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-rw-r--r--lib/tsan/rtl/tsan_rtl.cc73
1 files changed, 23 insertions, 50 deletions
diff --git a/lib/tsan/rtl/tsan_rtl.cc b/lib/tsan/rtl/tsan_rtl.cc
index 7cb7008e2980..b3320aad8038 100644
--- a/lib/tsan/rtl/tsan_rtl.cc
+++ b/lib/tsan/rtl/tsan_rtl.cc
@@ -365,8 +365,7 @@ int Finalize(ThreadState *thr) {
ctx->report_mtx.Unlock();
#ifndef SANITIZER_GO
- if (common_flags()->verbosity)
- AllocatorPrintStats();
+ if (Verbosity()) AllocatorPrintStats();
#endif
ThreadFinalize(thr);
@@ -565,43 +564,26 @@ void MemoryAccessImpl1(ThreadState *thr, uptr addr,
// it's just not worth it (performance- and complexity-wise).
Shadow old(0);
- if (kShadowCnt == 1) {
- int idx = 0;
-#include "tsan_update_shadow_word_inl.h"
- } else if (kShadowCnt == 2) {
- int idx = 0;
-#include "tsan_update_shadow_word_inl.h"
- idx = 1;
-#include "tsan_update_shadow_word_inl.h"
- } else if (kShadowCnt == 4) {
- int idx = 0;
-#include "tsan_update_shadow_word_inl.h"
- idx = 1;
-#include "tsan_update_shadow_word_inl.h"
- idx = 2;
-#include "tsan_update_shadow_word_inl.h"
- idx = 3;
-#include "tsan_update_shadow_word_inl.h"
- } else if (kShadowCnt == 8) {
- int idx = 0;
-#include "tsan_update_shadow_word_inl.h"
- idx = 1;
-#include "tsan_update_shadow_word_inl.h"
- idx = 2;
-#include "tsan_update_shadow_word_inl.h"
- idx = 3;
+
+ // It release mode we manually unroll the loop,
+ // because empirically gcc generates better code this way.
+ // However, we can't afford unrolling in debug mode, because the function
+ // consumes almost 4K of stack. Gtest gives only 4K of stack to death test
+ // threads, which is not enough for the unrolled loop.
+#if SANITIZER_DEBUG
+ for (int idx = 0; idx < 4; idx++) {
#include "tsan_update_shadow_word_inl.h"
- idx = 4;
+ }
+#else
+ int idx = 0;
#include "tsan_update_shadow_word_inl.h"
- idx = 5;
+ idx = 1;
#include "tsan_update_shadow_word_inl.h"
- idx = 6;
+ idx = 2;
#include "tsan_update_shadow_word_inl.h"
- idx = 7;
+ idx = 3;
#include "tsan_update_shadow_word_inl.h"
- } else {
- CHECK(false);
- }
+#endif
// we did not find any races and had already stored
// the current access info, so we are done
@@ -652,7 +634,7 @@ bool ContainsSameAccessSlow(u64 *s, u64 a, u64 sync_epoch, bool is_write) {
return false;
}
-#if defined(__SSE3__) && TSAN_SHADOW_COUNT == 4
+#if defined(__SSE3__)
#define SHUF(v0, v1, i0, i1, i2, i3) _mm_castps_si128(_mm_shuffle_ps( \
_mm_castsi128_ps(v0), _mm_castsi128_ps(v1), \
(i0)*1 + (i1)*4 + (i2)*16 + (i3)*64))
@@ -712,11 +694,12 @@ bool ContainsSameAccessFast(u64 *s, u64 a, u64 sync_epoch, bool is_write) {
ALWAYS_INLINE
bool ContainsSameAccess(u64 *s, u64 a, u64 sync_epoch, bool is_write) {
-#if defined(__SSE3__) && TSAN_SHADOW_COUNT == 4
+#if defined(__SSE3__)
bool res = ContainsSameAccessFast(s, a, sync_epoch, is_write);
// NOTE: this check can fail if the shadow is concurrently mutated
- // by other threads.
- DCHECK_EQ(res, ContainsSameAccessSlow(s, a, sync_epoch, is_write));
+ // by other threads. But it still can be useful if you modify
+ // ContainsSameAccessFast and want to ensure that it's not completely broken.
+ // DCHECK_EQ(res, ContainsSameAccessSlow(s, a, sync_epoch, is_write));
return res;
#else
return ContainsSameAccessSlow(s, a, sync_epoch, is_write);
@@ -733,7 +716,7 @@ void MemoryAccess(ThreadState *thr, uptr pc, uptr addr,
(int)(1 << kAccessSizeLog), kAccessIsWrite, shadow_mem,
(uptr)shadow_mem[0], (uptr)shadow_mem[1],
(uptr)shadow_mem[2], (uptr)shadow_mem[3]);
-#if TSAN_DEBUG
+#if SANITIZER_DEBUG
if (!IsAppMem(addr)) {
Printf("Access to non app mem %zx\n", addr);
DCHECK(IsAppMem(addr));
@@ -990,7 +973,7 @@ bool MD5Hash::operator==(const MD5Hash &other) const {
return hash[0] == other.hash[0] && hash[1] == other.hash[1];
}
-#if TSAN_DEBUG
+#if SANITIZER_DEBUG
void build_consistency_debug() {}
#else
void build_consistency_release() {}
@@ -1002,16 +985,6 @@ void build_consistency_stats() {}
void build_consistency_nostats() {}
#endif
-#if TSAN_SHADOW_COUNT == 1
-void build_consistency_shadow1() {}
-#elif TSAN_SHADOW_COUNT == 2
-void build_consistency_shadow2() {}
-#elif TSAN_SHADOW_COUNT == 4
-void build_consistency_shadow4() {}
-#else
-void build_consistency_shadow8() {}
-#endif
-
} // namespace __tsan
#ifndef SANITIZER_GO