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-rw-r--r--source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h b/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h
index 1d97b4dbc683..0bf013fdfb68 100644
--- a/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h
+++ b/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h
@@ -18,6 +18,7 @@
// Project includes
#include "lldb/Target/Platform.h"
#include "../../Process/gdb-remote/GDBRemoteCommunicationClient.h"
+#include "Plugins/Process/Utility/GDBRemoteSignals.h"
namespace lldb_private {
namespace platform_gdb_server {
@@ -213,12 +214,17 @@ public:
void
CalculateTrapHandlerSymbolNames () override;
+ const lldb::UnixSignalsSP &
+ GetRemoteUnixSignals() override;
+
protected:
process_gdb_remote::GDBRemoteCommunicationClient m_gdb_client;
std::string m_platform_description; // After we connect we can get a more complete description of what we are connected to
std::string m_platform_scheme;
std::string m_platform_hostname;
+ lldb::UnixSignalsSP m_remote_signals_sp;
+
// Launch the lldb-gdbserver on the remote host and return the port it is listening on or 0 on
// failure. Subclasses should override this method if they want to do extra actions before or
// after launching the lldb-gdbserver.