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-rw-r--r--lib/Analysis/BranchProbabilityInfo.cpp133
1 files changed, 97 insertions, 36 deletions
diff --git a/lib/Analysis/BranchProbabilityInfo.cpp b/lib/Analysis/BranchProbabilityInfo.cpp
index 5935dec15c70..0dc4475ca0e2 100644
--- a/lib/Analysis/BranchProbabilityInfo.cpp
+++ b/lib/Analysis/BranchProbabilityInfo.cpp
@@ -72,6 +72,32 @@ static const uint32_t UR_TAKEN_WEIGHT = 1;
/// easily subsume it.
static const uint32_t UR_NONTAKEN_WEIGHT = 1024*1024 - 1;
+/// \brief Returns the branch probability for unreachable edge according to
+/// heuristic.
+///
+/// This is the branch probability being taken to a block that terminates
+/// (eventually) in unreachable. These are predicted as unlikely as possible.
+static BranchProbability getUnreachableProbability(uint64_t UnreachableCount) {
+ assert(UnreachableCount > 0 && "UnreachableCount must be > 0");
+ return BranchProbability::getBranchProbability(
+ UR_TAKEN_WEIGHT,
+ (UR_TAKEN_WEIGHT + UR_NONTAKEN_WEIGHT) * UnreachableCount);
+}
+
+/// \brief Returns the branch probability for reachable edge according to
+/// heuristic.
+///
+/// This is the branch probability not being taken toward a block that
+/// terminates (eventually) in unreachable. Such a branch is essentially never
+/// taken. Set the weight to an absurdly high value so that nested loops don't
+/// easily subsume it.
+static BranchProbability getReachableProbability(uint64_t ReachableCount) {
+ assert(ReachableCount > 0 && "ReachableCount must be > 0");
+ return BranchProbability::getBranchProbability(
+ UR_NONTAKEN_WEIGHT,
+ (UR_TAKEN_WEIGHT + UR_NONTAKEN_WEIGHT) * ReachableCount);
+}
+
/// \brief Weight for a branch taken going into a cold block.
///
/// This is the weight for a branch taken toward a block marked
@@ -179,7 +205,11 @@ BranchProbabilityInfo::updatePostDominatedByColdCall(const BasicBlock *BB) {
/// unreachable-terminated block as extremely unlikely.
bool BranchProbabilityInfo::calcUnreachableHeuristics(const BasicBlock *BB) {
const TerminatorInst *TI = BB->getTerminator();
- if (TI->getNumSuccessors() == 0)
+ assert(TI->getNumSuccessors() > 1 && "expected more than one successor!");
+
+ // Return false here so that edge weights for InvokeInst could be decided
+ // in calcInvokeHeuristics().
+ if (isa<InvokeInst>(TI))
return false;
SmallVector<unsigned, 4> UnreachableEdges;
@@ -191,14 +221,8 @@ bool BranchProbabilityInfo::calcUnreachableHeuristics(const BasicBlock *BB) {
else
ReachableEdges.push_back(I.getSuccessorIndex());
- // Skip probabilities if this block has a single successor or if all were
- // reachable.
- if (TI->getNumSuccessors() == 1 || UnreachableEdges.empty())
- return false;
-
- // Return false here so that edge weights for InvokeInst could be decided
- // in calcInvokeHeuristics().
- if (isa<InvokeInst>(TI))
+ // Skip probabilities if all were reachable.
+ if (UnreachableEdges.empty())
return false;
if (ReachableEdges.empty()) {
@@ -208,12 +232,8 @@ bool BranchProbabilityInfo::calcUnreachableHeuristics(const BasicBlock *BB) {
return true;
}
- auto UnreachableProb = BranchProbability::getBranchProbability(
- UR_TAKEN_WEIGHT, (UR_TAKEN_WEIGHT + UR_NONTAKEN_WEIGHT) *
- uint64_t(UnreachableEdges.size()));
- auto ReachableProb = BranchProbability::getBranchProbability(
- UR_NONTAKEN_WEIGHT,
- (UR_TAKEN_WEIGHT + UR_NONTAKEN_WEIGHT) * uint64_t(ReachableEdges.size()));
+ auto UnreachableProb = getUnreachableProbability(UnreachableEdges.size());
+ auto ReachableProb = getReachableProbability(ReachableEdges.size());
for (unsigned SuccIdx : UnreachableEdges)
setEdgeProbability(BB, SuccIdx, UnreachableProb);
@@ -224,11 +244,12 @@ bool BranchProbabilityInfo::calcUnreachableHeuristics(const BasicBlock *BB) {
}
// Propagate existing explicit probabilities from either profile data or
-// 'expect' intrinsic processing.
+// 'expect' intrinsic processing. Examine metadata against unreachable
+// heuristic. The probability of the edge coming to unreachable block is
+// set to min of metadata and unreachable heuristic.
bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
const TerminatorInst *TI = BB->getTerminator();
- if (TI->getNumSuccessors() == 1)
- return false;
+ assert(TI->getNumSuccessors() > 1 && "expected more than one successor!");
if (!isa<BranchInst>(TI) && !isa<SwitchInst>(TI))
return false;
@@ -249,6 +270,8 @@ bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
// be scaled to fit in 32 bits.
uint64_t WeightSum = 0;
SmallVector<uint32_t, 2> Weights;
+ SmallVector<unsigned, 2> UnreachableIdxs;
+ SmallVector<unsigned, 2> ReachableIdxs;
Weights.reserve(TI->getNumSuccessors());
for (unsigned i = 1, e = WeightsNode->getNumOperands(); i != e; ++i) {
ConstantInt *Weight =
@@ -259,6 +282,10 @@ bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
"Too many bits for uint32_t");
Weights.push_back(Weight->getZExtValue());
WeightSum += Weights.back();
+ if (PostDominatedByUnreachable.count(TI->getSuccessor(i - 1)))
+ UnreachableIdxs.push_back(i - 1);
+ else
+ ReachableIdxs.push_back(i - 1);
}
assert(Weights.size() == TI->getNumSuccessors() && "Checked above");
@@ -267,20 +294,52 @@ bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
uint64_t ScalingFactor =
(WeightSum > UINT32_MAX) ? WeightSum / UINT32_MAX + 1 : 1;
- WeightSum = 0;
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
- Weights[i] /= ScalingFactor;
- WeightSum += Weights[i];
+ if (ScalingFactor > 1) {
+ WeightSum = 0;
+ for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
+ Weights[i] /= ScalingFactor;
+ WeightSum += Weights[i];
+ }
}
- if (WeightSum == 0) {
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
- setEdgeProbability(BB, i, {1, e});
- } else {
+ if (WeightSum == 0 || ReachableIdxs.size() == 0) {
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
- setEdgeProbability(BB, i, {Weights[i], static_cast<uint32_t>(WeightSum)});
+ Weights[i] = 1;
+ WeightSum = TI->getNumSuccessors();
+ }
+
+ // Set the probability.
+ SmallVector<BranchProbability, 2> BP;
+ for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
+ BP.push_back({ Weights[i], static_cast<uint32_t>(WeightSum) });
+
+ // Examine the metadata against unreachable heuristic.
+ // If the unreachable heuristic is more strong then we use it for this edge.
+ if (UnreachableIdxs.size() > 0 && ReachableIdxs.size() > 0) {
+ auto ToDistribute = BranchProbability::getZero();
+ auto UnreachableProb = getUnreachableProbability(UnreachableIdxs.size());
+ for (auto i : UnreachableIdxs)
+ if (UnreachableProb < BP[i]) {
+ ToDistribute += BP[i] - UnreachableProb;
+ BP[i] = UnreachableProb;
+ }
+
+ // If we modified the probability of some edges then we must distribute
+ // the difference between reachable blocks.
+ if (ToDistribute > BranchProbability::getZero()) {
+ BranchProbability PerEdge = ToDistribute / ReachableIdxs.size();
+ for (auto i : ReachableIdxs) {
+ BP[i] += PerEdge;
+ ToDistribute -= PerEdge;
+ }
+ // Tail goes to the first reachable edge.
+ BP[ReachableIdxs[0]] += ToDistribute;
+ }
}
+ for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
+ setEdgeProbability(BB, i, BP[i]);
+
assert(WeightSum <= UINT32_MAX &&
"Expected weights to scale down to 32 bits");
@@ -297,7 +356,11 @@ bool BranchProbabilityInfo::calcMetadataWeights(const BasicBlock *BB) {
/// Return false, otherwise.
bool BranchProbabilityInfo::calcColdCallHeuristics(const BasicBlock *BB) {
const TerminatorInst *TI = BB->getTerminator();
- if (TI->getNumSuccessors() == 0)
+ assert(TI->getNumSuccessors() > 1 && "expected more than one successor!");
+
+ // Return false here so that edge weights for InvokeInst could be decided
+ // in calcInvokeHeuristics().
+ if (isa<InvokeInst>(TI))
return false;
// Determine which successors are post-dominated by a cold block.
@@ -309,13 +372,8 @@ bool BranchProbabilityInfo::calcColdCallHeuristics(const BasicBlock *BB) {
else
NormalEdges.push_back(I.getSuccessorIndex());
- // Return false here so that edge weights for InvokeInst could be decided
- // in calcInvokeHeuristics().
- if (isa<InvokeInst>(TI))
- return false;
-
- // Skip probabilities if this block has a single successor.
- if (TI->getNumSuccessors() == 1 || ColdEdges.empty())
+ // Skip probabilities if no cold edges.
+ if (ColdEdges.empty())
return false;
if (NormalEdges.empty()) {
@@ -698,10 +756,13 @@ void BranchProbabilityInfo::calculate(const Function &F, const LoopInfo &LI) {
DEBUG(dbgs() << "Computing probabilities for " << BB->getName() << "\n");
updatePostDominatedByUnreachable(BB);
updatePostDominatedByColdCall(BB);
- if (calcUnreachableHeuristics(BB))
+ // If there is no at least two successors, no sense to set probability.
+ if (BB->getTerminator()->getNumSuccessors() < 2)
continue;
if (calcMetadataWeights(BB))
continue;
+ if (calcUnreachableHeuristics(BB))
+ continue;
if (calcColdCallHeuristics(BB))
continue;
if (calcLoopBranchHeuristics(BB, LI))