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-rw-r--r--module/zfs/bqueue.c155
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diff --git a/module/zfs/bqueue.c b/module/zfs/bqueue.c
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+/*
+ * CDDL HEADER START
+ *
+ * This file and its contents are supplied under the terms of the
+ * Common Development and Distribution License ("CDDL"), version 1.0.
+ * You may only use this file in accordance with the terms of version
+ * 1.0 of the CDDL.
+ *
+ * A full copy of the text of the CDDL should have accompanied this
+ * source. A copy of the CDDL is also available via the Internet at
+ * http://www.illumos.org/license/CDDL.
+ *
+ * CDDL HEADER END
+ */
+/*
+ * Copyright (c) 2014, 2018 by Delphix. All rights reserved.
+ */
+
+#include <sys/bqueue.h>
+#include <sys/zfs_context.h>
+
+static inline bqueue_node_t *
+obj2node(bqueue_t *q, void *data)
+{
+ return ((bqueue_node_t *)((char *)data + q->bq_node_offset));
+}
+
+/*
+ * Initialize a blocking queue The maximum capacity of the queue is set to
+ * size. Types that are stored in a bqueue must contain a bqueue_node_t,
+ * and node_offset must be its offset from the start of the struct.
+ * fill_fraction is a performance tuning value; when the queue is full, any
+ * threads attempting to enqueue records will block. They will block until
+ * they're signaled, which will occur when the queue is at least 1/fill_fraction
+ * empty. Similar behavior occurs on dequeue; if the queue is empty, threads
+ * block. They will be signalled when the queue has 1/fill_fraction full, or
+ * when bqueue_flush is called. As a result, you must call bqueue_flush when
+ * you enqueue your final record on a thread, in case the dequeueing threads are
+ * currently blocked and that enqueue does not cause them to be awoken.
+ * Alternatively, this behavior can be disabled (causing signaling to happen
+ * immediately) by setting fill_fraction to any value larger than size.
+ * Return 0 on success, or -1 on failure.
+ */
+int
+bqueue_init(bqueue_t *q, uint64_t fill_fraction, uint64_t size,
+ size_t node_offset)
+{
+ if (fill_fraction == 0) {
+ return (-1);
+ }
+ list_create(&q->bq_list, node_offset + sizeof (bqueue_node_t),
+ node_offset + offsetof(bqueue_node_t, bqn_node));
+ cv_init(&q->bq_add_cv, NULL, CV_DEFAULT, NULL);
+ cv_init(&q->bq_pop_cv, NULL, CV_DEFAULT, NULL);
+ mutex_init(&q->bq_lock, NULL, MUTEX_DEFAULT, NULL);
+ q->bq_node_offset = node_offset;
+ q->bq_size = 0;
+ q->bq_maxsize = size;
+ q->bq_fill_fraction = fill_fraction;
+ return (0);
+}
+
+/*
+ * Destroy a blocking queue. This function asserts that there are no
+ * elements in the queue, and no one is blocked on the condition
+ * variables.
+ */
+void
+bqueue_destroy(bqueue_t *q)
+{
+ mutex_enter(&q->bq_lock);
+ ASSERT0(q->bq_size);
+ cv_destroy(&q->bq_add_cv);
+ cv_destroy(&q->bq_pop_cv);
+ list_destroy(&q->bq_list);
+ mutex_exit(&q->bq_lock);
+ mutex_destroy(&q->bq_lock);
+}
+
+static void
+bqueue_enqueue_impl(bqueue_t *q, void *data, uint64_t item_size,
+ boolean_t flush)
+{
+ ASSERT3U(item_size, >, 0);
+ ASSERT3U(item_size, <=, q->bq_maxsize);
+ mutex_enter(&q->bq_lock);
+ obj2node(q, data)->bqn_size = item_size;
+ while (q->bq_size + item_size > q->bq_maxsize) {
+ cv_wait_sig(&q->bq_add_cv, &q->bq_lock);
+ }
+ q->bq_size += item_size;
+ list_insert_tail(&q->bq_list, data);
+ if (q->bq_size >= q->bq_maxsize / q->bq_fill_fraction)
+ cv_signal(&q->bq_pop_cv);
+ if (flush)
+ cv_broadcast(&q->bq_pop_cv);
+ mutex_exit(&q->bq_lock);
+}
+
+/*
+ * Add data to q, consuming size units of capacity. If there is insufficient
+ * capacity to consume size units, block until capacity exists. Asserts size is
+ * > 0.
+ */
+void
+bqueue_enqueue(bqueue_t *q, void *data, uint64_t item_size)
+{
+ bqueue_enqueue_impl(q, data, item_size, B_FALSE);
+}
+
+/*
+ * Enqueue an entry, and then flush the queue. This forces the popping threads
+ * to wake up, even if we're below the fill fraction. We have this in a single
+ * function, rather than having a separate call, because it prevents race
+ * conditions between the enqueuing thread and the dequeueing thread, where the
+ * enqueueing thread will wake up the dequeueing thread, that thread will
+ * destroy the condvar before the enqueuing thread is done.
+ */
+void
+bqueue_enqueue_flush(bqueue_t *q, void *data, uint64_t item_size)
+{
+ bqueue_enqueue_impl(q, data, item_size, B_TRUE);
+}
+
+/*
+ * Take the first element off of q. If there are no elements on the queue, wait
+ * until one is put there. Return the removed element.
+ */
+void *
+bqueue_dequeue(bqueue_t *q)
+{
+ void *ret = NULL;
+ uint64_t item_size;
+ mutex_enter(&q->bq_lock);
+ while (q->bq_size == 0) {
+ cv_wait_sig(&q->bq_pop_cv, &q->bq_lock);
+ }
+ ret = list_remove_head(&q->bq_list);
+ ASSERT3P(ret, !=, NULL);
+ item_size = obj2node(q, ret)->bqn_size;
+ q->bq_size -= item_size;
+ if (q->bq_size <= q->bq_maxsize - (q->bq_maxsize / q->bq_fill_fraction))
+ cv_signal(&q->bq_add_cv);
+ mutex_exit(&q->bq_lock);
+ return (ret);
+}
+
+/*
+ * Returns true if the space used is 0.
+ */
+boolean_t
+bqueue_empty(bqueue_t *q)
+{
+ return (q->bq_size == 0);
+}