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-rw-r--r--lib/floattidf.c86
1 files changed, 86 insertions, 0 deletions
diff --git a/lib/floattidf.c b/lib/floattidf.c
new file mode 100644
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--- /dev/null
+++ b/lib/floattidf.c
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+/* ===-- floattidf.c - Implement __floattidf -------------------------------===
+ *
+ * The LLVM Compiler Infrastructure
+ *
+ * This file is distributed under the University of Illinois Open Source
+ * License. See LICENSE.TXT for details.
+ *
+ * ===----------------------------------------------------------------------===
+ *
+ * This file implements __floattidf for the compiler_rt library.
+ *
+ * ===----------------------------------------------------------------------===
+ */
+
+#if __x86_64
+
+#include "int_lib.h"
+#include <float.h>
+
+/* Returns: convert a to a double, rounding toward even.*/
+
+/* Assumption: double is a IEEE 64 bit floating point type
+ * ti_int is a 128 bit integral type
+ */
+
+/* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
+
+si_int __clzti2(ti_int a);
+
+double
+__floattidf(ti_int a)
+{
+ if (a == 0)
+ return 0.0;
+ const unsigned N = sizeof(ti_int) * CHAR_BIT;
+ const ti_int s = a >> (N-1);
+ a = (a ^ s) - s;
+ int sd = N - __clzti2(a); /* number of significant digits */
+ int e = sd - 1; /* exponent */
+ if (sd > DBL_MANT_DIG)
+ {
+ /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ * 12345678901234567890123456
+ * 1 = msb 1 bit
+ * P = bit DBL_MANT_DIG-1 bits to the right of 1
+ * Q = bit DBL_MANT_DIG bits to the right of 1
+ * R = "or" of all bits to the right of Q
+ */
+ switch (sd)
+ {
+ case DBL_MANT_DIG + 1:
+ a <<= 1;
+ break;
+ case DBL_MANT_DIG + 2:
+ break;
+ default:
+ a = ((tu_int)a >> (sd - (DBL_MANT_DIG+2))) |
+ ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
+ };
+ /* finish: */
+ a |= (a & 4) != 0; /* Or P into R */
+ ++a; /* round - this step may add a significant bit */
+ a >>= 2; /* dump Q and R */
+ /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
+ if (a & ((tu_int)1 << DBL_MANT_DIG))
+ {
+ a >>= 1;
+ ++e;
+ }
+ /* a is now rounded to DBL_MANT_DIG bits */
+ }
+ else
+ {
+ a <<= (DBL_MANT_DIG - sd);
+ /* a is now rounded to DBL_MANT_DIG bits */
+ }
+ double_bits fb;
+ fb.u.s.high = ((su_int)s & 0x80000000) | /* sign */
+ ((e + 1023) << 20) | /* exponent */
+ ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
+ fb.u.s.low = (su_int)a; /* mantissa-low */
+ return fb.f;
+}
+
+#endif