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Diffstat (limited to 'lib/Analysis/PathNumbering.cpp')
-rw-r--r-- | lib/Analysis/PathNumbering.cpp | 525 |
1 files changed, 525 insertions, 0 deletions
diff --git a/lib/Analysis/PathNumbering.cpp b/lib/Analysis/PathNumbering.cpp new file mode 100644 index 000000000000..5d3f6bbc7b6e --- /dev/null +++ b/lib/Analysis/PathNumbering.cpp @@ -0,0 +1,525 @@ +//===- PathNumbering.cpp --------------------------------------*- C++ -*---===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Ball-Larus path numbers uniquely identify paths through a directed acyclic +// graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony +// edges to obtain a DAG, and thus the unique path numbers [Ball96]. +// +// The purpose of this analysis is to enumerate the edges in a CFG in order +// to obtain paths from path numbers in a convenient manner. As described in +// [Ball96] edges can be enumerated such that given a path number by following +// the CFG and updating the path number, the path is obtained. +// +// [Ball96] +// T. Ball and J. R. Larus. "Efficient Path Profiling." +// International Symposium on Microarchitecture, pages 46-57, 1996. +// http://portal.acm.org/citation.cfm?id=243857 +// +//===----------------------------------------------------------------------===// +#define DEBUG_TYPE "ball-larus-numbering" + +#include "llvm/Analysis/PathNumbering.h" +#include "llvm/Constants.h" +#include "llvm/DerivedTypes.h" +#include "llvm/InstrTypes.h" +#include "llvm/Instructions.h" +#include "llvm/Module.h" +#include "llvm/Pass.h" +#include "llvm/Support/CFG.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Compiler.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/TypeBuilder.h" +#include "llvm/Support/raw_ostream.h" + +#include <map> +#include <queue> +#include <set> +#include <stack> +#include <string> +#include <utility> +#include <vector> +#include <sstream> + +using namespace llvm; + +// Are we enabling early termination +static cl::opt<bool> ProcessEarlyTermination( + "path-profile-early-termination", cl::Hidden, + cl::desc("In path profiling, insert extra instrumentation to account for " + "unexpected function termination.")); + +// Returns the basic block for the BallLarusNode +BasicBlock* BallLarusNode::getBlock() { + return(_basicBlock); +} + +// Returns the number of paths to the exit starting at the node. +unsigned BallLarusNode::getNumberPaths() { + return(_numberPaths); +} + +// Sets the number of paths to the exit starting at the node. +void BallLarusNode::setNumberPaths(unsigned numberPaths) { + _numberPaths = numberPaths; +} + +// Gets the NodeColor used in graph algorithms. +BallLarusNode::NodeColor BallLarusNode::getColor() { + return(_color); +} + +// Sets the NodeColor used in graph algorithms. +void BallLarusNode::setColor(BallLarusNode::NodeColor color) { + _color = color; +} + +// Returns an iterator over predecessor edges. Includes phony and +// backedges. +BLEdgeIterator BallLarusNode::predBegin() { + return(_predEdges.begin()); +} + +// Returns the end sentinel for the predecessor iterator. +BLEdgeIterator BallLarusNode::predEnd() { + return(_predEdges.end()); +} + +// Returns the number of predecessor edges. Includes phony and +// backedges. +unsigned BallLarusNode::getNumberPredEdges() { + return(_predEdges.size()); +} + +// Returns an iterator over successor edges. Includes phony and +// backedges. +BLEdgeIterator BallLarusNode::succBegin() { + return(_succEdges.begin()); +} + +// Returns the end sentinel for the successor iterator. +BLEdgeIterator BallLarusNode::succEnd() { + return(_succEdges.end()); +} + +// Returns the number of successor edges. Includes phony and +// backedges. +unsigned BallLarusNode::getNumberSuccEdges() { + return(_succEdges.size()); +} + +// Add an edge to the predecessor list. +void BallLarusNode::addPredEdge(BallLarusEdge* edge) { + _predEdges.push_back(edge); +} + +// Remove an edge from the predecessor list. +void BallLarusNode::removePredEdge(BallLarusEdge* edge) { + removeEdge(_predEdges, edge); +} + +// Add an edge to the successor list. +void BallLarusNode::addSuccEdge(BallLarusEdge* edge) { + _succEdges.push_back(edge); +} + +// Remove an edge from the successor list. +void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) { + removeEdge(_succEdges, edge); +} + +// Returns the name of the BasicBlock being represented. If BasicBlock +// is null then returns "<null>". If BasicBlock has no name, then +// "<unnamed>" is returned. Intended for use with debug output. +std::string BallLarusNode::getName() { + std::stringstream name; + + if(getBlock() != NULL) { + if(getBlock()->hasName()) { + std::string tempName(getBlock()->getName()); + name << tempName.c_str() << " (" << _uid << ")"; + } else + name << "<unnamed> (" << _uid << ")"; + } else + name << "<null> (" << _uid << ")"; + + return name.str(); +} + +// Removes an edge from an edgeVector. Used by removePredEdge and +// removeSuccEdge. +void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) { + // TODO: Avoid linear scan by using a set instead + for(BLEdgeIterator i = v.begin(), + end = v.end(); + i != end; + ++i) { + if((*i) == e) { + v.erase(i); + break; + } + } +} + +// Returns the source node of this edge. +BallLarusNode* BallLarusEdge::getSource() const { + return(_source); +} + +// Returns the target node of this edge. +BallLarusNode* BallLarusEdge::getTarget() const { + return(_target); +} + +// Sets the type of the edge. +BallLarusEdge::EdgeType BallLarusEdge::getType() const { + return _edgeType; +} + +// Gets the type of the edge. +void BallLarusEdge::setType(EdgeType type) { + _edgeType = type; +} + +// Returns the weight of this edge. Used to decode path numbers to sequences +// of basic blocks. +unsigned BallLarusEdge::getWeight() { + return(_weight); +} + +// Sets the weight of the edge. Used during path numbering. +void BallLarusEdge::setWeight(unsigned weight) { + _weight = weight; +} + +// Gets the phony edge originating at the root. +BallLarusEdge* BallLarusEdge::getPhonyRoot() { + return _phonyRoot; +} + +// Sets the phony edge originating at the root. +void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) { + _phonyRoot = phonyRoot; +} + +// Gets the phony edge terminating at the exit. +BallLarusEdge* BallLarusEdge::getPhonyExit() { + return _phonyExit; +} + +// Sets the phony edge terminating at the exit. +void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) { + _phonyExit = phonyExit; +} + +// Gets the associated real edge if this is a phony edge. +BallLarusEdge* BallLarusEdge::getRealEdge() { + return _realEdge; +} + +// Sets the associated real edge if this is a phony edge. +void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) { + _realEdge = realEdge; +} + +// Returns the duplicate number of the edge. +unsigned BallLarusEdge::getDuplicateNumber() { + return(_duplicateNumber); +} + +// Initialization that requires virtual functions which are not fully +// functional in the constructor. +void BallLarusDag::init() { + BLBlockNodeMap inDag; + std::stack<BallLarusNode*> dfsStack; + + _root = addNode(&(_function.getEntryBlock())); + _exit = addNode(NULL); + + // start search from root + dfsStack.push(getRoot()); + + // dfs to add each bb into the dag + while(dfsStack.size()) + buildNode(inDag, dfsStack); + + // put in the final edge + addEdge(getExit(),getRoot(),0); +} + +// Frees all memory associated with the DAG. +BallLarusDag::~BallLarusDag() { + for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end; + ++edge) + delete (*edge); + + for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end; + ++node) + delete (*node); +} + +// Calculate the path numbers by assigning edge increments as prescribed +// in Ball-Larus path profiling. +void BallLarusDag::calculatePathNumbers() { + BallLarusNode* node; + std::queue<BallLarusNode*> bfsQueue; + bfsQueue.push(getExit()); + + while(bfsQueue.size() > 0) { + node = bfsQueue.front(); + + DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n"); + + bfsQueue.pop(); + unsigned prevPathNumber = node->getNumberPaths(); + calculatePathNumbersFrom(node); + + // Check for DAG splitting + if( node->getNumberPaths() > 100000000 && node != getRoot() ) { + // Add new phony edge from the split-node to the DAG's exit + BallLarusEdge* exitEdge = addEdge(node, getExit(), 0); + exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); + + // Counters to handle the possibilty of a multi-graph + BasicBlock* oldTarget = 0; + unsigned duplicateNumber = 0; + + // Iterate through each successor edge, adding phony edges + for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd(); + succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) { + + if( (*succ)->getType() == BallLarusEdge::NORMAL ) { + // is this edge a duplicate? + if( oldTarget != (*succ)->getTarget()->getBlock() ) + duplicateNumber = 0; + + // create the new phony edge: root -> succ + BallLarusEdge* rootEdge = + addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++); + rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); + rootEdge->setRealEdge(*succ); + + // split on this edge and reference it's exit/root phony edges + (*succ)->setType(BallLarusEdge::SPLITEDGE); + (*succ)->setPhonyRoot(rootEdge); + (*succ)->setPhonyExit(exitEdge); + (*succ)->setWeight(0); + } + } + + calculatePathNumbersFrom(node); + } + + DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", " + << node->getNumberPaths() << ".\n"); + + if(prevPathNumber == 0 && node->getNumberPaths() != 0) { + DEBUG(dbgs() << "node ready : " << node->getName() << "\n"); + for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd(); + pred != end; pred++) { + if( (*pred)->getType() == BallLarusEdge::BACKEDGE || + (*pred)->getType() == BallLarusEdge::SPLITEDGE ) + continue; + + BallLarusNode* nextNode = (*pred)->getSource(); + // not yet visited? + if(nextNode->getNumberPaths() == 0) + bfsQueue.push(nextNode); + } + } + } + + DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n"); +} + +// Returns the number of paths for the Dag. +unsigned BallLarusDag::getNumberOfPaths() { + return(getRoot()->getNumberPaths()); +} + +// Returns the root (i.e. entry) node for the DAG. +BallLarusNode* BallLarusDag::getRoot() { + return _root; +} + +// Returns the exit node for the DAG. +BallLarusNode* BallLarusDag::getExit() { + return _exit; +} + +// Returns the function for the DAG. +Function& BallLarusDag::getFunction() { + return(_function); +} + +// Clears the node colors. +void BallLarusDag::clearColors(BallLarusNode::NodeColor color) { + for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++) + (*nodeIt)->setColor(color); +} + +// Processes one node and its imediate edges for building the DAG. +void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) { + BallLarusNode* currentNode = dfsStack.top(); + BasicBlock* currentBlock = currentNode->getBlock(); + + if(currentNode->getColor() != BallLarusNode::WHITE) { + // we have already visited this node + dfsStack.pop(); + currentNode->setColor(BallLarusNode::BLACK); + } else { + // are there any external procedure calls? + if( ProcessEarlyTermination ) { + for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(), + bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd; + bbCurrent++ ) { + Instruction& instr = *bbCurrent; + if( instr.getOpcode() == Instruction::Call ) { + BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0); + callEdge->setType(BallLarusEdge::CALLEDGE_PHONY); + break; + } + } + } + + TerminatorInst* terminator = currentNode->getBlock()->getTerminator(); + if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator) + || isa<UnwindInst>(terminator)) + addEdge(currentNode, getExit(),0); + + currentNode->setColor(BallLarusNode::GRAY); + inDag[currentBlock] = currentNode; + + BasicBlock* oldSuccessor = 0; + unsigned duplicateNumber = 0; + + // iterate through this node's successors + for(succ_iterator successor = succ_begin(currentBlock), + succEnd = succ_end(currentBlock); successor != succEnd; + oldSuccessor = *successor, ++successor ) { + BasicBlock* succBB = *successor; + + // is this edge a duplicate? + if (oldSuccessor == succBB) + duplicateNumber++; + else + duplicateNumber = 0; + + buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber); + } + } +} + +// Process an edge in the CFG for DAG building. +void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>& + dfsStack, BallLarusNode* currentNode, + BasicBlock* succBB, unsigned duplicateCount) { + BallLarusNode* succNode = inDag[succBB]; + + if(succNode && succNode->getColor() == BallLarusNode::BLACK) { + // visited node and forward edge + addEdge(currentNode, succNode, duplicateCount); + } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) { + // visited node and back edge + DEBUG(dbgs() << "Backedge detected.\n"); + addBackedge(currentNode, succNode, duplicateCount); + } else { + BallLarusNode* childNode; + // not visited node and forward edge + if(succNode) // an unvisited node that is child of a gray node + childNode = succNode; + else { // an unvisited node that is a child of a an unvisted node + childNode = addNode(succBB); + inDag[succBB] = childNode; + } + addEdge(currentNode, childNode, duplicateCount); + dfsStack.push(childNode); + } +} + +// The weight on each edge is the increment required along any path that +// contains that edge. +void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) { + if(node == getExit()) + // The Exit node must be base case + node->setNumberPaths(1); + else { + unsigned sumPaths = 0; + BallLarusNode* succNode; + + for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd(); + succ != end; succ++) { + if( (*succ)->getType() == BallLarusEdge::BACKEDGE || + (*succ)->getType() == BallLarusEdge::SPLITEDGE ) + continue; + + (*succ)->setWeight(sumPaths); + succNode = (*succ)->getTarget(); + + if( !succNode->getNumberPaths() ) + return; + sumPaths += succNode->getNumberPaths(); + } + + node->setNumberPaths(sumPaths); + } +} + +// Allows subclasses to determine which type of Node is created. +// Override this method to produce subclasses of BallLarusNode if +// necessary. The destructor of BallLarusDag will call free on each +// pointer created. +BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) { + return( new BallLarusNode(BB) ); +} + +// Allows subclasses to determine which type of Edge is created. +// Override this method to produce subclasses of BallLarusEdge if +// necessary. The destructor of BallLarusDag will call free on each +// pointer created. +BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source, + BallLarusNode* target, + unsigned duplicateCount) { + return( new BallLarusEdge(source, target, duplicateCount) ); +} + +// Proxy to node's constructor. Updates the DAG state. +BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) { + BallLarusNode* newNode = createNode(BB); + _nodes.push_back(newNode); + return( newNode ); +} + +// Proxy to edge's constructor. Updates the DAG state. +BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source, + BallLarusNode* target, + unsigned duplicateCount) { + BallLarusEdge* newEdge = createEdge(source, target, duplicateCount); + _edges.push_back(newEdge); + source->addSuccEdge(newEdge); + target->addPredEdge(newEdge); + return(newEdge); +} + +// Adds a backedge with its phony edges. Updates the DAG state. +void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target, + unsigned duplicateCount) { + BallLarusEdge* childEdge = addEdge(source, target, duplicateCount); + childEdge->setType(BallLarusEdge::BACKEDGE); + + childEdge->setPhonyRoot(addEdge(getRoot(), target,0)); + childEdge->setPhonyExit(addEdge(source, getExit(),0)); + + childEdge->getPhonyRoot()->setRealEdge(childEdge); + childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY); + + childEdge->getPhonyExit()->setRealEdge(childEdge); + childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY); + _backEdges.push_back(childEdge); +} |