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+//===-- SWIG Interface for SBAddress ----------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+namespace lldb {
+
+%feature("docstring",
+"A section + offset based address class.
+
+The SBAddress class allows addresses to be relative to a section
+that can move during runtime due to images (executables, shared
+libraries, bundles, frameworks) being loaded at different
+addresses than the addresses found in the object file that
+represents them on disk. There are currently two types of addresses
+for a section:
+ o file addresses
+ o load addresses
+
+File addresses represents the virtual addresses that are in the 'on
+disk' object files. These virtual addresses are converted to be
+relative to unique sections scoped to the object file so that
+when/if the addresses slide when the images are loaded/unloaded
+in memory, we can easily track these changes without having to
+update every object (compile unit ranges, line tables, function
+address ranges, lexical block and inlined subroutine address
+ranges, global and static variables) each time an image is loaded or
+unloaded.
+
+Load addresses represents the virtual addresses where each section
+ends up getting loaded at runtime. Before executing a program, it
+is common for all of the load addresses to be unresolved. When a
+DynamicLoader plug-in receives notification that shared libraries
+have been loaded/unloaded, the load addresses of the main executable
+and any images (shared libraries) will be resolved/unresolved. When
+this happens, breakpoints that are in one of these sections can be
+set/cleared.
+
+See docstring of SBFunction for example usage of SBAddress."
+) SBAddress;
+class SBAddress
+{
+public:
+
+ SBAddress ();
+
+ SBAddress (const lldb::SBAddress &rhs);
+
+ SBAddress (lldb::SBSection section,
+ lldb::addr_t offset);
+
+ %feature("docstring", "
+ Create an address by resolving a load address using the supplied target.
+ ") SBAddress;
+ SBAddress (lldb::addr_t load_addr, lldb::SBTarget &target);
+
+ ~SBAddress ();
+
+ bool
+ IsValid () const;
+
+ void
+ Clear ();
+
+ addr_t
+ GetFileAddress () const;
+
+ addr_t
+ GetLoadAddress (const lldb::SBTarget &target) const;
+
+ void
+ SetLoadAddress (lldb::addr_t load_addr,
+ lldb::SBTarget &target);
+
+ bool
+ OffsetAddress (addr_t offset);
+
+ bool
+ GetDescription (lldb::SBStream &description);
+
+ lldb::SBSection
+ GetSection ();
+
+ lldb::addr_t
+ SBAddress::GetOffset ();
+
+ void
+ SetAddress (lldb::SBSection section,
+ lldb::addr_t offset);
+
+
+ lldb::AddressClass
+ GetAddressClass ();
+
+ %feature("docstring", "
+ //------------------------------------------------------------------
+ /// GetSymbolContext() and the following can lookup symbol information for a given address.
+ /// An address might refer to code or data from an existing module, or it
+ /// might refer to something on the stack or heap. The following functions
+ /// will only return valid values if the address has been resolved to a code
+ /// or data address using 'void SBAddress::SetLoadAddress(...)' or
+ /// 'lldb::SBAddress SBTarget::ResolveLoadAddress (...)'.
+ //------------------------------------------------------------------
+ ") GetSymbolContext;
+ lldb::SBSymbolContext
+ GetSymbolContext (uint32_t resolve_scope);
+
+ %feature("docstring", "
+ //------------------------------------------------------------------
+ /// GetModule() and the following grab individual objects for a given address and
+ /// are less efficient if you want more than one symbol related objects.
+ /// Use one of the following when you want multiple debug symbol related
+ /// objects for an address:
+ /// lldb::SBSymbolContext SBAddress::GetSymbolContext (uint32_t resolve_scope);
+ /// lldb::SBSymbolContext SBTarget::ResolveSymbolContextForAddress (const SBAddress &addr, uint32_t resolve_scope);
+ /// One or more bits from the SymbolContextItem enumerations can be logically
+ /// OR'ed together to more efficiently retrieve multiple symbol objects.
+ //------------------------------------------------------------------
+ ") GetModule;
+ lldb::SBModule
+ GetModule ();
+
+ lldb::SBCompileUnit
+ GetCompileUnit ();
+
+ lldb::SBFunction
+ GetFunction ();
+
+ lldb::SBBlock
+ GetBlock ();
+
+ lldb::SBSymbol
+ GetSymbol ();
+
+ lldb::SBLineEntry
+ GetLineEntry ();
+
+ %pythoncode %{
+ def __get_load_addr_property__ (self):
+ '''Get the load address for a lldb.SBAddress using the current target.'''
+ return self.GetLoadAddress (target)
+
+ def __set_load_addr_property__ (self, load_addr):
+ '''Set the load address for a lldb.SBAddress using the current target.'''
+ return self.SetLoadAddress (load_addr, target)
+
+ def __int__(self):
+ '''Convert an address to a load address if there is a process and that process is alive, or to a file address otherwise.'''
+ if process.is_alive:
+ return self.GetLoadAddress (target)
+ else:
+ return self.GetFileAddress ()
+
+ def __oct__(self):
+ '''Convert the address to an octal string'''
+ return '%o' % int(self)
+
+ def __hex__(self):
+ '''Convert the address to an hex string'''
+ return '0x%x' % int(self)
+
+ __swig_getmethods__["module"] = GetModule
+ if _newclass: module = property(GetModule, None, doc='''A read only property that returns an lldb object that represents the module (lldb.SBModule) that this address resides within.''')
+
+ __swig_getmethods__["compile_unit"] = GetCompileUnit
+ if _newclass: compile_unit = property(GetCompileUnit, None, doc='''A read only property that returns an lldb object that represents the compile unit (lldb.SBCompileUnit) that this address resides within.''')
+
+ __swig_getmethods__["line_entry"] = GetLineEntry
+ if _newclass: line_entry = property(GetLineEntry, None, doc='''A read only property that returns an lldb object that represents the line entry (lldb.SBLineEntry) that this address resides within.''')
+
+ __swig_getmethods__["function"] = GetFunction
+ if _newclass: function = property(GetFunction, None, doc='''A read only property that returns an lldb object that represents the function (lldb.SBFunction) that this address resides within.''')
+
+ __swig_getmethods__["block"] = GetBlock
+ if _newclass: block = property(GetBlock, None, doc='''A read only property that returns an lldb object that represents the block (lldb.SBBlock) that this address resides within.''')
+
+ __swig_getmethods__["symbol"] = GetSymbol
+ if _newclass: symbol = property(GetSymbol, None, doc='''A read only property that returns an lldb object that represents the symbol (lldb.SBSymbol) that this address resides within.''')
+
+ __swig_getmethods__["offset"] = GetOffset
+ if _newclass: offset = property(GetOffset, None, doc='''A read only property that returns the section offset in bytes as an integer.''')
+
+ __swig_getmethods__["section"] = GetSection
+ if _newclass: section = property(GetSection, None, doc='''A read only property that returns an lldb object that represents the section (lldb.SBSection) that this address resides within.''')
+
+ __swig_getmethods__["file_addr"] = GetFileAddress
+ if _newclass: file_addr = property(GetFileAddress, None, doc='''A read only property that returns file address for the section as an integer. This is the address that represents the address as it is found in the object file that defines it.''')
+
+ __swig_getmethods__["load_addr"] = __get_load_addr_property__
+ __swig_setmethods__["load_addr"] = __set_load_addr_property__
+ if _newclass: load_addr = property(__get_load_addr_property__, __set_load_addr_property__, doc='''A read/write property that gets/sets the SBAddress using load address. The setter resolves SBAddress using the SBTarget from lldb.target so this property can ONLY be used in the interactive script interpreter (i.e. under the lldb script command) and not in Python based commands, or breakpoint commands.''')
+
+ %}
+
+};
+
+} // namespace lldb