aboutsummaryrefslogtreecommitdiff
path: root/source/Host/common/Socket.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'source/Host/common/Socket.cpp')
-rw-r--r--source/Host/common/Socket.cpp662
1 files changed, 662 insertions, 0 deletions
diff --git a/source/Host/common/Socket.cpp b/source/Host/common/Socket.cpp
new file mode 100644
index 000000000000..31e3228497ec
--- /dev/null
+++ b/source/Host/common/Socket.cpp
@@ -0,0 +1,662 @@
+//===-- Socket.cpp ----------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Host/Socket.h"
+
+#include "lldb/Core/Log.h"
+#include "lldb/Core/RegularExpression.h"
+#include "lldb/Host/Config.h"
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Host/SocketAddress.h"
+#include "lldb/Host/TimeValue.h"
+#include "lldb/Interpreter/Args.h"
+
+#ifndef LLDB_DISABLE_POSIX
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#endif
+
+using namespace lldb;
+using namespace lldb_private;
+
+#if defined(_WIN32)
+typedef const char * set_socket_option_arg_type;
+typedef char * get_socket_option_arg_type;
+const NativeSocket Socket::kInvalidSocketValue = INVALID_SOCKET;
+#else // #if defined(_WIN32)
+typedef const void * set_socket_option_arg_type;
+typedef void * get_socket_option_arg_type;
+const NativeSocket Socket::kInvalidSocketValue = -1;
+#endif // #if defined(_WIN32)
+
+Socket::Socket(NativeSocket socket, SocketProtocol protocol, bool should_close)
+ : IOObject(eFDTypeSocket, should_close)
+ , m_protocol(protocol)
+ , m_socket(socket)
+{
+
+}
+
+Socket::~Socket()
+{
+ Close();
+}
+
+Error Socket::TcpConnect(llvm::StringRef host_and_port, Socket *&socket)
+{
+ // Store the result in a unique_ptr in case we error out, the memory will get correctly freed.
+ std::unique_ptr<Socket> final_socket;
+ NativeSocket sock = kInvalidSocketValue;
+ Error error;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
+ if (log)
+ log->Printf ("Socket::TcpConnect (host/port = %s)", host_and_port.data());
+
+ std::string host_str;
+ std::string port_str;
+ int32_t port = INT32_MIN;
+ if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
+ return error;
+
+ // Create the socket
+ sock = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (sock == kInvalidSocketValue)
+ {
+ // TODO: On Windows, use WSAGetLastError().
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ // Since they both refer to the same socket descriptor, arbitrarily choose the send socket to
+ // be the owner.
+ final_socket.reset(new Socket(sock, ProtocolTcp, true));
+
+ // Enable local address reuse
+ final_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
+
+ struct sockaddr_in sa;
+ ::memset (&sa, 0, sizeof (sa));
+ sa.sin_family = AF_INET;
+ sa.sin_port = htons (port);
+
+ int inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
+
+ if (inet_pton_result <= 0)
+ {
+ struct hostent *host_entry = gethostbyname (host_str.c_str());
+ if (host_entry)
+ host_str = ::inet_ntoa (*(struct in_addr *)*host_entry->h_addr_list);
+ inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
+ if (inet_pton_result <= 0)
+ {
+ // TODO: On Windows, use WSAGetLastError()
+ if (inet_pton_result == -1)
+ error.SetErrorToErrno();
+ else
+ error.SetErrorStringWithFormat("invalid host string: '%s'", host_str.c_str());
+
+ return error;
+ }
+ }
+
+ if (-1 == ::connect (sock, (const struct sockaddr *)&sa, sizeof(sa)))
+ {
+ // TODO: On Windows, use WSAGetLastError()
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ // Keep our TCP packets coming without any delays.
+ final_socket->SetOption(IPPROTO_TCP, TCP_NODELAY, 1);
+ error.Clear();
+ socket = final_socket.release();
+ return error;
+}
+
+Error Socket::TcpListen(llvm::StringRef host_and_port, Socket *&socket, Predicate<uint16_t>* predicate)
+{
+ std::unique_ptr<Socket> listen_socket;
+ NativeSocket listen_sock = kInvalidSocketValue;
+ Error error;
+
+ const sa_family_t family = AF_INET;
+ const int socktype = SOCK_STREAM;
+ const int protocol = IPPROTO_TCP;
+ listen_sock = ::socket (family, socktype, protocol);
+ if (listen_sock == kInvalidSocketValue)
+ {
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ listen_socket.reset(new Socket(listen_sock, ProtocolTcp, true));
+
+ // enable local address reuse
+ listen_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
+ if (log)
+ log->Printf ("ConnectionFileDescriptor::SocketListen (%s)", host_and_port.data());
+
+ std::string host_str;
+ std::string port_str;
+ int32_t port = INT32_MIN;
+ if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
+ return error;
+
+ SocketAddress anyaddr;
+ if (anyaddr.SetToAnyAddress (family, port))
+ {
+ int err = ::bind (listen_sock, anyaddr, anyaddr.GetLength());
+ if (err == -1)
+ {
+ // TODO: On Windows, use WSAGetLastError()
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ err = ::listen (listen_sock, 1);
+ if (err == -1)
+ {
+ // TODO: On Windows, use WSAGetLastError()
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ // We were asked to listen on port zero which means we
+ // must now read the actual port that was given to us
+ // as port zero is a special code for "find an open port
+ // for me".
+ if (port == 0)
+ port = listen_socket->GetPortNumber();
+
+ // Set the port predicate since when doing a listen://<host>:<port>
+ // it often needs to accept the incoming connection which is a blocking
+ // system call. Allowing access to the bound port using a predicate allows
+ // us to wait for the port predicate to be set to a non-zero value from
+ // another thread in an efficient manor.
+ if (predicate)
+ predicate->SetValue(port, eBroadcastAlways);
+
+ socket = listen_socket.release();
+ }
+
+ return error;
+}
+
+Error Socket::BlockingAccept(llvm::StringRef host_and_port, Socket *&socket)
+{
+ Error error;
+ std::string host_str;
+ std::string port_str;
+ int32_t port;
+ if (!DecodeHostAndPort(host_and_port, host_str, port_str, port, &error))
+ return error;
+
+ const sa_family_t family = AF_INET;
+ const int socktype = SOCK_STREAM;
+ const int protocol = IPPROTO_TCP;
+ SocketAddress listen_addr;
+ if (host_str.empty())
+ listen_addr.SetToLocalhost(family, port);
+ else if (host_str.compare("*") == 0)
+ listen_addr.SetToAnyAddress(family, port);
+ else
+ {
+ if (!listen_addr.getaddrinfo(host_str.c_str(), port_str.c_str(), family, socktype, protocol))
+ {
+ error.SetErrorStringWithFormat("unable to resolve hostname '%s'", host_str.c_str());
+ return error;
+ }
+ }
+
+ bool accept_connection = false;
+ std::unique_ptr<Socket> accepted_socket;
+
+ // Loop until we are happy with our connection
+ while (!accept_connection)
+ {
+ struct sockaddr_in accept_addr;
+ ::memset (&accept_addr, 0, sizeof accept_addr);
+#if !(defined (__linux__) || defined(_WIN32))
+ accept_addr.sin_len = sizeof accept_addr;
+#endif
+ socklen_t accept_addr_len = sizeof accept_addr;
+
+ int sock = ::accept (this->GetNativeSocket(), (struct sockaddr *)&accept_addr, &accept_addr_len);
+
+ if (sock == kInvalidSocketValue)
+ {
+ // TODO: On Windows, use WSAGetLastError()
+ error.SetErrorToErrno();
+ break;
+ }
+
+ bool is_same_addr = true;
+#if !(defined(__linux__) || (defined(_WIN32)))
+ is_same_addr = (accept_addr_len == listen_addr.sockaddr_in().sin_len);
+#endif
+ if (is_same_addr)
+ is_same_addr = (accept_addr.sin_addr.s_addr == listen_addr.sockaddr_in().sin_addr.s_addr);
+
+ if (is_same_addr || (listen_addr.sockaddr_in().sin_addr.s_addr == INADDR_ANY))
+ {
+ accept_connection = true;
+ // Since both sockets have the same descriptor, arbitrarily choose the send
+ // socket to be the owner.
+ accepted_socket.reset(new Socket(sock, ProtocolTcp, true));
+ }
+ else
+ {
+ const uint8_t *accept_ip = (const uint8_t *)&accept_addr.sin_addr.s_addr;
+ const uint8_t *listen_ip = (const uint8_t *)&listen_addr.sockaddr_in().sin_addr.s_addr;
+ ::fprintf (stderr, "error: rejecting incoming connection from %u.%u.%u.%u (expecting %u.%u.%u.%u)\n",
+ accept_ip[0], accept_ip[1], accept_ip[2], accept_ip[3],
+ listen_ip[0], listen_ip[1], listen_ip[2], listen_ip[3]);
+ accepted_socket.reset();
+ }
+ }
+
+ if (!accepted_socket)
+ return error;
+
+ // Keep our TCP packets coming without any delays.
+ accepted_socket->SetOption (IPPROTO_TCP, TCP_NODELAY, 1);
+ error.Clear();
+ socket = accepted_socket.release();
+ return error;
+
+}
+
+Error Socket::UdpConnect(llvm::StringRef host_and_port, Socket *&send_socket, Socket *&recv_socket)
+{
+ std::unique_ptr<Socket> final_send_socket;
+ std::unique_ptr<Socket> final_recv_socket;
+ NativeSocket final_send_fd = kInvalidSocketValue;
+ NativeSocket final_recv_fd = kInvalidSocketValue;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
+ if (log)
+ log->Printf ("Socket::UdpConnect (host/port = %s)", host_and_port.data());
+
+ Error error;
+ std::string host_str;
+ std::string port_str;
+ int32_t port = INT32_MIN;
+ if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
+ return error;
+
+ // Setup the receiving end of the UDP connection on this localhost
+ // on port zero. After we bind to port zero we can read the port.
+ final_recv_fd = ::socket (AF_INET, SOCK_DGRAM, 0);
+ if (final_recv_fd == kInvalidSocketValue)
+ {
+ // Socket creation failed...
+ // TODO: On Windows, use WSAGetLastError().
+ error.SetErrorToErrno();
+ }
+ else
+ {
+ final_recv_socket.reset(new Socket(final_recv_fd, ProtocolUdp, true));
+
+ // Socket was created, now lets bind to the requested port
+ SocketAddress addr;
+ addr.SetToAnyAddress (AF_INET, 0);
+
+ if (::bind (final_recv_fd, addr, addr.GetLength()) == -1)
+ {
+ // Bind failed...
+ // TODO: On Windows use WSAGetLastError()
+ error.SetErrorToErrno();
+ }
+ }
+
+ assert(error.Fail() == !(final_recv_socket && final_recv_socket->IsValid()));
+ if (error.Fail())
+ return error;
+
+ // At this point we have setup the receive port, now we need to
+ // setup the UDP send socket
+
+ struct addrinfo hints;
+ struct addrinfo *service_info_list = NULL;
+
+ ::memset (&hints, 0, sizeof(hints));
+ hints.ai_family = AF_INET;
+ hints.ai_socktype = SOCK_DGRAM;
+ int err = ::getaddrinfo (host_str.c_str(), port_str.c_str(), &hints, &service_info_list);
+ if (err != 0)
+ {
+ error.SetErrorStringWithFormat("getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
+ host_str.c_str(),
+ port_str.c_str(),
+ err,
+ gai_strerror(err));
+ return error;
+ }
+
+ for (struct addrinfo *service_info_ptr = service_info_list;
+ service_info_ptr != NULL;
+ service_info_ptr = service_info_ptr->ai_next)
+ {
+ final_send_fd = ::socket (service_info_ptr->ai_family,
+ service_info_ptr->ai_socktype,
+ service_info_ptr->ai_protocol);
+
+ if (final_send_fd != kInvalidSocketValue)
+ {
+ final_send_socket.reset(new Socket(final_send_fd, ProtocolUdp, true));
+ final_send_socket->m_udp_send_sockaddr = service_info_ptr;
+ break;
+ }
+ else
+ continue;
+ }
+
+ :: freeaddrinfo (service_info_list);
+
+ if (final_send_fd == kInvalidSocketValue)
+ {
+ // TODO: On Windows, use WSAGetLastError().
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ send_socket = final_send_socket.release();
+ recv_socket = final_recv_socket.release();
+ error.Clear();
+ return error;
+}
+
+Error Socket::UnixDomainConnect(llvm::StringRef name, Socket *&socket)
+{
+ Error error;
+#ifndef LLDB_DISABLE_POSIX
+ std::unique_ptr<Socket> final_socket;
+
+ // Open the socket that was passed in as an option
+ struct sockaddr_un saddr_un;
+ int fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
+ if (fd == kInvalidSocketValue)
+ {
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ final_socket.reset(new Socket(fd, ProtocolUnixDomain, true));
+
+ saddr_un.sun_family = AF_UNIX;
+ ::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
+ saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
+#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
+ saddr_un.sun_len = SUN_LEN (&saddr_un);
+#endif
+
+ if (::connect (fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) < 0)
+ {
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ socket = final_socket.release();
+#else
+ error.SetErrorString("Unix domain sockets are not supported on this platform.");
+#endif
+ return error;
+}
+
+Error Socket::UnixDomainAccept(llvm::StringRef name, Socket *&socket)
+{
+ Error error;
+#ifndef LLDB_DISABLE_POSIX
+ struct sockaddr_un saddr_un;
+ std::unique_ptr<Socket> listen_socket;
+ std::unique_ptr<Socket> final_socket;
+ NativeSocket listen_fd = kInvalidSocketValue;
+ NativeSocket socket_fd = kInvalidSocketValue;
+
+ listen_fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
+ if (listen_fd == kInvalidSocketValue)
+ {
+ error.SetErrorToErrno();
+ return error;
+ }
+
+ listen_socket.reset(new Socket(listen_fd, ProtocolUnixDomain, true));
+
+ saddr_un.sun_family = AF_UNIX;
+ ::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
+ saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
+#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
+ saddr_un.sun_len = SUN_LEN (&saddr_un);
+#endif
+
+ FileSystem::Unlink(name.data());
+ bool success = false;
+ if (::bind (listen_fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) == 0)
+ {
+ if (::listen (listen_fd, 5) == 0)
+ {
+ socket_fd = ::accept (listen_fd, NULL, 0);
+ if (socket_fd > 0)
+ {
+ final_socket.reset(new Socket(socket_fd, ProtocolUnixDomain, true));
+ success = true;
+ }
+ }
+ }
+
+ if (!success)
+ {
+ error.SetErrorToErrno();
+ return error;
+ }
+ // We are done with the listen port
+ listen_socket.reset();
+
+ socket = final_socket.release();
+#else
+ error.SetErrorString("Unix domain sockets are not supported on this platform.");
+#endif
+ return error;
+}
+
+bool
+Socket::DecodeHostAndPort(llvm::StringRef host_and_port,
+ std::string &host_str,
+ std::string &port_str,
+ int32_t& port,
+ Error *error_ptr)
+{
+ static RegularExpression g_regex ("([^:]+):([0-9]+)");
+ RegularExpression::Match regex_match(2);
+ if (g_regex.Execute (host_and_port.data(), &regex_match))
+ {
+ if (regex_match.GetMatchAtIndex (host_and_port.data(), 1, host_str) &&
+ regex_match.GetMatchAtIndex (host_and_port.data(), 2, port_str))
+ {
+ port = Args::StringToSInt32 (port_str.c_str(), INT32_MIN);
+ if (port != INT32_MIN)
+ {
+ if (error_ptr)
+ error_ptr->Clear();
+ return true;
+ }
+ }
+ }
+
+ // If this was unsuccessful, then check if it's simply a signed 32-bit integer, representing
+ // a port with an empty host.
+ host_str.clear();
+ port_str.clear();
+ port = Args::StringToSInt32(host_and_port.data(), INT32_MIN);
+ if (port != INT32_MIN)
+ {
+ port_str = host_and_port;
+ return true;
+ }
+
+ if (error_ptr)
+ error_ptr->SetErrorStringWithFormat("invalid host:port specification: '%s'", host_and_port.data());
+ return false;
+}
+
+IOObject::WaitableHandle Socket::GetWaitableHandle()
+{
+ // TODO: On Windows, use WSAEventSelect
+ return m_socket;
+}
+
+Error Socket::Read (void *buf, size_t &num_bytes)
+{
+ Error error;
+ int bytes_received = 0;
+ do
+ {
+ bytes_received = ::recv (m_socket, static_cast<char *>(buf), num_bytes, 0);
+ // TODO: Use WSAGetLastError on windows.
+ } while (bytes_received < 0 && errno == EINTR);
+
+ if (bytes_received < 0)
+ {
+ error.SetErrorToErrno();
+ num_bytes = 0;
+ }
+ else
+ num_bytes = bytes_received;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST | LIBLLDB_LOG_COMMUNICATION));
+ if (log)
+ {
+ log->Printf ("%p Socket::Read() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
+ static_cast<void*>(this),
+ static_cast<uint64_t>(m_socket),
+ buf,
+ static_cast<uint64_t>(num_bytes),
+ static_cast<int64_t>(bytes_received),
+ error.AsCString());
+ }
+
+ return error;
+}
+
+Error Socket::Write (const void *buf, size_t &num_bytes)
+{
+ Error error;
+ int bytes_sent = 0;
+ do
+ {
+ if (m_protocol == ProtocolUdp)
+ {
+ bytes_sent = ::sendto (m_socket,
+ static_cast<const char*>(buf),
+ num_bytes,
+ 0,
+ m_udp_send_sockaddr,
+ m_udp_send_sockaddr.GetLength());
+ }
+ else
+ bytes_sent = ::send (m_socket, static_cast<const char *>(buf), num_bytes, 0);
+ // TODO: Use WSAGetLastError on windows.
+ } while (bytes_sent < 0 && errno == EINTR);
+
+ if (bytes_sent < 0)
+ {
+ // TODO: On Windows, use WSAGEtLastError.
+ error.SetErrorToErrno();
+ num_bytes = 0;
+ }
+ else
+ num_bytes = bytes_sent;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
+ if (log)
+ {
+ log->Printf ("%p Socket::Write() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
+ static_cast<void*>(this),
+ static_cast<uint64_t>(m_socket),
+ buf,
+ static_cast<uint64_t>(num_bytes),
+ static_cast<int64_t>(bytes_sent),
+ error.AsCString());
+ }
+
+ return error;
+}
+
+Error Socket::PreDisconnect()
+{
+ Error error;
+ return error;
+}
+
+Error Socket::Close()
+{
+ Error error;
+ if (!IsValid() || !m_should_close_fd)
+ return error;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
+ if (log)
+ log->Printf ("%p Socket::Close (fd = %i)", static_cast<void*>(this), m_socket);
+
+#if defined(_WIN32)
+ bool success = !!closesocket(m_socket);
+#else
+ bool success = !!::close (m_socket);
+#endif
+ // A reference to a FD was passed in, set it to an invalid value
+ m_socket = kInvalidSocketValue;
+ if (!success)
+ {
+ // TODO: On Windows, use WSAGetLastError().
+ error.SetErrorToErrno();
+ }
+
+ return error;
+}
+
+
+int Socket::GetOption(int level, int option_name, int &option_value)
+{
+ get_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
+ socklen_t option_value_size = sizeof(int);
+ return ::getsockopt(m_socket, level, option_name, option_value_p, &option_value_size);
+}
+
+int Socket::SetOption(int level, int option_name, int option_value)
+{
+ set_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
+ return ::setsockopt(m_socket, level, option_name, option_value_p, sizeof(option_value));
+}
+
+uint16_t Socket::GetPortNumber(const NativeSocket& socket)
+{
+ // We bound to port zero, so we need to figure out which port we actually bound to
+ if (socket >= 0)
+ {
+ SocketAddress sock_addr;
+ socklen_t sock_addr_len = sock_addr.GetMaxLength ();
+ if (::getsockname (socket, sock_addr, &sock_addr_len) == 0)
+ return sock_addr.GetPort ();
+ }
+ return 0;
+}
+
+// Return the port number that is being used by the socket.
+uint16_t Socket::GetPortNumber() const
+{
+ return GetPortNumber(m_socket);
+}