diff options
Diffstat (limited to 'source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp')
-rw-r--r-- | source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp | 222 |
1 files changed, 125 insertions, 97 deletions
diff --git a/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp b/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp index f74871544b69..bf8ab3a658b3 100644 --- a/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp +++ b/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp @@ -565,109 +565,137 @@ ABISysV_mips64::GetReturnValueObjectImpl (Thread &thread, CompilerType &return_c // Any structure of up to 16 bytes in size is returned in the registers. if (byte_size <= 16) { - DataBufferSP data_sp (new DataBufferHeap(16, 0)); - DataExtractor return_ext (data_sp, - target_byte_order, - target->GetArchitecture().GetAddressByteSize()); + DataBufferSP data_sp(new DataBufferHeap(16, 0)); + DataExtractor return_ext(data_sp, target_byte_order, + target->GetArchitecture().GetAddressByteSize()); RegisterValue r2_value, r3_value, f0_value, f1_value, f2_value; + // Tracks how much bytes of r2 and r3 registers we've consumed so far + uint32_t integer_bytes = 0; + + // True if return values are in FP return registers. + bool use_fp_regs = 0; + // True if we found any non floating point field in structure. + bool found_non_fp_field = 0; + // True if return values are in r2 register. + bool use_r2 = 0; + // True if return values are in r3 register. + bool use_r3 = 0; + // True if the result is copied into our data buffer + bool sucess = 0; + std::string name; + bool is_complex; + uint32_t count; + const uint32_t num_children = return_compiler_type.GetNumFields(); + + // A structure consisting of one or two FP values (and nothing else) will + // be returned in the two FP return-value registers i.e fp0 and fp2. + + if (num_children <= 2) + { + uint64_t field_bit_offset = 0; + + // Check if this structure contains only floating point fields + for (uint32_t idx = 0; idx < num_children; idx++) + { + CompilerType field_compiler_type = + return_compiler_type.GetFieldAtIndex(idx, name, &field_bit_offset, + nullptr, nullptr); + + if (field_compiler_type.IsFloatingPointType(count, is_complex)) + use_fp_regs = 1; + else + found_non_fp_field = 1; + } + + if (use_fp_regs && !found_non_fp_field) + { + // We have one or two FP-only values in this structure. Get it from + // f0/f2 registers. + DataExtractor f0_data, f1_data, f2_data; + const RegisterInfo *f0_info = reg_ctx->GetRegisterInfoByName("f0", 0); + const RegisterInfo *f1_info = reg_ctx->GetRegisterInfoByName("f1", 0); + const RegisterInfo *f2_info = reg_ctx->GetRegisterInfoByName("f2", 0); + + reg_ctx->ReadRegister(f0_info, f0_value); + reg_ctx->ReadRegister(f2_info, f2_value); + + f0_value.GetData(f0_data); + + + for (uint32_t idx = 0; idx < num_children; idx++) + { + CompilerType field_compiler_type = return_compiler_type.GetFieldAtIndex(idx, name, + &field_bit_offset, + nullptr, nullptr); + const size_t field_byte_width = field_compiler_type.GetByteSize(nullptr); + + DataExtractor *copy_from_extractor = nullptr; + uint64_t return_value[2]; + offset_t offset = 0; + + if (idx == 0) + { + // This case is for long double type. + if (field_byte_width == 16) + { + + // If structure contains long double type, then it is returned + // in fp0/fp1 registers. + + + + if (target_byte_order == eByteOrderLittle) + { + return_value[0] = f0_data.GetU64(&offset); + reg_ctx->ReadRegister(f1_info, f1_value); + f1_value.GetData(f1_data); + offset = 0; + return_value[1] = f1_data.GetU64(&offset); + } + else + { + return_value[1] = f0_data.GetU64(&offset); + reg_ctx->ReadRegister(f1_info, f1_value); + f1_value.GetData(f1_data); + offset = 0; + return_value[0] = f1_data.GetU64(&offset); + } + + f0_data.SetData(return_value, field_byte_width, + target_byte_order); + } + copy_from_extractor = &f0_data; // This is in f0, copy from + + // register to our result + // structure + } + else + { + f2_value.GetData(f2_data); + // This is in f2, copy from register to our result structure + copy_from_extractor = &f2_data; + } - uint32_t integer_bytes = 0; // Tracks how much bytes of r2 and r3 registers we've consumed so far - bool use_fp_regs = 0; // True if return values are in FP return registers. - bool found_non_fp_field = 0; // True if we found any non floating point field in structure. - bool use_r2 = 0; // True if return values are in r2 register. - bool use_r3 = 0; // True if return values are in r3 register. - bool sucess = 0; // True if the result is copied into our data buffer - std::string name; - bool is_complex; - uint32_t count; - const uint32_t num_children = return_compiler_type.GetNumFields (); - - // A structure consisting of one or two FP values (and nothing else) will be - // returned in the two FP return-value registers i.e fp0 and fp2. - if (num_children <= 2) - { - uint64_t field_bit_offset = 0; - - // Check if this structure contains only floating point fields - for (uint32_t idx = 0; idx < num_children; idx++) - { - CompilerType field_compiler_type = return_compiler_type.GetFieldAtIndex(idx, name, &field_bit_offset, nullptr, nullptr); - - if (field_compiler_type.IsFloatingPointType (count, is_complex)) - use_fp_regs = 1; - else - found_non_fp_field = 1; - } - - if (use_fp_regs && !found_non_fp_field) - { - // We have one or two FP-only values in this structure. Get it from f0/f2 registers. - DataExtractor f0_data, f1_data, f2_data; - const RegisterInfo *f0_info = reg_ctx->GetRegisterInfoByName("f0", 0); - const RegisterInfo *f1_info = reg_ctx->GetRegisterInfoByName("f1", 0); - const RegisterInfo *f2_info = reg_ctx->GetRegisterInfoByName("f2", 0); - - reg_ctx->ReadRegister (f0_info, f0_value); - reg_ctx->ReadRegister (f2_info, f2_value); - - f0_value.GetData(f0_data); - f2_value.GetData(f2_data); - - for (uint32_t idx = 0; idx < num_children; idx++) - { - CompilerType field_compiler_type = return_compiler_type.GetFieldAtIndex(idx, name, &field_bit_offset, nullptr, nullptr); - const size_t field_byte_width = field_compiler_type.GetByteSize(nullptr); + // Sanity check to avoid crash + if (!copy_from_extractor || field_byte_width > copy_from_extractor->GetByteSize()) + return return_valobj_sp; - DataExtractor *copy_from_extractor = nullptr; + // copy the register contents into our data buffer + copy_from_extractor->CopyByteOrderedData(0, field_byte_width,data_sp->GetBytes() + (field_bit_offset / 8), + field_byte_width, target_byte_order); + } - if (idx == 0) - { - if (field_byte_width == 16) // This case is for long double type. - { - // If structure contains long double type, then it is returned in fp0/fp1 registers. - reg_ctx->ReadRegister (f1_info, f1_value); - f1_value.GetData(f1_data); - - if (target_byte_order == eByteOrderLittle) - { - f0_data.Append(f1_data); - copy_from_extractor = &f0_data; - } - else - { - f1_data.Append(f0_data); - copy_from_extractor = &f1_data; - } - } - else - copy_from_extractor = &f0_data; // This is in f0, copy from register to our result structure - } - else - copy_from_extractor = &f2_data; // This is in f2, copy from register to our result structure - - // Sanity check to avoid crash - if (!copy_from_extractor || field_byte_width > copy_from_extractor->GetByteSize()) - return return_valobj_sp; - - // copy the register contents into our data buffer - copy_from_extractor->CopyByteOrderedData (0, - field_byte_width, - data_sp->GetBytes() + (field_bit_offset/8), - field_byte_width, - target_byte_order); - } - - // The result is in our data buffer. Create a variable object out of it - return_valobj_sp = ValueObjectConstResult::Create (&thread, - return_compiler_type, - ConstString(""), - return_ext); - - return return_valobj_sp; - } - } + // The result is in our data buffer. Create a variable object out of + // it + return_valobj_sp = ValueObjectConstResult::Create(&thread, return_compiler_type, ConstString(""), + return_ext); + return return_valobj_sp; + } + } + + // If we reach here, it means this structure either contains more than two fields or // it contains at least one non floating point type. // In that case, all fields are returned in GP return registers. |