
+ void CachePlanExplainsStop(bool does_explain) {
+ m_cached_plan_explains_stop = does_explain ? eLazyBoolYes : eLazyBoolNo;
+ }
- Thread &m_thread;
- Vote m_stop_vote;
- Vote m_run_vote;
- bool m_takes_iteration_count = false;
- int32_t m_iteration_count = 1;
+ LazyBool GetCachedPlanExplainsStop() const {
+ return m_cached_plan_explains_stop;
+ }
+
+ virtual lldb::StateType GetPlanRunState() = 0;
+
+ bool IsUsuallyUnexplainedStopReason(lldb::StopReason);
+
+ Thread &m_thread;
+ Vote m_stop_vote;
+ Vote m_run_vote;
+ bool m_takes_iteration_count = false;
+ int32_t m_iteration_count = 1;
private:
- //------------------------------------------------------------------
- // For ThreadPlan only
- //------------------------------------------------------------------
- static lldb::user_id_t GetNextID ();
-
- ThreadPlanKind m_kind;
- std::string m_name;
- std::recursive_mutex m_plan_complete_mutex;
- LazyBool m_cached_plan_explains_stop;
- bool m_plan_complete;
- bool m_plan_private;
- bool m_okay_to_discard;
- bool m_is_master_plan;
- bool m_plan_succeeded;
-
- lldb::ThreadPlanTracerSP m_tracer_sp;
+ //------------------------------------------------------------------
+ // For ThreadPlan only
+ //------------------------------------------------------------------
+ static lldb::user_id_t GetNextID();
+
+ ThreadPlanKind m_kind;
+ std::string m_name;
+ std::recursive_mutex m_plan_complete_mutex;
+ LazyBool m_cached_plan_explains_stop;
+ bool m_plan_complete;
+ bool m_plan_private;
+ bool m_okay_to_discard;
+ bool m_is_master_plan;
+ bool m_plan_succeeded;
+
+ lldb::ThreadPlanTracerSP m_tracer_sp;
private:
- DISALLOW_COPY_AND_ASSIGN(ThreadPlan);
+ DISALLOW_COPY_AND_ASSIGN(ThreadPlan);
};
//----------------------------------------------------------------------
@@ -654,48 +634,31 @@ private:
// But asking questions of the ThreadPlanNull is definitely an error.
//----------------------------------------------------------------------
-class ThreadPlanNull : public ThreadPlan
-{
+class ThreadPlanNull : public ThreadPlan {
public:
- ThreadPlanNull (Thread &thread);
- ~ThreadPlanNull() override;
-
- void
- GetDescription(Stream *s,
- lldb::DescriptionLevel level) override;
+ ThreadPlanNull(Thread &thread);
+ ~ThreadPlanNull() override;
- bool
- ValidatePlan(Stream *error) override;
+ void GetDescription(Stream *s, lldb::DescriptionLevel level) override;
- bool
- ShouldStop(Event *event_ptr) override;
+ bool ValidatePlan(Stream *error) override;
- bool
- MischiefManaged() override;
+ bool ShouldStop(Event *event_ptr) override;
- bool
- WillStop() override;
+ bool MischiefManaged() override;
- bool
- IsBasePlan() override
- {
- return true;
- }
-
- bool
- OkayToDiscard() override
- {
- return false;
- }
+ bool WillStop() override;
+
+ bool IsBasePlan() override { return true; }
+
+ bool OkayToDiscard() override { return false; }
protected:
- bool
- DoPlanExplainsStop(Event *event_ptr) override;
-
- lldb::StateType
- GetPlanRunState() override;
+ bool DoPlanExplainsStop(Event *event_ptr) override;
+
+ lldb::StateType GetPlanRunState() override;
- DISALLOW_COPY_AND_ASSIGN(ThreadPlanNull);
+ DISALLOW_COPY_AND_ASSIGN(ThreadPlanNull);
};
} // namespace lldb_private