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-rw-r--r--lib/addsf3.c25
1 files changed, 7 insertions, 18 deletions
diff --git a/lib/addsf3.c b/lib/addsf3.c
index c0e8d8e70dc8..20610ef31fa2 100644
--- a/lib/addsf3.c
+++ b/lib/addsf3.c
@@ -1,4 +1,4 @@
-//===-- lib/addsf3.c - Single-precision addition and subtraction --*- C -*-===//
+//===-- lib/addsf3.c - Single-precision addition ------------------*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
@@ -7,14 +7,18 @@
//
//===----------------------------------------------------------------------===//
//
-// This file implements single-precision soft-float addition and subtraction
-// with the IEEE-754 default rounding (to nearest, ties to even).
+// This file implements single-precision soft-float addition with the IEEE-754
+// default rounding (to nearest, ties to even).
//
//===----------------------------------------------------------------------===//
+#include "abi.h"
+
#define SINGLE_PRECISION
#include "fp_lib.h"
+ARM_EABI_FNALIAS(fadd, addsf3);
+
fp_t __addsf3(fp_t a, fp_t b) {
rep_t aRep = toRep(a);
@@ -147,18 +151,3 @@ fp_t __addsf3(fp_t a, fp_t b) {
if (roundGuardSticky == 0x4) result += result & 1;
return fromRep(result);
}
-
-// Subtraction; flip the sign bit of b and add.
-fp_t __subsf3(fp_t a, fp_t b) {
- return __addsf3(a, fromRep(toRep(b) ^ signBit));
-}
-
-
-
-
-
-
-
-
-
-