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-rw-r--r--lib/tsan/tests/unit/tsan_clock_test.cc453
1 files changed, 381 insertions, 72 deletions
diff --git a/lib/tsan/tests/unit/tsan_clock_test.cc b/lib/tsan/tests/unit/tsan_clock_test.cc
index fe886e10bc57..a1fd2b7f6e99 100644
--- a/lib/tsan/tests/unit/tsan_clock_test.cc
+++ b/lib/tsan/tests/unit/tsan_clock_test.cc
@@ -13,110 +13,419 @@
#include "tsan_clock.h"
#include "tsan_rtl.h"
#include "gtest/gtest.h"
+#include <time.h>
namespace __tsan {
+ClockCache cache;
+
TEST(Clock, VectorBasic) {
- ScopedInRtl in_rtl;
- ThreadClock clk;
- CHECK_EQ(clk.size(), 0);
- clk.tick(0);
- CHECK_EQ(clk.size(), 1);
- CHECK_EQ(clk.get(0), 1);
- clk.tick(3);
- CHECK_EQ(clk.size(), 4);
- CHECK_EQ(clk.get(0), 1);
- CHECK_EQ(clk.get(1), 0);
- CHECK_EQ(clk.get(2), 0);
- CHECK_EQ(clk.get(3), 1);
- clk.tick(3);
- CHECK_EQ(clk.get(3), 2);
+ ThreadClock clk(0);
+ ASSERT_EQ(clk.size(), 1U);
+ clk.tick();
+ ASSERT_EQ(clk.size(), 1U);
+ ASSERT_EQ(clk.get(0), 1U);
+ clk.set(3, clk.get(3) + 1);
+ ASSERT_EQ(clk.size(), 4U);
+ ASSERT_EQ(clk.get(0), 1U);
+ ASSERT_EQ(clk.get(1), 0U);
+ ASSERT_EQ(clk.get(2), 0U);
+ ASSERT_EQ(clk.get(3), 1U);
+ clk.set(3, clk.get(3) + 1);
+ ASSERT_EQ(clk.get(3), 2U);
}
TEST(Clock, ChunkedBasic) {
- ScopedInRtl in_rtl;
- ThreadClock vector;
+ ThreadClock vector(0);
SyncClock chunked;
- CHECK_EQ(vector.size(), 0);
- CHECK_EQ(chunked.size(), 0);
- vector.acquire(&chunked);
- CHECK_EQ(vector.size(), 0);
- CHECK_EQ(chunked.size(), 0);
- vector.release(&chunked);
- CHECK_EQ(vector.size(), 0);
- CHECK_EQ(chunked.size(), 0);
- vector.acq_rel(&chunked);
- CHECK_EQ(vector.size(), 0);
- CHECK_EQ(chunked.size(), 0);
+ ASSERT_EQ(vector.size(), 1U);
+ ASSERT_EQ(chunked.size(), 0U);
+ vector.acquire(&cache, &chunked);
+ ASSERT_EQ(vector.size(), 1U);
+ ASSERT_EQ(chunked.size(), 0U);
+ vector.release(&cache, &chunked);
+ ASSERT_EQ(vector.size(), 1U);
+ ASSERT_EQ(chunked.size(), 1U);
+ vector.acq_rel(&cache, &chunked);
+ ASSERT_EQ(vector.size(), 1U);
+ ASSERT_EQ(chunked.size(), 1U);
+ chunked.Reset(&cache);
}
TEST(Clock, AcquireRelease) {
- ScopedInRtl in_rtl;
- ThreadClock vector1;
- vector1.tick(100);
+ ThreadClock vector1(100);
+ vector1.tick();
SyncClock chunked;
- vector1.release(&chunked);
- CHECK_EQ(chunked.size(), 101);
- ThreadClock vector2;
- vector2.acquire(&chunked);
- CHECK_EQ(vector2.size(), 101);
- CHECK_EQ(vector2.get(0), 0);
- CHECK_EQ(vector2.get(1), 0);
- CHECK_EQ(vector2.get(99), 0);
- CHECK_EQ(vector2.get(100), 1);
+ vector1.release(&cache, &chunked);
+ ASSERT_EQ(chunked.size(), 101U);
+ ThreadClock vector2(0);
+ vector2.acquire(&cache, &chunked);
+ ASSERT_EQ(vector2.size(), 101U);
+ ASSERT_EQ(vector2.get(0), 0U);
+ ASSERT_EQ(vector2.get(1), 0U);
+ ASSERT_EQ(vector2.get(99), 0U);
+ ASSERT_EQ(vector2.get(100), 1U);
+ chunked.Reset(&cache);
+}
+
+TEST(Clock, RepeatedAcquire) {
+ ThreadClock thr1(1);
+ thr1.tick();
+ ThreadClock thr2(2);
+ thr2.tick();
+
+ SyncClock sync;
+ thr1.ReleaseStore(&cache, &sync);
+
+ thr2.acquire(&cache, &sync);
+ thr2.acquire(&cache, &sync);
+
+ sync.Reset(&cache);
}
TEST(Clock, ManyThreads) {
- ScopedInRtl in_rtl;
SyncClock chunked;
- for (int i = 0; i < 100; i++) {
- ThreadClock vector;
- vector.tick(i);
- vector.release(&chunked);
- CHECK_EQ(chunked.size(), i + 1);
- vector.acquire(&chunked);
- CHECK_EQ(vector.size(), i + 1);
- }
- ThreadClock vector;
- vector.acquire(&chunked);
- CHECK_EQ(vector.size(), 100);
- for (int i = 0; i < 100; i++)
- CHECK_EQ(vector.get(i), 1);
+ for (unsigned i = 0; i < 100; i++) {
+ ThreadClock vector(0);
+ vector.tick();
+ vector.set(i, 1);
+ vector.release(&cache, &chunked);
+ ASSERT_EQ(i + 1, chunked.size());
+ vector.acquire(&cache, &chunked);
+ ASSERT_EQ(i + 1, vector.size());
+ }
+
+ for (unsigned i = 0; i < 100; i++)
+ ASSERT_EQ(1U, chunked.get(i));
+
+ ThreadClock vector(1);
+ vector.acquire(&cache, &chunked);
+ ASSERT_EQ(100U, vector.size());
+ for (unsigned i = 0; i < 100; i++)
+ ASSERT_EQ(1U, vector.get(i));
+
+ chunked.Reset(&cache);
}
TEST(Clock, DifferentSizes) {
- ScopedInRtl in_rtl;
{
- ThreadClock vector1;
- vector1.tick(10);
- ThreadClock vector2;
- vector2.tick(20);
+ ThreadClock vector1(10);
+ vector1.tick();
+ ThreadClock vector2(20);
+ vector2.tick();
{
SyncClock chunked;
- vector1.release(&chunked);
- CHECK_EQ(chunked.size(), 11);
- vector2.release(&chunked);
- CHECK_EQ(chunked.size(), 21);
+ vector1.release(&cache, &chunked);
+ ASSERT_EQ(chunked.size(), 11U);
+ vector2.release(&cache, &chunked);
+ ASSERT_EQ(chunked.size(), 21U);
+ chunked.Reset(&cache);
}
{
SyncClock chunked;
- vector2.release(&chunked);
- CHECK_EQ(chunked.size(), 21);
- vector1.release(&chunked);
- CHECK_EQ(chunked.size(), 21);
+ vector2.release(&cache, &chunked);
+ ASSERT_EQ(chunked.size(), 21U);
+ vector1.release(&cache, &chunked);
+ ASSERT_EQ(chunked.size(), 21U);
+ chunked.Reset(&cache);
}
{
SyncClock chunked;
- vector1.release(&chunked);
- vector2.acquire(&chunked);
- CHECK_EQ(vector2.size(), 21);
+ vector1.release(&cache, &chunked);
+ vector2.acquire(&cache, &chunked);
+ ASSERT_EQ(vector2.size(), 21U);
+ chunked.Reset(&cache);
}
{
SyncClock chunked;
- vector2.release(&chunked);
- vector1.acquire(&chunked);
- CHECK_EQ(vector1.size(), 21);
+ vector2.release(&cache, &chunked);
+ vector1.acquire(&cache, &chunked);
+ ASSERT_EQ(vector1.size(), 21U);
+ chunked.Reset(&cache);
+ }
+ }
+}
+
+TEST(Clock, Growth) {
+ {
+ ThreadClock vector(10);
+ vector.tick();
+ vector.set(5, 42);
+ SyncClock sync;
+ vector.release(&cache, &sync);
+ ASSERT_EQ(sync.size(), 11U);
+ ASSERT_EQ(sync.get(0), 0ULL);
+ ASSERT_EQ(sync.get(1), 0ULL);
+ ASSERT_EQ(sync.get(5), 42ULL);
+ ASSERT_EQ(sync.get(9), 0ULL);
+ ASSERT_EQ(sync.get(10), 1ULL);
+ sync.Reset(&cache);
+ }
+ {
+ ThreadClock vector1(10);
+ vector1.tick();
+ ThreadClock vector2(20);
+ vector2.tick();
+ SyncClock sync;
+ vector1.release(&cache, &sync);
+ vector2.release(&cache, &sync);
+ ASSERT_EQ(sync.size(), 21U);
+ ASSERT_EQ(sync.get(0), 0ULL);
+ ASSERT_EQ(sync.get(10), 1ULL);
+ ASSERT_EQ(sync.get(19), 0ULL);
+ ASSERT_EQ(sync.get(20), 1ULL);
+ sync.Reset(&cache);
+ }
+ {
+ ThreadClock vector(100);
+ vector.tick();
+ vector.set(5, 42);
+ vector.set(90, 84);
+ SyncClock sync;
+ vector.release(&cache, &sync);
+ ASSERT_EQ(sync.size(), 101U);
+ ASSERT_EQ(sync.get(0), 0ULL);
+ ASSERT_EQ(sync.get(1), 0ULL);
+ ASSERT_EQ(sync.get(5), 42ULL);
+ ASSERT_EQ(sync.get(60), 0ULL);
+ ASSERT_EQ(sync.get(70), 0ULL);
+ ASSERT_EQ(sync.get(90), 84ULL);
+ ASSERT_EQ(sync.get(99), 0ULL);
+ ASSERT_EQ(sync.get(100), 1ULL);
+ sync.Reset(&cache);
+ }
+ {
+ ThreadClock vector1(10);
+ vector1.tick();
+ ThreadClock vector2(100);
+ vector2.tick();
+ SyncClock sync;
+ vector1.release(&cache, &sync);
+ vector2.release(&cache, &sync);
+ ASSERT_EQ(sync.size(), 101U);
+ ASSERT_EQ(sync.get(0), 0ULL);
+ ASSERT_EQ(sync.get(10), 1ULL);
+ ASSERT_EQ(sync.get(99), 0ULL);
+ ASSERT_EQ(sync.get(100), 1ULL);
+ sync.Reset(&cache);
+ }
+}
+
+const int kThreads = 4;
+const int kClocks = 4;
+
+// SimpleSyncClock and SimpleThreadClock implement the same thing as
+// SyncClock and ThreadClock, but in a very simple way.
+struct SimpleSyncClock {
+ u64 clock[kThreads];
+ uptr size;
+
+ SimpleSyncClock() {
+ Reset();
+ }
+
+ void Reset() {
+ size = 0;
+ for (uptr i = 0; i < kThreads; i++)
+ clock[i] = 0;
+ }
+
+ bool verify(const SyncClock *other) const {
+ for (uptr i = 0; i < min(size, other->size()); i++) {
+ if (clock[i] != other->get(i))
+ return false;
+ }
+ for (uptr i = min(size, other->size()); i < max(size, other->size()); i++) {
+ if (i < size && clock[i] != 0)
+ return false;
+ if (i < other->size() && other->get(i) != 0)
+ return false;
+ }
+ return true;
+ }
+};
+
+struct SimpleThreadClock {
+ u64 clock[kThreads];
+ uptr size;
+ unsigned tid;
+
+ explicit SimpleThreadClock(unsigned tid) {
+ this->tid = tid;
+ size = tid + 1;
+ for (uptr i = 0; i < kThreads; i++)
+ clock[i] = 0;
+ }
+
+ void tick() {
+ clock[tid]++;
+ }
+
+ void acquire(const SimpleSyncClock *src) {
+ if (size < src->size)
+ size = src->size;
+ for (uptr i = 0; i < kThreads; i++)
+ clock[i] = max(clock[i], src->clock[i]);
+ }
+
+ void release(SimpleSyncClock *dst) const {
+ if (dst->size < size)
+ dst->size = size;
+ for (uptr i = 0; i < kThreads; i++)
+ dst->clock[i] = max(dst->clock[i], clock[i]);
+ }
+
+ void acq_rel(SimpleSyncClock *dst) {
+ acquire(dst);
+ release(dst);
+ }
+
+ void ReleaseStore(SimpleSyncClock *dst) const {
+ if (dst->size < size)
+ dst->size = size;
+ for (uptr i = 0; i < kThreads; i++)
+ dst->clock[i] = clock[i];
+ }
+
+ bool verify(const ThreadClock *other) const {
+ for (uptr i = 0; i < min(size, other->size()); i++) {
+ if (clock[i] != other->get(i))
+ return false;
+ }
+ for (uptr i = min(size, other->size()); i < max(size, other->size()); i++) {
+ if (i < size && clock[i] != 0)
+ return false;
+ if (i < other->size() && other->get(i) != 0)
+ return false;
}
+ return true;
+ }
+};
+
+static bool ClockFuzzer(bool printing) {
+ // Create kThreads thread clocks.
+ SimpleThreadClock *thr0[kThreads];
+ ThreadClock *thr1[kThreads];
+ unsigned reused[kThreads];
+ for (unsigned i = 0; i < kThreads; i++) {
+ reused[i] = 0;
+ thr0[i] = new SimpleThreadClock(i);
+ thr1[i] = new ThreadClock(i, reused[i]);
+ }
+
+ // Create kClocks sync clocks.
+ SimpleSyncClock *sync0[kClocks];
+ SyncClock *sync1[kClocks];
+ for (unsigned i = 0; i < kClocks; i++) {
+ sync0[i] = new SimpleSyncClock();
+ sync1[i] = new SyncClock();
+ }
+
+ // Do N random operations (acquire, release, etc) and compare results
+ // for SimpleThread/SyncClock and real Thread/SyncClock.
+ for (int i = 0; i < 10000; i++) {
+ unsigned tid = rand() % kThreads;
+ unsigned cid = rand() % kClocks;
+ thr0[tid]->tick();
+ thr1[tid]->tick();
+
+ switch (rand() % 6) {
+ case 0:
+ if (printing)
+ printf("acquire thr%d <- clk%d\n", tid, cid);
+ thr0[tid]->acquire(sync0[cid]);
+ thr1[tid]->acquire(&cache, sync1[cid]);
+ break;
+ case 1:
+ if (printing)
+ printf("release thr%d -> clk%d\n", tid, cid);
+ thr0[tid]->release(sync0[cid]);
+ thr1[tid]->release(&cache, sync1[cid]);
+ break;
+ case 2:
+ if (printing)
+ printf("acq_rel thr%d <> clk%d\n", tid, cid);
+ thr0[tid]->acq_rel(sync0[cid]);
+ thr1[tid]->acq_rel(&cache, sync1[cid]);
+ break;
+ case 3:
+ if (printing)
+ printf("rel_str thr%d >> clk%d\n", tid, cid);
+ thr0[tid]->ReleaseStore(sync0[cid]);
+ thr1[tid]->ReleaseStore(&cache, sync1[cid]);
+ break;
+ case 4:
+ if (printing)
+ printf("reset clk%d\n", cid);
+ sync0[cid]->Reset();
+ sync1[cid]->Reset(&cache);
+ break;
+ case 5:
+ if (printing)
+ printf("reset thr%d\n", tid);
+ u64 epoch = thr0[tid]->clock[tid] + 1;
+ reused[tid]++;
+ delete thr0[tid];
+ thr0[tid] = new SimpleThreadClock(tid);
+ thr0[tid]->clock[tid] = epoch;
+ delete thr1[tid];
+ thr1[tid] = new ThreadClock(tid, reused[tid]);
+ thr1[tid]->set(epoch);
+ break;
+ }
+
+ if (printing) {
+ for (unsigned i = 0; i < kThreads; i++) {
+ printf("thr%d: ", i);
+ thr1[i]->DebugDump(printf);
+ printf("\n");
+ }
+ for (unsigned i = 0; i < kClocks; i++) {
+ printf("clk%d: ", i);
+ sync1[i]->DebugDump(printf);
+ printf("\n");
+ }
+
+ printf("\n");
+ }
+
+ if (!thr0[tid]->verify(thr1[tid]) || !sync0[cid]->verify(sync1[cid])) {
+ if (!printing)
+ return false;
+ printf("differs with model:\n");
+ for (unsigned i = 0; i < kThreads; i++) {
+ printf("thr%d: clock=[", i);
+ for (uptr j = 0; j < thr0[i]->size; j++)
+ printf("%s%llu", j == 0 ? "" : ",", thr0[i]->clock[j]);
+ printf("]\n");
+ }
+ for (unsigned i = 0; i < kClocks; i++) {
+ printf("clk%d: clock=[", i);
+ for (uptr j = 0; j < sync0[i]->size; j++)
+ printf("%s%llu", j == 0 ? "" : ",", sync0[i]->clock[j]);
+ printf("]\n");
+ }
+ return false;
+ }
+ }
+
+ for (unsigned i = 0; i < kClocks; i++) {
+ sync1[i]->Reset(&cache);
+ }
+ return true;
+}
+
+TEST(Clock, Fuzzer) {
+ timespec ts;
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ int seed = ts.tv_sec + ts.tv_nsec;
+ printf("seed=%d\n", seed);
+ srand(seed);
+ if (!ClockFuzzer(false)) {
+ // Redo the test with the same seed, but logging operations.
+ srand(seed);
+ ClockFuzzer(true);
+ ASSERT_TRUE(false);
}
}