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+//===-- RegisterContextLLDB.h --------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef lldb_RegisterContextLLDB_h_
+#define lldb_RegisterContextLLDB_h_
+
+#include <vector>
+
+#include "lldb/lldb-private.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Symbol/UnwindPlan.h"
+#include "lldb/Symbol/SymbolContext.h"
+#include "UnwindLLDB.h"
+
+namespace lldb_private {
+
+class UnwindLLDB;
+
+class RegisterContextLLDB : public lldb_private::RegisterContext
+{
+public:
+ typedef std::shared_ptr<RegisterContextLLDB> SharedPtr;
+
+ RegisterContextLLDB (lldb_private::Thread &thread,
+ const SharedPtr& next_frame,
+ lldb_private::SymbolContext& sym_ctx,
+ uint32_t frame_number, lldb_private::UnwindLLDB& unwind_lldb);
+
+ ///
+ // pure virtual functions from the base class that we must implement
+ ///
+
+ virtual
+ ~RegisterContextLLDB () { }
+
+ virtual void
+ InvalidateAllRegisters ();
+
+ virtual size_t
+ GetRegisterCount ();
+
+ virtual const lldb_private::RegisterInfo *
+ GetRegisterInfoAtIndex (size_t reg);
+
+ virtual size_t
+ GetRegisterSetCount ();
+
+ virtual const lldb_private::RegisterSet *
+ GetRegisterSet (size_t reg_set);
+
+ virtual bool
+ ReadRegister (const lldb_private::RegisterInfo *reg_info, lldb_private::RegisterValue &value);
+
+ virtual bool
+ WriteRegister (const lldb_private::RegisterInfo *reg_info, const lldb_private::RegisterValue &value);
+
+ virtual bool
+ ReadAllRegisterValues (lldb::DataBufferSP &data_sp);
+
+ virtual bool
+ WriteAllRegisterValues (const lldb::DataBufferSP &data_sp);
+
+ virtual uint32_t
+ ConvertRegisterKindToRegisterNumber (uint32_t kind, uint32_t num);
+
+ bool
+ IsValid () const;
+
+ bool
+ GetCFA (lldb::addr_t& cfa);
+
+ bool
+ GetStartPC (lldb::addr_t& start_pc);
+
+ bool
+ ReadPC (lldb::addr_t& start_pc);
+
+private:
+
+ enum FrameType
+ {
+ eNormalFrame,
+ eSigtrampFrame,
+ eDebuggerFrame, // a debugger inferior function call frame; we get caller's registers from debugger
+ eSkipFrame, // The unwind resulted in a bogus frame but may get back on track so we don't want to give up yet
+ eNotAValidFrame // this frame is invalid for some reason - most likely it is past the top (end) of the stack
+ };
+
+ // UnwindLLDB needs to pass around references to RegisterLocations
+ friend class UnwindLLDB;
+
+ // Indicates whether this frame is frame zero -- the currently
+ // executing frame -- or not.
+ bool
+ IsFrameZero () const;
+
+ void
+ InitializeZerothFrame ();
+
+ void
+ InitializeNonZerothFrame();
+
+ SharedPtr
+ GetNextFrame () const;
+
+ SharedPtr
+ GetPrevFrame () const;
+
+ // A SkipFrame occurs when the unwind out of frame 0 didn't go right -- we've got one bogus frame at frame #1.
+ // There is a good chance we'll get back on track if we follow the frame pointer chain (or whatever is appropriate
+ // on this ABI) so we allow one invalid frame to be in the stack. Ideally we'll mark this frame specially at some
+ // point and indicate to the user that the unwinder had a hiccup. Often when this happens we will miss a frame of
+ // the program's actual stack in the unwind and we want to flag that for the user somehow.
+ bool
+ IsSkipFrame () const;
+
+ // Provide a location for where THIS function saved the CALLER's register value
+ // Or a frame "below" this one saved it, i.e. a function called by this one, preserved a register that this
+ // function didn't modify/use.
+ //
+ // The RegisterLocation type may be set to eRegisterNotAvailable -- this will happen for a volatile register
+ // being queried mid-stack. Instead of floating frame 0's contents of that register up the stack (which may
+ // or may not be the value of that reg when the function was executing), we won't return any value.
+ //
+ // If a non-volatile register (a "preserved" register) is requested mid-stack and no frames "below" the requested
+ // stack have saved the register anywhere, it is safe to assume that frame 0's register values are still the same
+ // as the requesting frame's.
+ lldb_private::UnwindLLDB::RegisterSearchResult
+ SavedLocationForRegister (uint32_t lldb_regnum, lldb_private::UnwindLLDB::RegisterLocation &regloc);
+
+ bool
+ ReadRegisterValueFromRegisterLocation (lldb_private::UnwindLLDB::RegisterLocation regloc,
+ const lldb_private::RegisterInfo *reg_info,
+ lldb_private::RegisterValue &value);
+
+ bool
+ WriteRegisterValueToRegisterLocation (lldb_private::UnwindLLDB::RegisterLocation regloc,
+ const lldb_private::RegisterInfo *reg_info,
+ const lldb_private::RegisterValue &value);
+
+ void
+ InvalidateFullUnwindPlan ();
+
+ // Get the contents of a general purpose (address-size) register for this frame
+ // (usually retrieved from the next frame)
+ bool
+ ReadGPRValue (int register_kind, uint32_t regnum, lldb::addr_t &value);
+
+ lldb::UnwindPlanSP
+ GetFastUnwindPlanForFrame ();
+
+ lldb::UnwindPlanSP
+ GetFullUnwindPlanForFrame ();
+
+ void
+ UnwindLogMsg (const char *fmt, ...) __attribute__ ((format (printf, 2, 3)));
+
+ void
+ UnwindLogMsgVerbose (const char *fmt, ...) __attribute__ ((format (printf, 2, 3)));
+
+ lldb_private::Thread& m_thread;
+
+ ///
+ // The following tell us how to retrieve the CALLER's register values (ie the "previous" frame, aka the frame above)
+ // i.e. where THIS frame saved them
+ ///
+
+ lldb::UnwindPlanSP m_fast_unwind_plan_sp; // may be NULL
+ lldb::UnwindPlanSP m_full_unwind_plan_sp;
+ bool m_all_registers_available; // Can we retrieve all regs or just nonvolatile regs?
+ int m_frame_type; // enum FrameType
+
+ lldb::addr_t m_cfa;
+ lldb_private::Address m_start_pc;
+ lldb_private::Address m_current_pc;
+
+ int m_current_offset; // how far into the function we've executed; -1 if unknown
+ // 0 if no instructions have been executed yet.
+
+ int m_current_offset_backed_up_one; // how far into the function we've executed; -1 if unknown
+ // 0 if no instructions have been executed yet.
+ // On architectures where the return address on the stack points
+ // to the instruction after the CALL, this value will have 1
+ // subtracted from it. Else a function that ends in a CALL will
+ // have an offset pointing into the next function's address range.
+ // m_current_pc has the actual address of the "current" pc.
+
+ lldb_private::SymbolContext& m_sym_ctx;
+ bool m_sym_ctx_valid; // if ResolveSymbolContextForAddress fails, don't try to use m_sym_ctx
+
+ uint32_t m_frame_number; // What stack frame this RegisterContext is
+
+ std::map<uint32_t, lldb_private::UnwindLLDB::RegisterLocation> m_registers; // where to find reg values for this frame
+
+ lldb_private::UnwindLLDB& m_parent_unwind; // The UnwindLLDB that is creating this RegisterContextLLDB
+
+ //------------------------------------------------------------------
+ // For RegisterContextLLDB only
+ //------------------------------------------------------------------
+
+ DISALLOW_COPY_AND_ASSIGN (RegisterContextLLDB);
+};
+
+} // namespace lldb_private
+
+#endif // lldb_RegisterContextLLDB_h_