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-rw-r--r--lib/builtins/floatuntixf.c81
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diff --git a/lib/builtins/floatuntixf.c b/lib/builtins/floatuntixf.c
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+/* ===-- floatuntixf.c - Implement __floatuntixf ---------------------------===
+ *
+ * The LLVM Compiler Infrastructure
+ *
+ * This file is dual licensed under the MIT and the University of Illinois Open
+ * Source Licenses. See LICENSE.TXT for details.
+ *
+ * ===----------------------------------------------------------------------===
+ *
+ * This file implements __floatuntixf for the compiler_rt library.
+ *
+ * ===----------------------------------------------------------------------===
+ */
+
+#include "int_lib.h"
+
+#ifdef CRT_HAS_128BIT
+
+/* Returns: convert a to a long double, rounding toward even. */
+
+/* Assumption: long double is a IEEE 80 bit floating point type padded to 128 bits
+ * tu_int is a 128 bit integral type
+ */
+
+/* gggg gggg gggg gggg gggg gggg gggg gggg | gggg gggg gggg gggg seee eeee eeee eeee |
+ * 1mmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm
+ */
+
+COMPILER_RT_ABI long double
+__floatuntixf(tu_int a)
+{
+ if (a == 0)
+ return 0.0;
+ const unsigned N = sizeof(tu_int) * CHAR_BIT;
+ int sd = N - __clzti2(a); /* number of significant digits */
+ int e = sd - 1; /* exponent */
+ if (sd > LDBL_MANT_DIG)
+ {
+ /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ * 12345678901234567890123456
+ * 1 = msb 1 bit
+ * P = bit LDBL_MANT_DIG-1 bits to the right of 1
+ * Q = bit LDBL_MANT_DIG bits to the right of 1
+ * R = "or" of all bits to the right of Q
+ */
+ switch (sd)
+ {
+ case LDBL_MANT_DIG + 1:
+ a <<= 1;
+ break;
+ case LDBL_MANT_DIG + 2:
+ break;
+ default:
+ a = (a >> (sd - (LDBL_MANT_DIG+2))) |
+ ((a & ((tu_int)(-1) >> ((N + LDBL_MANT_DIG+2) - sd))) != 0);
+ };
+ /* finish: */
+ a |= (a & 4) != 0; /* Or P into R */
+ ++a; /* round - this step may add a significant bit */
+ a >>= 2; /* dump Q and R */
+ /* a is now rounded to LDBL_MANT_DIG or LDBL_MANT_DIG+1 bits */
+ if (a & ((tu_int)1 << LDBL_MANT_DIG))
+ {
+ a >>= 1;
+ ++e;
+ }
+ /* a is now rounded to LDBL_MANT_DIG bits */
+ }
+ else
+ {
+ a <<= (LDBL_MANT_DIG - sd);
+ /* a is now rounded to LDBL_MANT_DIG bits */
+ }
+ long_double_bits fb;
+ fb.u.high.s.low = (e + 16383); /* exponent */
+ fb.u.low.all = (du_int)a; /* mantissa */
+ return fb.f;
+}
+
+#endif