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-rw-r--r--include/llvm/Attributes.h185
1 files changed, 128 insertions, 57 deletions
diff --git a/include/llvm/Attributes.h b/include/llvm/Attributes.h
index 2d7b33b29bcf..0099f173b626 100644
--- a/include/llvm/Attributes.h
+++ b/include/llvm/Attributes.h
@@ -22,8 +22,66 @@
namespace llvm {
class Type;
+namespace Attribute {
+/// We use this proxy POD type to allow constructing Attributes constants
+/// using initializer lists. Do not use this class directly.
+struct AttrConst {
+ uint64_t v;
+ AttrConst operator | (const AttrConst Attrs) const {
+ AttrConst Res = {v | Attrs.v};
+ return Res;
+ }
+ AttrConst operator ~ () const {
+ AttrConst Res = {~v};
+ return Res;
+ }
+};
+} // namespace Attribute
+
+
/// Attributes - A bitset of attributes.
-typedef unsigned Attributes;
+class Attributes {
+ public:
+ Attributes() : Bits(0) { }
+ explicit Attributes(uint64_t Val) : Bits(Val) { }
+ /*implicit*/ Attributes(Attribute::AttrConst Val) : Bits(Val.v) { }
+ Attributes(const Attributes &Attrs) : Bits(Attrs.Bits) { }
+ // This is a "safe bool() operator".
+ operator const void *() const { return Bits ? this : 0; }
+ bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
+ Attributes &operator = (const Attributes &Attrs) {
+ Bits = Attrs.Bits;
+ return *this;
+ }
+ bool operator == (const Attributes &Attrs) const {
+ return Bits == Attrs.Bits;
+ }
+ bool operator != (const Attributes &Attrs) const {
+ return Bits != Attrs.Bits;
+ }
+ Attributes operator | (const Attributes &Attrs) const {
+ return Attributes(Bits | Attrs.Bits);
+ }
+ Attributes operator & (const Attributes &Attrs) const {
+ return Attributes(Bits & Attrs.Bits);
+ }
+ Attributes operator ^ (const Attributes &Attrs) const {
+ return Attributes(Bits ^ Attrs.Bits);
+ }
+ Attributes &operator |= (const Attributes &Attrs) {
+ Bits |= Attrs.Bits;
+ return *this;
+ }
+ Attributes &operator &= (const Attributes &Attrs) {
+ Bits &= Attrs.Bits;
+ return *this;
+ }
+ Attributes operator ~ () const { return Attributes(~Bits); }
+ uint64_t Raw() const { return Bits; }
+ private:
+ // Currently, we need less than 64 bits.
+ uint64_t Bits;
+};
namespace Attribute {
@@ -33,44 +91,55 @@ namespace Attribute {
/// results or the function itself.
/// @brief Function attributes.
-const Attributes None = 0; ///< No attributes have been set
-const Attributes ZExt = 1<<0; ///< Zero extended before/after call
-const Attributes SExt = 1<<1; ///< Sign extended before/after call
-const Attributes NoReturn = 1<<2; ///< Mark the function as not returning
-const Attributes InReg = 1<<3; ///< Force argument to be passed in register
-const Attributes StructRet = 1<<4; ///< Hidden pointer to structure to return
-const Attributes NoUnwind = 1<<5; ///< Function doesn't unwind stack
-const Attributes NoAlias = 1<<6; ///< Considered to not alias after call
-const Attributes ByVal = 1<<7; ///< Pass structure by value
-const Attributes Nest = 1<<8; ///< Nested function static chain
-const Attributes ReadNone = 1<<9; ///< Function does not access memory
-const Attributes ReadOnly = 1<<10; ///< Function only reads from memory
-const Attributes NoInline = 1<<11; ///< inline=never
-const Attributes AlwaysInline = 1<<12; ///< inline=always
-const Attributes OptimizeForSize = 1<<13; ///< opt_size
-const Attributes StackProtect = 1<<14; ///< Stack protection.
-const Attributes StackProtectReq = 1<<15; ///< Stack protection required.
-const Attributes Alignment = 31<<16; ///< Alignment of parameter (5 bits)
+// We declare AttrConst objects that will be used throughout the code
+// and also raw uint64_t objects with _i suffix to be used below for other
+// constant declarations. This is done to avoid static CTORs and at the same
+// time to keep type-safety of Attributes.
+#define DECLARE_LLVM_ATTRIBUTE(name, value) \
+ const uint64_t name##_i = value; \
+ const AttrConst name = {value};
+
+DECLARE_LLVM_ATTRIBUTE(None,0) ///< No attributes have been set
+DECLARE_LLVM_ATTRIBUTE(ZExt,1<<0) ///< Zero extended before/after call
+DECLARE_LLVM_ATTRIBUTE(SExt,1<<1) ///< Sign extended before/after call
+DECLARE_LLVM_ATTRIBUTE(NoReturn,1<<2) ///< Mark the function as not returning
+DECLARE_LLVM_ATTRIBUTE(InReg,1<<3) ///< Force argument to be passed in register
+DECLARE_LLVM_ATTRIBUTE(StructRet,1<<4) ///< Hidden pointer to structure to return
+DECLARE_LLVM_ATTRIBUTE(NoUnwind,1<<5) ///< Function doesn't unwind stack
+DECLARE_LLVM_ATTRIBUTE(NoAlias,1<<6) ///< Considered to not alias after call
+DECLARE_LLVM_ATTRIBUTE(ByVal,1<<7) ///< Pass structure by value
+DECLARE_LLVM_ATTRIBUTE(Nest,1<<8) ///< Nested function static chain
+DECLARE_LLVM_ATTRIBUTE(ReadNone,1<<9) ///< Function does not access memory
+DECLARE_LLVM_ATTRIBUTE(ReadOnly,1<<10) ///< Function only reads from memory
+DECLARE_LLVM_ATTRIBUTE(NoInline,1<<11) ///< inline=never
+DECLARE_LLVM_ATTRIBUTE(AlwaysInline,1<<12) ///< inline=always
+DECLARE_LLVM_ATTRIBUTE(OptimizeForSize,1<<13) ///< opt_size
+DECLARE_LLVM_ATTRIBUTE(StackProtect,1<<14) ///< Stack protection.
+DECLARE_LLVM_ATTRIBUTE(StackProtectReq,1<<15) ///< Stack protection required.
+DECLARE_LLVM_ATTRIBUTE(Alignment,31<<16) ///< Alignment of parameter (5 bits)
// stored as log2 of alignment with +1 bias
// 0 means unaligned different from align 1
-const Attributes NoCapture = 1<<21; ///< Function creates no aliases of pointer
-const Attributes NoRedZone = 1<<22; /// disable redzone
-const Attributes NoImplicitFloat = 1<<23; /// disable implicit floating point
- /// instructions.
-const Attributes Naked = 1<<24; ///< Naked function
-const Attributes InlineHint = 1<<25; ///< source said inlining was
- ///desirable
-const Attributes StackAlignment = 7<<26; ///< Alignment of stack for
- ///function (3 bits) stored as log2
- ///of alignment with +1 bias
- ///0 means unaligned (different from
- ///alignstack(1))
-const Attributes ReturnsTwice = 1<<29; ///< Function can return twice
-const Attributes UWTable = 1<<30; ///< Function must be in a unwind
- ///table
-const Attributes NonLazyBind = 1U<<31; ///< Function is called early and/or
- /// often, so lazy binding isn't
- /// worthwhile.
+DECLARE_LLVM_ATTRIBUTE(NoCapture,1<<21) ///< Function creates no aliases of pointer
+DECLARE_LLVM_ATTRIBUTE(NoRedZone,1<<22) /// disable redzone
+DECLARE_LLVM_ATTRIBUTE(NoImplicitFloat,1<<23) /// disable implicit floating point
+ /// instructions.
+DECLARE_LLVM_ATTRIBUTE(Naked,1<<24) ///< Naked function
+DECLARE_LLVM_ATTRIBUTE(InlineHint,1<<25) ///< source said inlining was
+ ///desirable
+DECLARE_LLVM_ATTRIBUTE(StackAlignment,7<<26) ///< Alignment of stack for
+ ///function (3 bits) stored as log2
+ ///of alignment with +1 bias
+ ///0 means unaligned (different from
+ ///alignstack= {1))
+DECLARE_LLVM_ATTRIBUTE(ReturnsTwice,1<<29) ///< Function can return twice
+DECLARE_LLVM_ATTRIBUTE(UWTable,1<<30) ///< Function must be in a unwind
+ ///table
+DECLARE_LLVM_ATTRIBUTE(NonLazyBind,1U<<31) ///< Function is called early and/or
+ /// often, so lazy binding isn't
+ /// worthwhile.
+DECLARE_LLVM_ATTRIBUTE(AddressSafety,1ULL<<32) ///< Address safety checking is on.
+
+#undef DECLARE_LLVM_ATTRIBUTE
/// Note that uwtable is about the ABI or the user mandating an entry in the
/// unwind table. The nounwind attribute is about an exception passing by the
@@ -85,24 +154,26 @@ const Attributes NonLazyBind = 1U<<31; ///< Function is called early and/or
/// uwtable + nounwind = Needs an entry because the ABI says so.
/// @brief Attributes that only apply to function parameters.
-const Attributes ParameterOnly = ByVal | Nest | StructRet | NoCapture;
+const AttrConst ParameterOnly = {ByVal_i | Nest_i |
+ StructRet_i | NoCapture_i};
/// @brief Attributes that may be applied to the function itself. These cannot
/// be used on return values or function parameters.
-const Attributes FunctionOnly = NoReturn | NoUnwind | ReadNone | ReadOnly |
- NoInline | AlwaysInline | OptimizeForSize | StackProtect | StackProtectReq |
- NoRedZone | NoImplicitFloat | Naked | InlineHint | StackAlignment |
- UWTable | NonLazyBind | ReturnsTwice;
+const AttrConst FunctionOnly = {NoReturn_i | NoUnwind_i | ReadNone_i |
+ ReadOnly_i | NoInline_i | AlwaysInline_i | OptimizeForSize_i |
+ StackProtect_i | StackProtectReq_i | NoRedZone_i | NoImplicitFloat_i |
+ Naked_i | InlineHint_i | StackAlignment_i |
+ UWTable_i | NonLazyBind_i | ReturnsTwice_i | AddressSafety_i};
/// @brief Parameter attributes that do not apply to vararg call arguments.
-const Attributes VarArgsIncompatible = StructRet;
+const AttrConst VarArgsIncompatible = {StructRet_i};
/// @brief Attributes that are mutually incompatible.
-const Attributes MutuallyIncompatible[4] = {
- ByVal | InReg | Nest | StructRet,
- ZExt | SExt,
- ReadNone | ReadOnly,
- NoInline | AlwaysInline
+const AttrConst MutuallyIncompatible[4] = {
+ {ByVal_i | InReg_i | Nest_i | StructRet_i},
+ {ZExt_i | SExt_i},
+ {ReadNone_i | ReadOnly_i},
+ {NoInline_i | AlwaysInline_i}
};
/// @brief Which attributes cannot be applied to a type.
@@ -113,20 +184,20 @@ Attributes typeIncompatible(Type *Ty);
inline Attributes constructAlignmentFromInt(unsigned i) {
// Default alignment, allow the target to define how to align it.
if (i == 0)
- return 0;
+ return None;
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
assert(i <= 0x40000000 && "Alignment too large.");
- return (Log2_32(i)+1) << 16;
+ return Attributes((Log2_32(i)+1) << 16);
}
/// This returns the alignment field of an attribute as a byte alignment value.
inline unsigned getAlignmentFromAttrs(Attributes A) {
Attributes Align = A & Attribute::Alignment;
- if (Align == 0)
+ if (!Align)
return 0;
- return 1U << ((Align >> 16) - 1);
+ return 1U << ((Align.Raw() >> 16) - 1);
}
/// This turns an int stack alignment (which must be a power of 2) into
@@ -134,21 +205,21 @@ inline unsigned getAlignmentFromAttrs(Attributes A) {
inline Attributes constructStackAlignmentFromInt(unsigned i) {
// Default alignment, allow the target to define how to align it.
if (i == 0)
- return 0;
+ return None;
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
assert(i <= 0x100 && "Alignment too large.");
- return (Log2_32(i)+1) << 26;
+ return Attributes((Log2_32(i)+1) << 26);
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
inline unsigned getStackAlignmentFromAttrs(Attributes A) {
Attributes StackAlign = A & Attribute::StackAlignment;
- if (StackAlign == 0)
+ if (!StackAlign)
return 0;
- return 1U << ((StackAlign >> 26) - 1);
+ return 1U << ((StackAlign.Raw() >> 26) - 1);
}
@@ -242,7 +313,7 @@ public:
/// paramHasAttr - Return true if the specified parameter index has the
/// specified attribute set.
bool paramHasAttr(unsigned Idx, Attributes Attr) const {
- return (getAttributes(Idx) & Attr) != 0;
+ return getAttributes(Idx) & Attr;
}
/// getParamAlignment - Return the alignment for the specified function