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Diffstat (limited to 'lib/Target/AMDGPU/AMDGPUSubtarget.cpp')
-rw-r--r-- | lib/Target/AMDGPU/AMDGPUSubtarget.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/lib/Target/AMDGPU/AMDGPUSubtarget.cpp b/lib/Target/AMDGPU/AMDGPUSubtarget.cpp new file mode 100644 index 000000000000..605ccd0e1361 --- /dev/null +++ b/lib/Target/AMDGPU/AMDGPUSubtarget.cpp @@ -0,0 +1,133 @@ +//===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +/// \file +/// \brief Implements the AMDGPU specific subclass of TargetSubtarget. +// +//===----------------------------------------------------------------------===// + +#include "AMDGPUSubtarget.h" +#include "R600ISelLowering.h" +#include "R600InstrInfo.h" +#include "R600MachineScheduler.h" +#include "SIISelLowering.h" +#include "SIInstrInfo.h" +#include "SIMachineFunctionInfo.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/CodeGen/MachineScheduler.h" + +using namespace llvm; + +#define DEBUG_TYPE "amdgpu-subtarget" + +#define GET_SUBTARGETINFO_ENUM +#define GET_SUBTARGETINFO_TARGET_DESC +#define GET_SUBTARGETINFO_CTOR +#include "AMDGPUGenSubtargetInfo.inc" + +AMDGPUSubtarget & +AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT, + StringRef GPU, StringRef FS) { + // Determine default and user-specified characteristics + // On SI+, we want FP64 denormals to be on by default. FP32 denormals can be + // enabled, but some instructions do not respect them and they run at the + // double precision rate, so don't enable by default. + // + // We want to be able to turn these off, but making this a subtarget feature + // for SI has the unhelpful behavior that it unsets everything else if you + // disable it. + + SmallString<256> FullFS("+promote-alloca,+fp64-denormals,"); + FullFS += FS; + + if (GPU == "" && TT.getArch() == Triple::amdgcn) + GPU = "SI"; + + ParseSubtargetFeatures(GPU, FullFS); + + // FIXME: I don't think think Evergreen has any useful support for + // denormals, but should be checked. Should we issue a warning somewhere + // if someone tries to enable these? + if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { + FP32Denormals = false; + FP64Denormals = false; + } + return *this; +} + +AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS, + TargetMachine &TM) + : AMDGPUGenSubtargetInfo(TT, GPU, FS), DevName(GPU), Is64bit(false), + DumpCode(false), R600ALUInst(false), HasVertexCache(false), + TexVTXClauseSize(0), Gen(AMDGPUSubtarget::R600), FP64(false), + FP64Denormals(false), FP32Denormals(false), FastFMAF32(false), + CaymanISA(false), FlatAddressSpace(false), EnableIRStructurizer(true), + EnablePromoteAlloca(false), EnableIfCvt(true), EnableLoadStoreOpt(false), + WavefrontSize(0), CFALUBug(false), LocalMemorySize(0), + EnableVGPRSpilling(false), SGPRInitBug(false), IsGCN(false), + GCN1Encoding(false), GCN3Encoding(false), CIInsts(false), LDSBankCount(0), + FrameLowering(TargetFrameLowering::StackGrowsUp, + 64 * 16, // Maximum stack alignment (long16) + 0), + InstrItins(getInstrItineraryForCPU(GPU)), TargetTriple(TT) { + + initializeSubtargetDependencies(TT, GPU, FS); + + if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { + InstrInfo.reset(new R600InstrInfo(*this)); + TLInfo.reset(new R600TargetLowering(TM, *this)); + } else { + InstrInfo.reset(new SIInstrInfo(*this)); + TLInfo.reset(new SITargetLowering(TM, *this)); + } +} + +unsigned AMDGPUSubtarget::getStackEntrySize() const { + assert(getGeneration() <= NORTHERN_ISLANDS); + switch(getWavefrontSize()) { + case 16: + return 8; + case 32: + return hasCaymanISA() ? 4 : 8; + case 64: + return 4; + default: + llvm_unreachable("Illegal wavefront size."); + } +} + +unsigned AMDGPUSubtarget::getAmdKernelCodeChipID() const { + switch(getGeneration()) { + default: llvm_unreachable("ChipID unknown"); + case SEA_ISLANDS: return 12; + } +} + +bool AMDGPUSubtarget::isVGPRSpillingEnabled( + const SIMachineFunctionInfo *MFI) const { + return MFI->getShaderType() == ShaderType::COMPUTE || EnableVGPRSpilling; +} + +void AMDGPUSubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy, + MachineInstr *begin, + MachineInstr *end, + unsigned NumRegionInstrs) const { + if (getGeneration() >= SOUTHERN_ISLANDS) { + + // Track register pressure so the scheduler can try to decrease + // pressure once register usage is above the threshold defined by + // SIRegisterInfo::getRegPressureSetLimit() + Policy.ShouldTrackPressure = true; + + // Enabling both top down and bottom up scheduling seems to give us less + // register spills than just using one of these approaches on its own. + Policy.OnlyTopDown = false; + Policy.OnlyBottomUp = false; + } +} |